Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 15:44:16 Player: alice_fexa Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (270) 1350 Value Destroyed (8227) 8227 Prototype IDs (138) 2760 Alien Tech Used (8) 1600 Bonus (26096) 26096 TOTAL SCORE: 49333 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 60 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Cogmind --------- Core Integrity 216/1600 Matter 280/300 Energy 383/385 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location 0b11 Command Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (4) --- Cooled Antigrav System > --- UTILITY (16) ----- Inertial Stasis Machine Experimental Optical Array Advanced Melee Analysis Suite Experimental Core Analyzer Femtoactuators Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Inertial Stasis Machine Inertial Stasis Machine Dimensional Manipulator Experimental Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Femtoactuators Advanced Phase Shifter Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Nanosword Force Lance Force Lance > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Impulse Thruster Array Zionite Biocell Improved Maneuvering Thrusters Improved Utility Shielding AEGIS Remote Shield Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Fusion Bomb Launcher Sigix Broadsword Enhanced Force Lance [Rating: 197] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Advanced Hacking Suite Device Inertial Stasis Machine Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 2 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . . . 2 . . . . . . 2 2 2 2 . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 361 | 6 15 . 52 5 1 1 23 26 . 2 2 26 . 12 13 17 16 14 19 9 10 20 53 19 Power 47 | 1 4 . 7 1 . . 4 4 . 1 . 5 . . 2 3 1 . 2 4 3 1 2 2 Engine 15 | 1 4 . 7 1 . . 2 . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . 2 4 . 1 . 2 . . 1 2 . . . 1 . . . . Reactor 19 | . . . . . . . . . . . . 3 . . 1 1 1 . 2 3 3 1 2 2 Propulsion 74 | 2 2 . 26 1 1 . 5 10 . . . 6 . 1 2 4 2 1 . . 2 1 7 1 Treads 27 | 2 2 . 15 . 1 . 5 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . . . 10 1 . . . 2 . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Flight 31 | . . . 1 . . . . 6 . . . 4 . 1 2 4 2 1 . . 2 1 7 . Utility 155 | 1 3 . 4 1 . . 6 10 . . 1 7 . 9 8 9 13 7 9 5 4 9 35 14 Device 81 | . 2 . 2 . . . 3 5 . . . 3 . 5 2 2 8 6 9 4 1 4 17 8 Storage 20 | 1 1 . 2 . . . . 2 . . . 2 . 1 . 1 1 1 . 1 1 . 5 1 Processor 17 | . . . . . . . 1 2 . . 1 . . . . 1 . . . . 1 3 8 . Hackware 24 | . . . . . . . 1 1 . . . 1 . 1 6 5 4 . . . 1 2 . 2 Protection 13 | . . . . 1 . . 1 . . . . 1 . 2 . . . . . . . . 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 6 . 15 2 . 1 8 2 . 1 1 8 . 2 1 1 . 6 8 . 1 9 9 2 Energy Gun 24 | . 5 . 9 1 . 1 4 . . . . 3 . . . . . . 1 . . . . . Energy Cannon 5 | . . . 1 . . . . . . . . . . . . . . 2 2 . . . . . Ballistic Gun 9 | 2 1 . 5 . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . 3 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . 3 2 . . 1 3 . 1 1 . . 4 2 . . 4 4 1 Piercing Weapon 10 | . . . . . . . . . . . . 1 . . . 1 . . 3 . 1 2 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 42 | . . . 2 . . . . 1 . . . 9 . 1 1 3 2 . 6 . 2 . 10 5 Parts Lost 74 | . 2 . 10 2 . 1 1 . . 1 . 6 . . 2 3 2 . 2 3 2 1 11 25 Power 4 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . Propulsion 13 | . . . 3 1 . . . . . . . 2 . . . 2 . . . 1 . . 2 2 Utility 38 | . . . 1 . . . . . . . . 1 . . 2 1 2 . 1 2 1 1 8 18 Weapon 19 | . 2 . 5 1 . 1 1 . . . . 2 . . . . . . 1 . 1 . . 5 Highest Loss Streak 17 | . 1 . 9 1 . 1 1 . . 1 . 6 . . 1 2 1 . 2 2 1 1 6 17 Average Slot Usage (%) 95 | . 98 100 97 99 100 99 99 97 100 96 98 88 100 100 98 99 94 95 94 94 91 95 87 66 Engine 3 | . 14 14 10 11 11 11 7 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 2 14 15 14 15 7 7 6 5 8 6 4 4 3 . . . . Reactor 2 | . . . . . . . . . . . . 4 7 6 5 1 2 4 4 4 7 8 3 . Treads 6 | . 27 28 21 13 11 11 17 1 . . . . . . . . . . . . . . . . Wheel 2 | . . . 10 19 22 22 9 . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 26 30 30 30 29 30 26 22 20 14 14 14 12 10 12 10 5 Device 15 | . 12 14 10 2 . . 6 10 15 15 8 8 15 20 17 12 18 19 18 26 30 28 21 16 Storage 10 | . 14 14 21 22 22 22 18 7 7 7 7 5 7 6 5 7 9 9 9 8 8 8 6 5 Processor 8 | . . . . . . . 6 7 15 15 21 14 7 6 5 5 4 4 4 4 7 16 29 19 Hackware 11 | . . . . . . . 8 10 . . . 2 7 11 22 31 28 28 28 25 16 10 . 2 Protection 1 | . . . . 8 11 11 4 . . . . 1 . 1 . . . . . . . . 2 5 Energy Gun 3 | . 11 14 14 11 11 10 13 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 16 14 5 5 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 4 13 15 11 13 9 15 8 11 8 4 6 5 4 1 3 3 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 4 2 2 4 6 8 8 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 44 40 65 62 60 60 65 59 33 36 33 41 38 41 40 47 54 65 65 102 94 103 103 58 Greatest Support 106 | 40 40 40 40 22 22 22 22 40 33 33 33 41 41 41 44 55 61 65 65 106 104 104 106 62 Greatest Overweight (x) 6 | . 