Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 08:12:52 Player: RBrandon Result: Destroyed by H-77 Assassin via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (142) 710 Value Destroyed (5035) 5035 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1857) 1857 TOTAL SCORE: 12562 Bonus ------- High Alert Combat Kills 1506 Follower Combat Kills 495 Friendly Fire -144 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Kinecellerator Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Improved Treads Improved Treads Advanced Heat Sink Advanced Heat Sink Kinecellerator Relay Coupler [NC] High-powered Shock Rifle Tesla Rifle Tesla Rifle Wave Gun Improved Datajack Greatsword [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 4 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . Utility 8 | . . . 1 2 1 . . 3 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 113 | 6 5 . 20 12 2 23 . 31 14 Power 10 | 1 1 . 3 . . 1 . 3 1 Engine 8 | 1 1 . 3 . . 1 . 1 1 Core 1 | . . . . . . . . 1 . Reactor 1 | . . . . . . . . 1 . Propulsion 29 | 2 1 . 3 5 . 7 . 7 4 Treads 26 | . . . 3 5 . 7 . 7 4 Leg 3 | 2 1 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 . . 5 2 1 2 . 11 3 Device 11 | . . . 2 . . 1 . 5 3 Storage 4 | 1 . . 2 . 1 . . . . Processor 6 | . . . 1 2 . 1 . 2 . Hackware . | . . . . . . . . . . Protection 4 | . . . . . . . . 4 . Artifact . | . . . . . . . . . . Weapon 49 | 2 3 . 9 5 1 13 . 10 6 Energy Gun 21 | 2 3 . 4 1 . 2 . 5 4 Energy Cannon 7 | . . . . . . 4 . 1 2 Ballistic Gun 14 | . . . 3 3 1 3 . 4 . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 1 . . 2 . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . Unidentified Prototypes 5 | . . . 3 1 . 1 . . . Parts Lost 55 | . 6 . 5 . . 6 . 16 22 Power 5 | . 1 . 1 . . . . 1 2 Propulsion 18 | . 1 . 1 . . 3 . 5 8 Utility 11 | . . . . . . . . 5 6 Weapon 21 | . 4 . 3 . . 3 . 5 6 Highest Loss Streak 19 | . 6 . 3 . . 2 . 5 19 Average Slot Usage (%) 90 | . 67 71 88 99 97 94 100 91 72 Engine 7 | . 8 14 10 9 7 7 7 3 3 Treads 20 | . . . 25 27 23 20 23 20 12 Leg 3 | . 25 28 4 . . . . . . Device 4 | . . . 8 . . 2 7 7 10 Storage 16 | . 14 14 19 18 22 19 15 11 7 Processor 16 | . . . . 27 23 23 23 21 16 Protection 1 | . . . . . . . . 4 4 Energy Gun 4 | . 19 14 10 . . 1 . 6 1 Energy Cannon 1 | . . . . . . 3 7 2 2 Ballistic Gun 9 | . . . 5 17 21 11 15 6 6 Naked Turns 84 | . . . . . . . . . 84 Heaviest Build 89 | 13 13 9 48 47 66 70 57 79 89 Greatest Support 92 | 20 20 20 60 60 60 66 64 92 92 Greatest Overweight (x) 2 | 2 . . 1 . 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 22 | 6 6 6 16 16 22 22 16 16 16 Average Capacity 15 | 4 6 6 12 16 21 19 16 16 13 Most Carried 22 | 3 6 6 16 16 17 22 16 16 16 Average Carried 13 | 1 4 5 9 15 16 18 16 15 12 Final Capacity 22 | 6 6 6 16 16 22 16 16 16 4 Final Carried 17 | 3 5 6 16 16 17 16 16 16 4 Class Distribution -------------------- 34% | Mutant 17% | Gunner 15% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Hauler-Gunner 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hauler-Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ----------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Matter Collected 2539 | 227 53 . 242 476 33 570 33 610 295 Remotely . | . . . . . . . . . . Salvage Created 6063 | . 201 . 