Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.02 @ 19:49:39 Player: ktur Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (703) 3515 Value Destroyed (38392) 38392 Prototype IDs (84) 1680 Alien Tech Used (5) 1000 Bonus (30968) 30968 TOTAL SCORE: 87055 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 21275 Follower Combat Kills 1763 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3356 Scanned by Researcher 500 Friendly Fire -826 Cogmind --------- Core Integrity 0/1600 Matter 246/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor Assembled Combat Suite Centrium Heavy Armor Plating Thermal Barrier Experimental EM Disruption Field Experimental Force Field > --- WEAPON ----------- Potential Cannon Graviton Cannon Omega Cannon Micro-nuke Launcher > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Coolant Network Experimental Energy Well Zionite Biocell Zionite Biocell Zionite Biocell Experimental Matter Compressor Experimental Weapon Shielding Zionite Weapon Casing System Mapper System Shield Transdimensional Reconstructor Subatomic Replicator BFG-9k Vortex Edition Core Stripper [Rating: 253] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 9 | . . . 2 . . . 1 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 Parts Attached 401 | 6 21 3 39 11 . 2 13 20 4 7 9 26 5 4 1 1 4 11 8 5 4 7 . 18 4 8 3 1 23 13 2 33 7 50 28 Power 24 | 1 4 2 5 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 4 3 Engine 13 | 1 4 2 4 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 4 3 Propulsion 57 | 2 4 1 13 1 . . 2 4 . 1 1 2 2 . . . . . . . . 1 . 1 1 2 . 1 2 . . 4 2 6 4 Treads 41 | 2 4 1 13 1 . . 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . 4 2 6 1 Leg 14 | . . . . . . . . . . . 1 2 1 . . . . . . . . 1 . 1 1 2 . 1 2 . . . . . 2 Wheel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 193 | 1 5 . 10 6 . 1 10 10 2 4 5 12 3 4 1 1 2 7 7 3 . 5 . 10 2 3 3 . 9 11 2 17 3 21 13 Device 76 | . 2 . 4 3 . . 3 3 2 2 2 6 . . . . . . 4 1 . 2 . . 1 . 1 . 4 8 1 10 2 10 5 Storage 38 | 1 2 . 1 . . . 3 . . 1 1 2 1 1 . . 1 7 1 2 . 2 . 2 . . 1 . . 1 . 3 . 3 2 Processor 13 | . 1 . 1 1 . 1 . . . . . . . 1 1 1 . . . . . 1 . 1 1 . . . . . 1 2 . . . Hackware 11 | . . . . . . . . 4 . . . . . 1 . . . . 2 . . . . 1 . 3 . . . . . . . . . Protection 52 | . . . 4 2 . . 4 3 . 1 2 4 2 1 . . 1 . . . . . . 6 . . 1 . 5 2 . 2 1 5 6 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon 127 | 2 8 . 11 4 . . 1 5 2 2 3 11 . . . . 2 4 1 2 4 1 . 7 1 3 . . 11 2 . 12 1 19 8 Energy Gun 32 | 2 7 . 8 2 . . 1 3 1 1 2 2 . . . . . . . . . . . . . . . . 1 . . . . . 2 Energy Cannon 31 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . 4 . . 9 . 10 1 Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 28 | . . . . . . . . 1 . 1 . . . . . . . . 1 1 2 1 . . . . . . 5 1 . 3 1 7 4 Launcher 16 | . . . 1 1 . . . . 1 . . . . . . . 1 3 . 1 1 . . 3 . . . . 1 1 . . . 1 1 Special Weapon 13 | . . . 1 . . . . . . . . 7 . . . . 1 1 . . 1 . . 1 . 1 . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . . . . . . . . 6 . . . . . 3 . . . 1 . 1 . . . . 7 . . 6 1 12 1 Parts Lost 84 | . 1 . . . . 2 3 5 1 4 . 3 . . . . . 1 . 1 1 . . 20 . 6 . 1 3 1 . . . 12 19 Power 9 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 3 Propulsion 18 | . . . . . . . . 4 . 3 . . . . . . . 1 . . . . . 3 . . . . . . . . . 2 5 Utility 38 | . . . . . . 1 3 . . 1 . 3 . . . . . . . 1 1 . . 8 . 2 . . 2 1 . . . 6 9 Weapon 19 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 8 . 4 . 1 1 . . . . 1 2 Highest Loss Streak 9 | . 1 . . . . 2 3 2 1 4 . 2 . . . . . 1 . 1 1 . . 9 . 4 . 1 2 1 . . . 6 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 93 100 99 100 100 93 90 90 84 73 67 75 83 85 86 86 70 83 81 81 81 66 88 85 78 84 86 85 84 83 90 84 78 72 54 Engine 3 | . 13 14 10 11 11 10 9 14 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 5 7 6 6 6 5 5 5 5 5 5 5 4 5 5 5 5 5 5 4 4 7 7 5 Treads 8 | . 27 28 21 22 22 22 27 22 23 12 7 2 . . . . . . . . . . . . . . . . . . . 11 13 12 9 Leg 9 | . . . . . . . . . . . 4 16 22 20 20 20 16 17 11 11 11 15 17 14 13 13 15 15 15 14 19 3 1 . . Device 13 | . 9 14 11 11 11 11 14 9 23 20 18 15 7 10 6 6 7 8 6 16 16 19 17 12 14 16 21 21 19 22 23 22 20 14 13 Storage 10 | . 14 14 11 11 11 11 11 7 7 8 7 7 14 13 13 13 9 17 15 15 17 10 17 13 14 13 9 10 10 8 9 9 8 8 8 Processor 5 | . . . 11 11 11 5 . . . . . . . 2 12 15 17 13 11 6 5 3 5 5 9 10 5 5 5 1 4 8 8 8 6 Protection 8 | . . . 10 10 11 11 11 5 7 6 7 10 13 13 13 10 4 6 5 4 5 4 5 8 5 5 7 10 11 8 9 5 4 3 4 Energy Gun 5 | . 21 14 16 21 22 22 18 13 14 15 6 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 4 14 . . . . . . . . . 6 14 13 13 13 8 12 12 11 10 3 11 16 12 17 21 17 11 15 14 16 10 9 3 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 250 | 14 28 28 98 100 100 100 242 173 165 250 171 182 177 179 165 160 164 164 178 172 172 172 172 199 190 190 190 190 192 206 202 203 215 247 248 Greatest Support 215 | 40 40 40 40 40 40 40 60 66 66 66 23 84 84 84 84 84 84 84 60 80 80 110 110 110 80 85 105 105 100 110 120 130 185 215 215 Greatest Overweight (x) 10 | . 3 . 2 2 2 2 4 2 2 10 7 7 2 2 1 1 5 5 2 2 2 4 1 4 4 3 2 1 2 2 2 3 6 1 2 Average Overweight (x) 1 | . . . 1 2 2 2 1 2 2 3 5 . 1 1 1 1 1 1 2 2 2 2 1 1 2 2 . 1 1 1 1 1 1 . . Largest Inventory Capacity 30 | 8 15 15 25 25 25 25 30 30 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 11 15 23 25 25 25 27 30 30 27 28 13 24 25 25 25 18 24 25 23 25 19 25 25 25 25 22 25 25 20 25 25 25 25 23 Most Carried 30 | 6 15 15 25 25 25 25 30 30 30 30 30 30 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 23 25 25 25 25 25 25 25 Average Carried 22 | 2 11 14 23 24 25 23 25 28 30 26 27 12 24 24 24 24 17 23 24 22 25 18 25 24 21 24 19 22 24 19 24 24 24 24 21 Final Capacity 30 | 8 15 15 25 25 25 25 30 30 30 25 30 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 30 | 6 15 15 25 25 25 23 30 30 30 25 30 25 25 25 25 25 24 25 25 25 25 25 25 23 21 25 23 23 25 25 25 25 25 25 20 Class Distribution -------------------- 42% | Golem 25% | Mutant 12% | Hauler-Mutant 7% | Scavenger-Mutant 3% | Tank 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Skirmisher | -3/Testing Generator-Skirmisher | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 9241 | 200 264 30 603 108 . 127 151 303 109 72 84 266 310 20 30 10 82 140 165 283 280 103 245 435 155 152 91 87 528 275 217 890 276 1217 933 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38175 | . 529 67 1716 245 . 160 467 436 290 214 . 1929 517 754 213 81 166 1611 649 518 496 . 326 3749 1570 1765 105 602 927 691 620 1835 585 7288 7054 Parts 1411 | . 35 7 106 18 . 5 22 16 13 5 . 80 29 30 10 7 . 79 36 12 18 . 16 141 18 63 6 25 18 33 36 87 22 212 206 Haulers Intercepted 14 | . 2 . 6 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Recyclers Shooed 10 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 245 | . . . . . . . . . 