Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.06 @ 07:34:28 Player: Hooferboof Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (1808) 1808 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 4144 Bonus ------- High Alert Combat Kills 231 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 240/500 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (2750) Ox54 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Huge Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Light Treads Tractor Beam Drone Bay (2/2) Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Treads High-capacity Matter Pod Utility Shielding Drone Bay Drone Bay Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Rocket Launcher Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 27 | 6 2 3 2 14 . Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 . . 2 . Treads 4 | 1 1 . . 2 . Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 2 6 . Device 3 | . . . 1 2 . Storage 4 | 1 . . . 3 . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 9 | 2 . 2 . 5 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . . 1 . 5 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . 12 4 Power 2 | . . . . 2 . Propulsion 3 | . . . . 1 2 Utility 6 | . . . . 5 1 Weapon 5 | . . . . 4 1 Highest Loss Streak 6 | . . . . 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 93 100 100 95 87 Engine 8 | . 14 14 11 8 . Treads 22 | . 26 28 22 21 21 Device 7 | . . . 11 10 10 Storage 19 | . 14 14 11 15 33 Processor 11 | . 8 14 22 17 . Ballistic Gun 5 | . 28 12 . . . Launcher 15 | . . 6 11 19 21 Special Weapon 2 | . . 9 11 2 . Peak Build Rating 17 | 6 9 13 14 17 16 Average Rating 13 | 5 7 11 13 15 15 On Entrance 9 | . 6 9 13 14 16 Naked Turns . | . . . . . . Heaviest Build 175 | 13 13 16 17 175 175 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 54 | . . . . 4 54 Average Overweight (x) 1 | . . . . 1 4 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 18 | 7 8 8 8 23 25 Most Carried 14 | 4 8 8 7 14 10 Average Carried 8 | 2 7 8 6 9 10 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 10 | 4 8 8 7 10 10 Class Distribution -------------------- 73% | Mutant 17% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1432 | 221 398 52 . 607 154 Remotely . | . . . . . . Salvage Created 1664 | . 450 78 . 1111 25 Parts 135 | . 28 5 . 97 5 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 54 | . 9 2 . 38 5 Guns 11 | . 9 2 . . . Cannons 1 | . . . . 1 . AOE 42 | . . . . 37 5 Classes Destroyed 9 | . 5 . . 4 . Worker 9 | . 1 . . 8 . Builder 4 | . . . . 4 . Hauler 3 | . . . . 3 . Recycler 6 | . 1 . . 5 . Watcher 5 | . 3 . . 2 . Swarmer 18 | . 3 . . 11 4 Grunt 25 | . 6 2 . 17 . Protector 1 | . . . . 1 . Sentry 10 | . . . . 9 1 Best Kill Streak 12 | . 5 2 . 12 5 Combat Bots Only 6 | . 4 2 . 6 5 Max Kills in Single Turn 5 | . 1 1 . 5 2 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 222 | . 36 12 . 115 59 Missed 73 | . 9 2 . 39 23 Damage Taken 2134 | . 254 90 . 1243 547 Core 453 | . 37 9 . 255 152 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . 52 . Ignored by Resistances 561 | . 80 29 . 294 158 Core Remaining (%) 90 | 100 . 81 . . . Volleys Fired 95 | . 36 8 . 47 4 Largest 2 | . 2 2 . 2 2 Hottest 133 | . 40 40 . 133 63 Shots Fired 170 | . 72 16 . 74 8 Gun 88 | . 72 16 . . . Cannon . | . . . . . . Launcher 79 | . . . . 71 8 Special 3 | . . . . 3 . Kinetic 88 | . 72 16 . . . Thermal 3 | . . . . 3 . Explosive 79 | . . . . 71 8 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 15 9 . 8 2 Robot Miss Streak 3 | . 3 1 . 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 125 | . 54 15 . 53 3 Core Hits 130 | . 25 5 . 93 7 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5212 | . 584 158 . 4114 356 Guns 738 | . 580 158 . . . Cannons . | . . . . . . Explosions 4442 | . . . . 4086 356 Melee . | . . . . . . Ramming 5 | . 4 . . 1 . Kinetic 738 | . 580 158 . . . Thermal 27 | . . . . 27 . Explosive 4442 | . . . . 4086 356 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 6 9 Average Corruption 6 | . . . . 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . . . . 10 25 Message Errors 6 | . . . . 3 3 Matter Fused 9 | . . . . 1 8 Heat Flow Errors 4 | . . . . 2 2 Energy Discharges 5 | . . . . 1 4 Data Loss (minor) 7 | . . . . 1 6 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 87 | . . . . 87 . Projectiles . | . . . . . . Explosions 87 | . . . . 87 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 423 | . . . . 276 147 Shots 20 | . . . . 14 6 Rammed 3 | . 2 . . 1 . Targets Rammed 3 | . 2 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 184 | . 27 15 . 163 184 Average Temperature 34 | . 9 8 . 42 83 Received Heat Transfer 654 | . 177 63 . 405 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 160 | . . . . 160 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 744 | . 256 68 22 744 602 Initial 423 | . . 18 22 7 423 Average 336 | . 83 66 22 428 533 Maximum Alert Level 3 | . 1 . . 3 2 Low Security (%) 36 | 100 93 100 100 13 . Level 1 17 | . 6 . . 36 . Level 2 44 | . . . . 47 100 Level 3 1 | . . . . 2 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . . 13 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault 1 | . . . . 