Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 08:56:52 Player: Hadza Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3964) 3964 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9669 Bonus ------- Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 28/300 Energy 84/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Energy Filter Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Encrypted Comm Array Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Improved Lightning Gun Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Fission Core Fission Core Targeting Computer Armor Integrity Analyzer Energy Filter Arc Projector Heavy Plasma Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 74] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Utility Targeting Computer Device Graphene Brace Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . . . . 1 Utility 6 | . . 2 2 1 . . . . 1 Weapon 2 | . . . . 1 . 1 . . . Parts Attached 86 | 6 6 11 15 3 9 15 3 3 15 Power 15 | 1 2 2 2 . 1 2 1 1 3 Engine 8 | 1 2 1 2 . . . 1 1 . Core 7 | . . 1 . . 1 2 . . 3 Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 2 4 1 . 1 1 . 1 Treads 12 | 2 . 2 4 1 . 1 1 . 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 2 3 5 1 3 3 1 . 5 Device 4 | . . . . . 1 1 . . 2 Storage 2 | 1 1 . . . . . . . . Processor 10 | . . 2 2 1 2 . 1 . 2 Hackware 1 | . . . 1 . . . . . . Protection 7 | . 1 1 2 . . 2 . . 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 2 4 4 1 5 9 . 2 6 Energy Gun 7 | . . 2 1 1 1 . . . 2 Energy Cannon 6 | . . . . . 2 3 . . 1 Ballistic Gun 8 | 2 2 2 2 . . . . . . Ballistic Cannon 10 | . . . 1 . . 4 . 2 3 Launcher 4 | . . . . . 2 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 61 | . 4 8 5 . 2 10 2 1 29 Power 12 | . 2 2 1 . . 1 1 . 5 Propulsion 10 | . . 3 1 . 1 2 . . 3 Utility 15 | . . 1 2 . . 3 1 . 8 Weapon 24 | . 2 2 1 . 1 4 . 1 13 Highest Loss Streak 20 | . 3 5 3 . 1 7 1 1 20 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 2 6 8 12 13 13 12 14 14 13 Power 1 | . . . 1 3 3 2 2 2 1 Propulsion . | . . . . 1 . . . . . Utility 3 | . 4 6 5 6 6 3 2 2 3 Weapon 6 | 1 . 2 4 2 4 6 9 8 8 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . . . 3 . 6 . . . 3 Power 2 | . . . . . 2 . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 2 . 3 . . . 3 Weapon 2 | . . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 92 85 88 96 96 89 98 99 93 Engine 4 | . 13 8 3 7 3 . 5 6 1 Core 5 | . . 1 . . 3 12 6 5 8 Treads 12 | . 28 10 13 15 13 7 12 12 14 Device 4 | . . . . . 2 5 6 6 11 Storage 7 | . 14 11 9 7 7 6 6 6 5 Processor 25 | . . 21 33 34 38 27 26 26 23 Protection 6 | . 12 10 9 7 3 2 6 6 4 Energy Gun 2 | . . 8 7 15 10 . . . . Ballistic Gun 3 | . 23 12 9 7 4 1 . . . Ballistic Cannon 15 | . . . . . . 14 26 25 21 Peak Build Rating 74 | 6 7 11 27 31 43 55 59 59 74 Average Rating 44 | 3 6 10 19 30 36 50 57 58 66 On Entrance 29 | . 6 6 11 25 31 43 55 59 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 10 27 32 45 47 52 78 72 71 74 Greatest Support 76 | 40 40 40 40 40 40 48 48 48 76 Greatest Overweight (x) 22 | . . 9 8 1 15 2 2 3 22 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 14 Most Carried 15 | 5 9 12 15 14 15 15 15 15 15 Average Carried 12 | 2 6 9 12 12 13 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 7 12 15 12 15 15 14 15 3 Class Distribution -------------------- 69% | Gunner 20% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 2947 | 212 171 205 445 . 