Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 02:28:59 Player: woegarden Result: Destroyed by 91-26Y(p) with Riot Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (772) 772 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6747 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 93/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite Minesniffer Drone Bay (6/10) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Weight Redist. System Shield Generator Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Coil Gun Katana Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Improved Flight Unit Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Advanced ECM Suite Thermal Defense Suite Shield Generator Drone Bay [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 . 2 . 2 . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . . 2 . . 2 . . . . . Utility 3 | . . . . . 1 . . . 2 . . . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 84 | . 6 20 1 10 13 6 13 3 5 5 1 1 Power 13 | . . 3 . 1 2 2 1 . 2 1 1 . Engine 10 | . . 3 . 1 2 2 1 . 1 . . . Core 3 | . . . . . . . . . 1 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 21 | . 2 4 . 4 1 . 7 2 1 . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 5 | . 2 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . 1 . 4 1 . 7 2 1 . . . Utility 15 | . 2 1 . 2 3 . 2 . 2 2 . 1 Device 9 | . 1 . . 1 2 . 1 . 2 1 . 1 Storage 4 | . 1 1 . 1 . . 1 . . . . . Processor 1 | . . . . . . . . . . 1 . . Hackware 1 | . . . . . 1 . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | . 2 12 1 3 7 4 3 1 . 2 . . Energy Gun 8 | . . 6 . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | . 2 6 1 2 3 . 2 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 . . . . . Slashing Weapon 4 | . . . . . 1 2 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . Unidentified Prototypes 9 | . . 6 . . . 1 . . 1 . . 1 Parts Lost 19 | . . . 1 . . 1 . 2 1 4 1 9 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 9 | . . . . . . . . 2 1 2 1 3 Utility 4 | . . . . . . . . . . . . 4 Weapon 4 | . . . 1 . . 1 . . . 1 . 1 Highest Loss Streak 9 | . . . 1 . . 1 . 1 1 2 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 99 98 98 89 90 99 97 88 69 61 39 Engine 8 | . 14 11 11 9 7 7 13 13 5 2 . . Core 1 | . . . . . . . . . 4 5 5 3 Wheel 10 | . 26 22 22 . . . . . . . . . Flight 15 | . . . . 35 30 30 40 39 35 26 20 9 Device 9 | . 10 11 11 9 7 7 6 6 11 11 11 7 Storage 8 | . 14 11 11 9 7 7 6 6 5 5 5 3 Hackware 2 | . . . . . 6 7 6 6 5 5 5 3 Energy Gun 6 | . . 21 9 4 . . . . . . . . Ballistic Gun 15 | . 28 22 33 30 7 7 10 10 5 . . . Slashing Weapon 4 | . . . . . 6 12 13 13 11 10 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 10 16 40 34 26 28 30 41 41 39 35 27 18 Greatest Support 43 | 20 26 26 24 26 30 30 43 43 40 38 27 22 Greatest Overweight (x) 3 | . . 3 1 . . . . 1 1 . . 3 Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 11 | . 9 13 15 10 10 10 10 10 10 10 10 9 Most Carried 15 | . 8 15 15 14 10 10 10 10 10 10 10 10 Average Carried 10 | . 6 11 14 9 9 9 9 8 8 9 9 9 Final Capacity 15 | 8 10 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 14 15 10 10 10 10 8 10 10 10 5 Class Distribution -------------------- 47% | Sprinter 37% | Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/Garrison Scavenger-Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Matter Collected 1379 | 200 55 456 73 60 . 144 . 73 . 318 . . Remotely . | . . . . . . . . . . . . . Salvage Created 1139 | . 138 607 122 128 . 71 . 73 . . . . Parts 69 | . 8 33 11 9 . 4 . 4 . . . . Haulers Intercepted 6 | . 1 4 . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 22 | . 2 5 6 4 . 2 . 3 . . . . Melee 4 | . . . . . . 2 . 2 . . . . Guns 17 | . 2 5 5 4 . . . 