Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.03 @ 00:42:13 Player: bubby Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (81) 405 Value Destroyed (2173) 2173 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (3084) 3084 TOTAL SCORE: 15262 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 46 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -573 Cogmind --------- Core Integrity 864/1600 Matter 280/300 Energy 77/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Machine Analyzer Enhanced Optical Array Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Power Maul Heavy Pick > --- INVENTORY -------- Hacking Suite Transdimensional Reconstructor Integrated Dissipator Improved Grenade Launcher [Rating: 114] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Medium Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . . . 1 1 . . . . . . 1 . 1 Utility 11 | . . . . . 2 2 . . 1 1 . . . . 1 . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 123 | 4 15 1 2 4 19 20 3 . 12 5 4 . 4 . 3 6 12 2 7 Power 16 | 1 4 . . . 1 1 . . 1 1 3 . . . 1 1 1 . 1 Engine 5 | 1 2 . . . 1 . . . 1 . . . . . . . . . . Core 9 | . 2 . . . . 1 . . . 1 3 . . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 24 | 2 . . . . 4 4 . . 4 2 . . 1 . . . 3 1 3 Treads 4 | . . . . . 4 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 4 . . 4 2 . . 1 . . . 3 1 3 Utility 46 | . 9 . 2 . 4 9 2 . 4 2 1 . 3 . 2 1 5 1 1 Device 20 | . 4 . 1 . 2 4 1 . . 1 1 . 2 . 1 . 3 . . Storage 5 | . 4 . 1 . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . . 3 . . 1 . . . . . . . . . . Hackware 10 | . . . . . . 2 . . 1 . . . 1 . 1 1 2 1 1 Protection 6 | . . . . . 2 . 1 . 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | 1 2 1 . 4 10 6 1 . 3 . . . . . . 4 3 . 2 Energy Gun 4 | . . . . . 4 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 2 . . 1 1 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 . 1 2 1 . . . . . . . . . . . . . Launcher 11 | . . . . 2 3 1 1 . 1 . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 . . 1 . . . . . . 1 2 . . Slashing Weapon 4 | . . . . . . 2 . . 1 . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . 1 . . . 2 . . . 2 . 2 Parts Lost 24 | . . . . 2 . . . . . . 1 . . 1 . 1 . 1 18 Power 3 | . . . . 1 . . . . . . . . . . . . . . 2 Propulsion 11 | . . . . 1 . . . . . . . . . 1 . . . . 9 Utility 9 | . . . . . . . . . . . 1 . . . . 1 . 1 6 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 15 | . . . . 1 . . . . . . 1 . . 1 . 1 . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 86 100 100 85 96 94 100 100 98 100 97 94 98 99 84 89 94 90 78 Engine 2 | . 3 . . . 8 4 . . 6 5 . . . . . . . . . Core 5 | . 10 14 14 . . 2 7 7 . . 5 5 5 5 5 . 3 4 2 Reactor 1 | . . . . . . . . . . . . . . . . 4 4 4 4 Treads 5 | . . . . . 34 18 . . . . . . . . . . . . . Wheel 9 | . 28 28 28 28 . . . . . . . . . . . . . . . Flight 14 | . . . . . . 11 30 30 32 35 35 35 35 34 26 26 32 30 25 Device 8 | . 6 14 14 14 9 13 8 7 6 5 8 11 11 11 5 8 4 4 3 Storage 5 | . 6 14 14 14 9 4 . . . . . . . . . . . . . Processor 5 | . 4 . . . . 3 15 15 13 11 11 11 11 11 10 10 9 8 8 Hackware 10 | . . . . . . 5 15 15 18 17 16 11 15 17 21 22 23 26 26 Protection 5 | . . . . . 16 13 6 7 7 11 5 5 5 5 5 5 4 3 . Ballistic Gun 6 | . 26 21 14 13 3 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 6 14 13 8 3 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 3 7 7 2 5 5 5 5 5 5 4 4 4 3 Slashing Weapon 1 | . . . . . . 1 6 . 5 5 5 5 5 5 5 4 . . . Peak Build Rating 114 | 4 9 12 20 20 40 51 55 50 62 77 79 74 82 82 80 83 109 108 114 Average Rating 50 | 3 7 10 13 15 35 43 51 50 57 73 75 74 78 81 75 79 100 103 101 On Entrance 52 | . 