Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.02 @ 19:49:39

Player: ktur

Result: Destroyed by G-73 Enforcer with Phase Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (703)     3515
Value Destroyed (38392)    38392
Prototype IDs (84)         1680
Alien Tech Used (5)        1000
Bonus (30968)              30968
              TOTAL SCORE: 87055

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    21275
Follower Combat Kills      1763
Met Data Miner             300
Met Imprinter              300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  500
Exposed GOLEM Chamber      500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      3356
Scanned by Researcher      500
Friendly Fire              -826

 Cogmind 
---------
Core Integrity             0/1600
Matter                     246/300
Energy                     99/100
System Corruption          5%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>   --- POWER (3) --------
        (None)
>   --- PROPULSION (5) ---
        (None)
>   --- UTILITY (11) -----
        (None)
>   --- WEAPON (6) -------
        (None)
>   --- INVENTORY (5) ----
        (None)

 Peak State 
------------
>              --- POWER ------------
               Quantum Reactor
               Vortex Chain Reactor
>              --- PROPULSION -------
               Biometal Medium Treads
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
>              --- UTILITY ----------
               Huge Storage Unit
     Assembled Biocell Array
  Experimental Optical Array
    Long-range Terrain Scanner
  Experimental Terrain Scan Processor
     Assembled Combat Suite
               Centrium Heavy Armor Plating
               Thermal Barrier
  Experimental EM Disruption Field
  Experimental Force Field
>              --- WEAPON -----------
               Potential Cannon
               Graviton Cannon
               Omega Cannon
               Micro-nuke Launcher
>              --- INVENTORY --------
               Vortex Chain Reactor
               Biometal Heavy Treads
               Coolant Network
  Experimental Energy Well
       Zionite Biocell
       Zionite Biocell
       Zionite Biocell
  Experimental Matter Compressor
  Experimental Weapon Shielding
       Zionite Weapon Casing
               System Mapper
               System Shield
               Transdimensional Reconstructor
               Subatomic Replicator
               BFG-9k Vortex Edition
               Core Stripper
[Rating: 253]

 Favorites 
-----------
Power                      Assembled Flux Generator
  Engine                   Heavy Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Assembled Flux Generator
Propulsion                 Assembled Alloy Leg
  Treads                   Light Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Armored Wheel
  Flight Unit              Q-thruster
Utility                    Huge Storage Unit
  Device                   GOLEM Unit
  Storage                  Huge Storage Unit
  Processor                Core Analyzer
  Hackware                 Makeshift Hacking Suite
  Protection               Assembled Alloy Armor
  Artifact                 Phase Armor
Weapon                     Assembled Focal Cannon
  Energy Gun               Improved Medium Laser
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Antimatter Cannon
  Launcher                 Micro-nuke Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Heavy Mace
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   2   
  Power                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Utility                  9    | .   .   .   2   .   .   .   1   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   
Parts Attached             401  | 6   21  3   39  11  .   2   13  20  4   7   9   26  5   4   1   1   4   11  8   5   4   7   .   18  4   8   3   1   23  13  2   33  7   50  28  
  Power                    24   | 1   4   2   5   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   4   3   
    Engine                 13   | 1   4   2   4   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   4   3   
  Propulsion               57   | 2   4   1   13  1   .   .   2   4   .   1   1   2   2   .   .   .   .   .   .   .   .   1   .   1   1   2   .   1   2   .   .   4   2   6   4   
    Treads                 41   | 2   4   1   13  1   .   .   2   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   6   1   
    Leg                    14   | .   .   .   .   .   .   .   .   .   .   .   1   2   1   .   .   .   .   .   .   .   .   1   .   1   1   2   .   1   2   .   .   .   .   .   2   
    Wheel                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  193  | 1   5   .   10  6   .   1   10  10  2   4   5   12  3   4   1   1   2   7   7   3   .   5   .   10  2   3   3   .   9   11  2   17  3   21  13  
    Device                 76   | .   2   .   4   3   .   .   3   3   2   2   2   6   .   .   .   .   .   .   4   1   .   2   .   .   1   .   1   .   4   8   1   10  2   10  5   
    Storage                38   | 1   2   .   1   .   .   .   3   .   .   1   1   2   1   1   .   .   1   7   1   2   .   2   .   2   .   .   1   .   .   1   .   3   .   3   2   
    Processor              13   | .   1   .   1   1   .   1   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   1   .   1   1   .   .   .   .   .   1   2   .   .   .   
    Hackware               11   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   
    Protection             52   | .   .   .   4   2   .   .   4   3   .   1   2   4   2   1   .   .   1   .   .   .   .   .   .   6   .   .   1   .   5   2   .   2   1   5   6   
    Artifact               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Weapon                   127  | 2   8   .   11  4   .   .   1   5   2   2   3   11  .   .   .   .   2   4   1   2   4   1   .   7   1   3   .   .   11  2   .   12  1   19  8   
    Energy Gun             32   | 2   7   .   8   2   .   .   1   3   1   1   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   
    Energy Cannon          31   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   2   .   .   4   .   .   9   .   10  1   
    Ballistic Gun          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       28   | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   1   2   1   .   .   .   .   .   .   5   1   .   3   1   7   4   
    Launcher               16   | .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   1   3   .   1   1   .   .   3   .   .   .   .   1   1   .   .   .   1   1   
    Special Weapon         13   | .   .   .   1   .   .   .   .   .   .   .   .   7   .   .   .   .   1   1   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   .   .   .   .   .   1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  39   | .   .   .   1   .   .   .   .   .   .   .   .   6   .   .   .   .   .   3   .   .   .   1   .   1   .   .   .   .   7   .   .   6   1   12  1   
Parts Lost                 84   | .   1   .   .   .   .   2   3   5   1   4   .   3   .   .   .   .   .   1   .   1   1   .   .   20  .   6   .   1   3   1   .   .   .   12  19  
  Power                    9    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   3   
  Propulsion               18   | .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   5   
  Utility                  38   | .   .   .   .   .   .   1   3   .   .   1   .   3   .   .   .   .   .   .   .   1   1   .   .   8   .   2   .   .   2   1   .   .   .   6   9   
  Weapon                   19   | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   4   .   1   1   .   .   .   .   1   2   
  Highest Loss Streak      9    | .   1   .   .   .   .   2   3   2   1   4   .   2   .   .   .   .   .   1   .   1   1   .   .   9   .   4   .   1   2   1   .   .   .   6   5   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Average Slot Usage (%)     82   | .   93  100 99  100 100 93  90  90  84  73  67  75  83  85  86  86  70  83  81  81  81  66  88  85  78  84  86  85  84  83  90  84  78  72  54  
  Engine                   3    | .   13  14  10  11  11  10  9   14  7   7   7   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   5   7   6   6   6   5   5   5   5   5   5   5   4   5   5   5   5   5   5   4   4   7   7   5   
  Treads                   8    | .   27  28  21  22  22  22  27  22  23  12  7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  13  12  9   
  Leg                      9    | .   .   .   .   .   .   .   .   .   .   .   4   16  22  20  20  20  16  17  11  11  11  15  17  14  13  13  15  15  15  14  19  3   1   .   .   
  Device                   13   | .   9   14  11  11  11  11  14  9   23  20  18  15  7   10  6   6   7   8   6   16  16  19  17  12  14  16  21  21  19  22  23  22  20  14  13  
  Storage                  10   | .   14  14  11  11  11  11  11  7   7   8   7   7   14  13  13  13  9   17  15  15  17  10  17  13  14  13  9   10  10  8   9   9   8   8   8   
  Processor                5    | .   .   .   11  11  11  5   .   .   .   .   .   .   .   2   12  15  17  13  11  6   5   3   5   5   9   10  5   5   5   1   4   8   8   8   6   
  Protection               8    | .   .   .   10  10  11  11  11  5   7   6   7   10  13  13  13  10  4   6   5   4   5   4   5   8   5   5   7   10  11  8   9   5   4   3   4   
  Energy Gun               5    | .   21  14  16  21  22  22  18  13  14  15  6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            7    | .   4   14  .   .   .   .   .   .   .   .   .   6   14  13  13  13  8   12  12  11  10  3   11  16  12  17  21  17  11  15  14  16  10  9   3   
Naked Turns                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
Heaviest Build             250  | 14  28  28  98  100 100 100 242 173 165 250 171 182 177 179 165 160 164 164 178 172 172 172 172 199 190 190 190 190 192 206 202 203 215 247 248 
  Greatest Support         215  | 40  40  40  40  40  40  40  60  66  66  66  23  84  84  84  84  84  84  84  60  80  80  110 110 110 80  85  105 105 100 110 120 130 185 215 215 
  Greatest Overweight (x)  10   | .   3   .   2   2   2   2   4   2   2   10  7   7   2   2   1   1   5   5   2   2   2   4   1   4   4   3   2   1   2   2   2   3   6   1   2   
  Average Overweight (x)   1    | .   .   .   1   2   2   2   1   2   2   3   5   .   1   1   1   1   1   1   2   2   2   2   1   1   2   2   .   1   1   1   1   1   1   .   .   
Largest Inventory Capacity 30   | 8   15  15  25  25  25  25  30  30  30  30  30  30  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 6   11  15  23  25  25  25  27  30  30  27  28  13  24  25  25  25  18  24  25  23  25  19  25  25  25  25  22  25  25  20  25  25  25  25  23  
  Most Carried             30   | 6   15  15  25  25  25  25  30  30  30  30  30  30  25  25  25  25  25  25  25  25  25  25  25  25  23  25  25  23  25  25  25  25  25  25  25  
  Average Carried          22   | 2   11  14  23  24  25  23  25  28  30  26  27  12  24  24  24  24  17  23  24  22  25  18  25  24  21  24  19  22  24  19  24  24  24  24  21  
  Final Capacity           30   | 8   15  15  25  25  25  25  30  30  30  25  30  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            30   | 6   15  15  25  25  25  23  30  30  30  25  30  25  25  25  25  25  24  25  25  25  25  25  25  23  21  25  23  23  25  25  25  25  25  25  20  

