Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 12:46:39 Player: RecursiveCharlatan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (6311) 6311 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3488) 3488 TOTAL SCORE: 14139 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 20 Entered Garrisons 800 Used RIF Installer 2500 Cogmind --------- Core Integrity 296/700 Matter 3/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] (27) High-powered Tractor Beam > --- WEAPON (3) ------- Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Micro Nuclear Core Medium Treads Carbon-fiber Leg Improved Light Armor Plating Improved Shield Generator Relay Coupler [NC] (30) Relay Coupler [Hunter] (18) Heavy Laser Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Medium Treads Medium Treads Aluminum Leg Compact Wheel Signal Interpreter Seismic Detector Improved Shield Generator Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] High-powered Tractor Beam Heavy Laser Gauss Rifle Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Heavy Missile Launcher [Rating: 47] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . . 4 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . 2 . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 97 | 8 8 4 17 5 7 5 16 9 15 3 Power 10 | 1 1 1 2 . 1 . 1 1 2 . Engine 6 | 1 1 1 1 . . . 1 . 1 . Core 4 | . . . 1 . 1 . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 4 . 3 1 4 1 3 3 5 1 Treads 17 | . 2 . 3 1 4 1 1 . 4 1 Leg 8 | 2 2 . . . . . . 3 1 . Wheel 2 | . . . . . . . 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 2 2 1 7 3 1 2 6 2 6 2 Device 9 | 1 . . 1 . 1 . 2 . 3 1 Storage 4 | 1 2 . 1 . . . . . . . Processor 3 | . . . 2 1 . . . . . . Hackware 6 | . . . . . . 1 3 1 1 . Protection 12 | . . 1 3 2 . 1 1 1 2 1 Artifact . | . . . . . . . . . . . Weapon 26 | 3 1 2 5 1 1 2 6 3 2 . Energy Gun 7 | . . 1 1 . . 2 1 1 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 3 . 1 2 1 . . 1 . 1 . Ballistic Cannon 7 | . 1 . 1 . 1 . 3 1 . . Launcher 1 | . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 3 . . . Parts Lost 32 | . 3 5 1 1 1 2 7 4 4 4 Power 5 | . . 1 1 . . . 1 1 1 . Propulsion 8 | . 1 1 . . . . 3 1 1 1 Utility 10 | . . 1 . 1 . 2 2 1 2 1 Weapon 9 | . 2 2 . . 1 . 1 1 . 2 Highest Loss Streak 5 | . 2 5 1 1 1 1 5 4 4 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 3 9 10 15 19 19 19 19 19 18 14 Power 1 | . 1 1 . 1 1 1 1 1 1 1 Propulsion 1 | 1 1 . . 1 . 1 . 2 2 2 Utility 8 | . 5 6 8 9 11 10 7 7 6 4 Weapon 6 | . 1 1 4 8 6 6 8 7 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . 1 . 6 1 . . 1 1 1 5 Power 1 | . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 12 | . . . 5 . . . 1 1 1 4 Weapon 3 | . . . 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 94 94 97 100 98 97 96 98 97 Engine 3 | . 14 14 7 . . . 3 1 1 . Core 5 | . . . 1 9 9 9 3 5 4 7 Treads 20 | . 12 24 22 27 27 27 18 3 12 21 Leg 3 | . 15 . . . . . . 17 10 . Device 7 | . 10 . 3 9 6 9 8 7 10 10 Storage 8 | . 14 14 9 9 9 9 7 7 7 7 Processor 4 | . . . 12 3 9 1 . . . . Hackware 6 | . . . . . . . 19 23 18 11 Protection 9 | . 3 13 10 12 11 13 6 4 7 15 Energy Gun 3 | . . 2 7 . . 9 9 . 5 2 Ballistic Gun 8 | . 19 14 16 18 9 6 . . 1 7 Ballistic Cannon 11 | . 