Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 13:26:16 Player: LandRaider Result: Destroyed by C-17 Slicer with Makeshift Sword Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1580) 1580 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (11446) 11446 TOTAL SCORE: 16336 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 163 Prayed to X0-1V1 5000 Major X0-1V1 Interference 6250 Cogmind --------- Core Integrity 0/1010 Matter 43/700 Energy 60/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core ECM Suite Particle Gun Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Coolant Injector Improved Signal Interpreter Reaction Control System Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy EM Shotgun Improved Medium Laser Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved VTOL Module ECM Suite [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . 1 . Parts Attached 76 | 7 12 4 . 1 34 18 Power 10 | 1 3 1 . . 3 2 Engine 7 | 1 3 1 . . 2 . Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 18 | 2 3 1 . 1 8 3 Treads 6 | . 3 1 . 1 1 . Leg 4 | 2 . . . . 2 . Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight 6 | . . . . . 3 3 Utility 24 | 2 2 2 . . 14 4 Device 16 | 1 1 2 . . 10 2 Storage 3 | 1 1 . . . 1 . Processor 5 | . . . . . 3 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 24 | 2 4 . . . 9 9 Energy Gun 10 | 1 1 . . . 4 4 Energy Cannon 3 | . 1 . . . 1 1 Ballistic Gun 4 | 1 1 . . . 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 1 . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 8 | . 1 . . . 3 4 Parts Lost 42 | . 4 2 . . 16 20 Power 7 | . 1 1 . . 3 2 Propulsion 10 | . 1 1 . . 3 5 Utility 12 | . . . . . 5 7 Weapon 13 | . 2 . . . 5 6 Highest Loss Streak 7 | . 3 1 . . 7 6 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 12 17 16 15 12 4 Power . | . . . . . . 1 Propulsion 1 | 3 2 2 2 1 . . Utility 8 | . 5 10 11 11 10 1 Weapon 2 | . 2 2 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 18 | 2 2 1 . . 10 3 Power 2 | . 1 . . . . 1 Propulsion 3 | 2 . . . . 1 . Utility 8 | . 1 . . . 7 . Weapon 3 | . . 1 . . . 2 Tool/Special 2 | . . . . . 2 . Average Slot Usage (%) 91 | . 98 96 100 100 75 59 Engine 15 | . 13 24 26 14 7 . Core 3 | . . . 1 14 2 5 Treads 10 | . 20 19 9 2 3 . Leg 4 | . 7 . . 7 5 . Wheel 1 | . . . 4 3 . . Flight 2 | . . . . . 7 14 Device 21 | . 14 21 28 28 21 18 Storage 11 | . 14 14 14 14 6 . Processor 1 | . . . . . 4 11 Energy Gun 6 | . 6 3 11 5 2 3 Energy Cannon 1 | . 3 1 . . . . Ballistic Gun 7 | . 14 10 2 3 5 . Slashing Weapon 1 | . 1 . . 5 . . Peak Build Rating 56 | 8 21 31 36 37 45 56 Average Rating 28 | 5 17 22 32 35 36 34 On Entrance 24 | . 7 21 31 36 37 41 Avg Prop Armor Cover (%) 8 | . . . . . 8 6 Naked Turns . | . . . . . . . Heaviest Build 65 | 15 51 55 65 60 61 24 Greatest Support 40 | 20 40 40 20 20 20 16 Greatest Overweight (x) 15 | 2 1 2 5 5 15 2 Average Overweight (x) 1 | . . 1 3 4 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 Average Capacity 16 | 7 16 20 20 20 16 5 Most Carried 20 | 8 20 20 18 20 20 5 Average Carried 14 | 5 12 18 18 17 14 4 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 20 | 7 18 18 18 20 5 4 Transmogrified Parts 20 | . . 2 11 3 4 . Integrity Recovered 219 | . . 19 70 31 99 . Class Distribution -------------------- 87% | Mutant 4% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1588 | 321 315 47 . 402 407 96 Remotely . | . . . . . . . Salvage Created 2117 | 114 748 65 . 127 732 331 Parts 141 | 10 49 7 . 17 45 13 Haulers Intercepted 6 | . 2 . . . 4 . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 36 | . 10 4 . 2 15 5 Melee 2 | . . . . . 2 . Guns 18 | . 7 4 . 2 3 2 Cannons 4 | . 2 . . . 2 . AOE 11 | . . . . . 8 3 Classes Destroyed 12 | 2 5 1 . . 4 . Worker 6 | . 2 . . . . 4 Builder 6 | . 3 . . . 