 Class Distribution 
--------------------
 42% | Golem
 25% | Mutant
 12% | Hauler-Mutant
  7% | Scavenger-Mutant
  3% | Tank
  3% | Generator-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Mutant | -9/Materials
               Mutant | -9/Mines
               Mutant | -9/Exiles
               Mutant | -8/Mines
        Hauler-Mutant | -8/Materials
        Hauler-Mutant | -7/Factory
        Hauler-Mutant | -7/Lower Caves
        Hauler-Mutant | -7/Lower Caves
        Hauler-Mutant | -7/Zion
               Mutant | -7/Deep Caves
                Golem | -6/Proximity Caves
                Golem | -6/Factory
                Golem | -6/Lower Caves
                Golem | -6/Lower Caves
                Golem | -6/Data Miner
                Golem | -5/Proximity Caves
                Golem | -5/Factory
                Golem | -5/Upper Caves
                Golem | -5/Upper Caves
                Golem | -5/Zhirov
                Golem | -4/Proximity Caves
                Golem | -4/Factory
                Golem | -4/Waste
                Golem | -4/Factory
                Golem | -4/Upper Caves
                Golem | -4/Upper Caves
                Golem | -4/Warlord
                 Tank | -3/Proximity Caves
                 Tank | -3/Research
           Skirmisher | -3/Testing
 Generator-Skirmisher | -2/Research
     Generator-Mutant | -2/Quarantine
     Generator-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Matter Collected           9241  | 200  264  30   603  108  .    127  151  303  109  72   84   266  310  20   30   10   82   140  165  283  280  103  245  435  155  152  91   87   528  275  217  890  276  1217 933  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            38175 | .    529  67   1716 245  .    160  467  436  290  214  .    1929 517  754  213  81   166  1611 649  518  496  .    326  3749 1570 1765 105  602  927  691  620  1835 585  7288 7054 
  Parts                    1411  | .    35   7    106  18   .    5    22   16   13   5    .    80   29   30   10   7    .    79   36   12   18   .    16   141  18   63   6    25   18   33   36   87   22   212  206  
Haulers Intercepted        14    | .    2    .    6    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    
Recyclers Shooed           10    | .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      245   | .    .    .    .    .    .    .    .    .    9    6    2    .    29   .    10   7    .    76   .    12   13   .    23   .    .    .    5    20   .    33   .    .    .    .    .    
  Prevented                10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    3    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Combat Hostiles Destroyed  688  | .   8   4   27  8   .   3   7   12  9   5   .   59  15  9   2   3   4   29  10  14  18  .   6   48  5   28  1   8   25  11  9   29  12  129 131 
  Melee                    3    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Guns                     70   | .   5   2   24  7   .   3   6   8   6   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Cannons                  352  | .   .   2   1   .   .   .   .   3   .   .   .   19  15  9   2   3   .   23  10  9   8   .   6   34  5   22  1   8   6   8   9   24  7   66  52  
  AOE                      236  | .   3   .   .   1   .   .   .   1   3   .   .   33  .   .   .   .   4   6   .   5   10  .   .   13  .   5   .   .   19  3   .   5   4   58  63  
Classes Destroyed          34   | .   7   .   4   1   .   .   1   1   .   1   .   4   1   .   1   .   .   2   .   .   .   .   .   3   1   1   .   .   2   .   .   .   1   3   .   
  Worker                   27   | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   1   .   .   .   .   1   1   .   7   7   
  Builder                  18   | .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   1   .   .   .   .   .   .   .   6   2   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Hauler                   14   | .   2   .   6   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   1   
  Recycler                 13   | .   2   .   2   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   1   
  Carrier                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   7   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 19   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   8   9   
  Operator                 6    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Watcher                  14   | .   2   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   1   1   .   1   1   
  Swarmer                  82   | .   6   4   3   6   .   .   .   3   5   .   .   .   12  .   .   3   .   4   .   6   4   .   2   .   .   8   .   .   1   .   .   6   .   4   5   
  Saboteur                 13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   7   
  Grunt                    258  | .   2   .   16  1   .   2   4   6   2   2   .   .   1   5   2   .   .   13  3   6   7   .   1   23  .   12  .   2   13  2   3   8   4   67  51  
  Brawler                  33   | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   1   .   .   1   3   .   1   .   13  7   
  Duelist                  30   | .   .   .   .   1   .   .   1   .   .   1   .   .   .   1   .   .   .   1   .   .   4   .   .   1   .   1   .   .   1   .   .   .   .   7   11  
  Protector                22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   6   9   
  Researcher               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   
  Sentry                   28   | .   .   .   7   .   .   .   1   .   1   .   .   .   1   2   .   .   .   2   1   1   2   .   .   3   .   1   1   1   .   1   1   .   1   .   1   
  Demolisher               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   3   .   
  Hunter                   47   | .   .   .   .   .   .   .   1   .   1   1   .   .   .   1   .   .   .   .   4   .   .   .   2   6   .   .   .   2   4   .   2   3   .   11  9   
  Programmer               61   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   2   .   .   .   2   6   .   5   .   1   .   5   3   11  2   7   13  
  Heavy                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Q-Series                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Investigator             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Striker                  14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   8   
  Executioner              14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   2   10  
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Z-Technician             5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  11   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembler                2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                37   | .   .   .   .   .   .   .   .   .   .   .   .   37  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    10   | .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Butcher                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Best Kill Streak           41   | .   3   3   6   4   .   3   5   3   5   2   .   41  4   5   2   3   4   9   8   5   8   .   2   16  2   7   1   4   20  5   6   9   6   22  39  
  Combat Bots Only         39   | .   3   3   4   4   .   3   5   3   5   2   .   39  4   3   2   3   4   9   8   5   8   .   2   9   2   7   1   4   20  5   6   8   6   18  34  
Max Kills in Single Turn   23   | .   2   1   1   2   .   1   1   2   2   1   .   23  1   2   1   2   3   5   1   5   3   .   1   10  1   3   1   1   7   4   2   3   4   4   5   
  Gunslinging              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 22   | .   2   .   .   1   .   .   .   1   2   .   .   22  .   .   .   .   3   5   .   5   3   .   .   4   .   2   .   .   7   3   .   3   3   3   3   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Imprinter (-7/Deep Caves)

