Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 19:39:19 Player: Lunace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (48) 240 Value Destroyed (2120) 2120 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 7570 Bonus ------- Follower Combat Kills 230 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Hacking Suite Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Energy Well (350) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Heart of Steel > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Advanced Heat Sink Improved Medium Armor Plating Component Analysis Suite Corruption Screen Makeshift System Restoration Module Gauss Rifle Remote Datajack Mace [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 5 | . . 1 . . . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 98 | 7 1 6 6 1 . 7 15 10 10 . 5 30 Power 11 | 1 . . . . . 1 4 . . . . 5 Engine 9 | 1 . . . . . 1 3 . . . . 4 Core 2 | . . . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 . 1 2 . . 2 4 2 1 . 1 7 Treads 16 | 2 . 1 2 . . 2 4 2 1 . 1 1 Leg 4 | . . . . . . . . . . . . 4 Wheel 2 | . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 2 1 3 2 1 . 3 7 4 9 . 1 10 Device 24 | 1 . . 2 . . 1 4 4 6 . 1 5 Storage 4 | 1 1 1 . 1 . . . . . . . . Processor 6 | . . . . . . . 3 . . . . 3 Hackware 1 | . . . . . . . . . . . . 1 Protection 8 | . . 2 . . . 2 . . 3 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 . 2 2 . . 1 . 4 . . 3 8 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 11 | 2 . 2 1 . . 1 . 3 . . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 1 Launcher 4 | . . . . . . . . . . . . 4 Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . . 2 . System Corruption 10 | . . . . . . . . . . . 10 . Parts Lost 21 | . . . . . . . . . 4 . . 17 Power 2 | . . . . . . . . . . . . 2 Propulsion 9 | . . . . . . . . . 2 . . 7 Utility 4 | . . . . . . . . . 1 . . 3 Weapon 6 | . . . . . . . . . 1 . . 5 Highest Loss Streak 8 | . . . . . . . . . 4 . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 95 100 100 100 90 100 99 87 76 76 75 Engine 7 | . 14 11 11 11 11 9 3 7 7 7 7 7 Treads 26 | . 28 31 33 33 33 29 30 29 27 15 19 17 Device 14 | . 14 11 11 11 11 9 17 15 16 15 15 14 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 5 Processor 8 | . . . . . . . 19 23 7 7 7 7 Protection 5 | . . 9 11 11 11 15 1 . 4 15 6 . Energy Cannon 2 | . . . 9 11 11 3 . . . . . . Ballistic Gun 12 | . 28 21 12 11 11 14 15 14 13 7 7 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 15 20 36 41 61 61 70 71 66 76 76 78 96 Greatest Support 98 | 40 40 60 71 71 71 91 91 88 96 48 68 98 Greatest Overweight (x) 5 | . . . . . . . . . 1 1 1 5 Average Overweight (x) . | . . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 13 15 17 20 20 20 20 20 20 20 19 Most Carried 20 | 1 5 13 15 15 15 16 18 19 18 14 16 20 Average Carried 13 | . 1 9 12 14 15 14 16 12 13 14 14 15 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 5 Final Carried 17 | 1 5 13 14 15 15 16 17 14 14 14 14 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3018 | 296 69 60 70 50 . 293 324 247 1092 . 288 229 Remotely . | . . . . . . . . . . . . . Salvage Created 2494 | 18 147 60 . . . 492 371 312 644 . 269 181 Parts 115 | 2 9 5 . . . 25 19 11 24 . 3 17 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 11 29 . 2 . Prevented 4 | . . . . . . . . 2 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 43 | . 5 1 . . . 9 6 5 7 . . 10 Melee 3 | . . . . . . . . . . . . 3 Guns 30 | . 5 1 . . . 6 6 5 7 . . . Cannons 3 | . . . . . . 3 . . . . . . AOE 7 | . . . . . . . . . . . . 7 Classes Destroyed 17 | 1 3 1 . . . 1 3 2 3 . . 3 Worker 1 | . . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 19 | . 2 . . . . 5 5 1 6 . . . Brawler 2 | . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . 1 Sentry 5 | . . 1 . . . 3 . 1 . . . . Specialist 4 | . . . . . . . . . . . . 4 Hunter 4 | . . . . . . 1 . . . . . 3 Programmer 2 | . . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . . . 3 . . . Best Kill Streak 7 | 1 3 1 . . . 4 3 3 3 . . 7 Combat Bots Only 7 | . 3 1 . . . 4 3 3 3 . . 7 Max Kills in Single Turn 4 | 1 1 1 . . . 1 2 1 1 . . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 475 | . 33 10 . . 2 39 21 20 71 . . 279 Missed 124 | . 8 2 . . 1 13 7 6 13 . . 74 Damage Taken 5238 | . 270 115 33 . 10 411 172 327 890 . . 3010 Core 1086 | . 10 46 . . . 39 29 65 32 . . 865 Absorbed by Shields 595 | . . . . . . . 65 114 156 . . 260 Ignored by Resistances 55 | . . 4 . . . 51 . . . . . . Core Remaining (%) 91 | 100 96 . . . 88 92 . . . . 82 . Volleys Fired 170 | 5 18 4 . . . 34 23 20 56 . . 10 Largest 2 | 2 2 2 . . . 2 2 2 2 . . 2 Hottest 97 | 40 40 40 . . . 97 56 56 56 . . 82 Shots Fired 304 | 10 36 8 . . . 58 46 39 92 . . 15 Gun 283 | 10 36 8 . . . 49 46 38 92 . . 4 Cannon 12 | . . . . . . 9 . . . . . 3 Launcher 8 | . . . . . . . . . . . . 8 Special 1 | . . . . . . . . 1 . . . . Kinetic 286 | 10 36 8 . . . 49 46 38 92 . . 7 Thermal . | . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . 8 Electromagnetic 9 | . . . . . . 9 . . . . . . Robot Hit Streak 11 | 3 5 6 . . . 9 7 7 11 . . 6 Robot Miss Streak 3 | 2 3 1 . . . 3 2 3 2 . . 1 Penetration Max 1 | . . . . . . 1 1 1 1 . . . Secondary Targets 3 | . 1 . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . Shots Hit Robots 212 | 6 21 6 . . . 34 24 27 66 . 6 22 Core Hits 127 | 1 10 2 . . . 15 17 11 27 . 4 40 Critical Kills 3 | . 1 . . . . . . . 1 . 1 . Critical Parts Destroyed 5 | . 1 . . . . . 1 1 1 . 1 . Critical Strikes 11 | . 2 . . . . . 1 1 2 . 2 3 Destroy 6 | . 2 . . . . . 1 1 2 . . . Smash 2 | . . . . . . . . . . . 2 . Sever 3 | . . . . . . . . . . . . 3 Melee Attacks 24 | . . . . . . . . . . . 6 18 Impact 6 | . . . . . . . . . . . 6 . Slashing 18 | . . . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6395 | 92 299 71 . . . 768 516 659 1481 . 369 2140 Guns 3832 | 92 299 71 . . . 645 516 659 1472 . . 78 Cannons 153 | . . . . . . 123 . . . . . 30 Explosions 1565 | . . . . . . . . . . . . 1565 Melee 836 | . . . . . . . . . . . 369 467 Ramming 9 | . . . . . . . . . 9 . . . Kinetic 3862 | 92 299 71 . . . 645 516 659 1472 . . 108 Thermal . | . . . . . . . . . . . . . Explosive 1565 | . . . . . . . . . . . . 1565 Electromagnetic 123 | . . . . . . 123 . . . . . . Impact 369 | . . . . . . . . . . . 369 . Slashing 467 | . . . . . . . . . . . . 467 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 . . . . 10 2 Average Corruption 1 | . . . . . . 1 . . . . 6 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . . . . . Effects 3 | . . . . . . 1 . . . . . 2 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 138 | . . . . . . . . . . . 84 54 Projectiles . | . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . 4 Melee 134 | . . . . . . . . . . . 84 50 Knockbacks 1 | . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . . . . 111 Shots 5 | . . . . . . . . . . . . 5 Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 205 | . 27 10 . . . 205 . . 10 . . 94 Average Temperature 56 | . 12 10 . . . 100 . . 3 . . 32 Received Heat Transfer 856 | . 129 54 . . . 207 60 12 195 . . 199 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions 4 | . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 285 | 5 130 114 44 . . 285 187 . . . . 129 Initial 129 | . 