1 . . . . AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 8 | . 2 5 . 1 . . . . . . . . Worker 2 | . . 1 1 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Hauler 6 | . 1 4 . 1 . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . Operator 2 | . . . . 2 . . . . . . . . Swarmer 16 | . . 2 6 4 . 1 . 3 . . . . Grunt 5 | . 2 2 . . . 1 . . . . . . Sentry 1 | . . 1 . . . . . . . . . . Best Kill Streak 5 | . 2 5 4 5 . 2 . 2 . . . . Combat Bots Only 4 | . 2 2 3 4 . 2 . 2 . . . . Max Kills in Single Turn 2 | . 1 2 2 2 . 1 . 1 . . . . Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Damage Taken 3306 | . 123 277 142 156 . 377 68 352 39 236 199 1337 Core 1338 | . 27 38 28 . . 119 50 71 . 18 56 931 Absorbed by Shields 25 | . . . . . . . . 25 . . . . Core Remaining (%) 90 | 100 89 . 83 100 . 83 . 85 . . . . Volleys Fired 59 | . 16 20 6 11 . . . 6 . . . . Largest 4 | . 2 4 4 4 . . . 2 . . . . Hottest 164 | . 40 164 100 130 . . . 53 . . . . Shots Fired 188 | . 33 78 24 44 . . . 9 . . . . Gun 188 | . 33 78 24 44 . . . 9 . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 135 | . 33 37 18 38 . . . 9 . . . . Thermal 25 | . . 19 . 6 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 28 | . . 22 6 . . . . . . . . . Robot Hit Streak 7 | . 4 7 5 5 . . . 1 . . . . Robot Miss Streak 7 | . 2 4 3 6 . . . 7 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 102 | . 19 36 13 23 . 7 . 4 . . . . Core Hits 56 | . 9 18 9 14 . 2 . 4 . . . . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 6 | . . 3 1 . . 2 . . . . . . Burn 3 | . . 3 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . Melee Attacks 35 | . . . . . . 15 . 7 . 9 4 . Impact . | . . . . . . . . . . . . . Slashing 35 | . . . . . . 15 . 7 . 9 4 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1537 | . 167 569 161 251 . 254 . 135 . . . . Guns 1079 | . 158 523 113 251 . . . 34 . . . . Cannons . | . . . . . . . . . . . . . Explosions 87 | . . 39 48 . . . . . . . . . Melee 355 | . . . . . . 254 . 101 . . . . Ramming 16 | . 9 7 . . . . . . . . . . Kinetic 592 | . 158 121 81 198 . . . 34 . . . . Thermal 301 | . . 200 48 53 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 273 | . . 241 32 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 355 | . . . . . . 254 . 101 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 2 . . . . . . . . . . 3 Average Corruption 1 | . 2 . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . 10 Effects 3 | . 3 . . . . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 8 | . . . . . . 8 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 8 | . . . . . . 8 . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 7 | . 4 3 . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 4 | . 2 1 . . . . . . . . . 1 Targets Rammed 4 | . 2 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 493 | . 18 114 30 228 . . 150 153 282 117 . 493 Average Temperature 75 | . 9 26 22 109 . . 49 55 107 72 . 220 Received Heat Transfer 378 | . 66 36 39 18 . 30 . 75 12 36 57 9 Effects 3 | . . . . . . . . . 1 . . 2 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 690 | . . 630 . 60 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Peak Influence 314 | . 102 212 242 273 123 196 168 277 314 . . . Initial 144 | . . 42 46 90 123 55 88 117 144 . . . Average 127 | . 64 83 203 160 123 111 79 195 198 . . . Maximum Alert Level 1 | . . 1 1 1 . . . 1 1 . . . Low Security (%) 74 | . 100 89 13 73 100 100 100 53 65 . . . Level 1 25 | . . 10 86 26 . . . 46 34 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . 2 . . 1 . 1 . . . Investigation 1 | . . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . 1 . . 2 . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Distress Signals 3 | . 1 . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 115 | . 