9 6 2 . 29 . 10 7 . 76 . 12 13 . 23 . . . 5 20 . 33 . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 688 | . 8 4 27 8 . 3 7 12 9 5 . 59 15 9 2 3 4 29 10 14 18 . 6 48 5 28 1 8 25 11 9 29 12 129 131 Melee 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Guns 70 | . 5 2 24 7 . 3 6 8 6 5 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Cannons 352 | . . 2 1 . . . . 3 . . . 19 15 9 2 3 . 23 10 9 8 . 6 34 5 22 1 8 6 8 9 24 7 66 52 AOE 236 | . 3 . . 1 . . . 1 3 . . 33 . . . . 4 6 . 5 10 . . 13 . 5 . . 19 3 . 5 4 58 63 Classes Destroyed 34 | . 7 . 4 1 . . 1 1 . 1 . 4 1 . 1 . . 2 . . . . . 3 1 1 . . 2 . . . 1 3 . Worker 27 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 8 . 1 . . . . 1 1 . 7 7 Builder 18 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 6 . 1 . . . . . . . 6 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 14 | . 2 . 6 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Recycler 13 | . 2 . 2 1 . . 1 . . . . . . 1 . . . . . . . . . 4 . 1 . . . . . . . . 1 Carrier 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 7 Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mechanic 19 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 9 Operator 6 | . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Watcher 14 | . 2 . 3 . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 1 . 1 1 Swarmer 82 | . 6 4 3 6 . . . 3 5 . . . 12 . . 3 . 4 . 6 4 . 2 . . 8 . . 1 . . 6 . 4 5 Saboteur 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 7 Grunt 258 | . 2 . 16 1 . 2 4 6 2 2 . . 1 5 2 . . 13 3 6 7 . 1 23 . 12 . 2 13 2 3 8 4 67 51 Brawler 33 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . 4 . 1 . . 1 3 . 1 . 13 7 Duelist 30 | . . . . 1 . . 1 . . 1 . . . 1 . . . 1 . . 4 . . 1 . 1 . . 1 . . . . 7 11 Protector 22 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 . . . . 1 . . . . 6 9 Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Sentry 28 | . . . 7 . . . 1 . 1 . . . 1 2 . . . 2 1 1 2 . . 3 . 1 1 1 . 1 1 . 1 . 1 Demolisher 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . Hunter 47 | . . . . . . . 1 . 1 1 . . . 1 . . . . 4 . . . 2 6 . . . 2 4 . 2 3 . 11 9 Programmer 61 | . . . . . . . . 3 . . . . . . . . . 1 2 . . . 2 6 . 5 . 1 . 5 3 11 2 7 13 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Striker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 8 Executioner 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 10 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 41 | . 3 3 6 4 . 3 5 3 5 2 . 41 4 5 2 3 4 9 8 5 8 . 2 16 2 7 1 4 20 5 6 9 6 22 39 Combat Bots Only 39 | . 3 3 4 4 . 3 5 3 5 2 . 39 4 3 2 3 4 9 8 5 8 . 2 9 2 7 1 4 20 5 6 8 6 18 34 Max Kills in Single Turn 23 | . 2 1 1 2 . 1 1 2 2 1 . 23 1 2 1 2 3 5 1 5 3 . 1 10 1 3 1 1 7 4 2 3 4 4 5 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 2 . . 1 . . . 1 2 . . 22 . . . . 3 5 . 5 3 . . 4 . 2 . . 7 3 . 3 3 3 3 Melee 1 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 35182 | . 245 69 568 269 . 404 510 1196 419 509 . 1645 847 450 31 76 436 1499 547 404 705 . 452 4803 . 1487 138 562 1226 311 607 728 326 6674 7039 Core 4583 | . 26 8 54 32 . 85 32 187 17 30 . 89 36 20 . . 39 75 68 39 115 . 41 356 . 159 41 33 139 41 33 39 30 1190 1529 Absorbed by Shields 5454 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 295 503 403 312 1962 1979 Reduced by Siege Mode 874 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 321 545 Redirected to Core 789 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 789 . Redirected to Shielding 249 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Regen/Repaired (Parts) 718 | . 130 . 123 . . . 465 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 86 . . . 57 94 . . . . . 48 . . . . 84 . . . . 73 . . . . . . 33 . 94 . 15 . Volleys Fired 1413 | . 43 6 101 14 . 12 23 53 16 32 . 129 36 30 14 3 9 111 45 28 30 . 20 103 32 52 3 24 28 17 21 60 23 155 140 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 2 3 3 3 . 3 4 3 4 3 3 4 4 4 4 3 3 2 Hottest 330 | . 80 100 116 112 . 112 112 112 112 112 . 112 50 50 50 50 50 50 90 90 90 . 90 115 75 195 75 88 225 225 225 200 230 330 300 Shots Fired 2603 | . 68 11 192 26 . 24 46 102 30 64 . 156 72 52 28 6 12 185 76 72 72 . 47 263 57 128 12 44 59 53 69 156 43 229 149 Gun 508 | . 61 5 172 24 . 24 46 71 28 64 . 6 . . . . . . . . . . . . . . . . . . . . . . 7 Cannon 1984 | . 7 6 14 . . . . 31 . . . 82 72 52 28 6 7 183 76 71 67 . 47 254 57 126 12 44 53 52 69 156 43 227 142 Launcher 25 | . . . 1 2 . . . . 2 . . . . . . . 3 . . 1 2 . . 5 . . . . 6 1 . . . 2 . Special 86 | . . . 5 . . . . . . . . 68 . . . . 2 2 . . 3 . . 4 . 2 . . . . . . . . . Kinetic 230 | . . . 4 . . . . 31 . . . . . . . . . . 16 19 17 . 10 11 . . . . 19 4 14 1 9 33 42 Thermal 2235 | . 7 11 187 24 . 24 46 71 28 64 . 136 72 52 28 6 7 183 60 52 50 . 37 243 57 115 12 36 34 48 55 155 34 194 107 Explosive 58 | . . . 1 2 . . . . 2 . . 20 . . . . 5 2 . 1 5 . . 9 . 2 . . 6 1 . . . 2 . Electromagnetic 80 | . 61 . . . . . . . . . . . . . . . . . . . . . . . . 11 . 8 . . . . . . . Robot Hit Streak 30 | . 9 6 13 15 . 11 9 13 15 8 . 21 12 15 23 2 3 15 7 6 15 . 10 14 24 14 15 18 8 10 16 26 13 30 25 Robot Miss Streak 6 | . 3 2 5 3 . 2 2 4 2 3 . 5 3 2 1 3 2 4 2 3 3 . 4 4 2 4 2 1 6 3 2 2 3 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 4 2 . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1618 | . 37 7 124 11 . 17 32 62 23 42 . 109 45 31 13 2 6 112 29 36 36 . 20 144 44 72 7 33 28 30 38 98 30 176 124 Core Hits 1330 | . 23 4 55 13 . 5 15 24 17 11 . 99 17 18 5 3 18 57 16 21 42 . 8 158 11 39 3 15 131 37 19 50 14 204 178 Critical Kills 17 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 4 10 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 63 | . . . 10 . . 2 2 6 . 2 . 4 . . . . . . . 2 1 . . 2 . . . . 1 . . 1 . 6 24 Burn 21 | . . . 9 . . 2 2 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 16 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 4 10 Blast 20 | . . . . . . . . 2 . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . 2 12 Smash 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 65 | . . . . . . . . 5 . . 18 35 . . . . . . . . . . . . . . . . . . . . . 7 . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Impact 58 | . . . . . . . . 5 . . 18 35 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 146045 | . 744 131 2355 318 . 315 591 1575 525 711 . 8597 2107 1486 605 133 1149 5481 1344 2015 3014 . 965 10908 2731 5888 321 1413 4406 2090 1995 5752 2709 37802 35869 Guns 5754 | . 434 44 1977 203 . 315 588 896 381 711 . 74 . . . . . . . . . . . . . . . . . . . . . . 131 Cannons 80268 | . 71 69 193 . . . . 477 . . . 2206 2107 1486 605 133 128 4539 1344 1538 1466 . 965 6932 2731 4669 304 1413 1225 1459 1683 4971 1988 18201 17365 Explosions 56922 | . 