1 . 6 4 2 2 5 4 . 1 . 1 . . . 1 . . . . . . 1 . Average Overweight (x) . | . . . 4 2 2 2 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 14 12 18 18 18 18 18 18 10 10 10 10 10 10 10 14 14 16 16 16 16 16 16 4 Average Capacity 13 | 5 11 12 17 18 18 18 18 9 10 10 10 8 10 10 10 11 14 15 16 16 16 16 11 4 Most Carried 18 | 4 12 12 18 18 18 18 18 18 10 10 10 10 10 10 10 14 14 16 16 16 16 16 16 4 Average Carried 13 | 2 11 12 16 17 17 17 17 9 10 9 9 8 10 9 9 10 13 15 15 15 15 15 11 3 Final Capacity 18 | 6 12 12 18 18 18 18 18 10 10 10 10 10 10 10 10 14 14 16 16 16 16 16 4 4 Final Carried 18 | 4 12 12 18 17 18 18 18 10 10 10 10 10 10 10 10 14 14 16 16 16 16 16 4 . Class Distribution -------------------- 22% | Wizard-Sprinter 18% | Hacker-Sprinter 17% | Scavenger-Mutant 14% | Mutant 11% | Machinist-Sprinter 8% | Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Machinist-Sprinter | -1/Access Machinist-Sprinter | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 4603 | 192 378 . 713 179 . 136 243 247 80 35 20 251 35 100 145 160 125 140 113 252 115 295 534 115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13126 | . 668 . 1972 415 . 169 863 228 137 78 . 252 185 157 789 809 287 465 377 521 504 1527 2082 641 Parts 619 | . 37 . 121 26 . 20 46 11 . 5 . 23 . 4 32 32 5 30 25 20 15 72 54 41 Haulers Intercepted 24 | . 2 . 4 . . . . . . . . . . 1 3 4 2 1 . 3 1 3 . . Recyclers Shooed 6 | . . . 3 . . . . . . . . . . . 1 . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . 5 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 144 | . 13 . 37 9 . 10 17 . . 3 . 6 . . 5 4 . 3 3 2 2 13 10 7 Melee 47 | . . . . . . . . . . 1 . 3 . . 5 4 . 3 3 2 2 8 9 7 Guns 52 | . 13 . 27 3 . 2 7 . . . . . . . . . . . . . . . . . Cannons 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . . 3 6 . 8 10 . . 2 . 3 . . . . . . . . . 5 1 . Classes Destroyed 16 | . 6 . 5 1 . . . . . . . 2 . . . 1 . . . . 1 . . . Worker 23 | . 1 . 8 2 . 2 1 2 . . . . . . 1 1 . . . 2 . . 3 . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | . . . 1 3 . . 1 . . . . . . . . . . . . . . 1 . . Hauler 24 | . 2 . 4 . . . . . . . . . . 1 3 4 2 1 . 3 1 3 . . Recycler 13 | . . . 3 . . . 2 1 . . . . . . 1 . . . . . 1 2 3 . Operator 15 | . 2 . . . . . . 1 . . . . . . 4 1 . 2 2 . . 1 2 . Watcher 37 | . 3 . 3 . . . 3 2 . . . . . 1 5 3 2 3 2 1 2 4 3 . Swarmer 52 | . 3 . 16 6 . 7 6 . . 3 . . . . 5 . . 1 . . . 5 . . Grunt 43 | . 10 . 16 2 . 2 8 . . . . . . . . 2 . 2 . . . . 1 . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 4 . . . 3 . . . . . . . . . . . 2 1 . 2 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Programmer 12 | . . . . . . . . . . . . . . . . 2 . . 1 1 . 6 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Best Kill Streak 12 | . 4 . 8 6 . 7 12 1 . 3 . 5 . 1 5 2 1 4 2 3 1 5 2 4 Combat Bots Only 10 | . 4 . 7 3 . 6 10 . . 3 . 3 . . 4 2 . 3 2 1 1 5 1 4 Max Kills in Single Turn 4 | . 1 . 3 4 . 3 3 1 1 1 . 1 1 1 1 1 1 1 1 1 1 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . 2 3 . . 1 . 1 . . . . . . . . . 3 1 . Melee 1 | . . . . . . . . . . 1 . 1 . . 1 1 . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 12017 | . 514 . 1963 424 . 133 483 18 . 315 . 962 22 82 465 461 54 76 413 316 161 261 1518 3376 Core 2973 | . 62 . 279 59 . 10 110 . . 101 . 551 . . 100 147 29 39 71 116 26 . 301 972 Absorbed by Shields 3217 | . . . . . . . . . . . . . . 15 . 5 . . . 332 168 271 1240 1186 Core Remaining (%) 67 | 100 . 75 . . . 13 80 . . . . . 6 100 90 87 . . 89 . 90 . . 13 Volleys Fired 291 | . 64 . 124 35 . 14 33 . . 4 . 4 . . . . . 3 3 . . 5 2 . Largest 2 | . 2 . 2 2 . 2 2 . . 1 . 1 . . . . . 1 1 . . 1 1 . Hottest 120 | . 70 . 110 75 . 75 90 . . 36 . 39 . . . . . 120 120 . . 52 60 . Shots Fired 516 | . 127 . 244 49 . 16 59 . . 4 . 4 . . . . . 3 3 . . 5 2 . Gun 441 | . 127 . 209 46 . 8 51 . . . . . . . . . . . . . . . . . Cannon 41 | . . . 35 . . . . . . . . . . . . . . 3 3 . . . . . Launcher 34 | . . . . 3 . 8 8 . . 4 . 4 . . . . . . . . . 5 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 167 | . 78 . 76 13 . . . . . . . . . . . . . . . . . . . . Thermal 140 | . 49 . 85 . . . . . . . . . . . . . . 3 3 . . . . . Explosive 30 | . . . . 3 . 8 8 . . . . 4 . . . . . . . . . 5 2 . Electromagnetic 179 | . . . 83 33 . 8 51 . . 4 . . . . . . . . . . . . . . Robot Hit Streak 17 | . 13 . 14 17 . 7 14 . . 1 . 1 . . . . . . . . . 1 . . Robot Miss Streak 6 | . 3 . 6 3 . 1 5 . . 1 . 2 . . . . . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 833 | . 86 . 168 42 . 11 50 11 2 4 . 18 5 10 38 37 20 15 22 25 19 57 94 99 Core Hits 457 | . 39 . 87 36 . 19 47 6 1 3 . 18 2 2 19 18 6 10 10 10 8 26 37 53 Critical Hits 26 | . . . 7 . . . . . . . . . . 1 1 1 . . 1 1 . 5 5 4 Critical Kills 10 | . . . 