4 9 12 19 15 37 51 50 50 62 77 74 74 82 72 76 77 104 108 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 5 90 94 94 51 62 61 20 20 28 30 30 25 25 25 20 28 30 30 34 Greatest Support 112 | 20 20 20 20 20 112 112 23 23 28 34 38 28 28 41 28 35 42 42 49 Greatest Overweight (x) 10 | . 4 4 4 4 4 10 . . 1 . 1 . . . . . 1 1 . Average Overweight (x) . | . . 4 3 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 5 8 25 24 20 20 14 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 1 7 10 13 12 18 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 4 8 10 11 14 12 5 5 4 4 4 5 4 5 4 4 4 4 4 Final Capacity 25 | 5 25 25 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | . 4 10 11 11 18 5 5 5 5 5 5 5 5 5 4 5 5 5 1 Class Distribution -------------------- 50% | Mutant 23% | Wizard-Ninja 11% | Hacker-Sprinter 7% | Hacker-Ninja 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Wizard-Ninja | -4/Extension Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Matter Collected 2140 | 276 225 79 55 219 214 376 115 . 188 20 70 . . . 72 31 160 10 30 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2055 | 15 274 79 . 125 299 292 45 . 249 166 95 . . . 79 121 57 47 112 Parts 114 | 1 30 4 . 5 23 16 4 . 11 1 4 . . . 2 7 4 . 2 Haulers Intercepted 7 | . 2 . . . 1 1 . . 1 1 . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 3 . . . 1 . . . . . . . . Prevented 6 | . . . . . . . 1 . . . 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Combat Hostiles Destroyed 50 | . 7 2 . 6 18 7 4 . 2 . 2 . . . . . . . 2 Melee 5 | . . . . . . . . . 1 . 2 . . . . . . . 2 Guns 12 | . 7 1 . 2 1 1 . . . . . . . . . . . . . Cannons 7 | . . 1 . 2 4 . . . . . . . . . . . . . . AOE 25 | . . . . 2 13 6 4 . . . . . . . . . . . . Classes Destroyed 10 | 1 4 . . . 2 2 . . . . 1 . . . . . . . . Worker 2 | 1 . . . . 1 . . . . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . . . 1 . . . Hauler 7 | . 2 . . . 1 1 . . 1 1 . . . . 1 . . . . Operator 8 | . . . . . . 3 . . 3 . . . . . . 1 1 . . Watcher 12 | . 2 . . . 1 2 . . . 2 . . . . . 2 1 1 1 Swarmer 28 | . 6 . . 3 10 3 4 . . . . . . . . . . . 2 Grunt 16 | . 1 2 . 3 6 3 . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 3 | . . . . . 2 . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 8 | 1 4 2 . 2 8 4 4 . 2 1 2 . . . 1 1 1 1 1 Combat Bots Only 5 | . 4 2 . 2 5 4 4 . 1 . 2 . . . . . . . 1 Max Kills in Single Turn 4 | 1 1 1 . 1 4 3 3 . 1 1 1 . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 3 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Hostile Shots Fired 441 | . 22 18 . 21 82 8 9 4 11 1 25 6 . 6 . 12 . 77 139 Missed 216 | . 11 5 . 6 24 5 7 3 3 . 12 3 . 3 . 7 . 59 68 Damage Taken 3058 | . 71 123 . 127 529 34 26 14 53 16 193 42 . 88 58 159 . 206 1319 Core 967 | . 30 40 . 35 63 . 12 14 16 16 58 12 . . . 31 . 42 598 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 864 | . 23 37 . 41 159 10 7 4 16 4 53 13 . 24 15 43 . 58 357 Core Remaining (%) 87 | 100 . . . 58 88 . . 96 98 . . . . 91 . 97 100 97 54 Volleys Fired 94 | 12 27 10 . 11 23 6 3 . . . . . . . . 2 . . . Largest 2 | 1 2 2 . 2 2 2 1 . . . . . . . . 1 . . . Hottest 107 | 20 40 64 . 77 107 99 36 . . . . . . . . 36 . . . Shots Fired 147 | 12 49 20 . 21 33 7 3 . . . . . . . . 2 . . . Gun 100 | 12 49 18 . 9 11 1 . . . . . . . . . . . . . Cannon 18 | . . 2 . 8 8 . . . . . . . . . . . . . . Launcher 29 | . . . . 4 14 6 3 . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 108 | 12 49 20 . 17 10 . . . . . . . . . . . . . . Thermal 10 | . . . . . 9 1 . . . . . . . . . . . . . Explosive 29 | . . . . 4 14 6 3 . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 8 12 22 . 5 16 21 22 . . . . . . . . . . . . Robot Miss Streak 7 | 1 2 1 . 7 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 151 | 10 36 19 . 12 19 13 1 . 14 3 6 . . . 1 7 2 2 6 Core Hits 99 | 1 16 5 . 10 38 12 5 . 3 . 2 . . . . 4 . 