1 . Garrison 9 | . . . . 9 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 4 | . 3 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 12 2 1 42 8 Peak Tracking Total 6 | . 3 2 1 6 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 10 | . . . . 10 . Max in Single Turn 2 | . . . . 2 . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 5 | . . . . 4 1 Terminals 4 | . . . . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 7 | . . . . 6 1 Successful 6 | . . . . 5 1 Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . . . . 3 1 Open Door 3 | . . . . 3 . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 3 | . . . . 2 1 Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 3328 | 182 441 383 42 1506 774 Spaces Moved 1148 | 115 203 222 25 425 158 Core 13 | 12 . . . . 1 Treads 1133 | 101 203 222 25 425 157 Legs 2 | 2 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 480 Average Speed 263 | 147 160 160 160 318 496 Slowest Speed 2750 | 160 160 160 160 480 2750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 28 | 7 33 53 4 59 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 359 | . . . . 309 50 Melee . | . . . . . . Projectile . | . . . . . . AOE 359 | . . . . 309 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1309 | 124 255 236 27 505 162 Wait . | . . . . . . Move 1143 | 114 202 221 24 424 158 Hop . | . . . . . . Pick Up 30 | 4 9 1 1 15 . Fast Attach 8 | 6 . 1 . 1 . Attach 14 | . 2 . 2 10 . Detach . | . . . . . . Swap 5 | . . 2 . 3 . Drop 11 | . 4 3 . 4 . Fire 95 | . 36 8 . 47 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 9) 624 | -10/Materials | Entered Mines 673 | -10/Mines | Learned location of Storage (-9) 738 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 825 | -10/Mines | Learned Materials garrison access intel 897 | -10/Mines | Discovered new exit (range 8) 1007 | -10/Mines | Entered Materials 1007 | -9/Materials | Evolved 2 slots: Utility x2 1030 | -9/Materials | Discovered new exit (range 5) 1047 | -9/Materials | Identified exit to Storage 1049 | -9/Materials | Entered Storage 1143 | -9/Storage | Garrison activated, responded to threat 1340 | -9/Storage | Identified exit to Garrison 1387 | -9/Storage | Lost 3 parts (1p2w) 1960 | -9/Storage | Build established: Scavenger-Mutant 2249 | -9/Storage | First assault squad dispatched 2268 | -9/Storage | Crushed by falling debris 2268 | -9/Storage | Core integrity fell below 50% 2299 | -9/Storage | Lost 6 parts (1p4u1w) 2310 | -9/Storage | Garrison activated, responded to threat 2555 | -9/Storage | Build established: Mutant 2555 | -9/Storage | Entered Garrison 2829 | -9/Garrison | Triggered checkpoint 3316 | -9/Garrison | Core integrity fell below 20% 3329 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03009_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Materials patrol records... Downloaded protocol data. 03020_ System corrupted: Component data lost. 03117_ #0PCAW<|QJG=FHRIYM HRQQXVB 03156_ System corrupted: Substantial component data lost. 03171_ System corrupted: Matter fused (-5). 03187_ System corrupted: Energy discharge (-29). 03238_ System corrupted: Energy discharge (-39). 03263_ System corrupted: Substantial component data lost. 03293_ System corrupted: Component data lost. 03312_ Rocket Launcher destroyed. 03312_ Drone Bay destroyed. 03313_ Lgt. Treads destroyed. 03313_ >> Lost connection to Drone. 03314_ System corrupted: Component data lost. 03319_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03321_ Lgt. Treads destroyed. 03324_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????#####????? | | ?????????????#################"T"#????? | | ?????????????#"# # "#????? | | ?????????????#" ########### #####????? | | ?????????????#" #?????????# #????????? | | ?????????????#" #?????????# #????????? | | ?????????????#"# #?????????# #????????? | | ?????????????### #??????#### ####?????? | | ??????????????# ###????# #?????? | | ??????????????# #????# #?????? | | ?????????????## ######n " ##????? | | ??############ # """ ""#????? | | ###### " "#????? | | ??##### ##### ## ####???# "#????? | | ###????????## # #???# " "#????? | | #???????## # # ##???#@##"""""#????? | | ########## # # #???# ##"#####????? | | # #???# ##"#????????? | | ##### ##### ##???# #?##????????? | | #?### ### # # #????# #???????????? | | #?# # # # # #????# ???????????? | | #?## # # ##????# ???????????? | | ### # #! ! #!!!#?????# ???????????? | | # # ! !#?????;^ ???????????? | | # ### ! ###!!!#?????# ??????????? | | # # # # ######????? ??????????? | | ###### # # ##?????????? ! ??????????? | | ?????########???????????"! ??????????? | | ????????????????????????" "?????????? | | ????????????????????????"p "?????????? | | ????????????????????????? p ?????????? | | ????????????????????????? ?????????? | | ?????????????????????????"""??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 344 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticPortableRegenerator Manual? 0 Play Time 00:20:05 Cumulative 18.2 hours Start 2025.02.06 @ 07:15:59 End 2025.02.06 @ 07:34:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Swanston Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0387aac-2a23-4912-a0ab-936c59ce9da7