 Combat                           | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -1    
--------                   Run    | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Low   Low   Zio   Dee   Pro   Fac   Low   Low   Dat   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Was   Fac   Upp   Upp   War   Pro   Res   Tes   Res   Qua   Acc   
Damage Taken               35182  | .     245   69    568   269   .     404   510   1196  419   509   .     1645  847   450   31    76    436   1499  547   404   705   .     452   4803  .     1487  138   562   1226  311   607   728   326   6674  7039  
  Core                     4583   | .     26    8     54    32    .     85    32    187   17    30    .     89    36    20    .     .     39    75    68    39    115   .     41    356   .     159   41    33    139   41    33    39    30    1190  1529  
  Absorbed by Shields      5454   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     295   503   403   312   1962  1979  
  Reduced by Siege Mode    874    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     321   545   
  Redirected to Core       789    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     789   .     
  Redirected to Shielding  249    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     249   
  Regen/Repaired (Parts)   718    | .     130   .     123   .     .     .     465   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Core Remaining (%)         68     | 100   .     86    .     .     .     57    94    .     .     .     .     .     48    .     .     .     .     84    .     .     .     .     73    .     .     .     .     .     .     33    .     94    .     15    .     
Volleys Fired              1413   | .     43    6     101   14    .     12    23    53    16    32    .     129   36    30    14    3     9     111   45    28    30    .     20    103   32    52    3     24    28    17    21    60    23    155   140   
  Largest                  4      | .     2     2     2     2     .     2     2     2     2     2     .     2     2     2     2     2     2     2     3     3     3     .     3     4     3     4     3     3     4     4     4     4     3     3     2     
  Hottest                  330    | .     80    100   116   112   .     112   112   112   112   112   .     112   50    50    50    50    50    50    90    90    90    .     90    115   75    195   75    88    225   225   225   200   230   330   300   
Shots Fired                2603   | .     68    11    192   26    .     24    46    102   30    64    .     156   72    52    28    6     12    185   76    72    72    .     47    263   57    128   12    44    59    53    69    156   43    229   149   
  Gun                      508    | .     61    5     172   24    .     24    46    71    28    64    .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     
  Cannon                   1984   | .     7     6     14    .     .     .     .     31    .     .     .     82    72    52    28    6     7     183   76    71    67    .     47    254   57    126   12    44    53    52    69    156   43    227   142   
  Launcher                 25     | .     .     .     1     2     .     .     .     .     2     .     .     .     .     .     .     .     3     .     .     1     2     .     .     5     .     .     .     .     6     1     .     .     .     2     .     
  Special                  86     | .     .     .     5     .     .     .     .     .     .     .     .     68    .     .     .     .     2     2     .     .     3     .     .     4     .     2     .     .     .     .     .     .     .     .     .     
  Kinetic                  230    | .     .     .     4     .     .     .     .     31    .     .     .     .     .     .     .     .     .     .     16    19    17    .     10    11    .     .     .     .     19    4     14    1     9     33    42    
  Thermal                  2235   | .     7     11    187   24    .     24    46    71    28    64    .     136   72    52    28    6     7     183   60    52    50    .     37    243   57    115   12    36    34    48    55    155   34    194   107   
  Explosive                58     | .     .     .     1     2     .     .     .     .     2     .     .     20    .     .     .     .     5     2     .     1     5     .     .     9     .     2     .     .     6     1     .     .     .     2     .     
  Electromagnetic          80     | .     61    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     8     .     .     .     .     .     .     .     
  Robot Hit Streak         30     | .     9     6     13    15    .     11    9     13    15    8     .     21    12    15    23    2     3     15    7     6     15    .     10    14    24    14    15    18    8     10    16    26    13    30    25    
  Robot Miss Streak        6      | .     3     2     5     3     .     2     2     4     2     3     .     5     3     2     1     3     2     4     2     3     3     .     4     4     2     4     2     1     6     3     2     2     3     3     3     
  Penetration Max          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        11     | .     .     .     4     2     .     1     3     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1      | .     .     .     1     1     .     1     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1618   | .     37    7     124   11    .     17    32    62    23    42    .     109   45    31    13    2     6     112   29    36    36    .     20    144   44    72    7     33    28    30    38    98    30    176   124   
  Core Hits                1330   | .     23    4     55    13    .     5     15    24    17    11    .     99    17    18    5     3     18    57    16    21    42    .     8     158   11    39    3     15    131   37    19    50    14    204   178   
  Critical Kills           17     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     4     10    
  Critical Parts Destroyed 3      | .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Strikes         63     | .     .     .     10    .     .     2     2     6     .     2     .     4     .     .     .     .     .     .     .     2     1     .     .     2     .     .     .     .     1     .     .     1     .     6     24    
    Burn                   21     | .     .     .     9     .     .     2     2     4     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Meltdown               16     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     4     10    
    Blast                  20     | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     2     1     .     .     .     .     .     .     .     1     .     .     .     .     2     12    
    Smash                  4      | .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  2      | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              65     | .     .     .     .     .     .     .     .     5     .     .     18    35    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     
  Kinetic                  7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     
  Impact                   58     | .     .     .     .     .     .     .     .     5     .     .     18    35    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           146045 | .     744   131   2355  318   .     315   591   1575  525   711   .     8597  2107  1486  605   133   1149  5481  1344  2015  3014  .     965   10908 2731  5888  321   1413  4406  2090  1995  5752  2709  37802 35869 
  Guns                     5754   | .     434   44    1977  203   .     315   588   896   381   711   .     74    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     131   
  Cannons                  80268  | .     71    69    193   .     .     .     .     477   .     .     .     2206  2107  1486  605   133   128   4539  1344  1538  1466  .     965   6932  2731  4669  304   1413  1225  1459  1683  4971  1988  18201 17365 
  Explosions               56922  | .     223   .     28    96    .     .     .     155   144   .     .     4255  .     .     .     .     947   901   .     477   1464  .     .     3819  .     1090  .     .     3181  631   312   758   721   19347 18373 
  Melee                    1517   | .     .     .     .     .     .     .     .     .     .     .     .     1269  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     248   .     
  Ramming                  399    | .     16    18    101   19    .     .     3     47    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     54    .     95    17    .     .     .     .     23    .     6     .     
  Kinetic                  8700   | .     .     .     63    .     .     .     .     477   .     .     .     .     .     .     .     .     .     .     117   384   295   .     128   91    .     .     .     .     401   34    200   .     706   2386  3418  
  Thermal                  116671 | .     294   113   2163  203   .     315   588   1051  381   711   .     2607  2107  1486  605   133   128   4539  1227  1154  1171  .     837   7099  2731  4841  304   1168  824   1425  1628  5729  1763  34895 32451 
  Explosive                17108  | .     .     .     28    96    .     .     .     .     144   .     .     4255  .     .     .     .     947   901   .     477   1464  .     .     3561  .     501   .     .     3181  631   167   .     240   515   .     
  Electromagnetic          1096   | .     434   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     417   .     245   .     .     .     .     .     .     .     
  Impact                   1269   | .     .     .     .     .     .     .     .     .     .     .     .     1269  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 802    | .     .     .     .     .     .     .     .     .     .     .     .     466   .     .     .     .     74    41    .     .     84    .     .     103   .     34    .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         18     | .     .     .     .     .     .     4     .     1     1     1     1     .     .     .     .     .     .     .     1     4     4     4     4     13    13    18    18    18    18    6     2     7     2     7     5     
  Average Corruption       5      | .     .     .     .     .     .     4     .     1     1     1     1     .     .     .     .     .     .     .     1     3     4     4     4     2     13    14    18    18    18    5     1     2     1     5     2     
  Corruption Purged        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       20     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     20    .     .     
  Effects                  410    | .     .     .     .     .     .     8     .     4     6     8     1     .     .     .     .     .     .     .     2     32    22    25    21    25    38    45    34    27    2     17    4     19    10    49    11    
    Message Errors         102    | .     .     .     .     .     .     .     .     1     2     4     .     .     .     .     .     .     .     .     1     9     6     7     7     4     10    11    7     5     .     6     .     3     3     14    2     
    Matter Fused           114    | .     .     .     .     .     .     4     .     .     .     3     .     .     .     .     .     .     .     .     1     9     6     8     7     9     9     11    8     9     .     6     1     7     3     12    1     
    Heat Flow Errors       39     | .     .     .     .     .     .     3     .     .     1     .     .     .     .     .     .     .     .     .     .     1     2     2     1     3     6     4     7     3     1     .     .     1     1     2     1     
    Energy Discharges      39     | .     .     .     .     .     .     1     .     1     2     .     .     .     .     .     .     .     .     .     .     3     2     4     2     .     4     3     3     2     1     .     1     2     1     5     2     
    Parts Rejected         3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     1     .     
    Data Loss (minor)      47     | .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     7     3     2     2     6     2     6     3     2     .     3     .     3     1     5     .     
    Data Loss (major)      24     | .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     1     1     2     1     1     3     1     1     1     .     1     2     1     1     4     1     
    Misfires               15     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     4     4     1     .     .     .     1     .     1     2     
    Alerts                 10     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     .     .     2     .     1     .     1     .     .     .     1     2     
    Misdirections          1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
    Weapon Failures        16     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     2     3     1     1     3     .     .     .     .     .     4     .     
Overload Shots             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            11751  | .     4     .     3     .     .     .     .     9     .     .     .     678   106   16    117   .     .     105   39    43    93    .     45    247   .     578   5     34    29    100   25    327   427   4048  4673  
  Projectiles              7881   | .     .     .     2     .     .     .     .     4     .     .     .     191   106   16    117   .     .     95    39    34    93    .     45    210   .     496   1     34    18    100   25    218   384   2523  3130  
  Explosions               3584   | .     4     .     1     .     .     .     .     .     .     .     .     220   .     .     .     .     .     10    .     9     .     .     .     37    .     72    .     .     11    .     .     109   43    1525  1543  
  Melee                    286    | .     .     .     .     .     .     .     .     5     .     .     .     267   .     .     .     .     .     .     .     .     .     .     .     .     .     10    4     .     .     .     .     .     .     .     .     
Knockbacks                 59     | .     .     .     .     .     .     .     .     5     .     .     .     8     .     .     .     .     .     .     2     1     5     .     2     .     .     2     .     .     2     .     2     .     2     12    16    
  Impact                   9      | .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     
  Kinetic                  46     | .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     2     1     4     .     2     .     .     .     .     .     2     .     2     .     2     10    16    
  Secondary                4      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
Self-Inflicted Damage      1525   | .     39    .     .     2     .     .     .     .     16    .     .     .     .     .     .     .     .     .     .     46    .     .     .     287   .     121   .     .     39    63    148   .     29    464   271   
  Shots                    44     | .     1     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     13    .     2     .     .     3     4     2     .     1     9     6     
  Rammed                   23     | .     5     2     9     2     .     1     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     
Targets Rammed             34     | .     5     2     10    2     .     1     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     5     1     .     .     .     .     1     .     1     .     
  Kicked                   8      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     5     1     .     .     .     .     .     .     .     .     
  Crushed                  3      | .     .     .     1     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        596    | .     95    27    285   180   .     596   261   195   127   .     .     23    14    .     .     .     .     34    7     137   199   196   75    210   187   119   242   228   171   156   170   108   223   191   284   
  Average Temperature      75     | .     34    13    65    68    .     276   120   81    94    .     .     9     6     .     .     .     .     20    4     26    42    99    49    63    91    54    99    108   61    28    62    30    72    36    106   
  Received Heat Transfer   5910   | .     27    .     231   6     .     180   198   414   42    171   .     495   99    135   36    .     .     354   45    99    213   .     .     773   .     295   18    45    199   16    75    58    32    875   779   
  Effects                  8      | .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     1     .     .     
    Energy Bleed           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
    Interference           2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     
    Matter Decay           2      | .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1      | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (minor)         1      | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (major)         1      | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          26     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     10    9     
  Total Turns              1344   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     114   .     524   706   
  Longest Duration         461    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     51    .     332   461   
Robots Corrupted           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Parts Fried              10     | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     2     1     .     .     .     .     .     .     
  Impact Corruptions       13     | .     .     .     .     .     .     .     .     1     .     .     .     9     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     1     .     
Robots Melted              23     | .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     1     1     4     14    
  Combat Hostiles          20     | .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     4     12    
  Parts Melted             107    | .     .     1     14    .     .     1     5     6     2     2     .     3     1     1     .     .     .     1     1     .     .     .     3     10    .     5     .     .     1     .     .     17    4     6     23    
