Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 03:08:45 Player: Xintrosi Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (3250) 3250 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 10179 Bonus ------- High Alert Combat Kills 229 Cogmind --------- Core Integrity 0/1300 Matter 396/800 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Matter Compressor Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Graphene Brace Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Improved Sensor Array Advanced ECM Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster > --- UTILITY ---------- Experimental Matter Compressor Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Cloaking Device Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Plasma Cutter Heavy Hammer > --- INVENTORY -------- VTOL Module Improved Flight Unit Improved Sensor Array Advanced ECM Suite High-powered Tractor Beam [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . . . . . 1 . Utility 9 | . . 1 1 1 . . 1 . . 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 159 | . 20 50 42 11 3 . 6 1 . 5 8 13 Power 25 | . 5 8 6 2 . . 1 . . . 1 2 Engine 12 | . 5 5 1 1 . . . . . . . . Core 11 | . . 3 5 1 . . 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 53 | . 8 16 14 4 1 . 3 1 . . 2 4 Treads 11 | . . 5 6 . . . . . . . . . Leg 23 | . 8 10 5 . . . . . . . . . Wheel 3 | . . . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . . 1 . 4 1 . 3 1 . . 2 4 Utility 52 | . 4 15 13 3 1 . 2 . . 5 4 5 Device 25 | . 3 7 2 1 . . 1 . . 4 4 3 Storage 5 | . . 3 1 . . . . . . . . 1 Processor 5 | . 1 1 1 1 1 . . . . . . . Hackware 4 | . . . . 1 . . 1 . . 1 . 1 Protection 13 | . . 4 9 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | . 3 11 9 2 1 . . . . . 1 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . . . . . 2 Ballistic Gun 13 | . 2 6 5 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . 2 1 . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 8 | . . 3 3 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 4 . . . . 1 . . . . 1 Parts Lost 39 | . 2 6 10 . 1 . . . . . 1 19 Power 6 | . 1 2 1 . . . . . . . . 2 Propulsion 15 | . . . 4 . 1 . . . . . . 10 Utility 9 | . . 1 3 . . . . . . . . 5 Weapon 9 | . 1 3 2 . . . . . . . 1 2 Highest Loss Streak 12 | . 1 1 7 . 1 . . . . . 1 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 96 90 95 92 100 100 . 90 98 64 Engine 6 | . 14 7 1 1 7 7 6 6 . 5 5 1 Core 3 | . . 3 6 5 . . 6 6 . 5 5 . Treads 2 | . . 5 5 . . . . . . . . . Leg 18 | . 28 27 24 . . . . . . . . . Flight 9 | . . . . 30 33 30 33 33 . 29 31 19 Device 10 | . 7 14 2 14 9 7 12 6 . 7 14 7 Storage 8 | . 14 11 13 . . . . . . . . 3 Processor 6 | . 5 1 1 14 21 23 20 20 . 17 15 14 Hackware 3 | . . . . 6 7 7 7 13 . 11 15 12 Protection 5 | . . 5 17 . . . . . . . . . Energy Gun 2 | . 14 . . . . . . . . . . . Energy Cannon 1 | . 5 . . . . . . . . . . . Ballistic Gun 6 | . 7 10 6 7 . . . . . . . . Impact Weapon 7 | . . 10 11 5 7 7 6 6 . 5 5 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 13 16 42 46 14 18 18 23 23 23 23 27 30 Greatest Support 80 | 20 20 60 80 28 23 18 40 25 33 33 40 32 Greatest Overweight (x) 2 | . . 2 2 . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | . 8 14 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 8 15 15 15 5 5 5 5 5 5 5 5 Average Carried 10 | . 7 13 13 5 5 5 4 5 5 4 4 4 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 15 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 53% | Mutant 14% | Scavenger-Mutant 11% | Hacker-Ninja 8% | Scout 4% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Matter Collected 2849 | 200 376 821 682 49 37 29 148 157 . 22 45 283 Remotely . | . . . . . . . . . . . . . Salvage Created 4510 | . 758 1689 1410 49 77 . 148 125 . 22 66 166 Parts 189 | . 40 80 57 . 8 . . 3 . . . 1 Haulers Intercepted 11 | . 2 5 2 1 . . . . . . . 