223 . 28 96 . . . 155 144 . . 4255 . . . . 947 901 . 477 1464 . . 3819 . 1090 . . 3181 631 312 758 721 19347 18373 Melee 1517 | . . . . . . . . . . . . 1269 . . . . . . . . . . . . . . . . . . . . . 248 . Ramming 399 | . 16 18 101 19 . . 3 47 . . . . . . . . . . . . . . . 54 . 95 17 . . . . 23 . 6 . Kinetic 8700 | . . . 63 . . . . 477 . . . . . . . . . . 117 384 295 . 128 91 . . . . 401 34 200 . 706 2386 3418 Thermal 116671 | . 294 113 2163 203 . 315 588 1051 381 711 . 2607 2107 1486 605 133 128 4539 1227 1154 1171 . 837 7099 2731 4841 304 1168 824 1425 1628 5729 1763 34895 32451 Explosive 17108 | . . . 28 96 . . . . 144 . . 4255 . . . . 947 901 . 477 1464 . . 3561 . 501 . . 3181 631 167 . 240 515 . Electromagnetic 1096 | . 434 . . . . . . . . . . . . . . . . . . . . . . . . 417 . 245 . . . . . . . Impact 1269 | . . . . . . . . . . . . 1269 . . . . . . . . . . . . . . . . . . . . . . . Slashing 802 | . . . . . . . . . . . . 466 . . . . 74 41 . . 84 . . 103 . 34 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 4 . 1 1 1 1 . . . . . . . 1 4 4 4 4 13 13 18 18 18 18 6 2 7 2 7 5 Average Corruption 5 | . . . . . . 4 . 1 1 1 1 . . . . . . . 1 3 4 4 4 2 13 14 18 18 18 5 1 2 1 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Effects 410 | . . . . . . 8 . 4 6 8 1 . . . . . . . 2 32 22 25 21 25 38 45 34 27 2 17 4 19 10 49 11 Message Errors 102 | . . . . . . . . 1 2 4 . . . . . . . . 1 9 6 7 7 4 10 11 7 5 . 6 . 3 3 14 2 Matter Fused 114 | . . . . . . 4 . . . 3 . . . . . . . . 1 9 6 8 7 9 9 11 8 9 . 6 1 7 3 12 1 Heat Flow Errors 39 | . . . . . . 3 . . 1 . . . . . . . . . . 1 2 2 1 3 6 4 7 3 1 . . 1 1 2 1 Energy Discharges 39 | . . . . . . 1 . 1 2 . . . . . . . . . . 3 2 4 2 . 4 3 3 2 1 . 1 2 1 5 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Data Loss (minor) 47 | . . . . . . . . . 1 1 . . . . . . . . . 7 3 2 2 6 2 6 3 2 . 3 . 3 1 5 . Data Loss (major) 24 | . . . . . . . . 1 . . 1 . . . . . . . . 1 1 2 1 1 3 1 1 1 . 1 2 1 1 4 1 Misfires 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 4 1 . . . 1 . 1 2 Alerts 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . 1 . 1 . . . 1 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 16 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 3 1 1 3 . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11751 | . 4 . 3 . . . . 9 . . . 678 106 16 117 . . 105 39 43 93 . 45 247 . 578 5 34 29 100 25 327 427 4048 4673 Projectiles 7881 | . . . 2 . . . . 4 . . . 191 106 16 117 . . 95 39 34 93 . 45 210 . 496 1 34 18 100 25 218 384 2523 3130 Explosions 3584 | . 4 . 1 . . . . . . . . 220 . . . . . 10 . 9 . . . 37 . 72 . . 11 . . 109 43 1525 1543 Melee 286 | . . . . . . . . 5 . . . 267 . . . . . . . . . . . . . 10 4 . . . . . . . . Knockbacks 59 | . . . . . . . . 5 . . . 8 . . . . . . 2 1 5 . 2 . . 2 . . 2 . 2 . 2 12 16 Impact 9 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 46 | . . . . . . . . 5 . . . . . . . . . . 2 1 4 . 2 . . . . . 2 . 2 . 2 10 16 Secondary 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 . Self-Inflicted Damage 1525 | . 39 . . 2 . . . . 16 . . . . . . . . . . 46 . . . 287 . 121 . . 39 63 148 . 29 464 271 Shots 44 | . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . . 13 . 2 . . 3 4 2 . 1 9 6 Rammed 23 | . 5 2 9 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Targets Rammed 34 | . 5 2 10 2 . 1 1 3 . . . . . . . . . . . . . . . 2 . 5 1 . . . . 1 . 1 . Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 . . . . . . . . Crushed 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 596 | . 95 27 285 180 . 596 261 195 127 . . 23 14 . . . . 34 7 137 199 196 75 210 187 119 242 228 171 156 170 108 223 191 284 Average Temperature 75 | . 34 13 65 68 . 276 120 81 94 . . 9 6 . . . . 20 4 26 42 99 49 63 91 54 99 108 61 28 62 30 72 36 106 Received Heat Transfer 5910 | . 27 . 231 6 . 180 198 414 42 171 . 495 99 135 36 . . 354 45 99 213 . . 773 . 295 18 45 199 16 75 58 32 875 779 Effects 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 10 9 Total Turns 1344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . 524 706 Longest Duration 461 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . 332 461 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 10 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 1 . . . . . . Impact Corruptions 13 | . . . . . . . . 1 . . . 9 . . . . . . . . . . . . . 1 1 . . . . . . 1 . Robots Melted 23 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 4 14 Combat Hostiles 20 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 4 12 Parts Melted 107 | . . 1 14 . . 1 5 6 2 2 . 3 1 1 . . . 1 1 . . . 3 10 . 5 . . 1 . . 17 4 6 23 Heat Transferred 90942 | . 348 248 5390 444 . 814 1406 2246 814 1702 . 2458 1150 825 325 75 100 1944 625 650 675 . 425 4207 1175 2199 175 650 272 450 575 3912 1195 27234 26234 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 5935 | . 200 94 419 231 . 60 213 441 . . . . . 311 . . . . 518 . . . . 1508 517 2195 . . . . 362 728 765 4013 5935 Initial 2407 | . . 9 . 102 . . . 9 . . . . . 12 . . . . 25 . . . . . 517 115 . . . . . 203 409 384 2407 Average 617 | . 66 57 179 113 . 14 60 214 . . . . . 123 . . . . 150 . . . . 481 369 1240 . . . . 127 331 565 2012 4184 Maximum Alert Level 5 | . 1 . 2 1 . . 1 2 . . . . . 1 . . . . 2 . . . . 4 2 5 . . . . 1 3 3 5 5 Low Security (%) 45 | 100 99 100 47 75 . 100 82 36 . . . . . 95 . . . . 70 . . . . 36 17 27 . . . . 76 5 . . . Level 1 25 | . . . 49 24 . . 17 48 . . . . . 4 . . . . 8 . . . . 17 41 . . . . . 23 77 1 1 . Level 2 10 | . . . 2 . . . . 15 . . . . . . . . . . 21 . . . . 16 41 . . . . . . 11 83 16 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . 7 . . . . . 4 14 18 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . 23 . . . . . . . 5 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . 22 8 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 91 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Squads Dispatched 139 | . . . 5 . . . 1 5 . . . . . 6 . . . . 6 . 1 . . 16 . 11 . . . 1 1 6 1 33 46 Investigation 17 | . . . 3 . . . 1 1 . . . . . 4 . . . . 5 . . . . 2 . 1 . . . . . . . . . Extermination 14 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . . 3 . 3 . Reinforcement 28 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . 7 . 4 . . . . 1 2 1 9 1 Assault 76 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 3 . . . 1 . 1 . 21 45 Garrison 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 53 | . 3 . 6 . . . . . . . . . . 1 . . . 18 . . . . . 4 . 5 . . 2 . . 3 11 . . Communications Jammed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 29 . 3 . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 29 . 2 . Times Spotted 1025 | . 22 6 46 9 . 3 8 13 9 5 . 103 20 13 2 3 4 33 14 14 24 . 8 69 6 56 1 8 41 12 11 31 15 173 243 Peak Tracking Total 37 | . 