8 10 9 14 . 10 9 12 9 16 6 12 Peak Tracking Total 13 | . 3 3 3 11 . 7 6 7 4 7 5 13 Tactical Retreats 22 | . . 1 1 1 . 3 1 2 3 9 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Traps Triggered 9 | . 1 2 . . . 1 . 1 1 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Machines Disabled 5 | . . 1 1 . . 2 . 1 . . . . Max in Single Turn 1 | . . 1 1 . . 1 . 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Machines Accessed 6 | . . . . 2 1 1 2 . . . . . Terminals 4 | . . . . 2 . 1 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 12 | . . . . 5 1 2 4 . . . . . Successful 9 | . . . . 3 1 1 4 . . . . . Failed 3 | . . . . 2 . 1 . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 10 | . . . . 5 . 2 3 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 7 | . . . . 3 . 1 3 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 4 | . . . . 2 1 . 1 . . . . . Full Trace Events 2 | . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . Drone Launches 4 | . . . . . . . . . . . . 4 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Turns Passed 2272 | . 183 570 291 131 106 110 102 103 142 317 124 93 Spaces Moved 4025 | 1 137 423 260 221 263 190 297 205 407 991 388 242 Core 58 | . . . . . . . . . . . . 58 Treads . | . . . . . . . . . . . . . Legs 10 | 1 9 . . . . . . . . . . . Wheels 811 | . 128 423 260 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3146 | . . . . 221 263 190 297 205 407 991 388 184 Fastest Speed 23 | 120 90 90 105 31 31 31 25 24 23 23 28 30 Average Speed 43 | 120 91 104 105 31 31 31 25 24 31 26 28 36 Slowest Speed 200 | 120 120 135 105 31 31 31 25 28 101 28 30 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . 1 1 2 . 2 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 28 27 68 27 7 54 9 40 10 95 66 35 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . 1 . Scrap Searched 5 | . . . 1 . . . . . . 4 . . Spaces Dug 13 | . . . . . . . . . . 9 4 . Terrain Destroyed 21 | . . 6 2 . . . . . . 9 4 . Melee 13 | . . . . . . . . . . 9 4 . Projectile . | . . . . . . . . . . . . . AOE 8 | . . 6 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Gar Fac Upp Upp War Total 4363 | . 166 509 266 263 290 220 326 238 419 1029 393 244 Wait 30 | . . 3 . 5 . 4 . . 1 17 . . Move 3998 | . 136 422 259 218 260 185 297 200 404 988 387 242 Hop 8 | . . . . 1 1 2 . 2 1 1 . . Pick Up 54 | . 3 21 . 7 4 2 7 3 5 2 . . Fast Attach 21 | . 3 8 . 1 . 3 1 . 1 3 . 1 Attach 28 | . . 4 . 5 6 1 4 2 3 2 1 . Detach 11 | . . . . . 5 2 . . 1 2 1 . Swap 35 | . 3 8 1 4 7 2 8 1 1 . . . Drop 70 | . 3 22 . 11 7 6 9 5 2 5 . . Fire 59 | . 16 20 6 11 . . . 6 . . . . Melee 32 | . . . . . . 13 . 6 . 9 4 . Ram 4 | . 2 1 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 7) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Weapon x2 477 | -9/Materials | Build established: Gunner 489 | -9/Materials | Discovered new exit (range 9) 754 | -9/Materials | Entered Mines 1039 | -9/Mines | Discovered new exit (range 6) 1045 | -9/Mines | Entered Materials 1045 | -8/Materials | Evolved 2 slots: Propulsion x2 1174 | -8/Materials | Discovered new exit (range 5) 1176 | -8/Materials | Entered Factory 1176 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1269 | -7/Factory | Discovered new exit (range 11) 1282 | -7/Factory | Entered Storage 1381 | -7/Storage | Build established: Sprinter 1390 | -7/Storage | Discovered new exit (range 8) 1392 | -7/Storage | Entered Factory 1392 | -6/Factory | Evolved 2 slots: Propulsion x2 1494 | -6/Factory | Identified exit to Garrison 1494 | -6/Factory | Entered Garrison 1496 | -6/Garrison | Installed Relay Interface Framework 1546 | -6/Garrison | Spotted B-75 Beast 1550 | -6/Garrison | Triggered checkpoint 1564 | -6/Garrison | Triggered checkpoint 1577 | -6/Garrison | Garrison Relay disabled 1583 | -6/Garrison | Triggered checkpoint 1593 | -6/Garrison | Discovered new exit (range 12) 1597 | -6/Garrison | Entered Factory 1597 | -5/Factory | Evolved 2 slots: Utility x2 1735 | -5/Factory | Discovered new exit (range 15) 1739 | -5/Factory | Entered Upper Caves 1748 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1794 | -5/Upper Caves | Identified exit to Upper Caves 1870 | -5/Upper Caves | Spotted B-75 Beast 2001 | -5/Upper Caves | Learned Factory interactive machine intel 2056 | -5/Upper Caves | Entered another Upper Caves area 2058 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2065 | -5/Upper Caves | Encountered a Warlord checkpoint 2100 | -5/Upper Caves | Spotted B-75 Beast 2174 | -5/Upper Caves | Discovered new exit (range 9) 2180 | -5/Upper Caves | Entered Warlord 2205 | -5/Warlord | Discovered new exit (range 14) 2233 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 2233 | -5/Warlord | Attacked by Warlord forces 2235 | -5/Warlord | Spotted G2-2FM(B) 2235 | -5/Warlord | Spotted JJ-J0X(B) 2258 | -5/Warlord | Core integrity fell below 50% 2263 | -5/Warlord | Core integrity fell below 20% 2268 | -5/Warlord | Found Prototype Device 2268 | -5/Warlord | Identified Minesniffer Drone Bay 2273 | -5/Warlord | Destroyed by 91-26Y(p) with Riot Gun Last Messages --------------- 02238_ Broken Imp. Flight Unit destroyed. 02242_ Knocked back. 02242_ Mic. Fission Core destroyed. 02242_ Critical hit (Blast). 02242_ Knocked back. 02257_ Med. Storage Unit destroyed. 02257_ Deuterium Array explodes. 02257_ Hacking Suite destroyed. 02257_ Adv. Weight Redist. System destroyed. 02259_ Knocked back. 02261_ The unstable cave ceiling collapses. 02261_ Knocked back. 02262_ Triggered Fire Trap. 02262_ Burning plasma bursts from the floor. 02268_ Acquired Prototype Device. 02268_ Identified Minesniffer Drone Bay. 02270_ Minesniffer Drone released from Minesniffer Drone Bay. 02271_ Slammed into 6O-MBF(p). 02271_ Destabilizing: System corrupted (+1). 02272_ Minesniffer Drone released from Minesniffer Drone Bay. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ???????????????????#""!!!#??????????????#########? | | ???????????????????#""! n######????????? #? | | ???????????????????#""cnp@pn #????????# +? | | ???????????????????#""!!n##pp #????????# #? | | ???????????????????######## #????????# #? | | ??????????????????????????##%##??##+#### ! +? | | ???????????????????????????# #???# + ! #? | | ???????????????????????????# ##### #?# #? | | ???????????????????????????# % #?# # | | ???????????????????????????# ### [ # | | ???????????????????????????# % # ### | | ???????????????????????????# % | | ???????????????????????????####/## # | | ?????????????????????????????# ## ! # | | ????????????????????????????X X## # * # | | ???????????????????????????" #### # | | ??????????????????????????#"X #??# # | | ??????????????????????????#" X X #??# # | | ??????????????????????????#"""""##??# # | | ??????????????????????????############# # | | ?????????????????????????????# % "### ## | | ?????????????????????????????# ##?# #? | | ?????????????????????????????# #??# #? | | ?????????????????????????????# !! % #??# #? | | ?????????????????????????????# ! ] #### ## | | ?????????????????????????????# ]] # | | ?????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 28 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Evasion (%) 65 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagAdvancedCompressor Manual? 0 Play Time 00:49:31 Cumulative 102.9 hours Start 2023.01.05 @ 01:40:11 End 2023.01.05 @ 02:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 126 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: b15f8ff5-b5eb-429f-ae5e-795fc8087f88