Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.03 @ 16:10:40 Player: Vectis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (130) 650 Value Destroyed (3236) 3236 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 7667 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 88 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 132/550 Matter 278/300 Energy 290/290 System Corruption 19% Temperature Cool (51) Movement Treading (161) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Gauss Rifle > --- INVENTORY (5) ---- Armored Treads Makeshift Flight Unit Active Sensor Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Light Treads Light Treads Light Treads Advanced Treads Wheel Small Matter Pod Light Armor Plating Light Armor Plating Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle 8R-AWN's Boregun Grenade Launcher Grenade Launcher Makeshift Sword [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Hover Unit Aerolev Unit Utility Humpback Device Heat Sink Storage Humpback Processor Advanced Targeting Computer Hackware EX Chip 2 Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 167 | . 17 3 32 . 29 . 86 Power 14 | . 2 . 5 . 2 . 5 Engine 13 | . 2 . 5 . 1 . 5 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 52 | . 4 . 17 . 9 . 22 Treads 44 | . 4 . 15 . 5 . 20 Leg 6 | . . . 1 . 4 . 1 Wheel . | . . . . . . . . Hover 2 | . . . 1 . . . 1 Flight . | . . . . . . . . Utility 42 | . 3 . 4 . 9 . 26 Device 8 | . 2 . 2 . 2 . 2 Storage 6 | . 1 . . . 4 . 1 Processor 4 | . . . 1 . 1 . 2 Hackware 5 | . . . . . . . 5 Protection 19 | . . . 1 . 2 . 16 Artifact . | . . . . . . . . Weapon 59 | . 8 3 6 . 9 . 33 Energy Gun 16 | . 5 1 4 . 1 . 5 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 26 | . 1 2 2 . 5 . 16 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 2 . . . 1 . 1 Special Weapon 6 | . . . . . 1 . 5 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 Unidentified Prototypes 9 | . . . . . 5 . 4 Parts Lost 46 | . 1 . . . 8 . 37 Power 4 | . . . . . . . 4 Propulsion 18 | . . . . . 4 . 14 Utility 15 | . . . . . 2 . 13 Weapon 9 | . 1 . . . 2 . 6 Highest Loss Streak 20 | . 1 . . . 8 . 20 Average Slot Usage (%) 92 | . 98 100 99 100 88 88 89 Engine 10 | . 14 14 11 11 10 11 8 Treads 32 | . 27 28 43 44 26 . 34 Leg 5 | . . . . . 16 44 1 Device 4 | . 12 14 6 . 1 . . Storage 10 | . 14 14 11 11 10 11 9 Hackware 2 | . . . . . . . 5 Protection 5 | . . . 2 11 3 . 10 Energy Gun 6 | . 19 10 8 . . . 5 Ballistic Gun 13 | . 7 17 13 22 16 22 10 Naked Turns . | . . . . . . . . Heaviest Build 235 | 11 89 91 96 96 213 210 235 Greatest Support 100 | 20 40 40 90 84 100 100 100 Greatest Overweight (x) 2 | . 2 2 1 1 2 2 2 Average Overweight (x) 1 | . 1 2 . 1 1 2 2 Largest Inventory Capacity 35 | 8 25 25 25 25 35 35 35 Average Capacity 29 | 8 23 25 25 25 29 35 34 Most Carried 35 | 6 25 25 25 25 35 35 35 Average Carried 27 | 6 18 22 24 25 24 35 34 Final Capacity 35 | 8 25 25 25 25 35 35 5 Final Carried 35 | 6 25 20 25 25 35 35 5 Class Distribution -------------------- 49% | Hauler-Mutant 44% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3723 | 200 243 40 398 77 793 . 1972 Remotely . | . . . . . . . . Salvage Created 5711 | . 981 158 570 400 640 . 2962 Parts 353 | . 48 6 42 16 85 . 156 Haulers Intercepted 8 | . 2 . 1 . . . 5 Recyclers Shooed 6 | . 3 1 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 79 | . 15 2 7 5 6 . 44 Melee 6 | . . . . . 1 . 5 Guns 65 | . 11 1 7 5 3 . 38 AOE 7 | . 4 . . . 2 . 1 Classes Destroyed 19 | . 