5 3 6 4 . 3 5 3 5 3 . 37 4 4 2 3 4 7 5 5 9 . 4 9 1 11 1 3 20 4 5 6 4 16 34 Tactical Retreats 26 | . 1 . 1 . . . . 1 . . . 8 6 . . . . . . . 5 . . . . 2 . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 13 | . 6 . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 17 . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 99 | . . 1 3 . . . . 16 . . . 3 . 5 . . 1 5 7 . . . . 13 . 12 . . . . 4 8 7 12 2 Max in Single Turn 15 | . . 1 1 . . . . 15 . . . 1 . 1 . . 1 1 1 . . . . 5 . 5 . . . . 1 2 2 2 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 76 | . 5 . 15 2 1 . 3 5 . 2 . . 1 6 3 1 4 . 9 . . 4 1 4 . 2 . . 3 . 1 2 . 2 . Terminals 36 | . 4 . 9 1 . . 2 3 . . . . 1 2 1 . . . 4 . . . 1 2 . 1 . . . . 1 2 . 2 . Fabricators 7 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . 1 . . . . . . . . . Repair Stations 7 | . 1 . 2 . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 228 | . 21 . 42 4 1 . 12 10 . 4 . . 2 16 6 1 28 . 27 . . 16 1 10 . 8 . . 6 . 2 4 . 7 . Successful 149 | . 11 . 33 3 1 . 5 2 . 4 . . 2 6 6 1 28 . 13 . . 16 1 3 . 4 . . 6 . . 2 . 2 . Failed 79 | . 10 . 9 1 . . 7 8 . . . . . 10 . . . . 14 . . . . 7 . 4 . . . . 2 2 . 5 . Catastrophic 12 | . . . 1 1 . . 2 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 17 . 20 3 . . 5 2 . . 1 . . 7 . . . . 16 . . . . 4 . 1 . . 1 . 2 1 . 5 . Terminals 102 | . 18 . 26 3 . . 7 6 . . . . 2 6 2 . . . 11 . . . 1 4 . 3 . . . . 2 4 . 7 . Fabricators 24 | . . . . . . . . . . . . . . 5 . . . . 14 . . . . . . 5 . . . . . . . . . Repair Stations 26 | . 3 . 9 . . . 5 2 . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . Terminal Hacks 95 | . 5 . 12 3 1 . . 1 . 4 . . 2 2 6 1 28 . 1 . . 16 1 2 . 1 . . 6 . . 1 . 2 . Record 33 | . . . . . 1 . . . . 3 . . 2 . 5 . 11 . . . . 5 1 . . . . . 5 . . . . . . Part Schematic 16 | . 3 . . . . . . . . . . . . . . . 9 . . . . 3 . 1 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . 2 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 3 . . . . . . . . . . 1 . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 7 | . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . 2 . . . . 7 . . . . . . 3 . . . . . . . . . Load Schematic 10 | . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Station Hacks 16 | . 2 . 9 . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scan Component 10 | . 1 . 5 . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair 6 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . 7 . . . 2 . . . . . . 1 . . . . 4 . . . . . . . . . . . . 1 . . . Terminals 13 | . 4 . 5 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Botnet 9 | . 2 . 4 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Operators 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 . 13 1 . . 3 5 . . . . 1 6 . . . . 7 . . . 1 4 . 2 . . . . 1 2 . 2 . Full Trace Events 9 | . . . . . . . 1 1 . . . . . 3 . . . . 1 . . . . 2 . 1 . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 3 . 2 . . . . . . . 16 . . . . . 9 . . . . 3 . 1 . . . . . . . . . 10 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . 53 . . . . . . 58 . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . 7 . . . . . . . . . Parts Repaired 6 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . 26 . 135 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 30 | . . 5 . . . . . . . . 2 . . . . . . 2 . . 2 . . . 19 . . . . . . . . . . Largest Group 18 | . . 5 5 . . . . . . . 2 2 . . . . . 2 2 . 2 2 2 . 18 18 . . . . . . . . . Highest-Rated Group 656 | . . 81 81 . . . . . . . 192 192 . . . . . 98 98 . 78 78 78 . 656 656 . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 . . . . . . . 96 96 . . . . . 49 49 . 49 49 49 . 50 50 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 246 | . . 3 46 . . . . . . . . 29 . . . . . . 10 . . . 5 . 20 133 . . . . . . . . . Total Damage 9474 | . . 42 489 . . . . . . . . 558 . . . . . . 963 . . . 159 . 402 6861 . . . . . . . . . Kills 70 | . . 2 12 . . . . . . . . 5 . . . . . . 9 . . . 3 . 1 38 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 7 | . . . 2 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 2 . 1 . 2 . 3 2 . 1 . 1 1 . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 61150 | 88 1451 804 6347 1139 1325 586 1048 1405 1012 977 5740 7416 3149 843 2000 1013 1389 3974 1428 1347 885 844 1102 1392 966 1045 671 606 1496 1216 357 1595 1075 2061 1358 Spaces Moved 20231 | 50 772 483 1934 291 415 171 317 367 295 197 930 2665 1262 304 1025 530 172 1391 514 509 372 209 565 392 310 363 274 247 639 350 132 508 424 547 305 Core 77 | 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Treads 8515 | 45 771 483 1934 291 415 171 317 367 295 197 930 726 . . . . . . . . . . . . . . . . . . . 413 423 547 190 Legs 11599 | . . . . . . . . . . . . 1939 1262 304 1025 530 172 1391 514 509 372 209 565 392 310 363 274 247 639 350 132 95 1 . 4 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Fastest Speed 40 | 50 160 160 160 320 320 320 240 320 320 320 480 125 189 189 189 189 189 136 210 210 210 140 183 183 183 210 140 183 172 170 175 175 230 152 40 Average Speed 241 | 149 160 160 290 320 320 320 292 320 320 442 602 214 205 236 189 189 201 198 210 210 210 220 183 225 234 224 182 183 193 220 195 228 232 216 149 Slowest Speed 960 | 160 200 160 320 320 320 320 480 320 320 960 720 720 260 242 189 189 610 300 210 210 210 270 183 330 285 240 226 183 235 228 228 410 330 240 235 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 96 96 98 52 86 48 30 18 57 41 85 91 99 11 96 63 82 92 21 64 58 61 76 16 89 17 45 44 92 53 6 59 27 68 10 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 16 | . . . 2 1 . . . . . 2 1 . . . 1 1 1 . . 1 . 3 1 . . . . . 2 . . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 26 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . . . 1 . Scrap Searched 32 | . . 1 . 1 . . . . 2 1 4 . 4 . 3 4 . 3 . 2 2 . 3 . . . 1 . . 1 . . . . . Spaces Dug 241 | . . . 11 6 . . . 2 . . 3 19 . 6 4 . . 12 11 36 7 . 6 86 . 4 . 1 . 3 2 16 1 5 . Terrain Destroyed 1754 | . 12 . 11 17 . . . 27 14 . 3 114 26 14 15 3 39 37 41 61 113 . 26 253 9 94 5 10 86 58 39 66 70 356 135 Melee 6 | . . . . . . . . 2 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 524 | . . . . . . . . 3 . . . 26 26 14 15 3 . 20 41 29 32 . 26 76 9 34 5 10 18 23 22 39 9 32 12 AOE 1224 | . 12 . 11 17 . . . 22 14 . . 87 . . . . 39 17 . 32 81 . . 177 . 60 . . 68 35 17 27 61 324 123 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Total 29784 | 61 916 504 2471 468 414 186 393 476 334 242 1049 4122 1756 378 1062 536 1210 2430 798 732 413 605 594 697 495 491 439 364 845 764 187 823 469 1105 955 Wait 6610 | . 39 5 298 140 . . 13 12 18 1 55 1144 414 30 19 . 990 800 215 159 . 