  Heat Transferred         90942  | .     348   248   5390  444   .     814   1406  2246  814   1702  .     2458  1150  825   325   75    100   1944  625   650   675   .     425   4207  1175  2199  175   650   272   450   575   3912  1195  27234 26234 
Parts Sabotaged            8      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     2     .     .     .     .     1     4     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      4      | .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
Missiles Intercepted       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Peak Influence             5935 | .    200  94   419  231  .    60   213  441  .    .    .    .    .    311  .    .    .    .    518  .    .    .    .    1508 517  2195 .    .    .    .    362  728  765  4013 5935 
  Initial                  2407 | .    .    9    .    102  .    .    .    9    .    .    .    .    .    12   .    .    .    .    25   .    .    .    .    .    517  115  .    .    .    .    .    203  409  384  2407 
  Average                  617  | .    66   57   179  113  .    14   60   214  .    .    .    .    .    123  .    .    .    .    150  .    .    .    .    481  369  1240 .    .    .    .    127  331  565  2012 4184 
Maximum Alert Level        5    | .    1    .    2    1    .    .    1    2    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    4    2    5    .    .    .    .    1    3    3    5    5    
  Low Security (%)         45   | 100  99   100  47   75   .    100  82   36   .    .    .    .    .    95   .    .    .    .    70   .    .    .    .    36   17   27   .    .    .    .    76   5    .    .    .    
  Level 1                  25   | .    .    .    49   24   .    .    17   48   .    .    .    .    .    4    .    .    .    .    8    .    .    .    .    17   41   .    .    .    .    .    23   77   1    1    .    
  Level 2                  10   | .    .    .    2    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    16   41   .    .    .    .    .    .    11   83   16   .    
  Level 3                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    7    .    .    .    .    .    4    14   18   .    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   .    23   .    .    .    .    .    .    .    5    .    
  Level 5                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   .    .    .    .    .    .    .    22   8    
  High Security            7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    35   91   
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
Squads Dispatched          139  | .    .    .    5    .    .    .    1    5    .    .    .    .    .    6    .    .    .    .    6    .    1    .    .    16   .    11   .    .    .    1    1    6    1    33   46   
  Investigation            17   | .    .    .    3    .    .    .    1    1    .    .    .    .    .    4    .    .    .    .    5    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    
  Extermination            14   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    2    .    2    .    .    .    .    .    3    .    3    .    
  Reinforcement            28   | .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    7    .    4    .    .    .    .    1    2    1    9    1    
  Assault                  76   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    3    .    .    .    1    .    1    .    21   45   
  Garrison                 4    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    2    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Distress Signals           53   | .   3   .   6   .   .   .   .   .   .   .   .   .   .   1   .   .   .   18  .   .   .   .   .   4   .   5   .   .   2   .   .   3   11  .   .   
Communications Jammed      37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   29  .   3   .   
  Distress Signals         36   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   29  .   2   .   
Times Spotted              1025 | .   22  6   46  9   .   3   8   13  9   5   .   103 20  13  2   3   4   33  14  14  24  .   8   69  6   56  1   8   41  12  11  31  15  173 243 
  Peak Tracking Total      37   | .   5   3   6   4   .   3   5   3   5   3   .   37  4   4   2   3   4   7   5   5   9   .   4   9   1   11  1   3   20  4   5   6   4   16  34  
  Tactical Retreats        26   | .   1   .   1   .   .   .   .   1   .   .   .   8   6   .   .   .   .   .   .   .   5   .   .   .   .   2   .   .   .   .   .   .   .   .   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Traps Triggered            13   | .   6   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            3    | .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   17  .   .   .   .   .   .   
Most Traps Carried         4    | .   .   .   .   4   4   4   4   4   4   4   4   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Machines Disabled          99   | .   .   1   3   .   .   .   .   16  .   .   .   3   .   5   .   .   1   5   7   .   .   .   .   13  .   12  .   .   .   .   4   8   7   12  2   
  Max in Single Turn       15   | .   .   1   1   .   .   .   .   15  .   .   .   1   .   1   .   .   1   1   1   .   .   .   .   5   .   5   .   .   .   .   1   2   2   2   1   
  Garrison Access          6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Machines Accessed          76   | .   5   .   15  2   1   .   3   5   .   2   .   .   1   6   3   1   4   .   9   .   .   4   1   4   .   2   .   .   3   .   1   2   .   2   .   
  Terminals                36   | .   4   .   9   1   .   .   2   3   .   .   .   .   1   2   1   .   .   .   4   .   .   .   1   2   .   1   .   .   .   .   1   2   .   2   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          7    | .   1   .   2   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                228  | .   21  .   42  4   1   .   12  10  .   4   .   .   2   16  6   1   28  .   27  .   .   16  1   10  .   8   .   .   6   .   2   4   .   7   .   
  Successful               149  | .   11  .   33  3   1   .   5   2   .   4   .   .   2   6   6   1   28  .   13  .   .   16  1   3   .   4   .   .   6   .   .   2   .   2   .   
  Failed                   79   | .   10  .   9   1   .   .   7   8   .   .   .   .   .   10  .   .   .   .   14  .   .   .   .   7   .   4   .   .   .   .   2   2   .   5   .   
    Catastrophic           12   | .   .   .   1   1   .   .   2   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   85   | .   17  .   20  3   .   .   5   2   .   .   1   .   .   7   .   .   .   .   16  .   .   .   .   4   .   1   .   .   1   .   2   1   .   5   .   
  Terminals                102  | .   18  .   26  3   .   .   7   6   .   .   .   .   2   6   2   .   .   .   11  .   .   .   1   4   .   3   .   .   .   .   2   4   .   7   .   
  Fabricators              24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   14  .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Repair Stations          26   | .   3   .   9   .   .   .   5   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             95   | .   5   .   12  3   1   .   .   1   .   4   .   .   2   2   6   1   28  .   1   .   .   16  1   2   .   1   .   .   6   .   .   1   .   2   .   
  Record                   33   | .   .   .   .   .   1   .   .   .   .   3   .   .   2   .   5   .   11  .   .   .   .   5   1   .   .   .   .   .   5   .   .   .   .   .   .   
  Part Schematic           16   | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           7    | .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        11   | .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                5    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Alert Level              7    | .   1   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Unreport Threat          3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler Manifests         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   7   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Load Schematic           10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       16   | .   2   .   9   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           10   | .   1   .   5   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   6    | .   1   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         19   | .   4   .   7   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminals                13   | .   4   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Botnet                 9    | .   2   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Operators              4    | .   2   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         53   | .   5   .   13  1   .   .   3   5   .   .   .   .   1   6   .   .   .   .   7   .   .   .   1   4   .   2   .   .   .   .   1   2   .   2   .   
  Full Trace Events        9    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  9    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   44   | .   3   .   2   .   .   .   .   .   .   .   16  .   .   .   .   .   9   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   10  .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Time                   111  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   53  .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   
Parts Repaired             6    | .   1   .   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     174  | .   26  .   135 .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Total Allies               30   | .    .    5    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    .    .    2    .    .    .    19   .    .    .    .    .    .    .    .    .    .    
  Largest Group            18   | .    .    5    5    .    .    .    .    .    .    .    2    2    .    .    .    .    .    2    2    .    2    2    2    .    18   18   .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      656  | .    .    81   81   .    .    .    .    .    .    .    192  192  .    .    .    .    .    98   98   .    78   78   78   .    656  656  .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       96   | .    .    31   31   .    .    .    .    .    .    .    96   96   .    .    .    .    .    49   49   .    49   49   49   .    50   50   .    .    .    .    .    .    .    .    .    
Total Orders               2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               246  | .    .    3    46   .    .    .    .    .    .    .    .    29   .    .    .    .    .    .    10   .    .    .    5    .    20   133  .    .    .    .    .    .    .    .    .    
  Total Damage             9474 | .    .    42   489  .    .    .    .    .    .    .    .    558  .    .    .    .    .    .    963  .    .    .    159  .    402  6861 .    .    .    .    .    .    .    .    .    
  Kills                    70   | .    .    2    12   .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    9    .    .    .    3    .    1    38   .    .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc 
Robot Analysis Total       7    | .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    17   | .   .   1   .   1   .   .   .   .   2   .   1   .   2   .   3   2   .   1   .   1   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Turns Passed               61150 | 88   1451 804  6347 1139 1325 586  1048 1405 1012 977  5740 7416 3149 843  2000 1013 1389 3974 1428 1347 885  844  1102 1392 966  1045 671  606  1496 1216 357  1595 1075 2061 1358 
Spaces Moved               20231 | 50   772  483  1934 291  415  171  317  367  295  197  930  2665 1262 304  1025 530  172  1391 514  509  372  209  565  392  310  363  274  247  639  350  132  508  424  547  305  
  Core                     77    | 5    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    71   
  Treads                   8515  | 45   771  483  1934 291  415  171  317  367  295  197  930  726  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    413  423  547  190  
  Legs                     11599 | .    .    .    .    .    .    .    .    .    .    .    .    1939 1262 304  1025 530  172  1391 514  509  372  209  565  392  310  363  274  247  639  350  132  95   1    .    4    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    40   
  Fastest Speed            40    | 50   160  160  160  320  320  320  240  320  320  320  480  125  189  189  189  189  189  136  210  210  210  140  183  183  183  210  140  183  172  170  175  175  230  152  40   
  Average Speed            241   | 149  160  160  290  320  320  320  292  320  320  442  602  214  205  236  189  189  201  198  210  210  210  220  183  225  234  224  182  183  193  220  195  228  232  216  149  
  Slowest Speed            960   | 160  200  160  320  320  320  320  480  320  320  960  720  720  260  242  189  189  610  300  210  210  210  270  183  330  285  240  226  183  235  228  228  410  330  240  235  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       56    | 4    96   96   98   52   86   48   30   18   57   41   85   91   99   11   96   63   82   92   21   64   58   61   76   16   89   17   45   44   92   53   6    59   27   68   10   
  Regions Visited          35
    Branch Regions         23
  Pre-discovered Areas     16    | .    .    .    2    1    .    .    .    .    .    2    1    .    .    .    1    1    1    .    .    1    .    3    1    .    .    .    .    .    2    .    .    .    .    .    .    
  Known Exits Taken        7     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    1    1    1    .    .    
  Unknown Exits Taken      26    | 1    1    1    1    1    1    1    1    .    1    1    1    1    1    .    1    1    1    1    .    1    1    1    1    .    .    .    1    1    1    1    .    .    .    1    .    
Scrap Searched             32    | .    .    1    .    1    .    .    .    .    2    1    4    .    4    .    3    4    .    3    .    2    2    .    3    .    .    .    1    .    .    1    .    .    .    .    .    
Spaces Dug                 241   | .    .    .    11   6    .    .    .    2    .    .    3    19   .    6    4    .    .    12   11   36   7    .    6    86   .    4    .    1    .    3    2    16   1    5    .    
Terrain Destroyed          1754  | .    12   .    11   17   .    .    .    27   14   .    3    114  26   14   15   3    39   37   41   61   113  .    26   253  9    94   5    10   86   58   39   66   70   356  135  
  Melee                    6     | .    .    .    .    .    .    .    .    2    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               524   | .    .    .    .    .    .    .    .    3    .    .    .    26   26   14   15   3    .    20   41   29   32   .    26   76   9    34   5    10   18   23   22   39   9    32   12   
  AOE                      1224  | .    12   .    11   17   .    .    .    22   14   .    .    87   .    .    .    .    39   17   .    32   81   .    .    177  .    60   .    .    68   35   17   27   61   324  123  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Acc  
Total                      29784 | 61   916  504  2471 468  414  186  393  476  334  242  1049 4122 1756 378  1062 536  1210 2430 798  732  413  605  594  697  495  491  439  364  845  764  187  823  469  1105 955  
  Wait                     6610  | .    39   5    298  140  .    .    13   12   18   1    55   1144 414  30   19   .    990  800  215  159  .    334  7    152  148  50   131  83   115  334  24   168  8    258  446  
  Move                     20194 | 49   771  482  1933 290  414  170  316  366  294  196  929  2664 1261 303  1024 529  171  1390 513  508  371  208  564  392  309  362  273  246  638  349  131  507  423  546  302  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Pick Up                  458   | 6    21   2    43   4    .    .    17   13   .    1    18   55   23   5    2    1    20   47   8    22   .    28   .    8    .    8    20   3    8    26   5    7    2    25   10   
  Fast Attach              173   | 6    17   .    7    1    .    .    4    .    1    .    6    11   3    1    .    1    1    5    1    1    .    4    .    11   2    3    1    1    18   7    .    20   4    26   10   
  Attach                   96    | .    1    .    14   2    .    2    6    7    .    4    1    6    .    1    .    .    1    .    1    2    .    4    .    3    .    1    .    .    4    3    1    .    1    17   14   
  Detach                   30    | .    .    .    1    .    .    .    2    .    .    1    2    3    .    .    .    .    1    2    1    .    .    .    .    2    .    1    .    .    1    1    .    .    .    5    7    
  Swap                     134   | .    3    3    18   8    .    .    3    13   3    3    2    9    2    2    1    .    2    6    6    2    4    .    .    4    2    4    2    .    1    3    1    13   2    7    5    
  Drop                     512   | .    16   4    46   5    .    1    8    2    2    4    18   62   16   6    2    2    15   30   8    10   2    27   3    20   2    5    8    7    32   24   4    47   6    52   16   
  Fire                     1413  | .    43   6    101  14   .    12   23   53   16   32   .    129  36   30   14   3    9    111  45   28   30   .    20   103  32   52   3    24   28   17   21   60   23   155  140  
  Melee                    65    | .    .    .    .    .    .    .    .    5    .    .    18   35   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    5    1    .    .    .    .    .    .    .    .    
  Crush                    26    | .    5    2    10   2    .    1    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
  Escape Stasis            12    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    4    
  Rewire                   46    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    39   .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     6     | .    .    .    .    2    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto])
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles
-8/Mines
-8/Materials
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory
-4/Waste
-4/Factory (discovered 2 exits: *Upp x2)
-4/Upper Caves
-4/Upper Caves
-4/Warlord
-3/Proximity Caves
-3/Research
-3/Testing
-2/Research (discovered 3 exits: [*Acc] / *Qua x2)
-2/Quarantine
-1/Access