6 . 3 2 3 . 5 Worker 6 | . 1 . 2 . . . 3 Builder 2 | . . . 1 . . . 1 Tunneler 2 | . . . 1 . . . 1 Hauler 8 | . 2 . 1 . . . 5 Recycler 14 | . 5 1 2 2 . . 4 Mechanic 1 | . . . . . . . 1 Operator 4 | . . . . . . . 4 Turret 1 | . . . . . 1 . . Watcher 9 | . 3 . 3 . . . 3 Swarmer 13 | . 6 . 3 . . . 4 Grunt 37 | . 9 2 . 3 . . 23 Brawler 3 | . . . . 1 . . 2 Duelist 2 | . . . . 1 . . 1 Sentry 13 | . . . 4 . . . 9 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Zionite 8 | . . . . . 8 . . Assembled 5 | . . . . . 5 . . Best Kill Streak 5 | . 4 3 4 5 5 . 4 Combat Bots Only 4 | . 3 2 3 3 4 . 4 Max Kills in Single Turn 3 | . 3 1 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . 1 . 1 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 6847 | . 474 137 255 201 1068 . 4712 Core 711 | . 65 40 23 . 165 . 418 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . 58 . . . 53 . Volleys Fired 428 | . 64 13 31 14 83 . 223 Largest 2 | . 2 2 2 2 2 . 2 Hottest 115 | . 80 115 100 46 43 . 84 Shots Fired 742 | . 124 26 61 28 84 . 419 Gun 717 | . 120 26 61 28 79 . 403 Cannon . | . . . . . . . . Launcher 9 | . 4 . . . 4 . 1 Special 16 | . . . . . 1 . 15 Kinetic 517 | . 46 10 28 28 79 . 326 Thermal 134 | . 25 16 . . 1 . 92 Explosive 9 | . 4 . . . 4 . 1 Electromagnetic 82 | . 49 . 33 . . . . Robot Hit Streak 26 | . 16 6 15 24 7 . 26 Robot Miss Streak 6 | . 5 1 5 1 6 . 3 Penetration Max 2 | . . . . . 2 . 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 562 | . 80 19 38 23 62 . 340 Core Hits 245 | . 47 6 20 10 40 . 122 Critical Kills 6 | . . . . . 5 . 1 Critical Parts Destroyed 14 | . 1 . . 1 9 . 3 Critical Strikes 33 | . 4 2 1 1 14 . 11 Burn 9 | . 1 2 . . . . 6 Destroy 20 | . 1 . . 1 14 . 4 Corrupt 3 | . 2 . 1 . . . . Sever 1 | . . . . . . . 1 Melee Attacks 51 | . . . . . 33 . 18 Impact 1 | . . . . . . . 1 Slashing 50 | . . . . . 33 . 17 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10495 | . 1274 178 722 385 1783 . 6153 Guns 8048 | . 902 174 621 355 816 . 5180 Cannons . | . . . . . . . . Explosions 626 | . 359 . . . 157 . 110 Melee 1420 | . . . . . 810 . 610 Ramming 331 | . 13 4 101 30 . . 183 Kinetic 5767 | . 247 63 259 355 816 . 4027 Thermal 1618 | . 284 111 . . . . 1223 Explosive 568 | . 301 . . . 157 . 110 Electromagnetic 791 | . 429 . 362 . . . . Impact . | . . . . . . . . Slashing 1420 | . . . . . 810 . 610 Piercing . | . . . . . . . . Highest Corruption 19 | . 2 2 . . . . 19 Average Corruption 3 | . 2 2 . . . . 4 Corruption Purged . | . . . . . . . . Effects 147 | . 8 20 . . . . 119 Message Errors 49 | . 4 6 . . . . 39 Matter Fused 17 | . . . . . . . 17 Heat Flow Errors 16 | . . 3 . . . . 13 Energy Discharges 22 | . 1 5 . . . . 16 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 23 | . 3 6 . . . . 14 Data Loss (major) 8 | . . . . . . . 8 Misfires 5 | . . . . . . . 5 Weapon Failures 6 | . . . . . . . 6 Overload Shots . | . . . . . . . . Overflow Damage 154 | . 29 . 6 . . . 119 Projectiles . | . . . . . . . . Explosions 29 | . 29 . . . . . . Melee 125 | . . . 6 . . . 119 Knockbacks 3 | . . . . 2 . . 1 Impact 3 | . . . . 2 . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 27 | . 2 1 7 4 . . 13 Targets Rammed 34 | . 4 2 9 4 . . 15 Kicked . | . . . . . . . . Crushed 7 | . 2 1 2 . . . 2 Highest Temperature 517 | . 58 185 126 2 . . 517 Average Temperature 104 | . 12 40 28 2 . . 128 Received Heat Transfer 2055 | . 213 78 63 36 . . 1665 Effects 17 | . . . . . . . 17 Shutdowns 5 | . . . . . . . 5 Energy Bleed 4 | . . . . . . . 