1 Recyclers Shooed 5 | . 2 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 5 . . 2 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed 78 | . 15 29 22 . 9 . . 3 . . . . Melee 12 | . . 8 4 . . . . . . . . . Guns 37 | . 9 16 12 . . . . . . . . . Cannons 7 | . 6 1 . . . . . . . . . . AOE 13 | . . . 1 . 9 . . 3 . . . . Classes Destroyed 12 | . 5 4 1 . 1 . . 1 . . . . Worker 6 | . . 5 1 . . . . . . . . . Builder 3 | . . . 1 1 . . 1 . . . . . Hauler 11 | . 2 5 2 1 . . . . . . . 1 Recycler 9 | . 1 3 4 . . . 1 . . . . . Operator 7 | . . 3 . . . . 1 . . . 2 1 Watcher 10 | . 2 2 3 . . . . . . 1 1 1 Swarmer 21 | . 2 3 5 . 8 . . 3 . . . . Grunt 42 | . 13 16 13 . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 13 | . . 9 4 . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . Samaritan 2 | . . . . . . . . 2 . . . . Best Kill Streak 9 | . 4 6 9 1 5 . 2 3 . 1 2 2 Combat Bots Only 6 | . 4 6 6 . 5 . . 3 . . . . Max Kills in Single Turn 3 | . 1 2 2 1 3 . 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 . . 2 . . . . Melee 1 | . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Hostile Shots Fired 781 | . 103 187 235 9 16 . . 1 6 3 8 213 Missed 247 | . 24 57 56 4 7 . . . 4 2 2 91 Damage Taken 8254 | . 960 1645 2652 38 221 . . 14 32 19 208 2465 Core 2306 | . 225 303 322 . 69 . . . . 19 56 1312 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 82 | . . . . 82 . . . . . . . . Core Remaining (%) 69 | 100 10 24 41 . . 90 . . 100 98 95 . Volleys Fired 201 | . 70 56 54 . 16 . . 5 . . . . Largest 2 | . 2 2 2 . 1 . . 1 . . . . Hottest 90 | . 90 80 46 . 39 . . 39 . . . . Shots Fired 368 | . 139 111 97 . 16 . . 5 . . . . Gun 311 | . 114 101 96 . . . . . . . . . Cannon 35 | . 25 10 . . . . . . . . . . Launcher 22 | . . . 1 . 16 . . 5 . . . . Special . | . . . . . . . . . . . . . Kinetic 227 | . 30 101 96 . . . . . . . . . Thermal 119 | . 109 10 . . . . . . . . . . Explosive 22 | . . . 1 . 16 . . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 11 16 . 3 . . 1 . . . . Robot Miss Streak 4 | . 4 4 4 . 3 . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . 5 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 321 | . 87 114 94 3 3 . 3 5 . 1 5 6 Core Hits 146 | . 39 50 38 . 14 . . 5 . . . . Critical Kills 5 | . . 4 1 . . . . . . . . . Critical Parts Destroyed 24 | . 1 8 8 1 . . 2 . . . 1 3 Critical Strikes 37 | . 8 13 9 1 . . 2 . . . 1 3 Burn 7 | . 7 . . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . Smash 28 | . . 12 9 1 . . 2 . . . 1 3 Melee Attacks 145 | . . 50 40 11 . . 5 4 . 3 18 14 Impact 145 | . . 50 40 11 . . 5 4 . 3 18 14 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . 11 4 2 . . 2 4 . 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . 4 6 . . . . . . . . . Damage Inflicted 9322 | . 1130 2873 2637 269 847 . 256 564 . 102 245 399 Guns 2982 | . 798 1062 1122 . . . . . . . . . Cannons 435 | . 332 103 . . . . . . . . . . Explosions 1165 | . . . 111 . 847 . . 207 . . . . Melee 4740 | . . 1708 1404 269 . . 256 357 . 102 245 399 Ramming . | . . . . . . . . . . . . . Kinetic 2398 | . 214 1062 1122 . . . . . . . . . Thermal 1019 | . 916 103 . . . . . . . . . . Explosive 1165 | . . . 111 . 847 . . 207 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 4740 | . . 1708 1404 269 . . 256 357 . 102 245 399 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 1 5 . . . . 1 1 1 . . 12 Average Corruption 3 | . 1 4 . . . . 1 1 1 . . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . 4 10 . . . . . 1 . . . 6 Message Errors 4 | . . 1 . . . . . . . . . 3 Matter Fused 6 | . 1 3 . . . . . 1 . . . 1 Heat Flow Errors 3 | . 1 2 . . . . . . . . . . Energy Discharges 4 | . 1 3 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (major) 3 | . 1 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2622 | . . 620 695 209 51 . 226 327 . 