1 2 Critical Kills 2 | . . . . . . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . . 3 . 1 . . . 1 . . . 1 Critical Strikes 11 | . . . . . . 2 . . 4 . 2 . . . 1 1 . . 1 Smash 9 | . . . . . . 2 . . 3 . 2 . . . 1 . . . 1 Sever 2 | . . . . . . . . . 1 . . . . . . 1 . . . Melee Attacks 122 | . . . . . . 13 . . 17 9 8 . . . 3 8 8 14 42 Impact 85 | . . . . . . 10 . . 9 7 7 . . . 2 1 4 12 33 Slashing 24 | . . . . . . 3 . . 8 2 1 . . . 1 7 2 . . Piercing 13 | . . . . . . . . . . . . . . . . . 2 2 9 Sneak Attacks 11 | . . . . . . 1 . . 4 2 1 . . . 1 2 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks 8 | . . . . . . 1 . . 3 . . . . . . 1 . 1 2 Damage Inflicted 7319 | 122 429 258 . 426 1727 1484 296 . 860 297 375 . . . 98 446 146 116 239 Guns 998 | 122 429 218 . 65 146 18 . . . . . . . . . . . . . Cannons 323 | . . 40 . 86 197 . . . . . . . . . . . . . . Explosions 2932 | . . . . 275 1384 946 296 . . . . . . . . 31 . . . Melee 3066 | . . . . . . 520 . . 860 297 375 . . . 98 415 146 116 239 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1169 | 122 429 258 . 151 209 . . . . . . . . . . . . . . Thermal 670 | . . . . . 134 536 . . . . . . . . . . . . . Explosive 2414 | . . . . 275 1384 428 296 . . . . . . . . 31 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1854 | . . . . . . 339 . . 373 297 375 . . . 98 40 75 81 176 Slashing 1114 | . . . . . . 181 . . 487 . . . . . . 375 71 . . Piercing 98 | . . . . . . . . . . . . . . . . . . 35 63 Highest Corruption 10 | . . . . . . . . . . . 1 1 1 1 . 1 . 2 10 Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 . 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 1 1 1 . . 2 . . 3 Message Errors 4 | . . . . . . . . . . . 1 . . . . 2 . . 1 Matter Fused 2 | . . . . . . . . . . . . . 1 . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1414 | . . . . 25 91 309 . . 346 170 61 . . . 98 154 56 57 47 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 264 | . . . . 25 91 148 . . . . . . . . . . . . . Melee 1150 | . . . . . . 161 . . 346 170 61 . . . 98 154 56 57 47 Knockbacks 15 | . . 1 . 4 2 2 . . 1 . 3 . . . . . 1 1 . Impact 8 | . . . . . . 2 . . 1 . 3 . . . . . 1 1 . Kinetic 7 | . . 1 . 4 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . 35 . . . . . . . . . . . . . . Shots 3 | . . . . . 3 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 8 27 . 11 8 . 4 7 68 137 360 237 4 273 4 185 312 438 224 Average Temperature 75 | . 4 10 . 6 6 . 4 7 22 47 132 33 2 81 4 122 103 100 64 Received Heat Transfer 894 | . 15 111 . 51 171 18 . 9 21 9 90 . . . . 18 . 309 72 Effects 8 | . . . . . . . . . . . 3 . . . . . 1 4 . Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . 1 1 . Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 3 . . 2 1 . . . . 1 . 1 1 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fried 14 | . . . . . . 3 . . . 5 1 . . . . . 1 2 2 Impact Corruptions 29 | . . . . . . 8 . . 4 4 4 . . . 2 . 1 2 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 633 | . . . . . 296 337 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Peak Influence 426 | 5 213 75 . 286 426 265 . . 211 154 . . . . 63 98 171 103 266 Initial 89 | . 2 25 . . 24 29 . . 52 89 . . . . . 26 9 . 18 Average 95 | . 110 42 . 162 173 115 . . 121 96 . . . . 31 47 59 20 64 Maximum Alert Level 2 | . 1 . . 1 2 1 . . 1 . . . . . . . . . 1 Low Security (%) 83 | 100 67 100 . 61 51 77 . . 96 100 . . . . 100 100 100 100 98 Level 1 15 | . 32 . . 38 40 22 . . 3 . . . . . . . . . 1 Level 2 1 | . . . . . 7 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 . . 3 1 . . 3 1 . . . . 1 . 1 3 4 Investigation 6 | . . 1 . . 2 1 . . 1 . . . . . 1 . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . 1 Reinforcement 10 | . . . . . 1 . . . 1 1 . . . . . . 