1 2 Tunneler 7 | 2 1 . . 4 . . Hauler 6 | . 2 . . . 4 . Recycler 2 | 1 . . . . . 1 Operator 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 9 | . . 4 . 1 4 . Grunt 20 | . 10 . . 1 4 5 Brawler 3 | . . . . . 3 . Sentry 2 | . . . . . 2 . Hunter 2 | . . . . . 2 . Best Kill Streak 9 | 2 8 2 . 1 9 9 Combat Bots Only 8 | . 2 2 . 1 8 3 Max Kills in Single Turn 7 | 1 2 1 . 1 3 7 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 495 | . 104 28 . 13 193 157 Missed 174 | . 28 6 . 8 59 73 Hits 321 | . 76 22 . 5 134 84 Melee 33 | . . . . . . 33 Projectile 288 | . 76 22 . 5 134 51 AOE 4 | . . . . . . 4 Critical Strikes 14 | . . . . . 5 9 Part Disruptions 1 | . . . . . . 1 Damage Taken 5271 | . 915 235 . 49 1983 2089 Core 1713 | . 181 10 . . 505 1017 Absorbed by Shields 62 | . . . . . 17 45 Regen/Repaired (Parts) 26 | . . . . . . 26 Core Remaining (%) 75 | 100 . . . 86 41 . Volleys Fired 230 | 17 89 15 1 21 53 34 Largest 2 | 1 2 1 1 1 2 1 Hottest 131 | 20 80 40 50 50 131 65 Shots Fired 315 | 17 156 15 4 22 67 34 Gun 251 | 17 131 15 4 22 42 20 Cannon 53 | . 25 . . . 14 14 Launcher 11 | . . . . . 11 . Special . | . . . . . . . Kinetic 151 | 17 100 13 . 4 17 . Thermal 98 | . 25 . 4 14 37 18 Explosive 11 | . . . . . 11 . Electromagnetic 55 | . 31 2 . 4 2 16 Robot Hit Streak 18 | 5 18 8 . 9 10 9 Robot Miss Streak 4 | 3 3 2 . 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 216 | 11 95 11 . 17 58 24 Core Hits 119 | 4 38 8 . 12 40 17 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 7 | . 1 . . 3 2 1 Burn 3 | . . . . 3 . . Corrupt 1 | . 1 . . . . . Smash 3 | . . . . . 2 1 Melee Attacks 47 | . 1 . . 7 23 16 Impact 31 | . . . . . 19 12 Slashing 14 | . 1 . . 7 4 2 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 2 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4585 | 127 1235 101 . 228 1784 1110 Guns 2102 | 127 967 99 . 228 406 275 Cannons 655 | . 261 . . . 300 94 Explosions 883 | . . . . . 412 471 Melee 931 | . . . . . 666 265 Ramming 14 | . 7 2 . . . 5 Kinetic 1065 | 127 646 76 . 24 192 . Thermal 1269 | . 261 . . 136 496 376 Explosive 528 | . . . . . 412 116 Electromagnetic 684 | . 321 23 . 68 18 254 Impact 912 | . . . . . 666 246 Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Phasic 94 | . . . . . . 94 Highest Corruption 7 | . . 7 7 7 . 7 Average Corruption 6 | . . 7 7 7 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . 3 31 16 . 4 Message Errors 13 | . . 1 7 5 . . Matter Fused 18 | . . 1 8 5 . 4 Heat Flow Errors 5 | . . . 4 1 . . Energy Discharges 8 | . . 1 5 2 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 4 | . . . 3 1 . . Data Loss (major) 1 | . . . 1 . . . Misfires 4 | . . . 3 1 . . Overload Shots . | . . . . . . . Overflow Damage 406 | . . . . . 154 252 Projectiles 4 | . . . . . . 4 Explosions 157 | . . . . . . 157 Melee 245 | . . . . . 154 91 Knockbacks 6 | . . . . . 4 2 Impact 6 | . . . . . 4 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 440 | . . . . . 10 430 Shots 7 | . . . . . 1 6 Rammed 2 | . . 1 . . . 1 Targets Rammed 4 | . 2 1 . . . 1 Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 541 | . 287 . 269 267 541 121 Average Temperature 105 | . 80 . 95 86 253 46 Received Heat Transfer 1356 | . 507 18 . 15 588 228 Effects 13 | . 1 . . 1 11 . Shutdowns 4 | . . . . . 4 . Energy Bleed 2 | . . . . 1 1 . Interference 6 | . 1 . . . 5 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . . . 1 8 Impact Corruptions 7 | . . . . . 3 4 Robots Melted 2 | . 1 . . . . 1 Combat Hostiles 1 | . 1 . . . . . Parts Melted 4 | . . . . 1 2 1 Heat Transferred 2473 | . 555 . . 629 878 411 Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . . 1 Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . 2 . . 1 2 Low Security (%) 83 | 100 100 30 . 100 82 45 Level 1 10 | . . 46 . . 17 18 Level 2 6 | . . 