3 . . . . . . . . . . . 1 1 . . 1 . . 2 2 . Critical Parts Destroyed 14 | . . . 4 . . . . . . . . . . 1 . . . . . 1 . 3 2 3 Melee Attacks 1140 | . . . . . . . 28 70 4 10 2 30 5 62 117 89 64 56 74 74 60 136 148 111 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 931 | . . . . . . . 28 70 4 10 2 30 5 61 117 84 40 49 66 66 16 112 110 61 Piercing 208 | . . . . . . . . . . . . . . . . 5 24 7 8 8 44 24 38 50 Sneak Attacks 73 | . . . . . . . 3 4 1 . . 5 1 4 14 5 4 3 . 7 2 10 10 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 72 | . . . . . . . . 1 . . . . . . 2 5 6 2 2 . 1 5 22 26 Damage Inflicted 43682 | . 993 . 3025 908 . 916 2100 1002 268 259 . 1734 669 815 3465 2269 1304 1106 1203 1850 1243 5741 8301 4511 Guns 4705 | . 993 . 2246 590 . 130 746 . . . . . . . . . . . . . . . . . Cannons 410 | . . . 410 . . . . . . . . . . . . . . . . . . . . . Explosions 3566 | . . . 365 308 . 786 909 . . 157 . 281 . . . . . . . . . 681 79 . Melee 34987 | . . . . . . . 445 1002 268 102 . 1453 669 815 3465 2269 1304 1106 1203 1850 1243 5060 8222 4511 Ramming 14 | . . . 4 10 . . . . . . . . . . . . . . . . . . . . Kinetic 1303 | . 566 . 575 162 . . . . . . . . . . . . . . . . . . . . Thermal 1721 | . 427 . 1135 . . 43 116 . . . . . . . . . . . . . . . . . Explosive 2885 | . . . . 308 . 743 793 . . . . 281 . . . . . . . . . 681 79 . Electromagnetic 2772 | . . . 1311 428 . 130 746 . . 157 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30274 | . . . . . . . 445 1002 268 102 . 1453 669 815 3465 2236 913 846 1133 1850 571 4657 6814 3035 Piercing 4713 | . . . . . . . . . . . . . . . . 33 391 260 70 . 672 403 1408 1476 Highest Corruption 3 | . 2 2 3 3 3 3 . . . 2 2 . . . . 2 . . 1 . . . . . Average Corruption 2 | . 2 2 2 3 3 3 . . . 1 2 . . . . 2 . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . 2 . 9 8 7 10 . . . 3 1 . . . . 1 . . 2 . . . . . Message Errors 10 | . 1 . 2 1 1 3 . . . 2 . . . . . . . . . . . . . . Matter Fused 8 | . . . . 3 1 4 . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . 1 . 2 . 2 . . . . 1 . . . . . . . . . . . . . . Energy Discharges 8 | . . . 3 1 1 1 . . . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . 1 2 2 1 . . . . . . . . . 1 . . 1 . . . . . Targeting Errors 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5029 | . . . 1 . . 18 54 64 157 3 . 167 310 285 1064 417 139 6 149 235 158 859 788 155 Projectiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Explosions 95 | . . . . . . 18 40 . . 3 . . . . . . . . . . . 34 . . Melee 4933 | . . . . . . . 14 64 157 . . 167 310 285 1064 417 139 6 149 235 158 825 788 155 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 386 | . . . 37 68 . 35 98 . . 68 . 30 . . . . . . . . . 50 . . Shots 15 | . . . 2 2 . 1 4 . . 3 . 1 . . . . . . . . . 2 . . Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 216 . 149 54 266 39 159 2 . 272 . 101 . . . 4 . . . . . . . . Average Temperature 43 | . 21 . 33 19 115 10 81 1 . 83 . 34 . . . 4 . . . . . . . . Received Heat Transfer 1473 | . 192 . 399 27 . 27 162 9 . . . 261 . 27 45 54 9 30 66 32 . 8 44 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 1 . . 1 8 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 4 . 2 . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 3736 | . 1234 . 2352 . . 50 100 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 6 1 . 1 2 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 688 | . 184 . 359 198 . 286 350 415 . . . . . 464 477 416 152 154 197 169 688 622 536 . Average Influence 140 | . 57 . 111 112 . 82 106 87 . . . . . 135 210 157 70 46 45 97 459 227 398 . Maximum Alert Level 2 | . . . 1 . . 1 1 2 . . . . . 2 2 2 . . . . 2 2 2 . Low Security (%) 70 | 100 100 100 78 100 . 79 98 81 . . . . . 70 55 44 100 100 100 100 25 52 . . Level 1 15 | . . . 21 . . 20 1 16 . . . . . 26 32 55 . . . . . 33 17 . Level 2 14 | . . . . . . . . 2 . . . . . 3 11 . . . . . 74 13 81 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . 2 . . . 4 3 . . . . . 6 10 5 4 4 5 2 7 7 . . Investigation 20 | . . . 1 . . . 1 1 . . . . . 2 3 1 2 1 1 . 3 4 . . Extermination 18 | . . . . . . . . 1 . . . . . 1 3 2 1 2 2 1 2 3 . . Reinforcement 20 | . 2 . 1 . . . 3 1 . . . . . 3 3 2 1 1 2 1 . . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . 1 3 1 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 37 | . 2 . 1 . . . 1 1 . . . . . 3 1 1 . . 1 2 1 1 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 380 | . 22 . 48 10 . 9 27 11 3 8 . 9 2 22 39 22 6 9 19 18 15 45 18 18 Peak Tracking Total 12 | . 4 . 9 3 . 3 3 4 2 4 . 3 5 5 6 5 4 3 9 10 6 12 7 6 Tactical Retreats 49 | . . . 3 1 . . 1 3 1 2 . . 1 6 12 3 1 . 2 2 1 8 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 25 | . 2 . 5 . . . . 1 . . . . . 1 2 3 . 1 . 2 . 5 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . . . . . . . . 34 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 36 | . . . 