1 3 3 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Distress Signals 10 | . 1 . . . 1 1 . . . 1 . . . . . 3 . 1 2 Communications Jammed 14 | . . . . . . . . . . . . . . . 4 2 . 4 4 Distress Signals 13 | . . . . . . . . . . . . . . . 3 2 . 4 4 Times Spotted 199 | . 19 3 . 16 24 13 6 6 5 5 12 2 . 2 1 15 6 15 49 Peak Tracking Total 20 | . 5 2 . 3 7 4 5 15 2 3 6 2 . 2 1 11 3 8 20 Tactical Retreats 24 | . 2 . . 2 . 1 . . . 3 2 1 . . . . 1 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Traps Triggered 4 | . . . . . 2 . . . . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Machines Disabled 10 | . . . . . . 8 . . . . . . . . . 2 . . . Max in Single Turn 4 | . . . . . . 4 . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . 1 . . . 1 . . . . 1 . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Machines Accessed 72 | . 8 1 5 . 3 8 . . 6 6 1 . 9 . 4 6 3 8 4 Terminals 42 | . 6 . . . 2 5 . . 5 3 . . . . 3 5 3 7 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . . 1 . . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . 2 . . . . 1 . . 1 1 Total Hacks 248 | . 31 1 50 . 8 23 . . 20 14 1 . 48 . 7 12 7 18 8 Successful 193 | . 21 1 50 . 5 12 . . 12 8 1 . 48 . 4 9 3 14 5 Failed 55 | . 10 . . . 3 11 . . 8 6 . . . . 3 3 4 4 3 Catastrophic 4 | . . . . . . 2 . . 1 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 53 | . 1 . 1 . 3 9 . . 9 4 . . . . 3 6 4 9 4 Terminals 124 | . 28 . . . 7 16 . . 17 8 . . . . 6 11 7 17 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . . . 1 4 . . . 2 . . . . . 1 . . . Scanalyzers 4 | . . . . . . 1 . . 3 . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . . . 4 . . . . 1 . . 1 1 Terminal Hacks 174 | . 19 1 50 . 4 8 . . 8 6 1 . 48 . 2 7 3 13 4 Record 96 | . 10 . 49 . . 1 . . . . . . 36 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . 4 . . . . . . Open Door 6 | . . 1 . . . . . . . . 1 . . . 1 2 . . 1 Level Access Points 5 | . . . . . . 1 . . 1 . . . . . . . 1 1 1 Branch Access Points 4 | . . . . . . 1 . . 1 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 5 | . . . . . 1 . . . . 1 . . . . . . 1 1 1 Alert Level 4 | . 1 . . . . 1 . . 1 . . . . . . 1 . . . Unreport Threat 12 | . . . . . 1 1 . . . 1 . . . . . 2 . 6 1 Locate Traps 5 | . 1 . . . . 1 . . . 1 . . . . . 1 . 1 . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . 1 1 2 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 5 | . 1 . . . 1 1 . . 1 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . . . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 1 2 . . . 1 . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 6 | . 2 . . . 1 1 . . . 1 . . . . . 1 . . . Scanalyzer 3 | . . . . . . 1 . . 2 . . . . . . . . . . Insert Component 3 | . . . . . . 1 . . 2 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . 1 . . . . 1 . . 1 1 Seal Access 5 | . . . . . . 1 . . . 1 . . . . 1 . . 1 1 Unauthorized Hacks 4 | . . . . . . . . . 2 . . . . . 1 1 . . . Terminals 4 | . . . . . . . . . 2 . . . . . 1 1 . . . Assimilate 4 | . . . . . . . . . 2 . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . 1 . . . . . . . . . . Used 2 | . . . . . . 1 . . 1 . . . . . . . . . . Hacking Detections 33 | . 7 . . . 1 4 . . 4 3 . . . . 2 2 3 4 3 Full Trace Events 5 | . 1 . . . 1 1 . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 8 . . . 9 . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Total Allies 8 | . . 3 . . . . . . 2 . . . . . . 3 . . . Largest Group 3 | . . 3 3 3 . . . . 1 . . . . . . 2 . . . Highest-Rated Group 84 | . . 40 40 40 . . . . 26 . . . . . . 84 . . . Highest-Rated Ally 46 | . . 16 16 16 . . . . 26 . . . . . . 46 . . . Total Orders 12 | . . . 2 2 1 1 1 . . . . 3 . 2 . . . . . EXPLORE 8 | . . . 1 2 1 1 1 . . . . 1 . 1 . . . . . RETURN 4 | . . . 1 . . . . . . . . 2 . 1 . . . . . Ally Attacks 47 | . . . . 