 History 
---------
  Turn | Location           | Event
    10 | -11/Scrapyard      | Discovered new exit (range 14)
    89 | -11/Scrapyard      | Entered Materials
   231 | -10/Materials      | Discovered new exit (range 11)
   315 | -10/Materials      | Build established: Mutant
   395 | -10/Materials      | Discovered new exit (range 10)
   700 | -10/Materials      | Discovered new exit (range 6)
   780 | -10/Materials      | Discovered new exit (range 15)
  1100 | -10/Materials      | Repaired Lgt. Treads
  1256 | -10/Materials      | Discovered new exit (range 10)
  1540 | -10/Materials      | Entered Mines
  1689 | -10/Mines          | Learned Materials stockpile data
  1769 | -10/Mines          | Discovered new exit (range 9)
  2237 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2317 | -10/Mines          | Discovered new exit (range 12)
  2344 | -10/Mines          | Entered Materials
  2344 | -9/Materials       | Accompanied by 5 allies
  2344 | -9/Materials       | Evolved 2 slots: Utility x2
  2349 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  2350 | -9/Materials       | Discovered new exit (range 14)
  2476 | -9/Materials       | Discovered new exit (range 15)
  2980 | -9/Materials       | Discovered new exit (range 14)
  3203 | -9/Materials       | Build established: Scavenger-Mutant
  3650 | -9/Materials       | Build established: Mutant
  5736 | -9/Materials       | Build established: Scavenger-Mutant
  5999 | -9/Materials       | Discovered new exit (range 11)
  6307 | -9/Materials       | Repaired Rocket Launcher
  6334 | -9/Materials       | Repaired Lgt. Treads
  6621 | -9/Materials       | Discovered new exit (range 4)
  6827 | -9/Materials       | Discovered new exit (range 15)
  7298 | -9/Materials       | Repaired Lgt. Armor Plating
  7350 | -9/Materials       | Repaired Imp. Medium Laser
  8691 | -9/Materials       | Entered Mines
  8803 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  9335 | -9/Mines           | Build established: Mutant
  9383 | -9/Mines           | Discovered new exit (range 11)
  9508 | -9/Mines           | Found a hidden stash of uninstalled traps
  9727 | -9/Mines           | Learned location of Zion (-7)
  9795 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  9798 | -9/Mines           | Discovered new exit (range 5)
  9830 | -9/Mines           | Entered Exiles
  9830 | -9/Exiles          | Found Exiles lab abandoned
 11117 | -9/Exiles          | Discovered new exit (range 10)
 11155 | -9/Exiles          | Entered Mines
 11462 | -8/Mines           | Discovered new exit (range 7)
 11741 | -8/Mines           | Entered Materials
 11741 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
 11775 | -8/Materials       | Repaired Huge Storage Unit
 11985 | -8/Materials       | Lost 3 parts (3u)
 12293 | -8/Materials       | Build established: Scavenger-Mutant
 12621 | -8/Materials       | Build established: Hauler-Mutant
 12751 | -8/Materials       | Discovered new exit (range 10)
 12789 | -8/Materials       | Entered Factory
 12789 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
 13233 | -7/Factory         | Garrison activated, responded to threat
 13665 | -7/Factory         | Identified exit to Lower Caves
 14194 | -7/Factory         | Entered Lower Caves
 14333 | -7/Lower Caves     | Learned Factory emergency access door positions
 14384 | -7/Lower Caves     | Learned Factory machine intel
 14615 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 15171 | -7/Lower Caves     | Discovered new exit (range 9)
 15206 | -7/Lower Caves     | Entered another Lower Caves area
 15601 | -7/Lower Caves     | Lost 4 parts (3n1u)
 16050 | -7/Lower Caves     | Build established: Mutant
 16106 | -7/Lower Caves     | Discovered new exit (range 11)
 16183 | -7/Lower Caves     | Entered Zion
 16376 | -7/Zion            | System corruption cleaned by Quarantine Array
 16602 | -7/Zion            | Discovered new exit (range 14)
 18019 | -7/Zion            | Received a visual enhancement algorithm
 18148 | -7/Zion            | Given A8's code to call for help
 18416 | -7/Zion            | Found Prototype Special Weapon
 18425 | -7/Zion            | Found Prototype Special Weapon
 18433 | -7/Zion            | Found Prototype Special Weapon
 18455 | -7/Zion            | Found Prototype Special Weapon
 18692 | -7/Zion            | Build established: Hauler-Mutant
 19011 | -7/Zion            | Found Prototype Processor
 19013 | -7/Zion            | Identified RU-N14's Throwing Claymores (x4)
 19018 | -7/Zion            | Identified Exp. Terrain Scan Processor
 19134 | -7/Zion            | Found Prototype Processor
 19142 | -7/Zion            | Found Prototype Processor
 19154 | -7/Zion            | Identified Exp. Target Analyzer (x2)
 19165 | -7/Zion            | Found Prototype Processor
 19173 | -7/Zion            | Found Prototype Processor
 19208 | -7/Zion            | Identified Exp. Targeting Computer
 19228 | -7/Zion            | Identified Spectral Analyzer
 19882 | -7/Zion            | Learned Factory security intel
 21531 | -7/Zion            | Learned location of Quarantine (-2)
 21773 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 21774 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 21892 | -7/Zion            | Discovered new exit (range 4)
 21895 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 21923 | -7/Zion            | Entered Deep Caves
 21923 | -7/Deep Caves      | Accompanied by 2 allies
 22948 | -7/Deep Caves      | Attacked by Z-Imprinter
 22956 | -7/Deep Caves      | Destroyed Z-Imprinter
 23280 | -7/Deep Caves      | Build established: Mutant
 23352 | -7/Deep Caves      | Z-Facility disabled
 23801 | -7/Deep Caves      | Spotted as-61525
 23840 | -7/Deep Caves      | Found Corrupted GOLEM Unit
 24652 | -7/Deep Caves      | Triggered Deep Caves wall
 24652 | -7/Deep Caves      | Spotted AS-80407
 24656 | -7/Deep Caves      | Spotted AS-83765
 24658 | -7/Deep Caves      | Exposed GOLEM chamber
 24666 | -7/Deep Caves      | Destroyed AS-80407
 24668 | -7/Deep Caves      | Destroyed AS-83765
 24741 | -7/Deep Caves      | Found GOLEM Unit
 24750 | -7/Deep Caves      | Destroyed 39 combat bots
 25249 | -7/Deep Caves      | Build established: Golem
 25577 | -7/Deep Caves      | Found Prototype Protection
 25577 | -7/Deep Caves      | Identified Zio. Weapon Casing
 26890 | -7/Deep Caves      | Discovered new exit (range 15)
 27191 | -7/Deep Caves      | Found GOLEM Unit
 27251 | -7/Deep Caves      | Found GOLEM Unit
 27257 | -7/Deep Caves      | Found GOLEM Unit
 27785 | -7/Deep Caves      | Build established: Mutant
 28389 | -7/Deep Caves      | Found Zio. Weapon Casing
 29091 | -7/Deep Caves      | Build established: Golem
 29195 | -7/Deep Caves      | Found GOLEM Unit
 29339 | -7/Deep Caves      | Entered Proximity Caves
 29830 | -6/Proximity Caves | Spotted B-75 Beast
 29844 | -6/Proximity Caves | Destroyed B-75 Beast
 31095 | -6/Proximity Caves | Learned Factory emergency access door positions
 31489 | -6/Proximity Caves | Discovered new exit (range 14)
 31530 | -6/Proximity Caves | Learned Factory garrison access intel
 31543 | -6/Proximity Caves | Core integrity fell below 50%
 31545 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 32488 | -6/Proximity Caves | Entered Factory
 32488 | -6/Factory         | Evolved 2 slots: Utility x2
 32491 | -6/Factory         | Loaded intel: 277 machine locations
 32492 | -6/Factory         | Loaded intel: 4 garrison access locations
 32836 | -6/Factory         | Identified exit to Lower Caves
 33331 | -6/Factory         | Entered Lower Caves
 33658 | -6/Lower Caves     | Learned 4 Factory zone layouts
 34088 | -6/Lower Caves     | Learned Factory terminal intel
 34569 | -6/Lower Caves     | Learned 8 Research zone layouts
 34569 | -6/Lower Caves     | Learned Factory garrison access intel
 34869 | -6/Lower Caves     | Encountered a Warlord checkpoint
 35044 | -6/Lower Caves     | Discovered new exit (range 12)
 35331 | -6/Lower Caves     | Entered another Lower Caves area
 35331 | -6/Lower Caves     | Discovered new exit (range 11)
 35825 | -6/Lower Caves     | Encountered a Warlord checkpoint
 35930 | -6/Lower Caves     | Discovered new exit (range 21)
 36194 | -6/Lower Caves     | Learned location of 1 exit from Lower Caves
 36344 | -6/Lower Caves     | Entered Data Miner
 36344 | -6/Data Miner      | Discovered new exit (range 6)
 36369 | -6/Data Miner      | Met Data Miner
 36416 | -6/Data Miner      | Learned location of Section 7 (-2)
 36416 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 36447 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 37004 | -6/Data Miner      | Data Conduit disabled
 37733 | -6/Data Miner      | Entered Proximity Caves
 37871 | -5/Proximity Caves | Learned Factory terminal intel
 37915 | -5/Proximity Caves | Build established: Mutant
 38266 | -5/Proximity Caves | Build established: Golem
 38818 | -5/Proximity Caves | Found Alien Artifact
 38983 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 39026 | -5/Proximity Caves | Destroyed 9 combat bots
 39644 | -5/Proximity Caves | Spotted B-75 Beast
 40262 | -5/Proximity Caves | Discovered new exit (range 21)
 40437 | -5/Proximity Caves | Found Prototype Launcher
 40437 | -5/Proximity Caves | Identified Scatter Rocket Array
 40442 | -5/Proximity Caves | Found Prototype Launcher
 40442 | -5/Proximity Caves | Identified Gui. Missile Launcher
 40456 | -5/Proximity Caves | Found Prototype Launcher
 40456 | -5/Proximity Caves | Identified Tesla Bomb Launcher
 41270 | -5/Proximity Caves | Found Scatter Rocket Array
 41707 | -5/Proximity Caves | Entered Factory
 41707 | -5/Factory         | Accompanied by 2 allies
 41707 | -5/Factory         | Spotted B-75 Beast
 41707 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 41710 | -5/Factory         | Loaded intel: 28 terminal locations
 41711 | -5/Factory         | Loaded intel: 4 garrison access locations
 42718 | -5/Factory         | Discovered new exit (range 19)
 42867 | -5/Factory         | Destroyed 8 combat bots
 42909 | -5/Factory         | Identified exit to Upper Caves
 42909 | -5/Factory         | Identified exit to Extension
 43098 | -5/Factory         | Fabricated Adv. Hacking Suite (x1)
 43135 | -5/Factory         | Entered Upper Caves
 43498 | -5/Upper Caves     | Encountered a Warlord checkpoint
 44118 | -5/Upper Caves     | Learned location of Armory (-3)
 44140 | -5/Upper Caves     | Build established: Mutant
 44417 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 44455 | -5/Upper Caves     | Discovered new exit (range 14)
 44482 | -5/Upper Caves     | Entered another Upper Caves area
 44558 | -5/Upper Caves     | Build established: Tank
 44619 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 44834 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 44881 | -5/Upper Caves     | Destroyed 8 combat bots
 44905 | -5/Upper Caves     | Learned 4 Factory zone layouts
 45151 | -5/Upper Caves     | Build established: Golem
 45329 | -5/Upper Caves     | Discovered new exit (range 18)
 45367 | -5/Upper Caves     | Entered Zhirov
 45367 | -5/Zhirov          | Accompanied by 2 allies
 45368 | -5/Zhirov          | Discovered new exit (range 4)
 45410 | -5/Zhirov          | Met Zhirov
 45456 | -5/Zhirov          | Learned location of Testing (-3)
 45456 | -5/Zhirov          | Learned location of Command (-1)
 45469 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 45503 | -5/Zhirov          | Found Alien Artifact
 45503 | -5/Zhirov          | Identified Integrated Dissipator
 45503 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 45636 | -5/Zhirov          | Found Alien Artifact
 46211 | -5/Zhirov          | Entered Proximity Caves
 46211 | -4/Proximity Caves | Accompanied by 2 allies
 47298 | -4/Proximity Caves | Discovered new exit (range 8)
 47313 | -4/Proximity Caves | Entered Factory
 47313 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 47315 | -4/Factory         | Loaded intel: 26 terminal locations
 48049 | -4/Factory         | Garrison activated, responded to threat
 48140 | -4/Factory         | Lost 6 parts (1p2u3w)
 48278 | -4/Factory         | Destroyed 7 combat bots
 48313 | -4/Factory         | First assault squad dispatched
 48481 | -4/Factory         | Destroyed 9 combat bots
 48663 | -4/Factory         | System corruption reached 10%
 48705 | -4/Factory         | Sucked down chute
 48705 | -4/Factory         | Entered Waste
 48706 | -4/Waste           | Met a frightened Derelict
 48735 | -4/Waste           | Lost 9 parts (2n3u4w)
 48873 | -4/Waste           | Allies destroyed C-40 Crusher
 48876 | -4/Waste           | Spotted C-40 Crusher
 48912 | -4/Waste           | Destroyed C-40 Crusher