274 295 521 235 589 Remotely . | . . . . . . . . . . Salvage Created 3144 | . 271 577 782 . 273 334 110 . 797 Parts 178 | . 19 35 37 . 15 16 8 . 48 Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . Prevented 1 | . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 81 | . 6 13 14 . 10 11 7 1 19 Melee 1 | . . . . . . 1 . . . Guns 35 | . 6 13 11 . 5 . . . . Cannons 29 | . . . 3 . . 3 7 1 15 AOE 14 | . . . . . 5 5 . . 4 Classes Destroyed 13 | . 5 3 2 . . 2 . 1 . Worker 6 | . . 1 . . . . . . 5 Builder 7 | . 1 . 1 . . . . . 5 Hauler 2 | . 1 . 1 . . . . . . Operator 4 | . 1 2 1 . . . . . . Watcher 5 | . . 1 1 . . 1 . . 2 Swarmer 17 | . 2 3 . . 7 . 5 . . Grunt 40 | . 4 8 10 . 2 4 . . 12 Duelist 1 | . . . . . . 1 . . . Sentry 7 | . . 2 2 . . 3 . . . Hunter 7 | . . . 1 . . 2 2 . 2 Programmer 5 | . . . . . . 1 . . 4 Heavy 3 | . . . 1 . 1 . . . 1 Behemoth 1 | . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . Best Kill Streak 13 | . 6 3 4 . 6 4 4 1 13 Combat Bots Only 6 | . 3 3 3 . 6 4 4 1 4 Max Kills in Single Turn 4 | . 1 1 1 . 4 2 1 1 3 Gunslinging 1 | . . . . . 1 . . . . Exploded 4 | . . . . . 4 2 . . 3 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 739 | . 61 123 90 . 42 161 40 24 198 Missed 186 | . 8 32 20 . 14 43 13 7 49 Hits 553 | . 53 91 70 . 28 118 27 17 149 Projectile 553 | . 53 91 70 . 28 118 27 17 149 AOE 1 | . . . . . . . . . 1 Critical Strikes 17 | . . 1 5 . 2 . . 1 8 Actively Blocked 9 | . . . 2 . . . . 1 6 Damage Taken 10012 | . 612 1055 1194 . 654 1853 457 416 3771 Core 1955 | . 81 321 199 . 88 187 39 27 1013 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 142 | . . 73 69 . . . . . . Ignored by Resistances 125 | . . . 13 . 87 25 . . . Core Remaining (%) 67 | 100 67 19 63 . 87 . . 70 . Volleys Fired 272 | . 33 68 61 . 17 27 11 9 46 Largest 4 | . 2 2 2 . 3 4 4 4 4 Hottest 245 | . 40 79 90 . 155 160 160 160 245 Shots Fired 563 | . 57 107 105 . 39 65 33 33 124 Gun 307 | . 57 107 90 . 37 9 . . 7 Cannon 236 | . . . 15 . . 40 33 33 115 Launcher 20 | . . . . . 2 16 . . 2 Special . | . . . . . . . . . . Kinetic 426 | . 57 84 68 . 16 29 33 33 106 Thermal 90 | . . 23 37 . 21 . . . 9 Explosive 20 | . . . . . 2 16 . . 2 Electromagnetic 27 | . . . . . . 20 . . 7 Robot Hit Streak 40 | . 8 23 10 . 19 40 23 11 24 Robot Miss Streak 5 | . 5 4 3 . 4 3 2 1 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 1 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 421 | . 33 74 79 . 36 51 24 27 97 Core Hits 226 | . 19 30 45 . 32 24 12 5 59 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 40 | . . 2 9 . . 5 6 6 12 Burn 8 | . . 1 7 . . . . . . Destroy 1 | . . 1 . . . . . . . Blast 31 | . . . 2 . . 5 6 6 12 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10741 | . 372 780 1702 . 968 2251 574 691 3403 Guns 2961 | . 372 776 1077 . 579 77 . . 80 Cannons 5344 | . . . 625 . . 723 574 691 2731 Explosions 2423 | . . . . . 389 1446 . . 588 Melee . | . . . . . . . . . . Ramming 13 | . . 4 . . . 5 . . 4 Kinetic 6430 | . 372 518 1224 . 240 370 574 691 2441 Thermal 1394 | . . 258 478 . 339 29 . . 290 Explosive 2394 | . . . . . 389 1417 . . 588 Electromagnetic 510 | . . . . . . 430 . . 80 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 . . . . 4 4 4 9 Average Corruption 3 | . 1 . . . . 4 4 4 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 81 | . . . . . . 