80 128 286 Projectiles . | . . . . . . . . . . . . . Explosions 51 | . . . . . 51 . . . . . . . Melee 2571 | . . 620 695 209 . . 226 327 . 80 128 286 Knockbacks 18 | . . 7 4 1 . . 1 . . 1 1 3 Impact 18 | . . 7 4 1 . . 1 . . 1 1 3 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . 86 . . . . . . . Shots 2 | . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 420 | . 420 176 177 . 8 . 52 . 65 174 306 3 Average Temperature 94 | . 121 65 43 . 4 . 33 . 65 92 137 3 Received Heat Transfer 2265 | . 432 579 1116 12 . . . . . 9 21 96 Effects 1 | . 1 . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 51 | . . 22 12 3 . . 4 1 . 2 4 3 Impact Corruptions 90 | . . 23 19 5 . . 5 21 . 3 6 8 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 7 1 . . . . . . . . . . Heat Transferred 3016 | . 2794 222 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Peak Influence 622 | . 258 622 615 308 . . 291 . . 265 244 322 Initial 247 | . . 96 247 214 . . 207 . . 127 120 30 Average 286 | . 135 384 389 238 . . 250 . . 203 149 94 Maximum Alert Level 2 | . 1 2 2 1 . . 1 . . 1 1 1 Low Security (%) 36 | . 70 25 . . . . . . . 40 84 94 Level 1 36 | . 29 23 56 100 . . 100 . . 60 15 5 Level 2 27 | . . 51 43 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 4 5 6 2 . . 4 . . 2 5 4 Investigation 17 | . 3 2 2 1 . . 3 . . 2 3 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 10 | . 1 3 . 1 . . 1 . . . 2 2 Assault 1 | . . . 1 . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Distress Signals 11 | . 2 2 4 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 205 | . 23 50 38 3 9 . 3 3 2 9 11 54 Peak Tracking Total 30 | . 4 8 8 1 4 . 2 2 2 8 6 30 Tactical Retreats 16 | . 1 1 1 . 1 . . . . 1 3 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 6 | . 1 1 2 . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Disabled 2 | . . 1 . . . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 55 | . 6 6 6 8 1 . 7 . . 2 13 6 Terminals 40 | . 5 5 2 6 1 . 4 . . 1 12 4 Fabricators 3 | . . . . . . . 2 . . 1 . . Repair Stations 4 | . . . 1 1 . . 1 . . . 1 . Recycling Units 6 | . 1 1 2 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 148 | . 15 19 18 16 1 . 24 . . 7 35 13 Successful 57 | . 8 10 7 5 1 . 8 . . 3 11 4 Failed 91 | . 7 9 11 11 . . 16 . . 4 24 9 Catastrophic 16 | . 3 1 . 4 . . 4 . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 75 | . 9 11 11 6 . . 13 . . 1 18 6 Terminals 116 | . 14 17 11 13 1 . 15 . . 2 33 10 Fabricators 13 | . . . . . . . 8 . . 5 . . Repair Stations 7 | . . . 2 2 . . 1 . . . 2 . Recycling Units 7 | . 1 2 2 1 . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . 2 Garrison Access 3 | . . . 3 . . . . . . . . . Terminal Hacks 29 | . 4 5 3 1 1 . 4 . . 1 9 1 Record 1 | . . . . . 1 . . . . . . . Part Schematic 6 | . 2 1 . . . . 1 . . . 2 . Robot Analysis 4 | . . 1 3 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . Open DSF 2 | . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 4 | . 1 1 . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . 2 . . 2 . . Load Schematic 2 | . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . 1 . . 1 . . Repair Station Hacks 3 | . . . . 2 . . . . . . 1 . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 1 1 2 1 . . . . . . . 1 Retrieve Components 6 | . 1 1 2 1 . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 4 2 1 . . 2 . . . 1 . Terminals 13 | . 3 4 2 1 . . 2 . . . 1 . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 12 | . 2 4 2 1 . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . . 2 1 Used 4 | . . . . . . . 1 . . . 2 1 Hacking Detections 45 | . 4 5 4 6 . . 7 . . 2 11 6 Full Trace Events 18 | . 3 3 3 1 . . 3 . . 2 2 1 Feedback Events 2 | . 1 . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . 1 . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 1 . . . . 1 . . . 2 1 Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 142 | . . . . . . . 