334 7 152 148 50 131 83 115 334 24 168 8 258 446 Move 20194 | 49 771 482 1933 290 414 170 316 366 294 196 929 2664 1261 303 1024 529 171 1390 513 508 371 208 564 392 309 362 273 246 638 349 131 507 423 546 302 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 458 | 6 21 2 43 4 . . 17 13 . 1 18 55 23 5 2 1 20 47 8 22 . 28 . 8 . 8 20 3 8 26 5 7 2 25 10 Fast Attach 173 | 6 17 . 7 1 . . 4 . 1 . 6 11 3 1 . 1 1 5 1 1 . 4 . 11 2 3 1 1 18 7 . 20 4 26 10 Attach 96 | . 1 . 14 2 . 2 6 7 . 4 1 6 . 1 . . 1 . 1 2 . 4 . 3 . 1 . . 4 3 1 . 1 17 14 Detach 30 | . . . 1 . . . 2 . . 1 2 3 . . . . 1 2 1 . . . . 2 . 1 . . 1 1 . . . 5 7 Swap 134 | . 3 3 18 8 . . 3 13 3 3 2 9 2 2 1 . 2 6 6 2 4 . . 4 2 4 2 . 1 3 1 13 2 7 5 Drop 512 | . 16 4 46 5 . 1 8 2 2 4 18 62 16 6 2 2 15 30 8 10 2 27 3 20 2 5 8 7 32 24 4 47 6 52 16 Fire 1413 | . 43 6 101 14 . 12 23 53 16 32 . 129 36 30 14 3 9 111 45 28 30 . 20 103 32 52 3 24 28 17 21 60 23 155 140 Melee 65 | . . . . . . . . 5 . . 18 35 . . . . . . . . . . . . . . . . . . . . . 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 . . . . . . . . Crush 26 | . 5 2 10 2 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Escape Stasis 12 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Rewire 46 | . . . . . . . . . . . . . 1 . . . . 39 . . 6 . . . . . . . . . . . . . . Trap 6 | . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Discovered new exit (range 6) 780 | -10/Materials | Discovered new exit (range 15) 1100 | -10/Materials | Repaired Lgt. Treads 1256 | -10/Materials | Discovered new exit (range 10) 1540 | -10/Materials | Entered Mines 1689 | -10/Mines | Learned Materials stockpile data 1769 | -10/Mines | Discovered new exit (range 9) 2237 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2317 | -10/Mines | Discovered new exit (range 12) 2344 | -10/Mines | Entered Materials 2344 | -9/Materials | Accompanied by 5 allies 2344 | -9/Materials | Evolved 2 slots: Utility x2 2349 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2350 | -9/Materials | Discovered new exit (range 14) 2476 | -9/Materials | Discovered new exit (range 15) 2980 | -9/Materials | Discovered new exit (range 14) 3203 | -9/Materials | Build established: Scavenger-Mutant 3650 | -9/Materials | Build established: Mutant 5736 | -9/Materials | Build established: Scavenger-Mutant 5999 | -9/Materials | Discovered new exit (range 11) 6307 | -9/Materials | Repaired Rocket Launcher 6334 | -9/Materials | Repaired Lgt. Treads 6621 | -9/Materials | Discovered new exit (range 4) 6827 | -9/Materials | Discovered new exit (range 15) 7298 | -9/Materials | Repaired Lgt. Armor Plating 7350 | -9/Materials | Repaired Imp. Medium Laser 8691 | -9/Materials | Entered Mines 8803 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9335 | -9/Mines | Build established: Mutant 9383 | -9/Mines | Discovered new exit (range 11) 9508 | -9/Mines | Found a hidden stash of uninstalled traps 9727 | -9/Mines | Learned location of Zion (-7) 9795 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9798 | -9/Mines | Discovered new exit (range 5) 9830 | -9/Mines | Entered Exiles 9830 | -9/Exiles | Found Exiles lab abandoned 11117 | -9/Exiles | Discovered new exit (range 10) 11155 | -9/Exiles | Entered Mines 11462 | -8/Mines | Discovered new exit (range 7) 11741 | -8/Mines | Entered Materials 11741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11775 | -8/Materials | Repaired Huge Storage Unit 11985 | -8/Materials | Lost 3 parts (3u) 12293 | -8/Materials | Build established: Scavenger-Mutant 12621 | -8/Materials | Build established: Hauler-Mutant 12751 | -8/Materials | Discovered new exit (range 10) 12789 | -8/Materials | Entered Factory 12789 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13233 | -7/Factory | Garrison activated, responded to threat 13665 | -7/Factory | Identified exit to Lower Caves 14194 | -7/Factory | Entered Lower Caves 14333 | -7/Lower Caves | Learned Factory emergency access door positions 14384 | -7/Lower Caves | Learned Factory machine intel 14615 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15171 | -7/Lower Caves | Discovered new exit (range 9) 15206 | -7/Lower Caves | Entered another Lower Caves area 15601 | -7/Lower Caves | Lost 4 parts (3n1u) 16050 | -7/Lower Caves | Build established: Mutant 16106 | -7/Lower Caves | Discovered new exit (range 11) 16183 | -7/Lower Caves | Entered Zion 16376 | -7/Zion | System corruption cleaned by Quarantine Array 16602 | -7/Zion | Discovered new exit (range 14) 18019 | -7/Zion | Received a visual enhancement algorithm 18148 | -7/Zion | Given A8's code to call for help 18416 | -7/Zion | Found Prototype Special Weapon 18425 | -7/Zion | Found Prototype Special Weapon 18433 | -7/Zion | Found Prototype Special Weapon 18455 | -7/Zion | Found Prototype Special Weapon 18692 | -7/Zion | Build established: Hauler-Mutant 19011 | -7/Zion | Found Prototype Processor 19013 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 19018 | -7/Zion | Identified Exp. Terrain Scan Processor 19134 | -7/Zion | Found Prototype Processor 19142 | -7/Zion | Found Prototype Processor 19154 | -7/Zion | Identified Exp. Target Analyzer (x2) 19165 | -7/Zion | Found Prototype Processor 19173 | -7/Zion | Found Prototype Processor 19208 | -7/Zion | Identified Exp. Targeting Computer 19228 | -7/Zion | Identified Spectral Analyzer 19882 | -7/Zion | Learned Factory security intel 21531 | -7/Zion | Learned location of Quarantine (-2) 21773 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21774 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21892 | -7/Zion | Discovered new exit (range 4) 21895 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 21923 | -7/Zion | Entered Deep Caves 21923 | -7/Deep Caves | Accompanied by 2 allies 22948 | -7/Deep Caves | Attacked by Z-Imprinter 22956 | -7/Deep Caves | Destroyed Z-Imprinter 23280 | -7/Deep Caves | Build established: Mutant 23352 | -7/Deep Caves | Z-Facility disabled 23801 | -7/Deep Caves | Spotted as-61525 23840 | -7/Deep Caves | Found Corrupted GOLEM Unit 24652 | -7/Deep Caves | Triggered Deep Caves wall 24652 | -7/Deep Caves | Spotted AS-80407 24656 | -7/Deep Caves | Spotted AS-83765 24658 | -7/Deep Caves | Exposed GOLEM chamber 24666 | -7/Deep Caves | Destroyed AS-80407 24668 | -7/Deep Caves | Destroyed AS-83765 24741 | -7/Deep Caves | Found GOLEM Unit 24750 | -7/Deep Caves | Destroyed 39 combat bots 25249 | -7/Deep Caves | Build established: Golem 25577 | -7/Deep Caves | Found Prototype Protection 25577 | -7/Deep Caves | Identified Zio. Weapon Casing 26890 | -7/Deep Caves | Discovered new exit (range 15) 27191 | -7/Deep Caves | Found GOLEM Unit 27251 | -7/Deep Caves | Found GOLEM Unit 27257 | -7/Deep Caves | Found GOLEM Unit 27785 | -7/Deep Caves | Build established: Mutant 28389 | -7/Deep Caves | Found Zio. Weapon Casing 29091 | -7/Deep Caves | Build established: Golem 29195 | -7/Deep Caves | Found GOLEM