757 865 47 1053 245 1985 910 Parts 301 | . 9 . 39 47 3 58 8 82 55 Haulers Intercepted 6 | . . . 2 2 . 2 . . . Recyclers Shooed 7 | . . . 3 1 . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Combat Hostiles Destroyed 108 | . 4 . 16 17 1 19 3 31 17 Guns 70 | . 2 . 8 17 1 7 1 23 11 Cannons 15 | . . . . . . 2 2 6 5 AOE 22 | . 2 . 8 . . 10 . 1 1 Classes Destroyed 16 | . 2 . 5 3 1 1 1 3 . Worker 6 | . . . 1 . . 2 . 2 1 Builder 10 | . 1 . . . . 3 . 3 3 Tunneler 1 | . . . . . . . . 1 . Hauler 6 | . . . 2 2 . 2 . . . Recycler 10 | . . . 3 . . 3 3 . 1 Drone 3 | . . . . . . . 3 . . Watcher 1 | . . . . 1 . . . . . Swarmer 26 | . . . 6 4 . 2 . 4 10 Saboteur 1 | . . . . . . . . 1 . Grunt 48 | . 4 . 7 7 . 12 . 11 7 Brawler 3 | . . . . 1 . . . 2 . Duelist 4 | . . . . . . 2 . 2 . Protector 1 | . . . . . . . . 1 . Sentry 13 | . . . 3 4 . 2 . 4 . Hunter 6 | . . . . 1 . 1 . 4 . Programmer 3 | . . . . . 1 . . 2 . Best Kill Streak 17 | . 3 . 6 6 1 17 4 8 10 Combat Bots Only 11 | . 2 . 6 6 1 11 2 5 5 Max Kills in Single Turn 7 | . 2 . 2 2 1 4 1 2 7 Gunslinging 1 | . . . 1 . . . . 1 . Exploded 3 | . 1 . 2 . . 3 . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Damage Taken 9059 | . 619 . 508 669 15 1201 . 3065 2982 Core 2053 | . 138 . 87 94 . 139 . 419 1176 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 . 44 78 82 . . 80 58 . Volleys Fired 299 | . 28 . 41 59 1 66 5 77 22 Largest 3 | . 2 . 2 2 3 3 3 3 3 Hottest 211 | . 90 . 96 46 74 165 131 211 158 Shots Fired 666 | . 35 . 62 118 3 150 15 220 63 Gun 568 | . 35 . 57 118 3 112 10 185 48 Cannon 81 | . . . . . . 26 5 35 15 Launcher 13 | . . . 5 . . 8 . . . Special 4 | . . . . . . 4 . . . Kinetic 353 | . . . 4 118 3 82 10 100 36 Thermal 184 | . 13 . 34 . . 44 5 88 . Explosive 13 | . . . 5 . . 8 . . . Electromagnetic 116 | . 22 . 19 . . 16 . 32 27 Robot Hit Streak 44 | . 14 . 8 24 9 44 6 22 35 Robot Miss Streak 8 | . 4 . 3 3 . 2 4 8 4 Penetration Max 1 | . . . . . . 1 . 1 1 Secondary Targets 9 | . 1 . 1 1 . . . 5 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 1 Shots Hit Robots 520 | . 29 . 45 98 3 117 6 181 41 Core Hits 303 | . 9 . 33 39 2 62 3 122 33 Critical Hits 17 | . . . 1 1 . 1 1 8 5 Critical Kills 8 | . . . . . . . . 4 4 Critical Parts Destroyed 7 | . . . 1 1 . 1 1 2 1 Melee Attacks 3 | . . . . 2 . 1 . . . Impact . | . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14369 | . 561 . 1158 1421 66 3390 156 5212 2405 Guns 9145 | . 390 . 595 1401 66 1646 55 4103 889 Cannons 1583 | . . . . . . 375 77 721 410 Explosions 3549 | . 171 . 563 . . 1369 . 340 1106 Melee . | . . . . . . . . . . Ramming 92 | . . . . 20 . . 24 48 . Kinetic 5758 | . . . 44 1401 66 1224 55 2285 683 Thermal 4509 | . 286 . 386 . . 665 77 1989 1106 Explosive 1994 | . . . 530 . . 1266 . 198 . Electromagnetic 2016 | . 275 . 198 . . 235 . 692 616 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 4 2 . 2 2 4 2 Average Corruption 2 | . . . 4 2 . 1 2 2 1 Corruption Purged . | . . . . . . . . . . Effects 35 | . . . 2 3 . 16 3 11 . Message Errors 9 | . . . . . . 5 . 4 . Matter Fused 3 | . . . . . . . . 3 . Heat Flow Errors 6 | . . . 1 . . 2 1 2 . Energy Discharges 3 | . . . 1 . . 2 . . . Data Loss (minor) 5 | . . . . 2 . 2 1 . . Targeting Errors 9 | . . . . 1 . 5 1 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 456 | . 