4 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 . 2 . . . . Impact Corruptions 2 | . . . 2 . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 6 | . . 1 . . . . 5 Heat Transferred 4466 | . 840 481 . . . . 3145 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 839 | . 187 74 201 134 . . 839 Initial 19 | . . 19 . 4 . . . Average 144 | . 55 7 39 77 . . 260 Maximum Alert Level 3 | . . . 1 . . . 3 Low Security (%) 77 | 100 100 100 98 100 . 100 53 Level 1 9 | . . . 1 . . . 20 Level 2 7 | . . . . . . . 16 Level 3 4 | . . . . . . . 9 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 . . . . . 11 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 10 | . 2 . . . . . 8 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 2 . 1 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 182 | . 29 2 19 5 20 . 107 Peak Tracking Total 9 | . 5 2 4 3 9 . 6 Tactical Retreats 10 | . 1 . 1 . 3 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 Triggered . | . . . . . . . . Disarmed 1 | . . . . . . . 1 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . 2 . 1 . 10 . 1 Max in Single Turn 1 | . 1 . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 27 | . 6 . 9 . 2 . 10 Terminals 15 | . 4 . 7 . . . 4 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 Recycling Units 3 | . 1 . . . . . 2 Scanalyzers 3 | . . . 1 . . . 2 Garrison Access . | . . . . . . . . Total Hacks 86 | . 20 . 28 . 2 . 36 Successful 59 | . 14 . 18 . 2 . 25 Failed 26 | . 5 . 10 . . . 11 Catastrophic 3 | . . . 1 . . . 2 Database Lockouts 1 | . 1 . . . . . . Manual 52 | . 10 . 19 . 1 . 22 Terminals 56 | . 14 . 23 . . . 19 Fabricators . | . . . . . . . . Repair Stations 11 | . 5 . 2 . . . 4 Recycling Units 8 | . 1 . . . . . 7 Scanalyzers 9 | . . . 3 . . . 6 Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 6 . 9 . 2 . 5 Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . . . . 1 Robot Schematic 1 | . . . . . . . 1 Robot Analysis 5 | . 2 . 3 . . . . Prototype ID Bank 4 | . 2 . 1 . . . 1 Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . 2 . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Hauler Manifests 2 | . . . 1 . . . 1 Zone Layout 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 4 . 2 . . . 4 Scan Component 5 | . 2 . 1 . . . 2 Repair 5 | . 2 . 1 . . . 2 Recycling Unit Hacks 2 | . . . . . . . 2 Retrieve Matter 2 | . . . . . . . 2 Scanalyzer 8 | . . . 3 . . . 5 Insert Component 4 | . . . 1 . . . 3 Analyze 4 | . . . 2 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 17 | . 4 . 4 . . . 9 Terminals 11 | . 3 . 4 . . . 4 Track 4 | . 1 . 2 . . . 1 Botnet 6 | . 2 . 2 . . . 2 Disrupt 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 Reject 2 | . . . . . . . 2 Recyclers 1 | . . . . . . . 1 Mask 2 | . . . . . . . 2 Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 . 8 . . . 9 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . 2 . 1 . . . 2 Time 179 | . 26 . 26 . . . 127 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 5 | . . 2 3 . . . . STAY 3 | . . 1 2 . . . . FOLLOW 2 | . . 1 1 . . . . Ally Attacks 44 | . . . 44 . . . . Total Damage 371 | . . . 371 . . . . Kills 6 | . . . 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 2 . 3 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 19855 | 5 2340 2470 2236 513 4801 198 7292 Spaces Moved 5717 | 5 657 672 833 180 1634 69 1667 Core . | . . . . . . . . Treads 4902 | . 607 672 833 180 985 . 1625 Legs 815 | 5 50 . . . 