95 . . 47 . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 16 | . . . . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . . 9 4 2 . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Robot Analysis Total 4 | . . 1 3 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Turns Passed 4852 | . 697 1745 860 294 156 10 144 90 2 75 409 370 Spaces Moved 5724 | 1 360 1077 400 755 375 35 380 271 10 221 930 909 Core 250 | . . . . . . . . . . . . 250 Treads 173 | . . 130 43 . . . . . . . . . Legs 1603 | 1 360 947 295 . . . . . . . . . Wheels 62 | . . . 62 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3636 | . . . . 755 375 35 380 271 10 221 930 659 Fastest Speed 6 | 120 120 90 105 29 26 29 15 24 11 11 6 21 Average Speed 57 | 120 120 118 132 29 27 29 29 24 12 21 19 32 Slowest Speed 270 | 120 120 270 187 29 29 29 100 25 24 24 21 100 Overloaded Moves 152 | . . . . . . . 9 . 9 39 82 13 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 31 | . . . . . 1 2 . . . . 6 22 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 58 88 38 21 61 6 15 61 4 7 34 34 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 9 | . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . Scrap Searched 2 | . . . . . 1 1 . . . . . . Spaces Dug 19 | . . . . 5 . . 1 . . 2 6 5 Terrain Destroyed 304 | . . . 8 5 206 . 1 71 . 2 6 5 Melee 19 | . . . . 5 . . 1 . . 2 6 5 Projectile . | . . . . . . . . . . . . . AOE 285 | . . . 8 . 206 . . 71 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total 6645 | . 493 1350 568 813 405 32 404 280 9 243 1115 933 Wait 288 | . 22 43 14 17 13 . . . . 8 159 12 Move 5655 | . 359 1076 399 754 372 30 379 270 9 220 917 870 Hop 26 | . . . . . 1 2 . . . . 6 17 Pick Up 70 | . 6 34 13 9 . . 3 . . 1 3 1 Fast Attach 44 | . 2 14 12 2 1 . 1 . . 3 1 8 Attach 32 | . 2 8 10 2 . . 2 . . 2 3 3 Detach 9 | . . 5 . . . . . . . 3 . 1 Swap 83 | . 16 28 20 7 2 . 3 1 . . 4 2 Drop 97 | . 16 42 14 11 . . 3 . . 3 3 5 Fire 201 | . 70 56 54 . 16 . . 5 . . . . Melee 131 | . . 44 32 11 . . 5 4 . 3 18 14 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: Arm / Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 8) 340 | -10/Materials | Core integrity fell below 50% 563 | -10/Materials | Core integrity fell below 20% 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Identified exit to Mines 1427 | -9/Materials | Build established: Mutant 1477 | -9/Materials | Discovered new exit (range 4) 1482 | -9/Materials | Identified exit to Materials 1718 | -9/Materials | Discovered exit to Materials (range 16) 1890 | -9/Materials | Core integrity fell below 50% 2369 | -9/Materials | Discovered exit to Materials (range 16) 2443 | -9/Materials | Entered another Materials area 2443 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2962 | -8/Materials | Garrison activated, responded to threat 3102 | -8/Materials | Core integrity fell below 50% 3115 | -8/Materials | Lost 7 parts (1p2n2u2w) 3232 | -8/Materials | Discovered new exit (range 10) 3243 | -8/Materials | First assault squad dispatched 3303 | -8/Materials | Entered Factory 3303 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3326 | -7/Factory | Identified exit to DSF 3441 | -7/Factory | Repaired Hvy. Hammer 3504 | -7/Factory | Discovered new exit (range 11) 3518 | -7/Factory | Identified exit to Factory 3588 | -7/Factory | Build established: Scout 3595 | -7/Factory | Discovered new exit (range 9) 3597 | -7/Factory | Identified exit to Lower Caves 3597 | -7/Factory | Entered Lower Caves 3659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3747 | -7/Lower Caves | Discovered new exit (range 20) 3753 | -7/Lower Caves | Identified exit to Lower Caves 3753 | -7/Lower Caves | Entered another Lower Caves area 3761 | -7/Lower Caves | Discovered exit to Factory (range 3) 3763 | -7/Lower Caves | Entered Factory 3763 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3906 | -6/Factory | Discovered new exit (range 3) 3906 | -6/Factory | Identified exit to Lower Caves 3907 | -6/Factory | Entered Lower Caves 3993 | -6/Lower Caves | Discovered new exit (range 17) 3997 | -6/Lower Caves | Identified exit to Lower Caves 3997 | -6/Lower Caves | Entered another Lower Caves area 3997 | -6/Lower Caves | Discovered new exit (range 8) 3998 | -6/Lower Caves | Learned location of Zion (-6) 3999 | -6/Lower Caves | Identified exit to Factory 3999 | -6/Lower Caves | Entered Factory 3999 | -5/Factory | Evolved 2 slots: Utility x2 4009 | -5/Factory | Discovered new exit (range 14) 4056 | -5/Factory | Fabricated Imp. Hacking Suite? 4074 | -5/Factory | Identified exit to Factory 4074 | -5/Factory | Entered another Factory area 4074 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4257 | -4/Factory | Spotted B-86 Titan 4273 | -4/Factory | Identified exit to Upper Caves 4321 | -4/Factory | Build established: Hacker-Ninja 4370 | -4/Factory | Spotted B-86 Titan 4408 | -4/Factory | Identified exit to Research 4483 | -4/Factory | Entered Research 4483 | -3/Research | Evolved 2 slots: Utility x2 4519 | -3/Research | Identified exit to Armory 4519 | -3/Research | Identified exit to Testing 4547 | -3/Research | Spotted B-86 Titan 4655 | -3/Research | Lost 12 parts (2p4n4u2w) 4771 | -3/Research | Lost 3 parts (3n) 4787 | -3/Research | Core integrity fell below 50% 4831 | -3/Research | System corruption reached 10% 4844 | -3/Research | Core integrity fell below 20% 4853 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04831_ Slug penetrates K-01 Serf. 04831_ Slug penetrates A-15 Conveyor. 04831_ K-01 Serf cleans the Fabricator. 04832_ K-01 Serf cleans the Reaction Chamber. 04833_ P-80 Master resets R-10 Processor, system corruption cleaned. 04834_ System corrupted: Graphene Brace rejected. 04834_ Acquired Graphene Brace. 04836_ Slug penetrates Wall. 04836_ Penetrated by Slug. 04836_ Slug penetrates Wall. 04836_ Reaction Chamber disabled. 04836_ K-01 Serf collects debris. 04839_ Slug penetrates Wall. 04839_ K-01 Serf cleans the Reaction Chamber. 04845_ Hacking Suite destroyed. 04847_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04847_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?# #??????? ?????????????????????? | | ?# #????"""? ???"""??????????????? | | ?####+###/##### #????"""?????"""???"""????????? | | ?# # #????"""?????"""????Y"????????? | | ?# # ###+####???????????"""????????? | | ?# """ " # #??????????????????????? | | ?# """ """ # #??????????????????????? | | ?# """ """ # #??????????????????????? | | ?# # #??????????????????????? | | ?# # #??????????????????????? | | ?# # #??????????????????????? | | ?# # #??????????????????????? | | ?# "" "" h# +??????????????????????? | | ?# ""R"" g ! #??????????????????????? | | ?# """" # *= #??????????????????????? | | ?## ########### * #??????????????????????? | | ??##?# ?# ########??????????????????????? | | ?????# # ###########???????????????????? | | ?????#= # o# #???????????????????? | | ?????# / = s #???????????????????? | | ?????# ! # [%=#s #???????????????????? | | ?????# ?# #sp #???????????????????? | | ?????# ??# #s p #???????????????????? | | ?????# ????# ####ss s #???????????????????? | | ?????# ?????# #??# #???????????????????? | | ?????###??????# #??# @ #???????????????????? | | ??????????????# #??###########???????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 880 Matter Stores 450 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Imp. Sensor Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixWeldingBeamcaster Manual? 0 Play Time 02:17:33 Cumulative 65.4 hours Start 2024.07.09 @ 00:15:21 End 2024.07.09 @ 03:08:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf1dcc85-3111-4cee-9e9d-fd11e739272a