23 . . . 35 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 480 | 10 74 431 . 147 316 480 Initial 129 | . . 13 . . 2 129 Average 80 | 1 22 241 . 47 52 269 Influence Increases 2464 | 15 431 531 . 270 569 648 Destroy 0b10 Robot/C 940 | . 200 140 . 200 300 100 Destroy 0b10 Robot/NC 150 | 15 50 . . 20 30 35 Destroy Leader 186 | . 68 10 . 20 68 20 Allied During Kill 51 | . . 21 . 30 . . Successful Hack 109 | . 53 . . . . 56 Select Force Hacks 60 | . 30 . . . . 30 Disable Machine 270 | . 30 . . . 30 210 Destroy Structure 98 | . . . . . 51 47 Partial Spotted 60 | . . . . . 30 30 Lose Combat Pursuer 180 | . . . . . 60 120 Miscellaneous 360 | . . 360 . . . . Influence Decreases 2087 | 15 397 184 381 263 291 556 Entered New Map 563 | . . 21 381 . 5 156 Time Decay 1187 | 15 375 153 . 243 211 190 Lost Part 307 | . 22 10 . . 75 200 Lost Ally 30 | . . . . 20 . 10 Squads Dispatched 11 | . 3 1 . . 1 6 Investigation 7 | . 3 . . . . 4 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 1 1 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 . . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 18 7 . 8 24 30 Peak Tracking Total 11 | . 4 4 . 3 8 11 Tactical Retreats 4 | . . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 18 | . 2 . . . 2 14 Max in Single Turn 13 | . 1 . . . 1 13 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 21 | . 9 . 4 . 2 6 Terminals 11 | . 8 . . . 1 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 48 | . 25 . 4 . 4 15 Successful 27 | . 13 . 4 . 2 8 Failed 21 | . 12 . . . 2 7 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 28 | . 14 . . . 5 9 Terminals 34 | . 24 . . . 2 8 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . 2 3 Terminal Hacks 12 | . 6 . 4 . . 2 Record 4 | . . . 4 . . . Robot Analysis 4 | . 2 . . . . 2 Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 14 | . 7 . . . 1 6 Terminals 10 | . 6 . . . 1 3 Assimilate 1 | . . . . . . 1 Botnet 9 | . 6 . . . 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Patch 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Tunnel 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Reprogram 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 6 . . . 1 4 Full Trace Events 4 | . 2 . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 9 | . . 6 . . . 3 Largest Group 3 | . . 3 3 2 1 1 Highest-Rated Group 74 | . . 74 74 58 29 29 Highest-Rated Ally 29 | . . 29 29 29 29 29 Total Orders . | . . . . . . . Ally Attacks 58 | . . 23 . 29 2 4 Total Damage 753 | . . 318 . 364 19 52 Kills 11 | . . 3 . 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 131 | . 12 2 . 5 14 98 Good Acts 42 | . 6 17 . 1 4 14 Bad Acts 37 | . 1 13 . 1 12 10 Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 662 | 33 216 57 . . 356 . Sensors 314 | . . 57 . . 257 . Terrain 21 | . . . . . 21 . Traps 124 | . . . . . 124 . Seismic 262 | 33 216 . . . 13 . ECM 16 | . . . . . 16 . Robot Analysis Total 4 | . 2 . . . . 2 Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4669 | 141 1276 352 1047 615 853 385 Spaces Moved 2286 | 70 472 110 438 177 397 622 Core 87 | 15 . . . . 12 60 Treads 706 | . 301 110 216 33 46 . Legs 323 | 55 171 . . 71 26 . Wheels 295 | . . . 222 73 . . Hover 23 | . . . . . 23 . Flight 852 | . . . . . 290 562 Fastest Speed 29 | 50 120 240 145 150 29 29 Average Speed 162 | 125 196 282 238 310 145 35 Slowest Speed 800 | 190 240 320 320 470 800 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins 10 | . . . . . 10 . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 46 | 5 81 43 92 44 44 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 1 . 1 Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 10 | . . . . . 5 5 Terrain Destroyed 112 | . . . . . 63 49 Melee 4 | . . . . . 4 . Projectile 11 | . . . . . 2 9 AOE 97 | . . . . . 