Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 09:36:52 Player: Darsidian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (4843) 4843 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2371) 2371 TOTAL SCORE: 10164 Bonus ------- Triggered High Security 500 High Alert Combat Kills 969 Follower Combat Kills 344 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -142 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (32) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Relay Coupler [Heavy] (13) Advanced System Restoration Module Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Advanced Cooling System High-capacity Storage Unit Improved Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Light Nuclear Core Armored Treads Wheel Wheel Improved Signal Interpreter Improved Targeting Computer ECM Suite Point Defense System Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Heavy] Advanced System Restoration Module Advanced Drone Bay EMP Blaster Improved Remote Datajack Plasma Cutter Mace [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 148 | 7 9 35 3 6 67 21 Power 12 | 1 2 2 . 1 6 . Engine 8 | 1 2 2 . 1 2 . Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 36 | 2 4 3 . 1 18 8 Treads 6 | . . . . . 3 3 Leg 11 | . . . . . 11 . Wheel 19 | 2 4 3 . 1 4 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 2 2 15 3 2 9 3 Device 17 | 1 1 4 1 1 6 3 Storage 4 | 1 1 2 . . . . Processor 2 | . . 1 1 . . . Hackware 1 | . . . . . 1 . Protection 12 | . . 8 1 1 2 . Artifact . | . . . . . . . Weapon 64 | 2 1 15 . 2 34 10 Energy Gun 30 | 1 . 8 . 1 17 3 Energy Cannon 13 | . . 4 . 1 4 4 Ballistic Gun 8 | 1 1 1 . . 4 1 Ballistic Cannon 2 | . . 2 . . . . Launcher 1 | . . . . . 1 . Special Weapon 2 | . . . . . . 2 Impact Weapon 5 | . . . . . 5 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . . . . 3 . Unidentified Prototypes 5 | . . 5 . . . . Parts Lost 29 | . 1 2 . 1 20 5 Power 4 | . . 1 . 1 2 . Propulsion 10 | . 1 . . . 6 3 Utility 5 | . . 1 . . 4 . Weapon 10 | . . . . . 8 2 Highest Loss Streak 9 | . 1 1 . 1 9 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 99 94 97 Engine 6 | . 14 10 11 9 2 . Core 3 | . . . . . 6 9 Treads 3 | . . . . . 5 10 Leg 7 | . . . . . 15 . Wheel 13 | . 27 22 22 27 4 14 Device 18 | . 14 14 11 9 21 27 Storage 10 | . 14 11 11 9 9 9 Processor 3 | . . 11 11 8 . . Protection 4 | . . 7 10 9 3 . Energy Gun 11 | . 14 7 . 5 15 8 Energy Cannon 8 | . . 10 22 21 3 14 Ballistic Gun 3 | . 13 3 . . 2 2 Impact Weapon 1 | . . . . . 2 . Peak Build Rating 49 | 7 8 19 20 27 40 49 Average Rating 22 | 5 7 16 19 24 25 41 On Entrance 17 | . 7 8 18 20 27 40 Naked Turns 2 | . . . . . . 2 Heaviest Build 75 | 12 20 64 64 69 75 75 Greatest Support 60 | 20 26 26 20 30 40 60 Greatest Overweight (x) 7 | . . 3 3 2 7 7 Average Overweight (x) 1 | . . 1 2 2 2 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 Average Capacity 17 | 7 9 12 20 20 20 19 Most Carried 20 | 3 10 15 17 18 20 20 Average Carried 15 | . 8 10 15 15 18 18 Final Capacity 20 | 8 10 20 20 20 20 5 Final Carried 18 | 3 9 15 16 18 18 5 Class Distribution -------------------- 35% | Scavenger-Mutant 25% | Mutant 19% | Scavenger-Tank 12% | Scavenger-Gunner 6% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 2201 | 279 236 588 30 45 768 255 Remotely . | . . . . . . . Salvage Created 5168 | 76 625 1617 134 255 1835 626 Parts 273 | 5 41 113 7 13 59 35 Haulers Intercepted 10 | . 2 6 . . . 2 Recyclers Shooed 6 | . . 