3 54 44 . . . 129 . . . . . Average 52 | 1 64 94 17 . . 139 99 . . . . 12 Maximum Alert Level 1 | . . . . . . 1 . . . . . . Low Security (%) 96 | 100 100 100 100 . 100 64 100 . . . . 100 Level 1 3 | . . . . . . 35 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . 2 3 . . . . 2 Investigation 2 | . . . . . . 1 . . . . . 1 Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 3 | . 1 . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 67 | . 6 2 . . 4 11 9 5 10 . . 20 Peak Tracking Total 12 | . 3 2 . . 4 5 3 5 4 . . 12 Tactical Retreats 3 | . . . . . . . . . 2 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 5 | . . . 1 . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . Installed 10 | . . . 5 . . . . . 5 . . . Triggered 5 | . . . . . . . . 2 3 . . . Most Traps Carried 5 | . . . . . . . . . 5 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 1 | . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 17 | . . 1 1 1 . 2 5 1 . 3 . 3 Terminals 3 | . . . . . . . 2 . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 2 Total Hacks 58 | . . 1 1 1 . 6 17 1 . 24 . 7 Successful 37 | . . . 1 1 . 1 7 1 . 24 . 2 Failed 21 | . . 1 . . . 5 10 . . . . 5 Catastrophic 8 | . . . . . . 2 5 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . . . . . . . 12 . . . . 2 Terminals 11 | . . . . . . . 9 . . . . 2 Fabricators 5 | . . . . . . . 5 . . . . . Repair Stations 3 | . . 1 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . Garrison Access 8 | . . . . . . 2 1 . . . . 5 Terminal Hacks 28 | . . . 1 1 . . 1 1 . 24 . . Record 7 | . . . . 1 . . . . . 6 . . Part Schematic 11 | . . . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 2 | . . . 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . 1 Unauthorized Hacks 4 | . . . . . . . 3 . . . . 1 Terminals 4 | . . . . . . . 3 . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . 1 . . . . 1 Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . . . 2 4 . . . . 3 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . . . 3 1 . . . . Largest Group 3 | . . . . . . . 3 1 1 . . . Highest-Rated Group 93 | . . . . . . . 93 30 30 . . . Highest-Rated Ally 31 | . . . . . . . 31 30 30 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . 24 . 8 . . . Total Damage 549 | . . . . . . . 379 . 170 . . . Kills 6 | . . . . . . . 4 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 7914 | 93 167 236 1010 328 127 356 924 733 2123 184 634 999 Spaces Moved 3926 | 43 68 112 540 205 75 142 493 404 1032 76 245 491 Core 25 | 3 . . . . . . . . . . . 22 Treads 3791 | 40 68 112 540 205 75 142 493 404 1032 76 245 359 Legs 72 | . . . . . . . . . . . . 72 Wheels 38 | . . . . . . . . . . . . 38 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 162 245 243 50 Average Speed 172 | 152 160 160 160 160 160 160 160 160 174 245 243 175 Slowest Speed 400 | 160 160 160 160 160 160 160 160 162 245 245 245 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 19 15 95 55 26 22 14 51 92 69 43 12 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . 1 1 . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . 3 . . . . 1 3 . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 50 | . . . . . . . 1 2 2 . . 45 Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . 1 2 2 . . 1 AOE 44 | . . . . . . . . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 4726 | 57 90 161 688 205 82 212 584 449 1266 75 274 583 Wait 380 | 2 1 25 125 . 8 23 32 5 137 . 13 9 Move 3912 | 42 67 111 539 204 74 141 492 401 1031 75 244 491 Hop 1 | . . . . . . . . 1 . . . . Pick Up 50 | 1 3 9 4 . . 2 7 3 10 . 1 10 Fast Attach 45 | 7 . 5 3 . . 4 7 3 . . 1 15 Attach 26 | . . . . . . 