 48917 | -4/Waste           | Spotted C-40 Crusher
 48922 | -4/Waste           | Destroyed C-40 Crusher
 48945 | -4/Waste           | Spotted C-40 Crusher
 48956 | -4/Waste           | Destroyed C-40 Crusher
 49026 | -4/Waste           | Destroyed C-40 Crusher
 49083 | -4/Waste           | Spotted C-40 Crusher
 49092 | -4/Waste           | Destroyed C-40 Crusher
 49418 | -4/Waste           | Warlord forces began an assault
 49592 | -4/Waste           | Discovered new exit (range 12)
 49671 | -4/Waste           | Entered Factory
 49671 | -4/Factory         | Accompanied by 18 allies
 50055 | -4/Factory         | Fabricated Lrn. Terrain Scanner (x1)
 50348 | -4/Factory         | Identified exit to Upper Caves
 50401 | -4/Factory         | Destroyed 7 combat bots
 50421 | -4/Factory         | First assault squad dispatched
 50516 | -4/Factory         | Spotted B-86 Titan
 50655 | -4/Factory         | Lost 4 parts (1u3w)
 50716 | -4/Factory         | Entered Upper Caves
 50972 | -4/Upper Caves     | Encountered a Warlord checkpoint
 51346 | -4/Upper Caves     | Discovered new exit (range 11)
 51349 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 51387 | -4/Upper Caves     | Entered another Upper Caves area
 51390 | -4/Upper Caves     | Encountered a Warlord checkpoint
 51491 | -4/Upper Caves     | Core integrity fell below 50%
 51637 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 51924 | -4/Upper Caves     | Learned Research terminal intel
 51926 | -4/Upper Caves     | Discovered new exit (range 19)
 51993 | -4/Upper Caves     | Entered Warlord
 52055 | -4/Warlord         | System corruption cleaned by Quarantine Array
 52194 | -4/Warlord         | Learned 4 Armory zone layouts
 52194 | -4/Warlord         | Learned 4 Testing zone layouts
 52580 | -4/Warlord         | Warlord's base attacked by MAIN.C
 52603 | -4/Warlord         | Found Prototype Energy Cannon
 52603 | -4/Warlord         | Identified Vortex Cannon
 52616 | -4/Warlord         | Met EX-DEC
 52619 | -4/Warlord         | Found Prototype Energy Cannon
 52637 | -4/Warlord         | Found Vortex Cannon
 52650 | -4/Warlord         | Found Prototype Energy Gun
 52650 | -4/Warlord         | Identified Vortex Rail
 52930 | -4/Warlord         | Warlord forces counterattacked
 52984 | -4/Warlord         | Met Warlord
 53007 | -4/Warlord         | Opened Warlord's prototype stash
 53034 | -4/Warlord         | Found Prototype Hackware
 53050 | -4/Warlord         | Found Prototype Reactor
 53050 | -4/Warlord         | Identified Vortex Chain Reactor
 53255 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 53256 | -4/Warlord         | Enhanced Grunt warped into view
 53256 | -4/Warlord         | Enhanced Grunt warped into view
 53256 | -4/Warlord         | Enhanced Grunt warped into view
 53256 | -4/Warlord         | Enhanced Demolisher warped into view
 53256 | -4/Warlord         | Enhanced Demolisher warped into view
 53256 | -4/Warlord         | Enhanced Demolisher warped into view
 53266 | -4/Warlord         | Spotted Executioner
 53271 | -4/Warlord         | Spotted Striker
 53276 | -4/Warlord         | Spotted Executioner
 53279 | -4/Warlord         | Build established: Tank
 53288 | -4/Warlord         | Spotted Striker
 53297 | -4/Warlord         | Spotted Executioner
 53302 | -4/Warlord         | Destroyed Executioner
 53303 | -4/Warlord         | Spotted Striker
 53380 | -4/Warlord         | Spotted Executioner
 53382 | -4/Warlord         | Spotted Executioner
 53432 | -4/Warlord         | Destroyed 20 combat bots
 53454 | -4/Warlord         | Discovered new exit (range 21)
 53484 | -4/Warlord         | Spotted Striker
 53489 | -4/Warlord         | Entered Proximity Caves
 54039 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost
 54360 | -3/Proximity Caves | Discovered new exit (range 10)
 54597 | -3/Proximity Caves | Identified System Mapper
 54705 | -3/Proximity Caves | Entered Research
 54705 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 54706 | -3/Research        | Identified exit to Testing
 54707 | -3/Research        | Loaded intel: 22 terminal locations
 55062 | -3/Research        | Entered Testing
 55063 | -3/Testing         | Identified exit to Research
 55076 | -3/Testing         | Protovariant out of control (PD-YIBXNTW6ZB)
 55223 | -3/Testing         | Identified BFG-9k Vortex Edition
 55673 | -3/Testing         | Found Prototype Ballistic Cannon
 55673 | -3/Testing         | Identified Omega Cannon
 55757 | -3/Testing         | Found Prototype Processor
 55757 | -3/Testing         | Identified Exp. Core Analyzer
 56060 | -3/Testing         | Found Prototype Energy Cannon
 56060 | -3/Testing         | Identified Disintegrator
 56184 | -3/Testing         | Found Prototype Energy Cannon
 56184 | -3/Testing         | Identified Potential Cannon
 56221 | -3/Testing         | Found Potential Cannon
 56297 | -3/Testing         | Build established: Skirmisher
 56431 | -3/Testing         | Destroyed 8 combat bots
 56657 | -3/Testing         | Entered Research
 56657 | -2/Research        | Warlord forces began assault on 0b10
 56657 | -2/Research        | Evolved 2 slots: Power x1, Propulsion x1
 56658 | -2/Research        | Identified exit to Quarantine
 56767 | -2/Research        | Research machine network offline
 56957 | -2/Research        | Build established: Generator-Skirmisher
 57080 | -2/Research        | Borebot progress halted
 57255 | -2/Research        | Spotted Striker
 57255 | -2/Research        | Spotted Executioner
 57262 | -2/Research        | Destroyed Executioner
 57273 | -2/Research        | Spotted Striker
 57276 | -2/Research        | Spotted Striker
 57280 | -2/Research        | Spotted Striker
 57295 | -2/Research        | Spotted Striker
 57298 | -2/Research        | Destroyed Striker
 57304 | -2/Research        | Destroyed Striker
 57485 | -2/Research        | Discovered new exit (range 23)
 57597 | -2/Research        | Discovered exit to Quarantine (range 24)
 57688 | -2/Research        | Spotted Striker
 57690 | -2/Research        | Spotted Striker
 57691 | -2/Research        | Destroyed Striker
 57695 | -2/Research        | Destroyed Striker
 57732 | -2/Research        | Entered Quarantine
 57737 | -2/Quarantine      | Spotted Alpha 7
 57927 | -2/Quarantine      | Destroyed 10 combat bots
 57957 | -2/Quarantine      | Found Alien Artifact
 58273 | -2/Quarantine      | First assault squad dispatched
 58292 | -2/Quarantine      | Found Alien Artifact
 58292 | -2/Quarantine      | Identified Phase Armor
 58365 | -2/Quarantine      | Destroyed 9 combat bots
 58471 | -2/Quarantine      | Scanned by Researcher
 58511 | -2/Quarantine      | Found Alien Impact Weapon
 58615 | -2/Quarantine      | Destroyed 14 combat bots
 58619 | -2/Quarantine      | Lost 3 parts (1p2u)
 58667 | -2/Quarantine      | Found Alien Artifact
 58667 | -2/Quarantine      | Identified Phase Redirector
 58756 | -2/Quarantine      | Core integrity fell below 50%
 58830 | -2/Quarantine      | Discovered new exit (range 13)
 58878 | -2/Quarantine      | Build established: Generator-Mutant
 58928 | -2/Quarantine      | Identified Core Stripper
 58940 | -2/Quarantine      | Spotted Fortress
 58967 | -2/Quarantine      | Destroyed Fortress
 59010 | -2/Quarantine      | Found Prototype Device
 59010 | -2/Quarantine      | Identified Exp. Force Field
 59062 | -2/Quarantine      | High security lockdown imminent
 59102 | -2/Quarantine      | Destroyed 14 combat bots
 59142 | -2/Quarantine      | High security lockdown engaged
 59223 | -2/Quarantine      | Destroyed 8 combat bots
 59241 | -2/Quarantine      | Spotted Executioner
 59241 | -2/Quarantine      | Spotted Executioner
 59269 | -2/Quarantine      | Destroyed Executioner
 59276 | -2/Quarantine      | Destroyed Executioner
 59301 | -2/Quarantine      | Spotted Investigator
 59304 | -2/Quarantine      | Destroyed Investigator
 59333 | -2/Quarantine      | Destroyed 18 combat bots
 59429 | -2/Quarantine      | Spotted Striker
 59429 | -2/Quarantine      | Spotted Striker
 59441 | -2/Quarantine      | Destroyed Striker
 59441 | -2/Quarantine      | Destroyed Striker
 59468 | -2/Quarantine      | Destroyed 12 combat bots
 59523 | -2/Quarantine      | Core integrity fell below 20%
 59544 | -2/Quarantine      | Sterilization system engaged
 59544 | -2/Quarantine      | Non-combat units ordered to evacuate
 59562 | -2/Quarantine      | Lost 6 parts (2p1n3u)
 59564 | -2/Quarantine      | Destroyed 13 combat bots
 59580 | -2/Quarantine      | Found Vortex Chain Reactor
 59593 | -2/Quarantine      | Found Prototype Device
 59593 | -2/Quarantine      | Identified Exp. EM Disruption Field
 59605 | -2/Quarantine      | Found Prototype Device
 59605 | -2/Quarantine      | Identified Thermal Barrier
 59644 | -2/Quarantine      | Combat units ordered to evacuate
 59660 | -2/Quarantine      | Found Prototype Protection
 59660 | -2/Quarantine      | Identified Centrium Heavy Armor Plating
 59668 | -2/Quarantine      | Found Unknown Protection
 59668 | -2/Quarantine      | Identified Hvy. Insulated Plating
 59677 | -2/Quarantine      | Found Vortex Chain Reactor
 59793 | -2/Quarantine      | Entered Access
 59793 | -1/Access          | Evolved 2 slots: Weapon x2
 59908 | -1/Access          | High security lockdown imminent
 59988 | -1/Access          | High security lockdown engaged
 60064 | -1/Access          | Spotted Striker
 60064 | -1/Access          | Spotted Striker
 60078 | -1/Access          | Destroyed Striker
 60092 | -1/Access          | Destroyed Striker
 60133 | -1/Access          | Destroyed 11 combat bots
 60188 | -1/Access          | Destroyed 9 combat bots
 60201 | -1/Access          | Spotted Executioner
 60201 | -1/Access          | Spotted Executioner
 60207 | -1/Access          | Destroyed Executioner
 60207 | -1/Access          | Destroyed Executioner
 60234 | -1/Access          | Destroyed 7 combat bots
 60299 | -1/Access          | Destroyed Investigator
 60311 | -1/Access          | Destroyed Executioner
 60314 | -1/Access          | Destroyed Executioner
 60338 | -1/Access          | Destroyed 7 combat bots
 60349 | -1/Access          | Spotted Executioner
 60355 | -1/Access          | Destroyed Executioner
 60396 | -1/Access          | Spotted Striker
 60396 | -1/Access          | Spotted Executioner
 60407 | -1/Access          | Destroyed Executioner
 60410 | -1/Access          | Destroyed Striker
 60443 | -1/Access          | Destroyed 9 combat bots
 60447 | -1/Access          | Spotted Investigator
 60467 | -1/Access          | Destroyed Investigator
 60482 | -1/Access          | Destroyed 10 combat bots
 60577 | -1/Access          | Spotted Executioner
 60579 | -1/Access          | Spotted Striker
 60579 | -1/Access          | Spotted Executioner
 60584 | -1/Access          | Destroyed Executioner
 60594 | -1/Access          | Destroyed Executioner
 60603 | -1/Access          | Destroyed Striker
 60616 | -1/Access          | Destroyed Striker
 60675 | -1/Access          | Destroyed 34 combat bots
 60757 | -1/Access          | Destroyed Investigator
 60761 | -1/Access          | Spotted Striker
 60761 | -1/Access          | Spotted Executioner
 60764 | -1/Access          | Destroyed Striker
 60766 | -1/Access          | Destroyed Executioner
 60793 | -1/Access          | Destroyed 7 combat bots
 60830 | -1/Access          | Spotted Striker
 60830 | -1/Access          | Spotted Executioner
 60836 | -1/Access          | Destroyed Executioner
 60839 | -1/Access          | Destroyed Striker
 60864 | -1/Access          | Destroyed Striker
 60887 | -1/Access          | Lost 4 parts (1p1n2u)
 60890 | -1/Access          | Spotted Striker
 60890 | -1/Access          | Spotted Striker
 60890 | -1/Access          | Spotted Executioner
 60892 | -1/Access          | Identified Transdimensional Reconstructor
 60892 | -1/Access          | Warped through subspace
 60894 | -1/Access          | Destroyed 19 combat bots
 61048 | -1/Access          | Sterilization system engaged
 61075 | -1/Access          | Core integrity fell below 50%
 61107 | -1/Access          | Spotted Executioner
 61107 | -1/Access          | Spotted Executioner
 61125 | -1/Access          | Build established: Mutant
 61128 | -1/Access          | Lost 5 parts (2n1u2w)
 61136 | -1/Access          | Spotted Striker
 61136 | -1/Access          | Spotted Striker
 61136 | -1/Access          | Spotted Executioner
 61136 | -1/Access          | Spotted Striker
 61136 | -1/Access          | Spotted Executioner
 61145 | -1/Access          | Core integrity fell below 20%
 61151 | -1/Access          | Spotted Investigator
 61151 | -1/Access          | Destroyed by G-73 Enforcer with Phase Gun