Unit 29339 | -7/Deep Caves | Entered Proximity Caves 29830 | -6/Proximity Caves | Spotted B-75 Beast 29844 | -6/Proximity Caves | Destroyed B-75 Beast 31095 | -6/Proximity Caves | Learned Factory emergency access door positions 31489 | -6/Proximity Caves | Discovered new exit (range 14) 31530 | -6/Proximity Caves | Learned Factory garrison access intel 31543 | -6/Proximity Caves | Core integrity fell below 50% 31545 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32488 | -6/Proximity Caves | Entered Factory 32488 | -6/Factory | Evolved 2 slots: Utility x2 32491 | -6/Factory | Loaded intel: 277 machine locations 32492 | -6/Factory | Loaded intel: 4 garrison access locations 32836 | -6/Factory | Identified exit to Lower Caves 33331 | -6/Factory | Entered Lower Caves 33658 | -6/Lower Caves | Learned 4 Factory zone layouts 34088 | -6/Lower Caves | Learned Factory terminal intel 34569 | -6/Lower Caves | Learned 8 Research zone layouts 34569 | -6/Lower Caves | Learned Factory garrison access intel 34869 | -6/Lower Caves | Encountered a Warlord checkpoint 35044 | -6/Lower Caves | Discovered new exit (range 12) 35331 | -6/Lower Caves | Entered another Lower Caves area 35331 | -6/Lower Caves | Discovered new exit (range 11) 35825 | -6/Lower Caves | Encountered a Warlord checkpoint 35930 | -6/Lower Caves | Discovered new exit (range 21) 36194 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 36344 | -6/Lower Caves | Entered Data Miner 36344 | -6/Data Miner | Discovered new exit (range 6) 36369 | -6/Data Miner | Met Data Miner 36416 | -6/Data Miner | Learned location of Section 7 (-2) 36416 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 36447 | -6/Data Miner | Received God Mode back door access code from Data Miner 37004 | -6/Data Miner | Data Conduit disabled 37733 | -6/Data Miner | Entered Proximity Caves 37871 | -5/Proximity Caves | Learned Factory terminal intel 37915 | -5/Proximity Caves | Build established: Mutant 38266 | -5/Proximity Caves | Build established: Golem 38818 | -5/Proximity Caves | Found Alien Artifact 38983 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 39026 | -5/Proximity Caves | Destroyed 9 combat bots 39644 | -5/Proximity Caves | Spotted B-75 Beast 40262 | -5/Proximity Caves | Discovered new exit (range 21) 40437 | -5/Proximity Caves | Found Prototype Launcher 40437 | -5/Proximity Caves | Identified Scatter Rocket Array 40442 | -5/Proximity Caves | Found Prototype Launcher 40442 | -5/Proximity Caves | Identified Gui. Missile Launcher 40456 | -5/Proximity Caves | Found Prototype Launcher 40456 | -5/Proximity Caves | Identified Tesla Bomb Launcher 41270 | -5/Proximity Caves | Found Scatter Rocket Array 41707 | -5/Proximity Caves | Entered Factory 41707 | -5/Factory | Accompanied by 2 allies 41707 | -5/Factory | Spotted B-75 Beast 41707 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 41710 | -5/Factory | Loaded intel: 28 terminal locations 41711 | -5/Factory | Loaded intel: 4 garrison access locations 42718 | -5/Factory | Discovered new exit (range 19) 42867 | -5/Factory | Destroyed 8 combat bots 42909 | -5/Factory | Identified exit to Upper Caves 42909 | -5/Factory | Identified exit to Extension 43098 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 43135 | -5/Factory | Entered Upper Caves 43498 | -5/Upper Caves | Encountered a Warlord checkpoint 44118 | -5/Upper Caves | Learned location of Armory (-3) 44140 | -5/Upper Caves | Build established: Mutant 44417 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 44455 | -5/Upper Caves | Discovered new exit (range 14) 44482 | -5/Upper Caves | Entered another Upper Caves area 44558 | -5/Upper Caves | Build established: Tank 44619 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 44834 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 44881 | -5/Upper Caves | Destroyed 8 combat bots 44905 | -5/Upper Caves | Learned 4 Factory zone layouts 45151 | -5/Upper Caves | Build established: Golem 45329 | -5/Upper Caves | Discovered new exit (range 18) 45367 | -5/Upper Caves | Entered Zhirov 45367 | -5/Zhirov | Accompanied by 2 allies 45368 | -5/Zhirov | Discovered new exit (range 4) 45410 | -5/Zhirov | Met Zhirov 45456 | -5/Zhirov | Learned location of Testing (-3) 45456 | -5/Zhirov | Learned location of Command (-1) 45469 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 45503 | -5/Zhirov | Found Alien Artifact 45503 | -5/Zhirov | Identified Integrated Dissipator 45503 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 45636 | -5/Zhirov | Found Alien Artifact 46211 | -5/Zhirov | Entered Proximity Caves 46211 | -4/Proximity Caves | Accompanied by 2 allies 47298 | -4/Proximity Caves | Discovered new exit (range 8) 47313 | -4/Proximity Caves | Entered Factory 47313 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 47315 | -4/Factory | Loaded intel: 26 terminal locations 48049 | -4/Factory | Garrison activated, responded to threat 48140 | -4/Factory | Lost 6 parts (1p2u3w) 48278 | -4/Factory | Destroyed 7 combat bots 48313 | -4/Factory | First assault squad dispatched 48481 | -4/Factory | Destroyed 9 combat bots 48663 | -4/Factory | System corruption reached 10% 48705 | -4/Factory | Sucked down chute 48705 | -4/Factory | Entered Waste 48706 | -4/Waste | Met a frightened Derelict 48735 | -4/Waste | Lost 9 parts (2n3u4w) 48873 | -4/Waste | Allies destroyed C-40 Crusher 48876 | -4/Waste | Spotted C-40 Crusher 48912 | -4/Waste | Destroyed C-40 Crusher 48917 | -4/Waste | Spotted C-40 Crusher 48922 | -4/Waste | Destroyed C-40 Crusher 48945 | -4/Waste | Spotted C-40 Crusher 48956 | -4/Waste | Destroyed C-40 Crusher 49026 | -4/Waste | Destroyed C-40 Crusher 49083 | -4/Waste | Spotted C-40 Crusher 49092 | -4/Waste | Destroyed C-40 Crusher 49418 | -4/Waste | Warlord forces began an assault 49592 | -4/Waste | Discovered new exit (range 12) 49671 | -4/Waste | Entered Factory 49671 | -4/Factory | Accompanied by 18 allies 50055 | -4/Factory | Fabricated Lrn. Terrain Scanner (x1) 50348 | -4/Factory | Identified exit to Upper Caves 50401 | -4/Factory | Destroyed 7 combat bots 50421 | -4/Factory | First assault squad dispatched 50516 | -4/Factory | Spotted B-86 Titan 50655 | -4/Factory | Lost 4 parts (1u3w) 50716 | -4/Factory | Entered Upper Caves 50972 | -4/Upper Caves | Encountered a Warlord checkpoint 51346 | -4/Upper Caves | Discovered new exit (range 11) 51349 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 51387 | -4/Upper Caves | Entered another Upper Caves area 51390 | -4/Upper Caves | Encountered a Warlord checkpoint 51491 | -4/Upper Caves | Core integrity fell below 50% 51637 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 51924 | -4/Upper Caves | Learned Research terminal intel 51926 | -4/Upper Caves | Discovered new exit (range 19) 51993 | -4/Upper Caves | Entered Warlord 52055 | -4/Warlord | System corruption cleaned by Quarantine Array 52194 | -4/Warlord | Learned 4 Armory zone layouts 52194 | -4/Warlord | Learned 4 Testing zone layouts 52580 | -4/Warlord | Warlord's base attacked by MAIN.C 52603 | -4/Warlord | Found Prototype Energy Cannon 52603 | -4/Warlord | Identified Vortex Cannon 52616 | -4/Warlord | Met EX-DEC 52619 | -4/Warlord | Found Prototype Energy Cannon 52637 | -4/Warlord | Found Vortex Cannon 52650 | -4/Warlord | Found Prototype Energy Gun 52650 | -4/Warlord | Identified Vortex Rail 52930 | -4/Warlord | Warlord forces counterattacked 52984 | -4/Warlord | Met Warlord 53007 | -4/Warlord | Opened Warlord's prototype stash 53034 | -4/Warlord | Found Prototype Hackware 53050 | -4/Warlord | Found Prototype Reactor 53050 | -4/Warlord | Identified Vortex Chain Reactor 53255 | -4/Warlord | Warlord base infiltrated, sounded retreat 53256 | -4/Warlord | Enhanced Grunt warped into view 53256 | -4/Warlord | Enhanced Grunt warped into view 53256 | -4/Warlord | Enhanced Grunt warped into view 53256 | -4/Warlord | Enhanced Demolisher warped into view 53256 | -4/Warlord | Enhanced Demolisher warped into view 53256 | -4/Warlord | Enhanced Demolisher warped into view 53266 | -4/Warlord | Spotted Executioner 53271 | -4/Warlord | Spotted Striker 53276 | -4/Warlord | Spotted Executioner 53279 | -4/Warlord | Build established: Tank 53288 | -4/Warlord | Spotted Striker 53297 | -4/Warlord | Spotted Executioner 53302 | -4/Warlord | Destroyed Executioner 53303 | -4/Warlord | Spotted Striker 53380 | -4/Warlord | Spotted Executioner 53382 | -4/Warlord | Spotted Executioner 53432 | -4/Warlord | Destroyed 20 combat bots 53454 | -4/Warlord | Discovered new exit (range 21) 53484 | -4/Warlord | Spotted Striker 53489 | -4/Warlord | Entered Proximity Caves 54039 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 54360 | -3/Proximity Caves | Discovered new exit (range 10) 54597 | -3/Proximity Caves | Identified System Mapper 54705 | -3/Proximity Caves | Entered Research 54705 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 54706 | -3/Research | Identified exit to Testing 54707 | -3/Research | Loaded intel: 22 terminal locations 55062 | -3/Research | Entered Testing 55063 | -3/Testing | Identified exit to Research 55076 | -3/Testing | Protovariant out of control (PD-YIBXNTW6ZB) 55223 | -3/Testing | Identified BFG-9k Vortex Edition 55673 | -3/Testing | Found Prototype Ballistic Cannon 55673 | -3/Testing | Identified Omega Cannon 55757 | -3/Testing | Found Prototype Processor 55757 | -3/Testing | Identified Exp. Core Analyzer 56060 | -3/Testing | Found Prototype Energy Cannon 56060 | -3/Testing | Identified Disintegrator 56184 | -3/Testing | Found Prototype Energy Cannon 56184 | -3/Testing | Identified Potential Cannon 56221 | -3/Testing | Found Potential Cannon 56297 | -3/Testing | Build established: Skirmisher 56431 | -3/Testing | Destroyed 8 combat bots 56657 | -3/Testing | Entered Research 56657 | -2/Research | Warlord forces began assault on 0b10 56657 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 56658 | -2/Research | Identified exit to Quarantine 56767 | -2/Research | Research machine network offline 56957 | -2/Research | Build established: Generator-Skirmisher 57080 | -2/Research | Borebot progress halted 57255 | -2/Research | Spotted Striker 57255 | -2/Research | Spotted Executioner 57262 | -2/Research | Destroyed Executioner 57273 | -2/Research | Spotted Striker 57276 | -2/Research | Spotted Striker 57280 | -2/Research | Spotted Striker 57295 | -2/Research | Spotted Striker 57298 | -2/Research | Destroyed Striker 57304 | -2/Research | Destroyed Striker 57485 | -2/Research | Discovered new exit (range 23) 57597 | -2/Research | Discovered exit to Quarantine (range 24) 57688 | -2/Research | Spotted Striker 57690 | -2/Research | Spotted Striker 57691 | -2/Research | Destroyed Striker 57695 | -2/Research | Destroyed Striker 57732 | -2/Research | Entered Quarantine 57737 | -2/Quarantine | Spotted Alpha 7 57927 | -2/Quarantine | Destroyed 10 combat bots 57957 | -2/Quarantine | Found Alien Artifact 58273 | -2/Quarantine | First assault squad dispatched 58292 | -2/Quarantine | Found Alien Artifact 58292 | -2/Quarantine | Identified Phase Armor 58365 | -2/Quarantine | Destroyed 9 combat bots 58471 | -2/Quarantine | Scanned by Researcher 58511 | -2/Quarantine | Found Alien Impact Weapon 58615 | -2/Quarantine | Destroyed 14 combat bots 58619 | -2/Quarantine | Lost 3 parts (1p2u) 58667 | -2/Quarantine | Found Alien Artifact 58667 | -2/Quarantine | Identified Phase Redirector 58756 | -2/Quarantine | Core integrity fell below 50% 58830 | -2/Quarantine | Discovered new exit (range 13) 58878 | -2/Quarantine | Build established: Generator-Mutant 58928 | -2/Quarantine | Identified Core Stripper 58940 | -2/Quarantine | Spotted Fortress 58967 | -2/Quarantine | Destroyed Fortress 59010 | -2/Quarantine | Found Prototype Device 59010 | -2/Quarantine | Identified Exp. Force Field 59062 | -2/Quarantine | High security lockdown imminent 59102 | -2/Quarantine | Destroyed 14 combat bots 59142 | -2/Quarantine | High security lockdown engaged 59223 | -2/Quarantine | Destroyed 8 combat bots 59241 | -2/Quarantine | Spotted Executioner 59241 | -2/Quarantine | Spotted Executioner 59269 | -2/Quarantine | Destroyed Executioner 59276 | -2/Quarantine | Destroyed Executioner 59301 | -2/Quarantine | Spotted Investigator 59304 | -2/Quarantine | Destroyed Investigator 59333 | -2/Quarantine | Destroyed 18 combat bots 59429 | -2/Quarantine | Spotted Striker 59429 | -2/Quarantine | Spotted Striker 59441 | -2/Quarantine | Destroyed Striker 59441 | -2/Quarantine | Destroyed Striker 59468 | -2/Quarantine | Destroyed 12 combat bots 59523 | -2/Quarantine | Core integrity fell below 20% 59544 | -2/Quarantine | Sterilization system engaged 59544 | -2/Quarantine | Non-combat units ordered to evacuate 59562 | -2/Quarantine | Lost 6 parts (2p1n3u) 59564 | -2/Quarantine | Destroyed 13 combat bots 59580 | -2/Quarantine | Found Vortex Chain Reactor 59593 | -2/Quarantine | Found Prototype Device 59593 | -2/Quarantine | Identified Exp. EM Disruption Field 59605 | -2/Quarantine | Found Prototype Device 59605 | -2/Quarantine | Identified Thermal Barrier 59644 | -2/Quarantine | Combat units ordered to evacuate 59660 | -2/Quarantine | Found Prototype Protection 59660 | -2/Quarantine | Identified Centrium Heavy Armor Plating 59668 | -2/Quarantine | Found Unknown Protection 59668 | -2/Quarantine | Identified Hvy. Insulated Plating 59677 | -2/Quarantine | Found Vortex Chain Reactor 59793 | -2/Quarantine | Entered Access 59793 | -1/Access | Evolved 2 slots: Weapon x2 59908 | -1/Access | High security lockdown imminent 59988 | -1/Access | High security lockdown engaged 