2 . . . 1 . . . . 1 . . 1 1 1 8 10 . 3 3 4 1 Max in Single Turn 2 | . . . 2 . . . 1 . . . . 1 . . 1 1 1 1 1 . 1 1 2 1 Garrison Access 12 | . . . . . . . 1 1 . . . . . 1 1 . 2 1 1 1 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . 1 . . . . . 1 1 1 . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 176 | . 6 . 9 . 1 . 3 15 . 1 . . . 21 23 14 9 15 16 8 10 19 6 . Terminals 130 | . 5 . 9 . . . 1 10 . . . . . 15 16 12 7 12 14 4 7 12 6 . Fabricators 19 | . . . . . . . . 2 . . . . . 4 4 2 . . . 2 2 3 . . Repair Stations 8 | . 1 . . . . . 1 1 . . . . . 1 1 . . 1 . 1 . 1 . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Garrison Access 13 | . . . . . . . 1 1 . . . . . 1 1 . 2 1 1 1 1 3 . . Total Hacks 538 | . 18 . 22 . 1 . 5 45 . 1 . . . 55 84 58 40 50 53 21 25 47 13 . Successful 378 | . 11 . 14 . 1 . 2 26 . 1 . . . 32 52 53 29 46 47 17 17 24 6 . Failed 156 | . 7 . 8 . . . 3 19 . . . . . 22 32 4 10 3 6 4 8 23 7 . Catastrophic 25 | . 1 . 2 . . . . 3 . . . . . 4 2 . 2 2 2 1 1 3 2 . Database Lockouts 5 | . . . . . . . . . . . . . . 1 . 2 1 1 . . . . . . Manual 265 | . 12 . 14 . 1 . 1 19 . . . . . 28 44 25 22 22 37 13 12 12 3 . Terminals 430 | . 15 . 22 . . . 2 36 . . . . . 41 65 46 38 43 51 11 18 29 13 . Fabricators 62 | . . . . . . . . 4 . . . . . 10 12 12 . . . 7 6 11 . . Repair Stations 16 | . 3 . . . . . 2 2 . . . . . 1 2 . . 2 . 2 . 2 . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . 4 . . 4 1 . . . . . Garrison Access 17 | . . . . . . . 1 1 . . . . . 3 1 . 2 1 1 1 1 5 . . Terminal Hacks 247 | . 4 . 9 . 1 . . 14 . 1 . . . 15 31 39 26 35 39 6 10 12 5 . Record 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematic 21 | . . . . . . . . 2 . . . . . 2 4 3 5 1 2 1 1 . . . Prototype ID Bank 27 | . 1 . 1 . . . . 2 . . . . . 4 1 5 2 6 1 1 1 . 2 . Open Door 5 | . . . . . . . . . . 1 . . . . . . . . 4 . . . . . Level Access Points 5 | . . . . . . . . . . . . . . 1 1 1 . 1 1 . . . . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . . . . 1 1 . . 1 . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Terminal Index 10 | . . . . . . . . 1 . . . . . 1 1 1 1 1 1 1 . 1 1 . Fabricator Index 8 | . . . . . . . . 1 . . . . . 1 1 1 2 . 1 1 . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Alert Level 27 | . . . 2 . . . . 2 . . . . . 1 6 4 2 2 2 . . 4 2 . Unreport Threat 34 | . 1 . 4 . . . . 2 . . . . . 1 4 6 2 3 5 . 2 4 . . Locate Traps 19 | . . . 1 . . . . . . . . . . 1 2 4 3 4 4 . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Recall Extermination 12 | . . . . . . . . 1 . . . . . 1 2 1 1 2 2 . 2 . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 12 | . . . . . . . . . . . . . . 1 1 3 1 3 2 . . 1 . . Registered Components 4 | . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . Registered Prototypes 7 | . . . . . . . . . . . . . . 1 1 2 1 1 1 . . . . . Zone Layout 35 | . 2 . . . . . . 1 . . . . . . 4 5 4 7 10 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 39 | . . . . . . . . 4 . . . . . 7 7 6 . . . 4 6 5 . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 17 | . . . . . . . . 2 . . . . . 3 3 2 . . . 2 2 3 . . Build 20 | . . . . . . . . 2 . . . . . 3 4 4 . . . 2 3 2 . . Repair Station Hacks 14 | . 2 . . . . . 1 2 . . . . . 1 2 . . 2 . 2 . 2 . . Scan Component 8 | . 1 . . . . . 1 1 . . . . . 1 1 . . 1 . 1 . 1 . . Repair 6 | . 1 . . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . 4 . . 4 1 . . . . . Insert Component 7 | . . . . . . . . . . . . . . . 2 . . 4 1 . . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . 1 1 . . . . . 1 1 . 2 1 1 1 1 2 . . Seal Access 12 | . . . . . . . 1 1 . . . . . 1 1 . 2 1 1 1 1 2 . . Unauthorized Hacks 127 | . 10 . 14 . . . . 12 . . . . . 21 15 16 2 8 12 8 . 7 2 . Terminals 41 | . 5 . 5 . . . . 3 . . . . . 6 5 2 1 4 6 1 . 2 1 . Track 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . Botnet 35 | . 2 . 2 . . . . 3 . . . . . 6 5 2 1 4 6 1 . 2 1 . Fabricators 14 | . . . . . . . . . . . . . . 2 2 6 . . . 3 . 1 . . Report 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . Siphon 6 | . . . . . . . . . . . . . . 1 . 2 . . . 2 . 1 . . Haulers 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . 1 . . . . . . 2 . . 1 . . . 1 1 . Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hacking Detections 132 | . 4 . 9 . . . 2 11 . . . . . 19 18 5 7 10 8 7 8 18 6 . Full Trace Events 15 | . . . 1 . . . . 1 . . . . . 1 3 . 1 . 1 . 3 4 . . Feedback Events 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Hackware Fried 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 2 . . . . . 2 5 3 5 1 2 1 1 . . . Parts Built 19 | . . . . . . . . 2 . . . . . 3 4 4 . . . 1 3 2 . . Matter 4987 | . . . . . . . . 438 . . . . . 484 855 690 . . . 600 1086 834 . . Time 1370 | . . . . . . . . 116 . . . . . 179 361 235 . . . 105 226 148 . . Total Part Build Rating 111 | . . . . . . . . 6 . . . . . 13 20 23 . . . 