34 . . . . . . . . . . . 13 . . . Total Damage 772 | . . . . 286 . . . . . . . . . . . 486 . . . Kills 5 | . . . . 4 . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 2 . . . 1 2 . 1 . . . . . Drone Launches 9 | . . . 1 2 1 1 1 . . . . 2 . 1 . . . . . Drone Recoveries 8 | . . . 1 2 1 1 . . . . . 2 . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Turns Passed 7742 | 99 705 430 962 529 881 694 146 11 264 293 190 120 88 70 221 231 472 493 843 Spaces Moved 10938 | 92 720 278 682 437 438 956 468 40 559 598 486 291 233 180 330 764 883 1243 1260 Core 64 | 18 . . . . . . . . . . . . . . . . . . 46 Treads 625 | . . . . . 415 210 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 2214 | 74 720 278 682 437 23 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8035 | . . . . . . 746 468 40 559 598 486 291 233 180 330 764 883 1243 1214 Fastest Speed 11 | 50 80 140 110 110 140 26 26 26 23 20 14 24 24 11 23 14 14 11 15 Average Speed 49 | 74 81 140 138 110 159 59 26 26 23 22 23 24 24 20 23 22 19 21 22 Slowest Speed 725 | 80 140 140 140 140 240 725 26 26 98 23 91 24 24 26 23 23 91 95 50 Overloaded Moves 166 | . . . . . . . . . . . 66 . . 33 . 23 5 25 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 1 . . 1 1 . . . . 1 9 2 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 83 48 94 89 51 34 92 7 14 17 75 61 63 47 11 55 22 28 33 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 7 | . . 1 1 2 . . . . . . . . 3 . . . . . . Known Exits Taken 8 | . 1 . . . . 1 . 1 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 . . . 1 1 1 1 . 1 . . . Scrap Searched 4 | . . . . 1 . . 1 . . . 2 . . . . . . . . Spaces Dug 62 | . . . . . 11 3 . . 2 4 . . . . 1 . 3 9 29 Terrain Destroyed 302 | . . . . 45 159 13 18 . 2 4 . . . . 1 19 3 9 29 Melee 51 | . . . . . . 3 . . 2 4 . . . . 1 . 3 9 29 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 251 | . . . . 45 159 10 18 . . . . . . . . 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Total 12903 | 109 786 298 698 462 583 1058 487 39 667 741 550 340 264 212 469 795 1161 1437 1747 Wait 1536 | . 12 4 1 9 87 25 14 . 71 127 48 50 22 32 134 20 255 179 446 Move 10880 | 91 719 277 681 436 437 953 467 39 556 595 485 290 232 179 327 745 878 1242 1251 Hop 19 | . . . . . . 1 . . 1 1 . . . . 1 9 2 . 4 Pick Up 55 | 1 6 6 6 1 11 7 . . 5 3 2 . 2 . 1 2 1 1 . Fast Attach 48 | 4 5 . . . 6 11 . . 2 1 1 . 3 . . 2 11 1 1 Attach 25 | . . . . . 1 4 . . 5 2 . . 1 . 3 . 1 1 7 Detach 18 | . 2 . . . 1 6 . . 3 . 1 . . . 1 1 . . 3 Swap 52 | . 10 1 2 4 12 5 3 . 5 2 3 . . . . 4 . . 1 Drop 74 | 1 5 . 5 1 5 28 . . 6 3 3 . 4 1 . 3 7 1 1 Fire 94 | 12 27 10 . 11 23 6 3 . . . . . . . . 2 . . . Melee 99 | . . . . . . 12 . . 13 7 7 . . . 2 7 6 12 33 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 10) 336 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 13) 549 | -10/Materials | Discovered new exit (range 13) 617 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Identified exit to Materials 669 | -10/Materials | Identified exit to Mines 805 | -10/Materials | Entered Mines 814 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 832 | -10/Mines | Discovered exit to Materials (range 3) 844 | -10/Mines | Met a Derelict shopkeep closing up shop 987 | -10/Mines | Learned location of Recycling (-8) 1116 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1158 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1159 | -10/Mines | Discovered new exit (range 5) 1184 | -10/Mines | Found a hidden stash of uninstalled traps 1199 | -10/Mines | Assembled infested the area 1235 | -10/Mines | Entered Exiles 1235 | -10/Exiles | Accompanied by 3 allies 1261 | -10/Exiles | Discovered new exit (range 14) 1287 | -10/Exiles | Met 8R-AWN 1311 | -10/Exiles | Met EX-HEX 1397 | -10/Exiles | Met EX-DEC 1501 | -10/Exiles | Visited The Gauntlet 1699 | -10/Exiles | Learned location of Zion (-6) 1759 | -10/Exiles | Discovered new exit (range 10) 1868 | -10/Exiles | Met EX-BIN 1908 | -10/Exiles | Aligned with FarCom system 1909 | -10/Exiles | Given EX-Vault access code 1976 | -10/Exiles | Opened EX-Vault 1980 | -10/Exiles | Found Prototype Device 1984 | -10/Exiles | Identified Supersonic Drone Bay 1995 | -10/Exiles | Found AWS/Autocannon 2000 | -10/Exiles | Found Gui. Plasma Cannon 2032 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2197 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2197 | -10/Exiles | Entered Mines 2197 | -9/Mines | Accompanied by 3 allies 2219 | -9/Mines | Discovered new exit (range 46) 2329 | -9/Mines | Learned location of Storage (-8) 2726 | -9/Mines | Entered Materials 2726 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2727 | -8/Materials | Identified exit to Storage 2790 | -8/Materials | Discovered new exit (range 62) 3575 | -8/Materials | Discovered new exit (range 16) 3607 | -8/Materials | Entered Factory 3607 | -7/Factory | Evolved 2 slots: Utility x2 4166 | -7/Factory | Identified exit to Lower Caves 4231 | -7/Factory | Identified exit to Factory 4301 | -7/Factory | Entered Lower Caves 4310 | -7/Lower Caves | Learned Factory emergency access door positions 4318 | -7/Lower Caves | Discovered new exit (range 103) 4357 | -7/Lower Caves | Spotted B-75 Beast 4404 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4447 | -7/Lower Caves | Entered another Lower Caves area 4452 | -7/Lower Caves | Discovered exit to Factory (range 5) 4458 | -7/Lower Caves | Entered Factory 4458 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4569 | -6/Factory | Identified exit to Factory 4595 | -6/Factory | Identified exit to Lower Caves 4722 | -6/Factory | Entered another Factory area 4722 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4723 | -5/Factory | Identified exit to Upper Caves 4765 | -5/Factory | Build established: Hacker-Scout 4963 | -5/Factory | Spotted B-75 Beast 5015 | -5/Factory | Entered Upper Caves 5201 | -5/Upper Caves | Discovered new exit (range 5) 5205 | -5/Upper Caves | Entered another Upper Caves area 5225 | -5/Upper Caves | Discovered new exit (range 21) 5256 | -5/Upper Caves | Encountered a Warlord checkpoint 5261 | -5/Upper Caves | Learned 4 Factory zone layouts 5264 | -5/Upper Caves | Learned Factory terminal intel 5301 | -5/Upper Caves | Build established: Hacker-Sprinter 5323 | -5/Upper Caves | Discovered new exit (range 9) 5325 | -5/Upper Caves | Entered Zhirov 5325 | -5/Zhirov | Discovered new exit (range 3) 5330 | -5/Zhirov | Met Zhirov 5335 | -5/Zhirov | Learned location of Quarantine (-3) 5335 | -5/Zhirov | Learned location of Testing (-2) 5335 | -5/Zhirov | Learned location of Command (-1) 5340 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5386 | -5/Zhirov | Found Alien Artifact 5391 | -5/Zhirov | Found Alien Artifact 5413 | -5/Zhirov | Entered Proximity Caves 5466 | -4/Proximity Caves | Learned Research emergency access door positions 5475 | -4/Proximity Caves | Spotted B-86 Titan 5482 | -4/Proximity Caves | Discovered new exit (range 7) 5483 | -4/Proximity Caves | Entered Factory 5483 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5485 | -4/Factory | Loaded intel: 27 terminal locations 5507 | -4/Factory | Identified exit to Upper Caves 5507 | -4/Factory | Identified exit to Extension 5697 | -4/Factory | Spotted B-86 Titan 5704 | -4/Factory | Entered Extension 5769 | -4/Extension | Rescued a captive Derelict 5786 | -4/Extension | Build established: Hacker-Ninja 5792 | -4/Extension | Rescued a captive Derelict 5799 | -4/Extension | Spotted B-86 Titan 5821 | -4/Extension | Energy Cycler