Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.10 @ 20:12:06 Player: M4NZ Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (865) 865 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2085 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Cooling System Hacking Suite Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Cooling System Improved Targeting Computer Hacking Suite Medium Laser Beam Rifle Mini Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 40 | 6 13 21 Power 7 | 1 4 2 Engine 7 | 1 4 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads 9 | 2 3 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 2 6 Device 1 | . 1 . Storage 1 | 1 . . Processor 7 | . 1 6 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 4 9 Energy Gun 8 | 1 2 5 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon 2 | . 2 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 1 12 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 6 | . 1 5 Highest Loss Streak 10 | . 1 10 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 11 | . 13 10 Treads 23 | . 27 21 Device 4 | . 11 . Storage 12 | . 14 10 Processor 21 | . 1 32 Energy Gun 17 | . 13 19 Ballistic Gun 3 | . 7 1 Ballistic Cannon 2 | . 6 . Naked Turns . | . . . Heaviest Build 18 | 11 17 18 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | 1 5 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 2 8 8 Average Carried 7 | 1 7 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 2 8 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 708 | 202 215 291 Remotely . | . . . Salvage Created 1370 | . 390 980 Parts 84 | . 28 56 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 24 | . 11 13 Guns 18 | . 6 12 Cannons 3 | . 3 . AOE 3 | . 2 1 Classes Destroyed 7 | . 5 2 Tunneler 1 | . . 1 Recycler 6 | . 1 5 Operator 2 | . 1 1 Watcher 3 | . 2 1 Swarmer 8 | . 5 3 Grunt 11 | . 6 5 Sentry 5 | . . 5 Best Kill Streak 5 | . 4 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2011 | . 427 1584 Core 488 | . 85 403 Absorbed by Shields . | . . . Regen/Repaired (Parts) 21 | . . 21 Core Remaining (%) 83 | 100 66 . Volleys Fired 103 | . 39 64 Largest 2 | . 2 2 Hottest 106 | . 100 106 Shots Fired 194 | . 71 123 Gun 174 | . 52 122 Cannon 19 | . 19 . Launcher 1 | . . 1 Special . | . . . Kinetic 59 | . 33 26 Thermal 96 | . 19 77 Explosive 1 | . . 1 Electromagnetic 38 | . 19 19 Robot Hit Streak 23 | . 7 23 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 144 | . 44 100 Core Hits 60 | . 21 39 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | . 2 6 Burn 7 | . 1 6 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2369 | . 730 1639 Guns 1804 | . 406 1398 Cannons 149 | . 149 . Explosions 410 | . 175 235 Melee . | . . . Ramming 6 | . . 6 Kinetic 606 | . 231 375 Thermal 1099 | . 255 844 Explosive 281 | . 72 209 Electromagnetic 377 | . 172 205 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 20 . Message Errors 6 | . 6 . Matter Fused 1 | . 1 . Heat Flow Errors 3 | . 3 . Energy Discharges 4 | . 4 . Parts Fused 1 | . 1 . Data Loss (major) 3 | . 3 . Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 48 | . 16 32 Projectiles . | . . . Explosions 48 | . 16 32 Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage 74 | . 26 48 Shots 2 | . 1 1 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 339 | . 231 339 Average Temperature 72 | . 63 78 Received Heat Transfer 813 | . 159 654 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . . 7 Heat Transferred 3258 | . 544 2714 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 242 | . 234 242 Initial 98 | . . 98 Average 84 | . 73 95 Maximum Alert Level 1 | . 1 1 Low Security (%) 91 | 100 92 90 Level 1 8 | . 7 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 17 26 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed 1 | . . 1 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 3 | . 3 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 13 | . 6 7 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 43 | . 21 22 Successful 23 | . 9 14 Failed 20 | . 12 8 Catastrophic 5 | . 2 3 Database Lockouts . | . . . Manual 1 | . 1 . Terminals 38 | . 21 17 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 20 | . 9 11 Prototype ID Bank 3 | . 2 1 Scanalyzer Index 1 | . . 1 Locate Traps 1 | . . 1 Disarm Traps 1 | . 1 . Reprogram Traps 1 | . . 1 Dispatch Records 2 | . 1 1 Transport Status 1 | . . 1 Assault Status 1 | . . 1 Recall Investigation 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 2 | . 1 1 Zone Layout 5 | . 3 2 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 4 6 Full Trace Events 6 | . 3 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 3081 | 89 1109 1883 Spaces Moved 1554 | 59 577 918 Core 43 | 22 1 20 Treads 1511 | 37 576 898 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 158 | 133 160 159 Slowest Speed 300 | 160 300 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 88 45 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 51 | . 44 7 Melee . | . . . Projectile . | . . . AOE 51 | . 44 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1975 | 66 690 1219 Wait 240 | . 49 191 Move 1552 | 58 576 918 Hop . | . . . Pick Up 21 | 2 8 11 Fast Attach 19 | 6 10 3 Attach 7 | . . 7 Detach 1 | . . 1 Swap 14 | . 3 11 Drop 16 | . 5 11 Fire 103 | . 39 64 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 9) 925 | -10/Materials | Discovered new exit (range 10) 1106 | -10/Materials | Discovered new exit (range 9) 1199 | -10/Materials | Entered another Materials area 1199 | -9/Materials | Evolved 2 slots: Utility x2 1616 | -9/Materials | Build established: Scavenger-Mutant 1855 | -9/Materials | Repaired Imp. Ion Engine 1931 | -9/Materials | Discovered new exit (range 8) 1974 | -9/Materials | Identified exit to Materials 2504 | -9/Materials | Build established: Mutant 2974 | -9/Materials | Discovered new exit (range 14) 3040 | -9/Materials | Core integrity fell below 50% 3072 | -9/Materials | Core integrity fell below 20% 3082 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03034_ R-06 Scavenger collects Lgt. Armor Plating. 03035_ A-02 Transporter destroyed. 03037_ Imp. Assault Rifle destroyed. 03037_ U-05 Engineer builds a Wall. 03037_ K-01 Serf cleans the Machine. 03038_ K-01 Serf collects debris. 03040_ U-05 Engineer lays Concrete. 03042_ K-01 Serf collects debris. 03043_ U-05 Engineer builds a Door. 03045_ K-01 Serf collects debris. 03046_ U-05 Engineer lays Concrete. 03046_ K-01 Serf collects debris. 03047_ U-05 Engineer lays Concrete. 03048_ K-01 Serf collects debris. 03049_ Acquired 54 matter. 03063_ Imp. Assault Rifle destroyed. 03070_ Med. Laser destroyed. 03073_ Sml. Storage Unit destroyed. 03076_ R-06 Scavenger destroyed. 03079_ Slammed into A-02 Transporter. 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"???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunRocketBay Manual? 0 Play Time 00:39:08 Cumulative 88.5 hours Start 2024.01.07 @ 20:04:45 End 2024.01.10 @ 20:12:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da2994cf-29a8-4f00-a958-362a9a75c6ab