12 . 20 . . 38 . . 386 Projectiles . | . . . . . . . . . . Explosions 456 | . 12 . 20 . . 38 . . 386 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 138 | . 56 . 46 . . . . 36 . Shots 4 | . 1 . 2 . . . . 1 . Rammed 6 | . . . . 1 . . . 5 . Targets Rammed 9 | . . . . 1 . . 3 5 . Kicked . | . . . . . . . . . . Crushed 3 | . . . . . . . 3 . . Highest Temperature 378 | . 291 . 215 8 . 252 122 378 368 Average Temperature 92 | . 123 . 47 8 . 55 17 120 139 Received Heat Transfer 2109 | . 321 . 135 234 . 372 . 468 579 Effects 1 | . . . . . . . . . 1 Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 10 | . 2 . 1 2 . . . 4 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . 3 . . . 2 4 1 Heat Transferred 6451 | . 483 . 917 . . 1127 150 3024 750 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 3 . 1 . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Peak Influence 1405 | . 110 42 341 417 158 822 402 1405 1264 Initial 918 | . . 42 16 52 121 71 297 918 649 Average 448 | . 53 42 191 269 149 362 369 1157 910 Maximum Alert Level 4 | . . . 1 2 . 3 2 4 4 Low Security (%) 32 | 100 100 100 49 25 100 21 . . . Level 1 33 | . . . 50 68 . 48 60 . . Level 2 5 | . . . . 5 . 9 39 . 15 Level 3 15 | . . . . . . 20 . 32 71 Level 4 12 | . . . . . . . . 67 12 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 34 | . . . 1 5 . 15 . 8 5 Investigation 3 | . . . 1 1 . 1 . . . Extermination 5 | . . . . . . 3 . 1 1 Reinforcement 16 | . . . . 4 . 5 . 4 3 Assault 4 | . . . . . . 1 . 2 1 Garrison 6 | . . . . . . 5 . 1 . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 3 . Haulers Reinforced 2 | . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Distress Signals 10 | . . . . 5 . 2 . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 5 . 21 30 1 50 5 45 44 Peak Tracking Total 16 | . 4 . 3 7 1 7 2 6 16 Tactical Retreats 20 | . . . . 4 . 6 . 6 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Traps Triggered 7 | . . . 1 3 . 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 164 | . . . 115 49 . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 10 | . . . 7 3 . . . . . Reused 2 | . . . . 2 . . . . . Traps Extracted 6 | . . . 6 . . . . . . Installed 1 | . . . . 1 . . . . . Triggered 2 | . . . . 2 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ---------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Machines Disabled 22 | . 2 . 1 . . 3 1 5 10 Max in Single Turn 8 | . 1 . 1 . . 1 1 5 8 Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Machines Accessed 10 | . 2 . 2 3 1 . 2 . . Terminals 9 | . 2 . 1 3 1 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 4 . 12 7 4 . 5 . . Successful 17 | . 3 . 8 3 1 . 2 . . Failed 15 | . 1 . 4 4 3 . 3 . . Catastrophic 5 | . . . 1 1 2 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 3 . . 2 1 1 1 . . Terminals 27 | . 4 . 7 7 4 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 2 . 4 3 1 . 2 . . Part Schematic 2 | . 1 . . . 1 . . . . Robot Analysis 2 | . . . . 1 . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . 2 3 1 . 1 . . Full Trace Events 2 | . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 . 1 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ------------ Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . find_recycling 1 | . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled 1 | . . . . . . 1 . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Total Allies 3 | . . . . . . 3 . . . Largest Group 3 | . . . . . . 3 2 1 . Highest-Rated Group 158 | . . . . . . 158 126 32 . Highest-Rated Ally 99 | . . . . . . 99 94 32 . Total Orders . | . . . . . . . . . . Ally Attacks 57 | . . . . . . 50 5 2 . Total Damage 1927 | . . . . . . 1845 27 55 . Kills 17 | . . . . . . 15 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Robot Analysis Total 2 | . . . . 1 . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 ------------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Turns Passed 5655 | 69 199 341 982 893 261 1303 242 978 387 Spaces Moved 2610 | 49 100 227 472 363 143 451 142 376 287 Core 177 | 9 . . . . . . . . 168 Treads 1912 | . . . 318 363 143 451 142 376 119 Legs 521 | 40 100 227 154 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 145 153 151 50 Average Speed 146 | 117 120 120 147 160 177 163 153 157 101 Slowest Speed 200 | 150 120 120 160 160 180 180 153 200 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 25 54 30 45 3 54 43 12 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 4 | . . . . . . 4 . . . Terrain Destroyed 217 | . 5 . 79 . . 66 1 24 42 Melee . | . . . . . . . . . . Projectile 14 | . . . . . . 8 1 2 3 AOE 203 | . 5 . 79 . . 58 . 22 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Fac Total 3874 | 58 142 295 698 561 148 883 154 604 331 Wait 559 | . 6 68 15 55 . 328 5 77 5 Move 2601 | 48 99 226 471 362 142 450 141 375 287 Hop . | . . . . . . . . . . Pick Up 68 | 4 4 1 18 7 3 6 . 22 3 Fast Attach 33 | 5 3 . 11 1 . 1 . 12 . Attach 49 | 1 2 . 6 3 2 10 . 13 12 Detach 14 | . . . 5 1 . 4 . 4 . Swap 31 | . . . 3 8 . 12 . 6 2 Drop 43 | . . . 13 12 . 5 . 13 . Fire 299 | . 28 . 41 59 1 66 5 77 22 Melee 3 | . . . . 2 . 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . . . 1 . . 3 5 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 165 | . . . 115 50 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Core integrity fell below 50% 219 | -10/Materials | Lost 6 parts (1p1n4w) 241 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Entered Mines 303 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 305 | -10/Mines | Build established: Mutant 316 | -10/Mines | Learned location of Storage (-7) 391 | -10/Mines | Discovered new exit (range 13) 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Lost 3 parts (1p1n1w) 1130 | -9/Materials | Build established: Scavenger-Mutant 1558 | -9/Materials | Discovered new exit (range 10) 1592 | -9/Materials | Entered another Materials area 1592 | -8/Materials | Evolved 2 slots: Utility x2 1860 | -8/Materials | Build established: Mutant 2405 | -8/Materials | Discovered new exit (range 14) 2485 | -8/Materials | Entered Factory 2485 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2611 | -7/Factory | Discovered new exit (range 7) 2746 | -7/Factory | Entered Storage 3049 | -7/Storage | Garrison activated, responded to threat 3072 | -7/Storage | Destroyed 11 combat bots 3314 | -7/Storage | Build established: Hauler-Mutant 3592 | -7/Storage | Met 01-MTF 3630 | -7/Storage | Garrison activated, responded to threat 3763 | -7/Storage | Garrison activated, responded to threat 4045 | -7/Storage | Used back door to