9 22 18 . . Parts Repaired 6 | . 1 . . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 . . Time 165 | . 26 . . . . . . 32 . . . . . . 35 . . 20 . 28 . 24 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Highest-Rated Group 138 | . . . . . . . . . . . . . . . . . . . . . . 138 . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Total Damage 158 | . . . . . . . . . . . . . . . . . . . . . . 158 . . Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 20723 | 65 1602 47 1717 478 335 323 1707 1228 129 275 194 527 102 1126 1642 1063 556 1195 1132 709 796 1488 1991 296 Spaces Moved 27115 | 36 708 25 792 336 225 241 847 1992 356 414 638 1103 300 1966 2695 1634 881 1655 1658 1294 1252 2788 2924 355 Core 9 | 4 . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 967 | 32 708 25 62 . 99 27 10 4 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2306 | . . . 730 336 126 214 837 63 . . . . . . . . . . . . . . . . Hover 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 Flight 23785 | . . . . . . . . 1925 356 414 638 1103 300 1966 2695 1634 881 1655 1658 1294 1252 2788 2924 302 Fastest Speed 26 | 50 160 160 110 105 105 105 105 26 29 29 29 26 26 26 26 27 30 32 32 32 29 29 29 37 Average Speed 43 | 147 175 160 136 110 146 115 136 32 29 29 29 26 26 26 26 27 31 32 32 32 31 29 33 38 Slowest Speed 220 | 160 180 160 220 130 200 200 220 200 29 94 29 94 26 26 27 99 32 32 32 34 34 29 109 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . 2 . . . . . 2 12 6 6 1 . 4 2 3 2 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 5 87 7 44 63 62 59 43 54 62 43 75 72 45 55 77 52 25 94 80 30 82 57 90 14 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 18 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . 3 . 2 . . 2 3 4 . 2 . . . . . . . . . . . Spaces Dug 457 | . . . . . . . 25 50 2 5 2 3 . 45 61 34 22 25 19 40 31 58 33 2 Terrain Destroyed 890 | . . . 16 35 . 75 77 50 2 5 2 67 . 45 61 34 22 25 19 40 31 180 102 2 Melee 456 | . . . . . . . 25 50 2 5 2 3 . 45 61 34 22 25 18 40 31 58 33 2 Projectile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 433 | . . . 16 35 . 75 52 . . . . 64 . . . . . . . . . 122 69 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Total 34915 | 45 955 32 1191 395 231 270 1320 2513 377 551 646 1300 318 2521 3508 2167 1117 2292 2222 1556 1610 3414 3895 469 Wait 5599 | . 131 8 163 9 1 12 358 378 18 120 . 113 14 420 691 389 153 550 451 163 289 455 706 7 Move 27007 | 35 707 24 791 335 224 240 846 1987 355 413 637 1102 299 1961 2671 1621 868 1652 1657 1286 1247 2781 2916 352 Hop 39 | . . . . . . . . 2 . . . . . 2 11 6 6 1 . 3 2 3 2 1 Pick Up 182 | 4 21 . 24 3 3 2 13 18 . 1 3 10 . 7 8 14 7 11 4 5 3 8 13 . Fast Attach 165 | 6 2 . 19 1 . . 2 7 . . . 19 . 5 4 7 7 2 18 4 6 6 32 18 Attach 69 | . 2 . 10 1 . 1 4 8 . 1 2 3 . 2 3 5 3 1 3 3 1 4 10 2 Detach 6 | . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . 1 . Swap 138 | . 11 . 23 3 1 . 17 11 . 1 . 4 . 5 6 5 6 11 7 2 3 10 12 . Drop 261 | . 17 . 36 4 2 1 18 23 . 1 2 17 . 11 9 13 14 12 13 6 6 14 37 5 Fire 291 | . 64 . 124 35 . 14 33 . . 4 . 4 . . . . . 3 3 . . 5 2 . Melee 965 | . . . . . . . 28 61 4 10 2 26 5 58 105 74 53 49 65 66 53 112 110 84 Ram 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 154 | . . . . . . . . 18 . . . . . 15 . 33 . . . 18 . 16 54 . Rewire 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Trap 34 | . . . . . . . . . . . . . . 34 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 11) 829 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Discovered new exit (range 4) 1118 | -10/Materials | Repaired Lgt. Treads 1455 | -10/Materials | Build established: Scavenger-Mutant 1668 | -10/Materials | Entered Mines 1694 | -10/Mines | Met a Derelict bent on vengeance 1712 | -10/Mines | Discovered new exit (range 2) 1715 | -10/Mines | Entered Materials 1715 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2496 | -9/Materials | Identified exit to Mines 2687 | -9/Materials | Destroyed 7 combat bots 2813 | -9/Materials | Core integrity fell below 50% 2842 | -9/Materials | Destroyed 7 combat bots 2849 | -9/Materials | Lost 9 parts (1p3n1u4w) 3432 | -9/Materials | Entered Mines 3433 | -9/Mines | Assembled infested the area 3536 | -9/Mines | Core integrity fell below 20% 3845 | -9/Mines | Discovered new exit (range 8) 3861 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3906 | -9/Mines | Discovered new exit (range 5) 3910 | -9/Mines | Entered Exiles 3924 | -9/Exiles | Discovered new exit (range 15) 3937 | -9/Exiles | Met 8R-AWN 3954 | -9/Exiles | Met EX-HEX 3987 | -9/Exiles | Met EX-BIN 4001 | -9/Exiles | Aligned with FarCom system 4002 | -9/Exiles | Given EX-Vault access code 4026 | -9/Exiles | Opened EX-Vault 4034 | -9/Exiles | Found Longsword +1 4042 | -9/Exiles | Found PSU Rigger 4047 | -9/Exiles | Found Gui. Plasma Cannon 4090 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4154 | -9/Exiles | Met EX-DEC 4228 | -9/Exiles | Discovered new exit (range 10) 4245 | -9/Exiles | Stole three prototypes: PSU Rigger, Gui. Plasma Cannon, Longsword +1 4245 | -9/Exiles | Entered Mines 4511 | -8/Mines | Discovered new exit (range 12) 4568 | -8/Mines | Entered Materials 4568 | -8/Materials | Evolved 2 slots: Utility x2 5237 | -8/Materials | Build established: Mutant 6034 | -8/Materials | Discovered new exit (range 15) 6273 | -8/Materials | Identified exit to Factory 6275 | -8/Materials | Entered Factory 6275 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6277 | -7/Factory | FarCom data flow suspended 6281 | -7/Factory | Destroyed 10 combat bots 6338 | -7/Factory | Repaired Arm. Wheel 6463 | -7/Factory | Identified exit to Lower Caves 6500 | -7/Factory | Discovered new exit (range 11) 6503 | -7/Factory | Identified exit to Factory 6732 | -7/Factory | Build established: Hacker-Sprinter 6757 | -7/Factory | Discovered exit to Factory (range 11) 7212 | -7/Factory | Fabricated Adv. EMP Blaster (x1) 7231 | -7/Factory | Discovered exit to Factory (range 13) 7275 | -7/Factory | Build established: Sprinter 7390 | -7/Factory | Discovered exit to Factory (range 15) 7451 | -7/Factory | Fabricated Adv. EMP Blaster (x1) 7477 | -7/Factory | Local fabrication network quarantined 7503 | -7/Factory | Entered Lower Caves 7512 | -7/Lower Caves | Encountered a Warlord checkpoint 7561 | -7/Lower Caves | Learned location of Zion (-7) 7617 | -7/Lower Caves | Spotted 9R-RKH(f) 7619 | -7/Lower Caves | Encountered a Master Thief 7622 | -7/Lower Caves | Spotted SE-738(f) 7623 | -7/Lower Caves | Encountered a Master Thief 7630 | -7/Lower Caves | Discovered new exit (range 10) 7632 | -7/Lower Caves | Identified exit to Lower Caves 7632 | -7/Lower Caves | Entered another Lower Caves area 7888 | -7/Lower Caves | Spotted VE-NNM(f) 7889 | -7/Lower Caves | Encountered a Master Thief 7906 | -7/Lower Caves | Discovered new exit (range 4) 7907 | -7/Lower Caves | Identified exit to Zion 7907 | -7/Lower Caves | Entered Zion 7919 | -7/Zion | System corruption cleaned by Quarantine Array 8052 | -7/Zion | Learned 4 Factory zone layouts 8100 | -7/Zion | Discovered new exit (range 5) 8100 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8101 | -7/Zion | Identified exit to Deep Caves 8101 | -7/Zion | Entered Deep Caves 8246 | -7/Deep Caves | Attacked by Z-Imprinter 8280 | -7/Deep Caves | Core integrity fell below 50% 8287 | -7/Deep Caves | Core integrity fell below 20% 8292 | -7/Deep Caves | Destroyed Z-Imprinter 8321 | -7/Deep Caves | Lost 6 parts (1p2n1u2w) 8336 | -7/Deep Caves | Found Prototype Protection 8336 | -7/Deep Caves | Identified Zio. Weapon Casing 8557 | -7/Deep Caves | Z-Facility disabled 8627 | -7/Deep Caves | Discovered new exit (range 6) 8628 | -7/Deep Caves | Identified exit to Proximity Caves 8628 | -7/Deep Caves | Entered Proximity Caves 8660 | -6/Proximity Caves | Spotted B-75 Beast 8714 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8730 | -6/Proximity Caves | Entered Factory 8730 | -6/Factory | Evolved 2 slots: Utility x2 8731 | -6/Factory | Identified exit to Lower Caves 8794 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 9004 | -6/Factory | Discovered new exit (range 16) 9052 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 9119 | -6/Factory | Identified exit to Factory 9245 | -6/Factory | Build established: Hacker-Sprinter 9389 | -6/Factory | Fabricated Imp. Hacking Suite? 9520 | -6/Factory | Local fabrication network quarantined 9755 | -6/Factory | Central database locked down 9856 | -6/Factory | Entered another Factory area 9856 | -5/Factory | Evolved 2 slots: Utility x2 9913 | -5/Factory | Discovered new exit (range 12) 9988 | -5/Factory | Discovered new exit (range 16) 9992 | -5/Factory | Identified exit to Upper Caves 10079 | -5/Factory | Discovered exit to Upper Caves (range 8) 10135 | -5/Factory | Repaired Imp. Cesium-ion Thruster 10295 | -5/Factory | Garrison activated, responded to threat 10316 | -5/Factory | Identified exit to Factory 10548 | -5/Factory | Fabricated Exp. Sensor Array? 10690 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 10860 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 10957 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 11061 | -5/Factory | Fabricated Imp. Hacking Suite? 11269 | -5/Factory | Local fabrication network quarantined 11498 | -5/Factory | Entered another Factory area 11498 | -4/Factory | Evolved 2 slots: Utility x2 11590 | -4/Factory | Fabricated Exp. Signal Interpreter? 