disabled 5821 | -4/Extension | Rescued a captive Derelict 5821 | -4/Extension | Rescued a captive Derelict 5821 | -4/Extension | Rescued a captive Derelict 5822 | -4/Extension | Rescued a captive Derelict 5822 | -4/Extension | Rescued a captive Derelict 5832 | -4/Extension | Rescued a captive Derelict 5834 | -4/Extension | Rescued a captive Derelict 5898 | -4/Extension | Disrupted transfer network 5932 | -4/Extension | Discovered new exit (range 19) 5932 | -4/Extension | Spotted B-86 Titan 5935 | -4/Extension | Entered Research 5935 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6114 | -3/Research | Build established: Wizard-Ninja 6330 | -3/Research | Discovered new exit (range 15) 6359 | -3/Research | Discovered new exit (range 19) 6371 | -3/Research | Identified exit to Research 6407 | -3/Research | Entered another Research area 6407 | -2/Research | Evolved 2 slots: Utility x2 6536 | -2/Research | Identified exit to Access 6747 | -2/Research | Spotted B-90 Cyclops 6838 | -2/Research | Spotted B-90 Cyclops 6900 | -2/Research | Entered Access 6900 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6930 | -1/Access | Identified exit to Surface 7657 | -1/Access | Identified Transdimensional Reconstructor 7657 | -1/Access | Warped through subspace 7660 | -1/Access | Identified Integrated Dissipator 7660 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 7708 | -1/Access | Lost 15 parts (2p8n5u) 7735 | -1/Access | System corruption reached 10% 7743 | *** | Escaped! Last Messages --------------- 07676_ Adv. Hacking Suite destroyed. 07676_ K-01 Serf cleans the Terminal. [Achievement: Hunted] 07677_ Penetrated by Slug. 07677_ U-05 Engineer builds a Wall. 07677_ Imp. Cesium-ion Thruster destroyed. 07688_ System corrupted: Matter fused (-5). 07690_ Penetrated by Slug. 07707_ >> Machine Analyzer network decryption results: 07707_ Repair Station x1 07713_ >> Machine Analyzer network decryption results: 07713_ Recycling Unit x2 07726_ Cld. VTOL Module destroyed. 07732_ Hacking Suite destroyed. 07734_ Power Maul destroyed. 07739_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07741_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" p #????????? | | ??????????????BB????" p #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ???????""???????????########## ####### #????????? | | ???????""????????????????????###???### #????????? | | ???????S"????????????###############"# #????????? | | ??????"""????????????# ## #????????? | | ??????"""????????????# ## #????????? | | ??????"""????????????#// ## #????????? | | ?????????????????????#/= ## #????????? | | ?????????????????????# ## #????????? | | ?????????????????????# "# ##???????? | | ?????????????????????##########+##### #???????? | | ??????????????????????# #???????? | | ??????????????????????# +???????? | | ??????????????????????# #???????? | | ??????????????????????# """"" #???????? | | ??????????????????????# ""Y"" #???????? | | ??????????????????????+ #???????? | | ??????????????????????# #####???? | | ??????????????????????# | | ??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 41 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 72 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 78 Defensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech Armchair Analyst Backstab Deadly Force Dynamic Key Epsilon Run Everything Is Under Control Explorer GoHome() Hunted Leap Before You Look Librarian Prolific Hacker Subspace Traveler The Science Guy Total Silence True Hacker Challenges ------------ None Game ------ Seed BoltThunderFlail Manual? 0 Play Time 03:48:40 Cumulative 10.4 hours Start 2025.04.18 @ 14:16:19 End 2025.05.03 @ 00:42:13 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e44ee64b-12f2-47ff-86d1-196a6d707d14