4 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 88 | . 7 30 2 5 37 7 Melee 1 | . . . . . 1 . Guns 47 | . 7 23 . 1 15 1 Cannons 30 | . . 7 2 4 11 6 AOE 5 | . . . . . 5 . Classes Destroyed 12 | 2 5 3 . . 2 . Worker 11 | . 6 4 . . . 1 Builder 3 | . . 2 . . . 1 Tunneler 3 | 1 . 2 . . . . Hauler 10 | . 2 6 . . . 2 Recycler 5 | 1 1 1 1 . . 1 Operator 2 | . 1 . . . 1 . Watcher 9 | . 1 5 . 1 . 2 Swarmer 22 | . . 13 . 1 7 1 Grunt 51 | . 7 10 2 3 23 6 Sentry 11 | . . 7 . 1 3 . Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . 2 . Best Kill Streak 11 | 1 3 11 2 2 7 7 Combat Bots Only 8 | . 2 8 2 2 7 3 Max Kills in Single Turn 2 | 1 2 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 462 | . 48 86 2 13 236 77 Missed 132 | . 17 21 . 4 62 28 Damage Taken 4740 | . 404 612 28 183 2681 832 Core 848 | . 95 164 28 8 312 241 Absorbed by Shields 89 | . . 89 . . . . Regen/Repaired (Parts) 66 | . 66 . . . . . Core Remaining (%) 71 | 100 62 . 52 . . . Volleys Fired 373 | 3 64 111 9 13 143 30 Largest 3 | 2 2 2 2 3 3 3 Hottest 231 | 60 60 136 136 204 204 231 Shots Fired 869 | 6 121 222 18 39 379 84 Gun 591 | 6 121 169 . 5 259 31 Cannon 271 | . . 53 18 34 115 51 Launcher 5 | . . . . . 5 . Special 2 | . . . . . . 2 Kinetic 143 | 3 57 64 . . 15 4 Thermal 708 | 3 64 158 18 39 348 78 Explosive . | . . . . . . . Electromagnetic 16 | . . . . . 16 . Robot Hit Streak 19 | 3 16 15 10 6 19 8 Robot Miss Streak 5 | 1 3 3 4 4 5 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 . . 4 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 521 | 5 84 133 9 24 222 44 Core Hits 229 | 3 34 54 3 14 102 19 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 20 | . . 8 . . 8 4 Burn 19 | . . 8 . . 7 4 Meltdown 1 | . . . . . 1 . Melee Attacks 33 | . . . . . 33 . Impact 15 | . . . . . 15 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 17 | . . . . . 17 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8903 | 61 998 2279 205 488 3834 1038 Guns 5398 | 61 998 1629 . 59 2308 343 Cannons 3179 | . . 650 184 429 1227 689 Explosions 290 | . . . 21 . 269 . Melee 30 | . . . . . 30 . Ramming 6 | . . . . . . 6 Kinetic 1249 | 26 491 584 . . 105 43 Thermal 7223 | 35 507 1695 205 488 3304 989 Explosive . | . . . . . . . Electromagnetic 395 | . . . . . 395 . Impact 30 | . . . . . 30 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 . . . 3 3 Average Corruption 2 | . 2 . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . . . . 45 9 Message Errors 12 | . . . . . 11 1 Matter Fused 15 | . . . . . 12 3 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 6 | . . . . . 6 . Data Loss (minor) 8 | . . . . . 7 1 Data Loss (major) 3 | . . . . . 3 . Misfires 1 | . . . . . 1 . Alerts 3 | . . . . . 2 1 Weapon Failures 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 75 | . . . 32 10 . 33 Projectiles 64 | . . . 21 10 . 33 Explosions 11 | . . . 11 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . . 42 3 Shots 4 | . . . . . 4 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 520 | . 63 258 182 288 520 269 Average Temperature 83 | . 27 40 74 131 130 122 Received Heat Transfer 1784 | . 246 164 15 66 942 351 Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 7 | . . . . . 7 . Combat Hostiles 5 | . . . . . 5 . Parts Melted 38 | . . 14 . 1 21 2 Heat Transferred 15712 | 75 1150 4070 383 847 7094 2093 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 2910 | 10 160 754 333 234 2910 1745 Initial 1418 | . 6 67 181 . 152 1418 Average 933 | 3 79 443 165 167 1431 1551 Maximum Alert Level 5 | . . 