11793 | -4/Factory | Build established: Wizard-Sprinter 11968 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 12022 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 12077 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 12125 | -4/Factory | Identified exit to Upper Caves 12125 | -4/Factory | Identified exit to Extension 12125 | -4/Factory | Identified exit to Research 12132 | -4/Factory | Central database locked down 12295 | -4/Factory | Local fabrication network quarantined 12371 | -4/Factory | Spotted B-86 Titan 12561 | -4/Factory | Entered Research 12561 | -3/Research | Evolved 2 slots: Utility x2 12575 | -3/Research | Identified exit to Armory 12575 | -3/Research | Identified exit to Quarantine 12625 | -3/Research | Imp. Hacking Suite fried by hacking feedback 12816 | -3/Research | Central database locked down 12868 | -3/Research | Found Enh. Force Lance 13014 | -3/Research | Discovered new exit (range 16) 13057 | -3/Research | Found Fusion Bomb Launcher 13117 | -3/Research | Entered Quarantine 13162 | -3/Quarantine | Repaired Imp. Phase Shifter 13295 | -3/Quarantine | Identified exit to Research 13393 | -3/Quarantine | Central database locked down 13481 | -3/Quarantine | Found Alien Artifact 13486 | -3/Quarantine | Found Alien Artifact 13535 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 13590 | -3/Quarantine | Cryocooling Duct disabled 13605 | -3/Quarantine | Ambient heat levels rising (+20) 13605 | -3/Quarantine | Non-combat units ordered to evacuate 13699 | -3/Quarantine | Found Alien Artifact 13714 | -3/Quarantine | Found Alien Slashing Weapon 13953 | -3/Quarantine | Found Alien Artifact 13977 | -3/Quarantine | Identified Phase Redirector 13977 | -3/Quarantine | Identified Subatomic Replicator 14275 | -3/Quarantine | Spotted Fortress 14299 | -3/Quarantine | Discovered new exit (range 5) 14300 | -3/Quarantine | Identified exit to Section 7 14312 | -3/Quarantine | Entered Section 7 14591 | -3/Section 7 | Found Alien Artifact 14601 | -3/Section 7 | Identified Integrated Dissipator 14601 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 14735 | -3/Section 7 | Found Integrated Dissipator 14735 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 14750 | -3/Section 7 | Spotted S7 Guard 14756 | -3/Section 7 | Found Alien Artifact 14756 | -3/Section 7 | Identified Core Membrane 14756 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 14856 | -3/Section 7 | Found Alien Energy Gun 14856 | -3/Section 7 | Identified Sigix Quantum Sheargun 14886 | -3/Section 7 | Spotted B-99 Colossus 14907 | -3/Section 7 | Found Alien Artifact 14907 | -3/Section 7 | Identified Integrated Reactor 14907 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14909 | -3/Section 7 | Found Integrated Reactor 14909 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14910 | -3/Section 7 | Found Integrated Reactor 14910 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 14926 | -3/Section 7 | Found Alien Artifact 14926 | -3/Section 7 | Identified LRC Energy Well 14926 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 15304 | -3/Section 7 | Spotted Executioner 15304 | -3/Section 7 | Spotted Executioner 15349 | -3/Section 7 | Spotted S7 Guard 15353 | -3/Section 7 | Found Alien Artifact 15353 | -3/Section 7 | Identified Integrated Singularity Reactor 15353 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 15385 | -3/Section 7 | Found Integrated Reactor 15385 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15444 | -3/Section 7 | Entered Research 15444 | -2/Research | Evolved 2 slots: Utility x2 15671 | -2/Research | Repaired Mic. Fission Core 15745 | -2/Research | Identified exit to Testing 15967 | -2/Research | Spotted B-90 Cyclops 16032 | -2/Research | Fabricated Dimensional Manipulator (x1) 16121 | -2/Research | Spotted B-90 Cyclops 16153 | -2/Research | Entered Testing 16271 | -2/Testing | Fabricated Exp. Melee Analysis Suite? 16287 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 16324 | -2/Testing | Fabricated Nanosword? 16349 | -2/Testing | Fabricated Exp. Melee Analysis Suite? 16352 | -2/Testing | Local fabrication network quarantined 16403 | -2/Testing | First assault squad dispatched 16470 | -2/Testing | Found Prototype Device 16470 | -2/Testing | Identified AEGIS Remote Shield 16773 | -2/Testing | Build established: Hacker-Sprinter 16926 | -2/Testing | Discovered new exit (range 11) 16928 | -2/Testing | Spotted PD-D4COMT9CZR 16948 | -2/Testing | Identified exit to Access 16949 | -2/Testing | Entered Access 16949 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17118 | -1/Access | Fabricated Femtoactuators? 17411 | -1/Access | Build established: Machinist-Sprinter 17483 | -1/Access | Allied Derelicts emerged from ambush trap array 17636 | -1/Access | Energy Cycler disabled 17671 | -1/Access | Spotted B-99 Colossus 17913 | -1/Access | Fabricated Exp. Force Field? 