open Recycling access 4045 | -7/Storage | Discovered new exit (range 3) 4049 | -7/Storage | Entered Recycling 4049 | -7/Recycling | Accompanied by 2 allies (01-MTF) 4054 | -7/Recycling | 01-MTF left 4102 | -7/Recycling | Spotter reported a threat 4102 | -7/Recycling | Spotter reported a threat 4104 | -7/Recycling | Spotter reported a threat 4122 | -7/Recycling | Build established: Gunner 4153 | -7/Recycling | Spotter reported a threat 4278 | -7/Recycling | Discovered new exit (range 7) 4287 | -7/Recycling | Spotter reported a threat 4291 | -7/Recycling | Entered Factory 4291 | -5/Factory | Accompanied by 1 ally 4291 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4591 | -5/Factory | First assault squad dispatched 4658 | -5/Factory | Lost 4 parts (1p2u1w) 4754 | -5/Factory | Lost 4 parts (2n2w) 5054 | -5/Factory | Lost 5 parts (3n2u) 5135 | -5/Factory | Build established: Scavenger-Gunner 5238 | -5/Factory | Discovered new exit (range 9) 5242 | -5/Factory | Garrison activated, responded to threat 5269 | -5/Factory | Entered another Factory area 5269 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5552 | -4/Factory | First assault squad dispatched 5572 | -4/Factory | Released all parts (7) 5601 | -4/Factory | Lost 19 parts (2p7n5u5w) 5635 | -4/Factory | Core integrity fell below 50% 5651 | -4/Factory | Core integrity fell below 20% 5656 | -4/Factory | Destroyed by H-77 Assassin via exploding Fusion Modulator Last Messages --------------- 05629_ C-30 ARC bursts open, deploying its payload. 05629_ S-27 Virus unfolds itself. 05630_ K-01 Serf collects debris. 05631_ U-05 Engineer destroyed. 05631_ K-01 Serf collects debris. 05634_ Penetrated by Slug. 05635_ Acquired 25 matter. 05636_ U-05 Engineer lays Concrete. 05636_ K-01 Serf collects debris. 05648_ Penetrated by Slug. 05648_ Slug penetrates Fusion Modulator. 05650_ Slug penetrates Wall. 05651_ Penetrated by Slug. 05651_ Slug penetrates Wall. 05651_ U-05 Engineer lays Concrete. 05652_ K-01 Serf cleans the Fusion Modulator. 05653_ U-05 Engineer lays Concrete. 05654_ Slug penetrates Fusion Modulator. 05654_ U-05 Engineer builds a Door. 05656_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????? ? ?????????????????????????????????????????? | | ???? "" ??????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ???# ????" ???????????????????????????????? | | ??? !/ ????" ???????????????????????????????? | | ??? !/ ??? ???????????????????????????????? | | ??? / ????""" ????? #????????????????????????? | | ### #?????? """ """ ! #????????????????????????? | | #?????? """ """ #????????????????????????? | | #?????# #????????????????????????? | | #?????# """ """ #????????????????????????? | | #?????# """ """ #????????????????????????? | | ###???????""" 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""" [ ???????????????? | | ?????????????????????????? ? ??????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Evasion (%) 50 Targeting Accuracy 18 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hammer | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed RefineryBombNanosword Manual? 0 Play Time 01:21:45 Cumulative 86.8 hours Start 2020.09.27 @ 23:10:00 End 2020.09.28 @ 08:12:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4507997d-71a0-4d95-bec9-39d90ac4edb7