3 1 1 5 5 Low Security (%) 25 | 100 100 23 86 55 1 . Level 1 7 | . . 15 13 44 3 . Level 2 19 | . . 58 . . 15 . Level 3 13 | . . 3 . . 25 . Level 4 13 | . . . . . 18 59 Level 5 18 | . . . . . 35 7 High Security 2 | . . . . . . 33 Max Security . | . . . . . . . Squads Dispatched 11 | . 4 . . 1 . 6 Investigation 3 | . 1 . . 1 . 1 Extermination . | . . . . . . . Reinforcement 4 | . 3 . . . . 1 Assault 4 | . . . . . . 4 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 7 | . 2 1 . 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 21 44 3 10 40 35 Peak Tracking Total 19 | . 4 6 3 3 5 19 Tactical Retreats 11 | . 6 2 . . 1 2 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 12 | . 2 . . 1 9 . Indirectly 4 | . . . . . 4 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 13 | . . 1 1 3 8 . Max in Single Turn 1 | . . 1 1 1 1 . Garrison Relay 7 | . . . . . 7 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 20 | . 3 10 . 3 3 1 Terminals 15 | . 2 7 . 2 3 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 53 | . 6 31 . 9 5 2 Successful 21 | . 2 11 . 5 3 . Failed 32 | . 4 20 . 4 2 2 Catastrophic 3 | . . 2 . . . 1 Database Lockouts . | . . . . . . . Manual 30 | . 3 18 . 7 . 2 Terminals 43 | . 3 25 . 8 5 2 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 4 | . . 4 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . . 5 . 1 3 . Open Door 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Hauler Manifests 3 | . . 2 . 1 . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 7 | . . 4 . 3 . . Terminals 7 | . . 4 . 3 . . Assimilate 2 | . . 1 . 1 . . Botnet 3 | . . 2 . 1 . . Operators 2 | . . 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 9 . 2 1 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released 28 | . . . . . 28 . Machine Destruction 28 | . . . . . 28 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . . 5 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 10 | . . . 4 1 5 . Largest Group 4 | . . . 4 4 4 3 Highest-Rated Group 94 | . . . 71 71 94 79 Highest-Rated Ally 39 | . . . 31 31 39 39 Total Orders . | . . . . . . . Ally Attacks 88 | . . . 13 12 37 26 Total Damage 1717 | . . . 159 354 887 317 Kills 18 | . . . 3 4 4 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 8041 | 68 748 1629 838 231 3966 561 Spaces Moved 4468 | 56 530 1158 640 151 1680 253 Core 4 | 3 . . . . . 1 Treads 359 | . . . . . 296 63 Legs 648 | . . . . . 648 . Wheels 3457 | 53 530 1158 640 151 736 189 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 110 110 110 50 Average Speed 138 | 78 80 98 124 110 191 158 Slowest Speed 410 | 80 90 125 125 110 330 410 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 4 67 78 97 18 93 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . . 5 . 3 14 Melee . | . . . . . . . Projectile 14 | . . . . . . 14 AOE 8 | . . . 5 . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 5518 | 70 730 1430 660 186 2093 349 Wait 326 | 2 115 72 6 9 104 18 Move 4463 | 55 529 1157 639 151 1679 253 Hop . | . . . . . . . Pick Up 62 | 3 7 21 2 5 16 8 Fast Attach 53 | 7 2 14 . 1 22 7 Attach 19 | . 1 2 . 3 11 2 Detach 6 | . 1 1 . . 3 1 Swap 77 | . 6 19 3 2 35 12 Drop 85 | . 5 33 1 2 27 17 Fire 373 | 3 64 111 9 13 143 30 Melee 33 | . . . . . 33 . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . 20 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Repaired Assault Rifle 797 | -10/Materials | Discovered new exit (range 8) 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Build established: Scavenger-Mutant 1515 | -9/Materials | Destroyed 8 combat bots 1532 | -9/Materials | Discovered new exit (range 13) 2090 | -9/Materials | Discovered new exit (range 16) 2446 | -9/Materials | Entered Mines 2449 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2488 | -9/Mines | Build established: Mutant 2743 | -9/Mines | Discovered new exit (range 8) 2818 | -9/Mines | Identified exit to Materials 2823 | -9/Mines | Discovered exit to Materials (range 9) 2836 | -9/Mines | Escorted by a lone wolf Derelict 2856 | -9/Mines | Learned location of Storage (-7) 3284 | -9/Mines | Entered Materials 3284 | -8/Materials | Accompanied by 4 allies 3284 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3285 | -8/Materials | Identified exit to Factory 3369 | -8/Materials | Lost 3 allies 3515 | -8/Materials | Identified exit to Garrison 3515 | -8/Materials | Entered Garrison 3515 | -8/Garrison | Accompanied by 1 ally 3647 | -8/Garrison | Triggered checkpoint 3692 | -8/Garrison | Garrison Relay disabled 3755 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Triggered checkpoint 3895 | -8/Garrison | Destroyed 7 combat bots 3897 | -8/Garrison | Lost 5 parts (2n3w) 4091 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Discovered new exit (range 14) 4234 | -8/Garrison | Build established: Scavenger-Tank 4272 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Garrison Relay disabled 4895 | -8/Garrison | Triggered checkpoint 4956 | -8/Garrison | Garrison Relay disabled 5183 | -8/Garrison | Garrison Relay disabled 5219 | -8/Garrison | Core integrity fell below 50% 5293 | -8/Garrison | Lost 9 parts (1p2n2u4w) 5381 | -8/Garrison | Garrison Relay disabled 5586 | -8/Garrison | Build established: Scavenger-Mutant 5612 | -8/Garrison | Installed Relay Interface Framework 5979 | -8/Garrison | Discovered new exit (range 12) 6057 | -8/Garrison | Triggered checkpoint 6135 | -8/Garrison | Triggered checkpoint 6137 | -8/Garrison | Garrison Relay disabled 6198 | -8/Garrison | Discovered new exit (range 66) 6198 | -8/Garrison | Discovered new exit (range 22) 6198 | -8/Garrison | Discovered new exit (range 86) 6528 | -8/Garrison | Garrison Relay disabled 6943 | -8/Garrison | Spotted B-75 Beast 6985 | -8/Garrison | Allies destroyed B-75 Beast 7481 | -8/Garrison | Entered Materials 7481 | -8/Materials | Accompanied by 3 allies 7782 | -8/Materials | Build established: Bothacker-Skirmisher 7854 | -8/Materials | High security lockdown imminent 7934 | -8/Materials | High security lockdown engaged 8037 | -8/Materials | Discovered exit to Factory (range 7) 8038 | -8/Materials | Core integrity fell below 20% 8040 | -8/Materials | Released all parts (7) 8042 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07990_ C-30 ARC bursts open, deploying its payload. 07990_ B-36 Bruiser unfolds itself. 07990_ I-25 Savior unfolds itself. 07997_ 7P3|Y %WWH FTT|7KCXO7KG3 07998_ Wheel destroyed. 08027_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08034_ Pulse Rifle destroyed. 08037_ EXIT=FOUND: FACTORY 08038_ Adv. Beam Cannon destroyed. 08040_ Y-45 Defender destroyed. 08040_ Released Wheel. 08040_ Released Cryofiber Web. 08040_ Released Hcp. Storage Unit. 08040_ Released Neutrino Core. 08040_ Released Imp. Sensor Array. 08040_ Released Adv. Cooling System. 08040_ Released Adv. Plasma Cannon. 08041_ Slammed into Y-45 Defender. 08042_ Critical hit (Burn: +37). 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