 Last Messages 
---------------
61144_ Slug penetrates Wall.
61148_ Q-thruster blown off.
61148_ Exp. Optical Array blown off.
61148_ E-15 Imp destroyed.
61148_ Knocked back.
61148_ Triggered Gamma Bomb Trap.
61148_ A bubble of electromagnetic force engulfs the area.
61148_ Gamma Bomb Trap short circuited.
61148_ A bubble of electromagnetic force engulfs the area.
61148_ Gamma Bomb Trap short circuited.
61148_ A bubble of electromagnetic force engulfs the area.
61148_ C-30 ARC bursts open, deploying its payload.
61148_ G-73 Enforcer unfolds itself. <x2>
61148_ B-74 Champion unfolds itself.
61148_ L-61 Swordsman unfolds itself.
61148_ M-36 Artificer unfolds itself.
61150_ C-30 ARC bursts open, deploying its payload.
61150_ G-73 Enforcer unfolds itself. <x4>
61150_ E-15 Imp unfolds itself.
61150_ P-80 Master resets Striker, system corruption cleaned. <x2>

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
| ###########??????????????????????????????????????? |
| #############????????????????????????????????????? |
| ############??#??????????????????????????????????? |
| #######?########?#???????????????????????????????? |
| #?#################??????????????????????????????? |
| #########?##########?????????????????????????????? |
| # #  #######?#?#######???????????????????????????? |
|   "#################??#??????????????????????????? |
| ###%###################??????????????????????????? |
|      ###?##############??????????????????????????? |
|    !!##################?##???????????????????????? |
|      ###############?######??????????????????????? |
| "    #################?##?#??????????????????????? |
| "    #####################???????????????????????? |
|      ########################????????????????????? |
| "  * ##                     #????????????????????? |
| "    ##                     ##???????????????????? |
| "    ##                     #?#??????????????????? |
|      ##                     ##???????????????????? |
|      ##            m        ###??????????????????? |
|      ##           cgg g     #?#??????????????????? |
|      ##            ggg      ###############??????? |
| #+########/##########b                    #??????? |
|     /            ####  e @                #??????? |
|   ###            ####   l                 #??????? |
|   ###            ####       ^             #??????? |
|   ###            ####                     #??????? |
|   ###    *       ##?#          /  K       #??????? |
|   ###       " """####          %  Kp      #??????? |
|   ###       """""##################K      #??????? |
|   ###       """""#####          ! #       #??????? |
|   ###       """""#?#?#          " #       #??????? |
|     #       """""#####          %"/  %    #??????? |
|     #            #####            #       #??????? |
|     #            #####         %  "       #??????? |
|     ####+############# [          "       ###+#### |
|     #### ######?#####             #                |
|    #####/#######?#####            "                |
|    #           #######            #                |
|    +           #######   %%    %  /                |
|    #           +=    /            #                |
|    #           #######            #                |
|    #           ##?#?###############                |
|    #           ###??#???##????????####### ######## |
|    #           ###?#??##????????????????? #??????? |
|    #############?#???##?????????????????? #??????? |
| ?  ####?#####?????#?????????????????????? #??????? |
| ? ? ##?#??##??#?#?##?#??????????????????? #??????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           162
Coolant Potential          65
Energy Generation          79
Energy Capacity            2900
Matter Stores              550
Matter Capacity            550
Sight Range                24
Terrain Scan Range         24
Terrain Scan Density       1010
Jamming Range              16
Additional Mass Support    20
EM Shielding               4
Armor Coverage             1225
Resistance: KI             30
Resistance: TH             50
Resistance: EX             15
Resistance: EM             75
Resistance: I              15
Resistance: S              15
Resistance: P              15
Weapon Shielding           100
Phase Shifting             8
Evasion (%)                62
Targeting Accuracy         14
Core Analysis              9
Armor Integrity Analysis   40
Recoil Reduction           5
Energy Filtering           30
Particle Charging          30
Offensive Hacking          20
Defensive Hacking          20
Authchip Count             3
Trap Extractor Capacity    6