649 69 42 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 360 152 252 130 290 285 Average Speed 303 | 120 314 360 231 252 268 290 354 Slowest Speed 360 | 120 360 360 260 252 352 290 360 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 2 94 97 42 50 92 31 90 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 4 | . . . . . 3 . 1 Terrain Destroyed 69 | . 20 . . . 35 . 14 Melee 1 | . . . . . . . 1 Projectile 17 | . . . . . 15 . 2 AOE 49 | . 20 . . . 18 . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 7369 | 4 813 699 1071 206 1943 68 2565 Wait 626 | . 40 2 122 9 5 . 448 Move 5710 | 4 656 671 832 179 1633 68 1667 Hop . | . . . . . . . . Pick Up 220 | . 24 1 19 . 127 . 49 Fast Attach 49 | . 3 1 10 . 12 . 23 Attach 47 | . 3 2 6 . 12 . 24 Detach 4 | . . . . . 2 . 2 Swap 72 | . 11 . 16 . 5 . 40 Drop 127 | . 8 7 26 . 31 . 55 Fire 428 | . 64 13 31 14 83 . 223 Melee 51 | . . . . . 33 . 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 34 | . 4 2 9 4 . . 15 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 12) 828 | -10/Materials | Central database locked down 1288 | -10/Materials | Discovered new exit (range 15) 1690 | -10/Materials | Repaired Lgt. Treads 1705 | -10/Materials | Repaired Lgt. Treads 2054 | -10/Materials | Discovered new exit (range 5) 2346 | -10/Materials | Entered Mines 2566 | -10/Mines | Discovered new exit (range 6) 2757 | -10/Mines | Learned Materials garrison access intel 3380 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3645 | -10/Mines | Discovered new exit (range 5) 3693 | -10/Mines | Learned location of Storage (-7) 4308 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4816 | -10/Mines | Entered Materials 4816 | -9/Materials | Accompanied by 3 allies 4816 | -9/Materials | Evolved 2 slots: Propulsion x2 5245 | -9/Materials | Repaired Lgt. Treads 6111 | -9/Materials | Discovered new exit (range 16) 7052 | -9/Materials | Entered Mines 7154 | -9/Mines | Discovered new exit (range 5) 7285 | -9/Mines | Learned location of 1 exit from Proximity Caves 7320 | -9/Mines | Learned Materials stockpile data 7522 | -9/Mines | Discovered new exit (range 8) 7552 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7555 | -9/Mines | Discovered new exit (range 5) 7565 | -9/Mines | Entered Exiles 7626 | -9/Exiles | Met 8R-AWN 7671 | -9/Exiles | Met EX-HEX 7787 | -9/Exiles | Met EX-DEC 7835 | -9/Exiles | Learned location of Zion (-6) 8019 | -9/Exiles | Met EX-BIN 8403 | -9/Exiles | Build established: Hauler-Mutant 8481 | -9/Exiles | Aligned with FarCom system 8484 | -9/Exiles | Given EX-Vault access code 8569 | -9/Exiles | Opened EX-Vault 8601 | -9/Exiles | Found Cloak of Protection 8612 | -9/Exiles | Found Modified TNC 8631 | -9/Exiles | Found Superbattery 8706 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9195 | -9/Exiles | Discovered new exit (range 10) 9529 | -9/Exiles | Build established: Mutant 9922 | -9/Exiles | Attacked by the Exiles 10099 | -9/Exiles | Destroyed 8R-AWN 10109 | -9/Exiles | Found Prototype Ballistic Gun 10115 | -9/Exiles | Found Prototype Ballistic Gun 10120 | -9/Exiles | Lost 8 parts (4n2u2w) 10138 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 10331 | -9/Exiles | Build established: Scavenger-Mutant 10381 | -9/Exiles | Destroyed EX-DEC 10430 | -9/Exiles | Destroyed EX-BIN 10695 | -9/Exiles | Destroyed EX-HEX 10964 | -9/Exiles | Found Prototype Energy Gun 10964 | -9/Exiles | Identified AWS/EX-DEC 11449 | -9/Exiles | Build established: Hauler-Mutant 11784 | -9/Exiles | Found Prototype Device 11784 | -9/Exiles | Identified