57 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2865 | 104 672 139 439 212 574 725 Wait 110 | . 68 4 1 . 23 14 Move 2278 | 69 471 109 437 176 396 620 Hop 1 | . . . . . . 1 Pick Up 51 | 9 18 2 . 4 12 6 Fast Attach 44 | 7 1 1 . . 21 14 Attach 34 | . 5 4 . 1 14 10 Detach 9 | . 2 1 . . 2 4 Swap 14 | . 8 1 . 2 2 1 Drop 42 | 2 7 1 . 1 27 4 Fire 230 | 17 89 15 1 21 53 34 Melee 47 | . 1 . . 7 23 16 Ram 1 | . . . . . . 1 Kick 2 | . 2 . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 7) 357 | -10/Materials | Prayed at D.C.S.S. Altar Unit 462 | -10/Materials | Discovered new exit (range 11) 469 | -10/Materials | X0-1V1 activates XOMVISION 662 | -10/Materials | X0-1V1 sent someone to fix up the mess you leave 702 | -10/Materials | X0-1V1 activates XOMVISION 866 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Identified exit to Mines 925 | -10/Materials | X0-1V1 revealed exit location to -10/Mines 1203 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 1270 | -10/Materials | Core integrity fell below 50% 1298 | -10/Materials | Lost 3 parts (1p1n1w) 1328 | -10/Materials | Core integrity restored by X0-1V1 (+46) 1418 | -10/Materials | Entered Mines 1435 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1442 | -10/Mines | Core integrity permanently improved by X0-1V1 (+400) 1445 | -10/Mines | X0-1V1 mutated your Weapon slot to Power slot 1450 | -10/Mines | Forcibly received Sfc. Transmogifier from X0-1V1 1501 | -10/Mines | Identified exit to Exiles 1501 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 1505 | -10/Mines | X0-1V1 upgraded ally (x3) 1517 | -10/Mines | X0-1V1 whisked you away to safety 1517 | -10/Mines | X0-1V1 activates XOMVISION 1526 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 1546 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 1548 | -10/Mines | Learned 2 Materials zone layouts 1553 | -10/Mines | Learned location of 1 exit from Materials 1570 | -10/Mines | Found a hidden stash of uninstalled traps 1573 | -10/Mines | X0-1V1 mutated your Propulsion slot to Utility slot 1584 | -10/Mines | X0-1V1 sent you into danger 1611 | -10/Mines | Identified exit to Materials 1611 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 1657 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 1753 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1770 | -10/Mines | Entered Exiles 1770 | -10/Exiles | Found Exiles lab abandoned 1770 | -10/Exiles | Accompanied by 3 allies 1825 | -10/Exiles | Discovered new exit (range 16) 2799 | -10/Exiles | Discovered new exit (range 14) 2817 | -10/Exiles | Entered Mines 2817 | -9/Mines | Accompanied by 3 allies 2909 | -9/Mines | Discovered new exit (range 15) 2954 | -9/Mines | Excavation squad dispatched 2954 | -9/Mines | A large section of the Mines collapsed 3008 | -9/Mines | Learned location of 1 exit from Materials 3432 | -9/Mines | Entered Materials 3432 | -8/Materials | Accompanied by 1 ally 3432 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3433 | -8/Materials | Identified exit to Factory 3687 | -8/Materials | Lost 4 parts (1p2u1w) 3854 | -8/Materials | Lost 7 parts (1p3n2u1w) 4081 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4121 | -8/Materials | X0-1V1 sent you to a vault 4133 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x2) 4135 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 4166 | -8/Materials | Utility slot count permanently improved by X0-1V1 (+1) 4168 | -8/Materials | Destroyed 8 combat bots 4168 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 4189 | -8/Materials | X0-1V1 mutated your Utility slot to Weapon slot 4194 | -8/Materials | X0-1V1 upgraded hostiles (x1) 4228 | -8/Materials | Core integrity fell below 50% 4285 | -8/Materials | Entered Factory 4285 | -7/Factory | Evolved 2 slots: Utility x2 4286 | -7/Factory | X0-1V1 activates XOMVISION 4323 | -7/Factory | X0-1V1 released a cloud of subatomizers 4369 | -7/Factory | Crushed by falling debris 4413 | -7/Factory | X0-1V1 turns hostiles against one another 4469 | -7/Factory | X0-1V1 foreshadows a heat wave 4489 | -7/Factory | X0-1V1 announced a LAN party 4491 | -7/Factory | Lost 5 parts (1p1n3u) 4518 | -7/Factory | Ambient heat levels rising (+10) 4541 | -7/Factory | X0-1V1 sent you into danger 4561 | -7/Factory | Lost 6 parts (1n2u3w) 4610 | -7/Factory | Core integrity fell below 50% 4613 | -7/Factory | X0-1V1 turns hostiles against one another 4614 | -7/Factory | Ambient heat levels rising (+10) 4616 | -7/Factory | Found Prototype Launcher 4616 | -7/Factory | Identified Rocket Array 4654 | -7/Factory | Core integrity fell below 20% 4662 | -7/Factory | Lost 6 parts (1p2n2u1w) 4670 | -7/Factory | Destroyed by C-17 Slicer with Makeshift Sword Last Messages --------------- 04653_ U-05 Engineer heat damages Lgt. Ion Engine. 04654_ U-05 Engineer lays Concrete. 04655_ Acquired Surge Thruster. 04656_ P-60 Hacker resets C-17 Slicer, system corruption cleaned. 04656_ U-05 Engineer lays Concrete. 04657_ U-05 Engineer heat damages Structural Scanner, Terrain Scan Processor, Welding Torch, Lgt. Ion Engine. 04657_ Acquired 15 matter. 04657_ U-05 Engineer lays Concrete. 04657_ Acquired Blade Saw. 04658_ U-05 Engineer heat damages Wheel. 04658_ X0-1V1: "And it's a trip and a fumble!" 04658_ Surge Thruster tossed aside. 04658_ U-05 Engineer builds a Wall. 04660_ U-05 Engineer heat damages core (-2). 04661_ Door malfunctions. 04662_ U-05 Engineer heat damages Wheel, Terrain Scan Processor. 04669_ P-60 Hacker resets C-17 Slicer, system corruption cleaned. 04669_ Blade Saw ripped off. 04670_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????#####+########???????????????? | | ????????????????????# ^ #???????????????? | | ????????????????????# ] !#???????????????? | | ????????????????????# %/// #???????????????? | | ????????????????????# %=/ #???????????????? | | ?????????????????#### !% ###?????????????? | | ?????????????????# = [ # #?????????????? | | ?????????????????# ] # #?????????????? | | ?????????????????# #?????????????? | | ?????????????????## # % ;############??? | | ?????????????????# # [ #??? | | #######??????????# # % [ #??? | | #??????????# # #??? | | """ #############;###### ; #??? | | = "Y" # ; #??? | | " " # # #??? | | " # / #??? | | " + c # """"""" #??? | | " # @c p # """"""" #??? | | " ################# """"""" #??? | | " " #??????????????# # """"""" #??? | | #??????????????## # #??? | | ################# #########???##??? | | # """"""" # ###########?????? | | """"""" = # ""G"" #?????? | | """"""" # # "" "" #?????? | | """"""" # # #?????? | | # # #?????? | | #/ # """ #?????? | | " #[ # """ #?????? | | " + + """ #?????? | | " ### # #?????? | | "#################?# ###########?????? | | "" """"###?????????????????# #???????????????? | | ### ??????????????????? ???????????????? | | ??# ??????????????????? ???????????????? | | ???# [ ????????????????? ??????????????? | | ???# ????????????????? ??????????????? | | ???# ???????????????# =#?????????????? | | ???# ???????????????###+###?????????????? | | ???# ??????????????????????????????????????? | | ???? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 65 Energy Generation 28 Energy Capacity 1275 Matter Stores 787 Matter Capacity 1000 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 72 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed SuperdenseDoorDetector Manual? 0 Play Time 00:56:56 Cumulative 100.4 hours Start 2026.08.24 @ 12:22:59 End 2026.08.24 @ 13:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 89 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d784fe2-a371-46d2-8725-04df880218df