1 3 . 9 . 4 9 Detach 17 | . . 1 1 . . . 1 . 6 . 5 3 Swap 27 | . 1 1 3 1 . 2 5 7 1 . . 6 Drop 63 | . . 5 8 . . 5 14 9 10 . . 12 Fire 170 | 5 18 4 . . . 34 23 20 56 . . 10 Melee 24 | . . . . . . . . . . . 6 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 10 | . . . 5 . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 483 | -9/Materials | Discovered new exit (range 10) 497 | -9/Materials | Entered Mines 503 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 712 | -9/Mines | Found a hidden stash of uninstalled traps 933 | -9/Mines | Discovered new exit (range 5) 1003 | -9/Mines | Learned location of Storage (-7) 1250 | -9/Mines | Discovered new exit (range 5) 1380 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1384 | -9/Mines | Found Prototype Device 1384 | -9/Mines | Identified Exp. Sensor Array 1499 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1500 | -9/Mines | Discovered new exit (range 5) 1507 | -9/Mines | Entered Exiles 1546 | -9/Exiles | Met 8R-AWN 1575 | -9/Exiles | Met EX-HEX 1618 | -9/Exiles | Met EX-BIN 1752 | -9/Exiles | Met EX-DEC 1759 | -9/Exiles | Learned location of Zion (-6) 1813 | -9/Exiles | Discovered new exit (range 14) 1835 | -9/Exiles | Entered Mines 1938 | -8/Mines | Discovered new exit (range 7) 1962 | -8/Mines | Entered Materials 1962 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2088 | -8/Materials | Garrison activated, responded to threat 2283 | -8/Materials | Discovered new exit (range 5) 2318 | -8/Materials | Entered Factory 2318 | -7/Factory | Evolved 2 slots: Utility x2 2448 | -7/Factory | Allied Derelicts emerged from ambush trap array 2532 | -7/Factory | Build established: Scavenger-Mutant 2661 | -7/Factory | P-60 Hacker assimilated allied SN-SHD(g) 2782 | -7/Factory | Discovered new exit (range 5) 2788 | -7/Factory | Identified exit to Factory 3107 | -7/Factory | Identified exit to Storage 3107 | -7/Factory | Identified exit to Lower Caves 3242 | -7/Factory | Entered Lower Caves 3246 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3908 | -7/Lower Caves | Found Prototype Device 3943 | -7/Lower Caves | Discovered new exit (range 5) 3948 | -7/Lower Caves | Identified exit to Lower Caves 3967 | -7/Lower Caves | Identified Heart of Steel 3975 | -7/Lower Caves | Entered another Lower Caves area 3975 | -7/Lower Caves | Accompanied by 1 ally 3975 | -7/Lower Caves | Discovered exit to Factory (range 11) 4688 | -7/Lower Caves | Encountered a Warlord checkpoint 5582 | -7/Lower Caves | Spotted B-75 Beast 5704 | -7/Lower Caves | Destroyed B-75 Beast 5730 | -7/Lower Caves | Lost 4 parts (2n1u1w) 5968 | -7/Lower Caves | Build established: Mutant 6086 | -7/Lower Caves | Discovered new exit (range 7) 6095 | -7/Lower Caves | Identified exit to Data Miner 6098 | -7/Lower Caves | Entered Data Miner 6098 | -7/Data Miner | Discovered new exit (range 6) 6108 | -7/Data Miner | Identified exit to Proximity Caves 6145 | -7/Data Miner | Met Data Miner 6192 | -7/Data Miner | Learned location of Section 7 (-2) 6192 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6226 | -7/Data Miner | Received God Mode back door access code from Data Miner 6282 | -7/Data Miner | Entered Proximity Caves 6290 | -6/Proximity Caves | Learned Factory terminal intel 6898 | -6/Proximity Caves | Discovered exit to Factory (range 6) 6916 | -6/Proximity Caves | System corruption reached 10% 6916 | -6/Proximity Caves | Entered Factory 6916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6917 | -6/Factory | Loaded intel: 28 terminal locations 7241 | -6/Factory | Build established: Scavenger-Mutant 7652 | -6/Factory | Cargo convoy interrupted 7691 | -6/Factory | Destroyed 7 combat bots 7708 | -6/Factory | Lost 8 parts (1p3n2u2w) 7746 | -6/Factory | Core integrity fell below 50% 7835 | -6/Factory | Lost 4 parts (2n1u1w) 7859 | -6/Factory | Build established: Mutant 7883 | -6/Factory | Garrison activated, responded to threat 7905 | -6/Factory | Core integrity fell below 20% 7915 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07872_ Acquired 30 matter. 