Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.02 @ 21:35:19 Player: BattleBruvva Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3134 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 539/700 Matter 147/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Backup Propulsion III > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Deuterium Engine Nuclear Core Transmission Jammer Spear Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Backup Plating III > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Nuclear Core Backup Plating III [Rating: 19] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Backup Propulsion III Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Hacking Suite Hackware Hacking Suite Protection Backup Plating III Weapon Backup Laser III Energy Gun Backup Laser III Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 2 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 4 | 2 . . 1 1 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 1 | . . . 1 . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 3 2 Power 1 | . . . . 1 Propulsion 3 | . . . 2 1 Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 3 | . . . 3 2 To Critical Strikes . | . . . . . Average Backups 2 | . . . 1 4 Power 1 | . . . 1 2 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power 3 | . . . . 3 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 16 | . 28 22 19 13 Engine 1 | . . . . 2 Leg 7 | . 28 22 14 1 Hover 5 | . . . . 8 Peak Build Rating 19 | 2 2 2 5 19 Average Rating 5 | 1 2 2 3 6 On Entrance 1 | . 2 2 2 . Naked Turns 65 | . . . 9 56 Heaviest Build 2 | . . . . 2 Greatest Support 20 | 20 3 3 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . . . 2 5 Average Carried 3 | . . . 1 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . . . 2 5 Class Distribution -------------------- 90% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 52 | 52 . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 162 | . . 9 92 61 Missed 69 | . . 5 37 27 Hits 93 | . . 4 55 34 Projectile 93 | . . 4 55 34 Critical Strikes 5 | . . . 2 3 Damage Taken 783 | 2 . 29 491 261 Core 490 | . . 6 323 161 Absorbed by Shields . | . . . . . Ignored by Resistances 240 | . . 9 148 83 Core Remaining (%) 84 | 100 100 98 41 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 3 | 1 . . . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 24 | 4 . 13 . 7 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 24 | 4 . 13 . 7 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 11 | 2 . 6 . 3 Shots . | . . . . . Rammed 5 | 2 . 1 . 2 Targets Rammed 5 | 2 . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 112 | . . . 19 112 Average Temperature 46 | . . . 16 61 Received Heat Transfer 354 | . . 6 261 87 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 50 | . 17 50 16 50 Initial 14 | . . . 14 . Average 13 | . 6 25 5 15 Influence Increases 233 | . 17 60 22 134 Successful Hack 38 | . 17 . 7 14 Partial Spotted 30 | . . 15 . 15 Lose Combat Pursuer 165 | . . 45 15 105 Influence Decreases 233 | . 17 20 62 134 Entered New Map 26 | . . . 26 . Time Decay 181 | . 17 20 30 114 Lost Part 26 | . . . 6 20 Squads Dispatched 6 | . . . 2 4 Investigation 3 | . . . 1 2 Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . . 8 22 13 Peak Tracking Total 19 | . . 7 19 5 Tactical Retreats 7 | . . 1 1 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 . 3 2 Terminals 7 | . 3 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 11 . 15 4 Successful 16 | . 5 . 10 1 Failed 14 | . 6 . 5 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 25 | . 9 . 13 3 Terminals 29 | . 11 . 15 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 4 . Record 1 | . . . 1 . Level Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 . 6 . Terminals 9 | . 3 . 6 . Botnet 6 | . 3 . 3 . Skim 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 1 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 561 | 20 46 47 81 367 Spaces Moved 1081 | 29 91 92 155 714 Core 1080 | 28 91 92 155 714 Treads . | . . . . . Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 52 50 50 50 50 Slowest Speed 120 | 120 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 25 16 29 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1097 | 32 90 92 157 726 Wait . | . . . . . Move 1078 | 28 90 92 154 714 Hop . | . . . . . Pick Up 5 | . . . 2 3 Fast Attach 4 | 2 . . 1 1 Attach . | . . . . . Detach 2 | . . . . 2 Swap . | . . . . . Drop 4 | . . . . 4 Fire . | . . . . . Melee . | . . . . . Ram 4 | 2 . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 9) 67 | -10/Materials | Entered another Materials area 67 | -9/Materials | Evolved 2 slots: Propulsion x2 90 | -9/Materials | Discovered new exit (range 6) 106 | -9/Materials | Discovered new exit (range 16) 114 | -9/Materials | Entered another Materials area 114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 148 | -8/Materials | Identified exit to Factory 187 | -8/Materials | Core integrity fell below 50% 195 | -8/Materials | Entered Factory 195 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 217 | -7/Factory | Lost 3 parts (2n1u) 493 | -7/Factory | Build established: Mutant 562 | -7/Factory | Self-destructed Last Messages --------------- 5A. 00474_ System corrupted: Energy discharge (-33). 00488_ K-01 Serf cleans the Neutrino Reactor. 00492_ System corrupted: Energy discharge (-29). 00492_ O-24 Administrator distress signal alerts nearby ally. 00492_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00498_ O-24 Administrator uses terminal to summon reinforcements. 00498_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 00498_ O-24 Administrator locks terminal. 00504_ K-01 Serf destroyed. 00508_ System corrupted: VSS Leg rejected. 00513_ U-05 Engineer works on Assembly Bed. 00559_ Triggered Proton Bomb Trap. 00559_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | # """ + " #????????????" "" | | # """ # ######??????????????? " | | + ## ##???????????????????? | | # ! ## #????????????????????? 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