 Item Schematics 
-----------------
            Huge Storage Unit | -10/Materials | Hacked
            Hcp. Storage Unit | -10/Materials | Hacked
    Transport Network Coupler | -10/Materials | Hacked
              Imp. EM Shotgun | -9/Materials  | Scanalyzed
           Cargo Storage Unit | -9/Materials  | Scanalyzed
            Corruption Screen | -7/Zion       | Archive
              Mak. Hover Unit | -7/Zion       | Archive
  Adv. Terrain Scan Processor | -7/Zion       | Archive
           Imp. System Shield | -7/Zion       | Archive
              Arm. Huge Wheel | -7/Zion       | Archive
 Imp. Reaction Control System | -7/Zion       | Archive
    Imp. Melee Analysis Suite | -7/Zion       | Archive
           Adv. Hacking Suite | -7/Zion       | Archive
                Hyp. Coil Gun | -7/Zion       | Archive
                Core Analyzer | -7/Zion       | Archive
                  Bore Cannon | -7/Zion       | Archive
                     Flak Gun | -7/Zion       | Archive
             Hpw. Shock Rifle | -7/Zion       | Archive
           Enh. Optical Array | -7/Zion       | Archive
                     Mak. Leg | -7/Zion       | Archive
             Hvy. Mass Driver | -7/Zion       | Archive
             Combat Drone Bay | -6/Data Miner | Free
    Lgt. Regenerative Plating | -6/Data Miner | Free
        Enh. Flexi-carbon Leg | -6/Data Miner | Free
               Exp. Heat Sink | -6/Data Miner | Free
                 Plasma Sword | -6/Data Miner | Free
    Imp. Gyrokinetic Inverter | -6/Data Miner | Free
           Adv. Cryofiber Web | -6/Data Miner | Free
                      Railgun | -6/Data Miner | Free
         Adv. Power Amplifier | -6/Data Miner | Free
            Assault Drone Bay | -5/Zhirov     | Free
           Exp. Optical Array | -5/Zhirov     | Free
             Imp. Arc Thrower | -5/Zhirov     | Free
         Lrn. Terrain Scanner | -4/Factory    | Hacked
             Molecular Scythe | -2/Quarantine | Archive
       Imp. Matter Compressor | -2/Quarantine | Archive
             Exp. Energy Well | -2/Quarantine | Archive
     Exp. Transmission Jammer | -2/Quarantine | Archive
      Com. Linear Accelerator | -2/Quarantine | Archive
            Electron Diverter | -2/Quarantine | Archive
            Lrn. Phase Cannon | -2/Quarantine | Archive
          Hdn. Centrium Wheel | -2/Quarantine | Archive
         Particle Accelerator | -2/Quarantine | Archive
               Exp. ECM Suite | -2/Quarantine | Archive

 Robot Schematics 
------------------
   B-36 Bruiser | -7/Zion       | Archive
      K-01 Serf | -7/Zion       | Archive
     M-28 Smith | -7/Zion       | Archive
     S-27 Virus | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free
 R-10 Processor | -6/Data Miner | Free
  A-15 Conveyor | -6/Data Miner | Free
 M-22 Extractor | -6/Data Miner | Free
 C-57 Dissector | -2/Quarantine | Archive

 Fabricated
------------
   Adv. Hacking Suite | x1 | -5/Factory | Authchip
 Lrn. Terrain Scanner | x1 | -4/Factory | Authchip

 Alien Tech Used 
-----------------
Integrated Dissipator
Phase Armor
Phase Redirector
Core Stripper
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AnalysisFactoryInterrupter
  Manual?         0
Play Time         04:33:09
  Cumulative      572.1 hours
  Start           2022.08.02 @ 14:12:35
  End             2022.08.02 @ 19:49:39
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          499
  Rogue           499
  Adventurer      0
  Explorer        0
Win Type          -
  Total           26
  Types           14/2/6/2/0/0/1/1/0
Lore%             94
Gallery%          94
Achievement%      80
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b3dac2b5-b1b2-4927-b747-88588ba760e2