60064 | -1/Access | Spotted Striker 60064 | -1/Access | Spotted Striker 60078 | -1/Access | Destroyed Striker 60092 | -1/Access | Destroyed Striker 60133 | -1/Access | Destroyed 11 combat bots 60188 | -1/Access | Destroyed 9 combat bots 60201 | -1/Access | Spotted Executioner 60201 | -1/Access | Spotted Executioner 60207 | -1/Access | Destroyed Executioner 60207 | -1/Access | Destroyed Executioner 60234 | -1/Access | Destroyed 7 combat bots 60299 | -1/Access | Destroyed Investigator 60311 | -1/Access | Destroyed Executioner 60314 | -1/Access | Destroyed Executioner 60338 | -1/Access | Destroyed 7 combat bots 60349 | -1/Access | Spotted Executioner 60355 | -1/Access | Destroyed Executioner 60396 | -1/Access | Spotted Striker 60396 | -1/Access | Spotted Executioner 60407 | -1/Access | Destroyed Executioner 60410 | -1/Access | Destroyed Striker 60443 | -1/Access | Destroyed 9 combat bots 60447 | -1/Access | Spotted Investigator 60467 | -1/Access | Destroyed Investigator 60482 | -1/Access | Destroyed 10 combat bots 60577 | -1/Access | Spotted Executioner 60579 | -1/Access | Spotted Striker 60579 | -1/Access | Spotted Executioner 60584 | -1/Access | Destroyed Executioner 60594 | -1/Access | Destroyed Executioner 60603 | -1/Access | Destroyed Striker 60616 | -1/Access | Destroyed Striker 60675 | -1/Access | Destroyed 34 combat bots 60757 | -1/Access | Destroyed Investigator 60761 | -1/Access | Spotted Striker 60761 | -1/Access | Spotted Executioner 60764 | -1/Access | Destroyed Striker 60766 | -1/Access | Destroyed Executioner 60793 | -1/Access | Destroyed 7 combat bots 60830 | -1/Access | Spotted Striker 60830 | -1/Access | Spotted Executioner 60836 | -1/Access | Destroyed Executioner 60839 | -1/Access | Destroyed Striker 60864 | -1/Access | Destroyed Striker 60887 | -1/Access | Lost 4 parts (1p1n2u) 60890 | -1/Access | Spotted Striker 60890 | -1/Access | Spotted Striker 60890 | -1/Access | Spotted Executioner 60892 | -1/Access | Identified Transdimensional Reconstructor 60892 | -1/Access | Warped through subspace 60894 | -1/Access | Destroyed 19 combat bots 61048 | -1/Access | Sterilization system engaged 61075 | -1/Access | Core integrity fell below 50% 61107 | -1/Access | Spotted Executioner 61107 | -1/Access | Spotted Executioner 61125 | -1/Access | Build established: Mutant 61128 | -1/Access | Lost 5 parts (2n1u2w) 61136 | -1/Access | Spotted Striker 61136 | -1/Access | Spotted Striker 61136 | -1/Access | Spotted Executioner 61136 | -1/Access | Spotted Striker 61136 | -1/Access | Spotted Executioner 61145 | -1/Access | Core integrity fell below 20% 61151 | -1/Access | Spotted Investigator 61151 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 61144_ Slug penetrates Wall. 61148_ Q-thruster blown off. 61148_ Exp. Optical Array blown off. 61148_ E-15 Imp destroyed. 61148_ Knocked back. 61148_ Triggered Gamma Bomb Trap. 61148_ A bubble of electromagnetic force engulfs the area. 61148_ Gamma Bomb Trap short circuited. 61148_ A bubble of electromagnetic force engulfs the area. 61148_ Gamma Bomb Trap short circuited. 61148_ A bubble of electromagnetic force engulfs the area. 61148_ C-30 ARC bursts open, deploying its payload. 61148_ G-73 Enforcer unfolds itself. 61148_ B-74 Champion unfolds itself. 61148_ L-61 Swordsman unfolds itself. 61148_ M-36 Artificer unfolds itself. 61150_ C-30 ARC bursts open, deploying its payload. 61150_ G-73 Enforcer unfolds itself. 61150_ E-15 Imp unfolds itself. 61150_ P-80 Master resets Striker, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | ###########??????????????????????????????????????? | | #############????????????????????????????????????? | | ############??#??????????????????????????????????? | | #######?########?#???????????????????????????????? | | #?#################??????????????????????????????? | | #########?##########?????????????????????????????? | | # # #######?#?#######???????????????????????????? | | "#################??#??????????????????????????? | | ###%###################??????????????????????????? | | ###?##############??????????????????????????? | | !!##################?##???????????????????????? | | ###############?######??????????????????????? | | " #################?##?#??????????????????????? | | " #####################???????????????????????? | | ########################????????????????????? | | " * ## #????????????????????? | | " ## ##???????????????????? | | " ## #?#??????????????????? | | ## ##???????????????????? | | ## m ###??????????????????? | | ## cgg g #?#??????????????????? | | ## ggg ###############??????? | | #+########/##########b #??????? | | / #### e @ #??????? | | ### #### l #??????? | | ### #### ^ #??????? | | ### #### #??????? | | ### * ##?# / K #??????? | | ### " """#### % Kp #??????? | | ### """""##################K #??????? | | ### """""##### ! # #??????? | | ### """""#?#?# " # #??????? | | # """""##### %"/ % #??????? | | # ##### # #??????? | | # ##### % " #??????? | | ####+############# [ " ###+#### | | #### ######?##### # | | #####/#######?##### " | | # ####### # | | + ####### %% % / | | # += / # | | # ####### # | | # ##?#?############### | | # ###??#???##????????####### ######## | | # ###?#??##????????????????? #??????? | | #############?#???##?????????????????? #??????? | | ? ####?#####?????#?????????????????????? #??????? | | ? ? ##?#??##??#?#?##?#??????????????????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 65 Energy Generation 79 Energy Capacity 2900 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1225 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 62 Targeting Accuracy 14 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 5 Energy Filtering 30 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Corruption Screen | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Terrain Scanner | -4/Factory | Hacked Molecular Scythe | -2/Quarantine | Archive Imp. Matter Compressor | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Exp. Transmission Jammer | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Lrn. Phase Cannon | -2/Quarantine | Archive Hdn. Centrium Wheel | -2/Quarantine | Archive Particle Accelerator | -2/Quarantine | Archive Exp. ECM Suite | -2/Quarantine | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free C-57 Dissector | -2/Quarantine | Archive Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Lrn. Terrain Scanner | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Phase Armor Phase Redirector Core Stripper Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisFactoryInterrupter Manual? 0 Play Time 04:33:09 Cumulative 572.1 hours Start 2022.08.02 @ 14:12:35 End 2022.08.02 @ 19:49:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 499 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3dac2b5-b1b2-4927-b747-88588ba760e2