07877_ Imp. Titanium Leg destroyed. 07883_ Slug penetrates R-10 Processor. 07883_ R-10 Processor calls for garrison support. 07883_ ALERT: Activating Garrison Access F002. 07883_ Destroyed Com. Wheel. 07886_ Wheel destroyed. 07894_ Magnetic Acceleration Cannon destroyed. 07898_ System corrupted: Matter fused (-7). 07898_ Critical hit (Burn: +37). 07900_ Gauss Rifle destroyed. 07900_ Dropped Hcp. Storage Unit. 07900_ Dropped Arm. Leg. 07901_ Lgt. Ion Engine destroyed. 07901_ Dropped Imp. Deuterium Engine. 07902_ Acquired Corruption Screen. 07904_ Extracted 12 energy. 07904_ Dropped Heart of Steel. 07905_ Acquired Energy Well. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # | | ??????????????????????????????#+## # """ "" | | ??????????????????????????????# # """ "" | | ??????????????????????????????# # """ "" | | ??????????????????????????????# # | | ??????????????????????????????# ######### # """ "" | | ??????????????????????????????# #???## # # """ "" | | ??????????????????????????????# #??## # # """ "" | | ??????????????????????????????# #??# ## # | | ??????????????????????????????# #??# # # # ! | | ??????????????????????????????#"######### # | | ??????????????????????????????# ## ###+#### | | ??????????????????????????????# """ #!= # | | ??????????????????????????????# """ #!!| # | | ??????????????????????????????# """ #![* # | | ??????????????????????????????# #* ! # | | ??????????????????????????????# """ !# !* # | | ??????????????????????????????# """ #! / | | ???????????? ?????????????????# """ # # | | ???????????? ???????????????# !# # | | ???????????? #################+##### ### # | | ???????????# ss ### ## | | ???????????# s #?# | | ???????????#= #?##### | | ???????????# [[[ #?????? | | ???????????# [[[ @ ### ##?????# | | ???????????# [[ #######+###########?# #??????# | | ????????????????????????? ??????????# #??????# | | ???????????????????????# ???######+######## | | ???????????????????????# """ #??# # # | | ???????????????????????# """ "" #??# # = !# | | ???????????????????????# """ "" #??# | # # | | ???????????????????????# "" Y" #??# # # | | ???????????????????????# "" "" #??# # / | | ?T?????????????????????? ?? ""?#??# = =# # | | ???????????????????????????? ????# ! # # | | ????????????????????????????##?????# ] ###"### | | ???????????????????????????????????# # # | | ???????????????????????????????????# ! # # | | ???????????????????????????????????# + | | ???????????????????????????????????# # # | | ???????????????????????????????????# # # | | ???????????????????????????????????# ### ### | | ???????????????????????????????????# #?# ### | | ???????????????????????????????????# #?# # | | ???????????????????????????????????# #?# # | | ???????????????????????????????????#########?# # | | ?????????????????????????????????????# ##### # | | ?????????????????????????????????????# + ! | | ?????????????????????????????????????# ! #####+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredImprovedWings Manual? 0 Play Time 00:44:58 Cumulative 221.8 hours Start 2024.06.03 @ 14:57:51 End 2024.06.03 @ 19:39:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 209 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0b56dad-d96f-4323-b2b0-86448898f5c1