System Purifier 12366 | -9/Exiles | Entered Mines 12520 | -8/Mines | Discovered new exit (range 16) 12564 | -8/Mines | Entered Materials 12564 | -8/Materials | Evolved 2 slots: Utility x2 12828 | -8/Materials | Lost 6 parts (1p2n2u1w) 14524 | -8/Materials | Lost 3 parts (2n1w) 14549 | -8/Materials | Discovered new exit (range 5) 15450 | -8/Materials | Repaired Lgt. Neutrino Core 16781 | -8/Materials | Discovered new exit (range 14) 17710 | -8/Materials | Core integrity fell below 50% 18169 | -8/Materials | Repaired Adv. Treads 19177 | -8/Materials | Found Prototype Device 19723 | -8/Materials | Identified Active Sensor Suite 19764 | -8/Materials | First assault squad dispatched 19794 | -8/Materials | System corruption reached 10% 19856 | -8/Materials | Self-destructed Last Messages --------------- 19853_ B-36 Bruiser destroyed. 19853_ Humpback destroyed. 19853_ Lgt. Deuterium Engine crushed and broken. 19853_ Imp. Utility Shielding crushed and broken. 19853_ Hvy. Mace crushed and broken. 19853_ Aerolev Unit crushed and broken. 19853_ 8R-AWN's Boregun crushed and broken. 19853_ Imp. Light Armor Plating crushed and broken. 19853_ Weight Redist. System crushed and broken. 19853_ Aerolev Unit crushed and broken. 19853_ Machine Analyzer crushed and broken. 19853_ Adv. Transmission Jammer crushed and broken. 19853_ EX Chip 2 crushed and broken. 19853_ Gravmag System crushed and broken. 19853_ Cesium-ion Thruster crushed and broken. 19853_ Hvy. Missile Launcher crushed and broken. 19853_ Lgt. Neutrino Core crushed and broken. 19853_ Gravmag System crushed and broken. 19853_ Lrg. Storage Unit crushed and broken. 19855_ Adv. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????############################## | | ??????###########???# ![ | | ??????# #####+##### ##############+# | | ??????# * # #??# #???????# = [ | | ??????# # #??# #???????## !![ | | ??????# ! # "S #??####### #????????# ! | | ??????# #["""! #????????# #????????# ![ | | ??????# + "%* #????????# #??????#####+### | | ??????# #=!*=[=#????????# #??????# ## | | ??????# ####+###????????# #??????# / # | | ?????######+#######%%!###########]####???# # | | ?????# r =!%[!@%[gi!g*=%%=##### # | | ?????# < ###### !########+##### #"""# # | | ?????# #????#####????? ??#%#"R"# #! | | ?????#########?????????????# """ ## #" "####+### | | ???????????????????????????# """ ## % #! | | ???????????????????????????# """ ## ## | | ???????????????????????????# """ ## "" """ | | ???????????????????????????# ## "T """ ## | | ????????????????##########?#####??## "" """ #? | | ????????????????# ########### #? | | ????????????????# # ## ! #? | | ????????????????# # """ ##! #? | | ????????????????# # """ %+ ][ u #? | | ????????????????# #%""" t##]###"T"## #? | | ????????????????# + ## #?#"""## #? | | ????????????????# # ## #?###### #? | | ????????????????# # "" "" ## #??????# #? | | ????????????????# # ""S"" ## ######## #? | | ?????????#####??#####+#### """" + # # #? | | #######??#! #????# ###+######## # # #? | | #! *#??#! ###### % ## # # ## | | # #??#!! % ##[+ + | | # #??#!! #### ## # #+#### | | # """ #??#!! #??# ####### ##=# #! / | | # """ #??#!! ######+####????# ## ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldPhasingShotgun Manual? 0 Play Time 01:15:06 Cumulative 296.7 hours Start 2021.09.03 @ 14:54:44 End 2021.09.03 @ 16:10:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/0/1/0/1/0/0/0 Lore% 84 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a78d1ed5-c82e-44b1-97c7-91fb36fae19a