2 37 38 4 Message Errors 15 | . . . . . . . 7 6 2 Matter Fused 21 | . . . . . . . 10 11 . Heat Flow Errors 13 | . . . . . . . 9 4 . Energy Discharges 10 | . . . . . . 2 3 5 . Parts Rejected 2 | . . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . . 3 4 1 Data Loss (major) 7 | . . . . . . . 2 5 . Misfires 4 | . . . . . . . 3 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 173 | . . . 49 . 6 87 9 . 22 Projectiles 87 | . . . 49 . . 17 9 . 12 Explosions 86 | . . . . . 6 70 . . 10 Melee . | . . . . . . . . . . Knockbacks 24 | . . . 3 . . 3 4 . 14 Impact . | . . . . . . . . . . Kinetic 21 | . . . 2 . . 3 4 . 12 Secondary 3 | . . . 1 . . . . . 2 Self-Inflicted Damage 441 | . . . . . 22 399 . . 20 Shots 17 | . . . . . 1 15 . . 1 Rammed 9 | . . 2 2 . . 1 . . 4 Targets Rammed 10 | . . 2 2 . . 2 . . 4 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 674 | . 21 54 260 . 674 465 356 392 493 Average Temperature 117 | . 4 14 51 . 148 169 103 154 167 Received Heat Transfer 2139 | . 192 399 540 . 81 171 . 60 696 Effects 29 | . . . . . 9 6 . 1 13 Shutdowns 7 | . . . . . 1 2 . . 4 Energy Bleed 1 | . . . . . . . . . 1 Interference 11 | . . . . . 4 3 . 1 3 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 3 | . . . . . . 1 . . 2 Damage (major) 4 | . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 3295 | . . 705 1583 . 507 50 . . 450 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 1 . . . Low Security (%) 91 | 100 100 100 100 100 62 75 . . 100 Level 1 8 | . . . . . 37 24 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Peak Influence 305 | . 87 66 146 51 305 235 . . 146 Initial 159 | . . 17 1 51 39 159 . . . Average 67 | . 31 20 51 51 155 148 . . 34 Influence Increases 2592 | . 183 353 430 5 286 506 170 30 629 Destroy 0b10 Robot/C 1620 | . 120 260 280 . 200 220 140 20 380 Destroy 0b10 Robot/NC 125 | . 15 20 20 . 5 5 . . 60 Destroy Leader 404 | . 32 72 84 . 30 52 30 10 94 Successful Hack 60 | . 16 . 9 5 . 12 . . 18 Disable Machine 165 | . . . . . 15 135 . . 15 Destroy Structure 158 | . . 1 7 . 21 67 . . 62 Lose Combat Pursuer 60 | . . . 30 . 15 15 . . . Influence Decreases 2532 | . 141 389 322 63 37 602 367 42 569 Entered New Map 337 | . . 25 5 63 17 146 78 3 . Time Decay 1635 | . 111 294 267 . . 356 279 39 289 Lost Part 560 | . 30 70 50 . 20 100 10 . 280 Squads Dispatched 21 | . 2 3 3 . 1 4 . . 8 Investigation 3 | . 2 . . . . 1 . . . Extermination 3 | . . . . . . 1 . . 2 Reinforcement 14 | . . 3 3 . 1 2 . . 5 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 8 | . 2 1 3 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 12 26 20 . 11 14 6 1 29 Peak Tracking Total 9 | . 4 5 6 . 5 4 4 1 9 Tactical Retreats 3 | . . . 1 . 1 1 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 5 | . 2 . . . 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 11 | . . . . . 1 9 . . 1 Max in Single Turn 5 | . . . . . 1 5 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 15 | . 3 . 3 1 . 4 1 . 3 Terminals 7 | . 2 . 2 1 . . . . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 Scanalyzers 2 | . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 27 | . 7 . 7 1 . 6 1 . 5 Successful 17 | . 4 . 6 1 . 3 1 . 2 Failed 9 | . 3 . . . . 3 . . 3 Catastrophic 2 | . . . . . . 2 . . . Database Lockouts 1 | . . . 1 . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . 6 . 3 1 . . . . 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 4 | . . . . . . 