18330 | -1/Access | Repaired Adv. Phase Shifter 18434 | -1/Access | Discovered new exit (range 9) 18437 | -1/Access | Identified exit to Command 18437 | -1/Access | Entered Command 18446 | -1/Command | Phase Generator disabled 18848 | -1/Command | Spotted Combat Programmer 18872 | -1/Command | Met MAIN.C 18876 | -1/Command | 0b10 Conduit disabled 18909 | -1/Command | Destroyed MAIN.C Shell 18910 | -1/Command | MAIN.C activated Command garrisons 18939 | -1/Command | Destroyed MAIN.C 18940 | -1/Command | Spotted M Guard 18941 | -1/Command | Found Zero-point Reactor 18944 | -1/Command | Spotted Combat Programmer 18945 | -1/Command | Found Centrium Heavy Armor Plating 18964 | -1/Command | Discovered new exit (range 10) 18978 | -1/Command | Lost 6 parts (1p1n4u) 19012 | -1/Command | Destroyed all MAIN.C guards 19244 | -1/Command | Found Prototype Launcher 19244 | -1/Command | Identified Hellfire Missile Launcher 19608 | -1/Command | Found Prototype Processor 19608 | -1/Command | Identified Exp. Targeting Computer 19611 | -1/Command | Found Prototype Processor 19611 | -1/Command | Identified Exp. Target Analyzer 19621 | -1/Command | Crushed by falling debris 19652 | -1/Command | Discovered new exit (range 9) 19654 | -1/Command | Identified exit to Surface 19734 | -1/Command | Lost 3 parts (1n2u) 19744 | -1/Command | Found Exp. Core Analyzer 19801 | -1/Command | Found Exp. Targeting Computer 19858 | -1/Command | Spotted B-99 Colossus 20012 | -1/Command | Build established: Scavenger-Scout 20214 | -1/Command | Found Prototype Launcher 20214 | -1/Command | Identified Com. Tesla Bomb Launcher 20379 | -1/Command | Found AEGIS Remote Shield 20421 | -1/Command | Warped through subspace to slip node 20421 | -1/Command | Discovered new exit (range 5) 20424 | -1/Command | Identified exit to Access_0 20428 | -1/Command | Entered Access_0 20429 | -1/Access_0 | Met Architect 20452 | -1/Access_0 | Architect warped through subspace 20453 | -1/Access_0 | Found Exp. Phase Shifter 20482 | -1/Access_0 | Lost 4 parts (4u) 20484 | -1/Access_0 | Destroyed A8 20508 | -1/Access_0 | Architect warped through subspace 20510 | -1/Access_0 | Found Exp. Thermal Shield 20558 | -1/Access_0 | Architect warped through subspace 20587 | -1/Access_0 | A6 warped into view 20638 | -1/Access_0 | Destroyed A6 20648 | -1/Access_0 | Core integrity fell below 50% 20657 | -1/Access_0 | Architect warped through subspace 20679 | -1/Access_0 | Identified Sigix Broadsword 20687 | -1/Access_0 | Found Exp. Thermal Shield 20693 | -1/Access_0 | Found Prototype Protection 20693 | -1/Access_0 | Identified Med. Regenerative Plating 20715 | -1/Access_0 | Core integrity fell below 20% 20720 | -1/Access_0 | Warped through subspace to slip node 20720 | -1/Access_0 | Discovered exit to Surface (range 8) 20724 | *** | Establishing 0b11! Last Messages --------------- 20698_ Dropped Com. Particle Reactor. 20700_ Penetrated by Quantum Shear. 20705_ Adv. Hacking Suite destroyed. 20705_ Sigix Broadsword destroyed. 20710_ Quantum Shear penetrates Wall. 20712_ Med. Regenerative Plating severed. 20712_ Quantum Shear penetrates Earth. 20712_ Acquired Com. Particle Reactor. 20714_ Penetrated by Quantum Shear. 20719_ Penetrated by HV Slug. 20719_ HV Slug penetrates Wall. 20719_ Penetrated by HV Slug. 20719_ Knocked back. 20719_ Penetrated by HV Slug. 20720_ Knocked back. 20720_ Penetrated by HV Slug. 20720_ Knocked back. 20720_ HV Slug penetrates Wall. 20720_ Warped through subspace, drawn to slip node. 20720_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 109 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 57 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 12 Melee Accuracy 48 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 2 Stasis Canceling 2 Offensive Hacking 70 Defensive Hacking 26 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Adv. EMP Blaster | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Nanosword | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Dimensional Manipulator | -3/Research | Hacked Q-thruster | -3/Research | Hacked Adv. Powered Armor | -3/Quarantine | Hacked Gamma Bomb Array | -3/Section 7 | Hacked Exp. Force Field | -3/Section 7 | Hacked Exp. Phase Shifter | -2/Research | Hacked Exp. Melee Analysis Suite | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. EMP Blaster | x1 | -7/Factory Adv. EMP Blaster | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Dimensional Manipulator | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Testing Nanosword | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Femtoactuators | x1 | -1/Access Exp. Force Field | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Membrane Sigix Quantum Sheargun Integrated Reactor LRC Energy Well Integrated Singularity Reactor Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed SubatomicPortableChip Manual? 0 Play Time 04:46:49 Cumulative 720.8 hours Start 2020.02.09 @ 09:53:31 End 2020.02.09 @ 15:44:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 643 Rogue 603 Adventurer 40 Explorer 0 Win Type 1 Total 64 Types 46/2/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a263ee-595f-42bf-8e04-b42240758f3d