2 . . 2 Scanalyzers 5 | . . . 4 . . 1 . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 10 | . 3 . 3 1 . . 1 . 2 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer 4 | . . . 3 . . 1 . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 2 | . . . 1 . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 2 . . . . 1 . . 1 Full Trace Events 3 | . 2 . . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 8 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 8025 | 50 371 896 863 11 430 819 1834 1804 947 Spaces Moved 2933 | 37 168 289 285 3 134 235 717 712 353 Core 56 | 19 . 7 25 . 2 . . . 3 Treads 2877 | 18 168 282 260 3 132 235 717 712 350 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 250 170 240 245 245 163 Average Speed 234 | 103 160 239 224 250 255 295 250 247 176 Slowest Speed 1150 | 160 160 500 450 250 800 320 320 410 1150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 38 30 24 . 90 7 82 62 6 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . . 1 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 147 | . . . 6 . 21 80 10 2 28 Melee . | . . . . . . . . . . Projectile 38 | . . . 6 . . 6 10 2 14 AOE 109 | . . . . . 21 74 . . 14 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 3620 | 47 220 397 407 7 198 309 732 735 568 Wait 166 | . . 11 16 . . 5 . 4 130 Move 2924 | 36 167 288 284 2 133 234 716 711 353 Hop . | . . . . . . . . . . Pick Up 91 | 5 11 16 18 . 16 14 1 4 6 Fast Attach 9 | 3 . . 1 . 3 . 2 . . Attach 84 | 3 4 11 12 2 8 19 1 4 20 Detach 11 | . . . 1 . 2 5 . 1 2 Swap 17 | . 2 . 3 2 4 . . 1 5 Drop 34 | . 3 1 9 1 13 3 1 1 2 Fire 272 | . 33 68 61 . 17 27 11 9 46 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 8 | . . 2 2 . . 2 . . 2 Escape Stasis 2 | . . . . . 2 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 3 parts (1p2w) 398 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Utility x2 618 | -9/Materials | Core integrity fell below 50% 694 | -9/Materials | Lost 5 parts (1p1n1u2w) 966 | -9/Materials | Build established: Scavenger-Mutant 1083 | -9/Materials | Core integrity fell below 20% 1124 | -9/Materials | Discovered new exit (range 12) 1318 | -9/Materials | Entered another Materials area 1318 | -8/Materials | Evolved 2 slots: Utility x2 1502 | -8/Materials | Lost 3 parts (1p1n1u) 1771 | -8/Materials | Build established: Mutant 1974 | -8/Materials | Central database locked down 2098 | -8/Materials | Discovered new exit (range 11) 2181 | -8/Materials | Entered Factory 2181 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2192 | -7/Factory | Identified exit to DSF 2192 | -7/Factory | Entered DSF 2262 | -7/DSF | Additional patrols routed to DSF 2431 | -7/DSF | Discovered new exit (range 15) 2519 | -7/DSF | Sterilization system engaged 2539 | -7/DSF | Ambient heat levels rising (+10) 2554 | -7/DSF | Ambient heat levels rising (+10) 2569 | -7/DSF | Ambient heat levels rising (+10) 2584 | -7/DSF | Ambient heat levels rising (+10) 2599 | -7/DSF | Ambient heat levels rising (+10) 2614 | -7/DSF | Ambient heat levels rising (+10) 2622 | -7/DSF | Entered Factory 2622 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2830 | -6/Factory | Lost 7 parts (1p1n2u3w) 2909 | -6/Factory | Lost 3 parts (1n1u1w) 3266 | -6/Factory | Discovered new exit (range 8) 3285 | -6/Factory | Build established: Gunner 3441 | -6/Factory | Entered Lower Caves 3500 | -6/Lower Caves | Met a Warlord Commander 3501 | -6/Lower Caves | Learned location of Warlord (-4) 3502 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3602 | -6/Lower Caves | Found DCF Scrap (12 items) 3846 | -6/Lower Caves | Entered a destroyed Warlord outpost 4291 | -6/Lower Caves | Found Encrypted Comm Array 5248 | -6/Lower Caves | Discovered new exit (range 10) 5275 | -6/Lower Caves | Entered another Lower Caves area 5347 | -6/Lower Caves | Discovered new exit (range 3) 5984 | -6/Lower Caves | Spotted B-75 Beast 6038 | -6/Lower Caves | Destroyed B-75 Beast 6288 | -6/Lower Caves | Encountered a Warlord checkpoint 7079 | -6/Lower Caves | Entered Factory 7079 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7154 | -5/Factory | Identified exit to Factory 7848 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 7948 | -5/Factory | Garrison activated, responded to threat 7978 | -5/Factory | Lost 6 parts (2p2n1u1w) 7999 | -5/Factory | Core integrity fell below 50% 8013 | -5/Factory | Core integrity fell below 20% 8026 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08012_ System corrupted: Graphene Brace rejected. 08012_ Critical hit (Burn: +37). 08012_ Slug penetrates Wall. 08012_ Gauss Cannon+ destroyed. 08014_ K-01 Serf collects debris. 08015_ Acquired 5 matter. 08015_ Gauss Cannon+ destroyed. 08015_ Critical hit (Burn: +37). 08016_ Broken Gauss Cannon+ destroyed. 08018_ K-01 Serf collects debris. 08019_ Slug penetrates Wall. 08020_ Lrg. Storage Unit destroyed. 08021_ K-01 Serf collects debris. 08022_ Armor Integrity Analyzer destroyed. 08022_ Slug penetrates Wall. 08024_ K-01 Serf collects debris. 08025_ Slug penetrates Wall. 08025_ Core Analyzer destroyed. 08026_ Broken Gauss Cannon+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????? ???######?###??????????????????????? | | ??????????? ??# #=###????????????????????? | | ????????? ?# @!%#????????????????????? | | ?????????? % # *%|* *%##????????????????????? | | ???????????# # = %##?????????????????????? | | ???????????# %%# *[Hgp #??????????????????????? | | ???????????# %# k% #??????????????????????? | | ???????????# % # g #??????????????????????? | | ???????????# % [%= #??????????????????????? | | ???????????# % #% % ##?????????????????????? | | ???????????# ##%" ##??????????############ | | ???????????# ?##%"" ##??????????# ! # | | ???????????# ???# """ #???????????# # | | ???????????# ?????# """ #???????????# """ """ # | | ???????????#??????# """ #???????????# """ """ # | | ??????????????????# #???????????# """ """ # | | ??????????????????# #???????????# "" "" # | | ??????????????????# |#???????????# "" "" # | | ???????????# ???# #??????###??# # | | ???????????# #####/####################+##### | | ???????????# ^^ | | ???????????# ^ | | ???????????+ ^ | | ???????????# ^ | | ???????????# | | ???????????###+#####################+####"######## | | ???????????? ???????????????#" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 33 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Gauss Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Laugh At Your Crits I Like You, Cogmind Window Shopping Challenges ------------ None Game ------ Seed GravjetDeliveryLattice Manual? 0 Play Time 00:53:26 Cumulative 15.5 hours Start 2026.07.12 @ 22:14:04 End 2026.07.13 @ 08:56:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65ebc8a2-7744-413c-8388-28954981b743