8 9 1 6 17 10 10 20 10 11 Peak Build Rating 47 | 7 8 8 33 34 39 40 46 44 47 45 Average Rating 34 | 5 7 7 26 31 37 38 42 42 44 41 On Entrance 26 | . 7 8 6 32 32 39 37 44 44 45 Avg Prop Armor Cover (%) 9 | . . . . . . 4 10 14 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 14 30 31 74 73 74 76 86 74 66 70 Greatest Support 76 | 20 40 40 60 60 63 63 63 40 76 76 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 5 4 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 16 20 20 20 20 20 20 20 Most Carried 20 | 5 11 11 20 20 20 20 20 20 20 16 Average Carried 17 | 3 9 10 15 19 19 19 19 19 18 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 5 11 8 20 20 20 20 20 19 16 13 Class Distribution -------------------- 33% | Bothacker-Tank 28% | Tank 13% | Mutant 10% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 5036 | 237 342 138 799 449 740 469 567 663 401 231 Remotely 319 | . . . . . . . . . 88 231 Salvage Created 4816 | 96 355 109 1204 537 744 401 466 429 298 177 Parts 264 | 12 17 5 70 29 41 27 18 22 17 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . . 1 . 3 . Parts Field Recycled 8 | . . . . . . . 8 . . . Retrieved Matter 95 | . . . . . . . 95 . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 128 | . 10 4 28 14 20 14 9 15 8 6 Melee 3 | . . . . . . 3 . . . . Guns 56 | . 7 3 27 6 4 3 1 . 3 2 Cannons 65 | . 3 1 1 8 16 8 7 12 5 4 AOE 3 | . . . . . . . . 3 . . Classes Destroyed 14 | 1 1 1 5 2 2 . . . 1 1 Builder 2 | . . . . . 2 . . . . . Tunneler 4 | 4 . . . . . . . . . . Recycler 6 | . . . 2 . . . 3 . 1 . Watcher 2 | . . . 1 . 1 . . . . . Swarmer 22 | . . . 10 3 2 4 1 1 1 . Grunt 59 | . 10 . 13 6 9 2 3 11 . 5 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . Sentry 20 | . . . 4 2 7 4 1 1 1 . Specialist 1 | . . . . 1 . . . . . . Hunter 4 | . . . 1 . 1 1 1 . . . Programmer 14 | . . . . 2 . 3 3 2 4 . Subdweller 4 | . . 4 . . . . . . . . Assembled 2 | . . . . . . . . . 2 . Best Kill Streak 5 | 3 4 2 4 5 3 4 4 5 2 3 Combat Bots Only 5 | . 4 2 4 5 3 4 4 5 2 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . . . . . . 2 . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 840 | . 74 41 97 48 70 81 143 120 101 65 Missed 235 | . 22 12 31 9 24 21 40 33 29 14 Hits 605 | . 52 29 66 39 46 60 103 87 72 51 Melee 6 | . . . . . 3 . . . 3 . Projectile 599 | . 52 29 66 39 43 60 103 87 69 51 AOE 4 | . . . . . . . . . 4 . Critical Strikes 16 | . 1 . 1 1 1 2 3 3 2 2 Part Disruptions 3 | . . . . . . 1 . . 2 . Damage Taken 8783 | . 694 621 926 505 719 897 1260 1144 1185 832 Core 932 | . 97 84 131 43 50 123 131 54 119 100 Absorbed by Shields 90 | . . . . . . . . 90 . . Regen/Repaired (Parts) 252 | . . . . . 252 . . . . . Core Remaining (%) 54 | 100 . 27 . . . 36 . . . . Volleys Fired 425 | 14 42 44 68 29 50 42 40 42 34 20 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 Hottest 178 | 40 50 50 104 88 105 178 178 135 143 131 Shots Fired 997 | 28 83 66 200 83 147 96 89 94 59 52 Gun 577 | 28 66 29 197 56 53 52 31 7 32 26 Cannon 400 | . 17 37 3 27 94 44 49 83 20 26 Launcher 2 | . . . . . . . . 2 . . Special 18 | . . . . . . . 9 2 7 . Kinetic 819 | 28 83 66 139 83 147 71 49 83 25 45 Thermal 151 | . . . 61 . . 25 31 . 27 7 Explosive 2 | . . . . . . . . 2 . . Electromagnetic 7 | . . . . . . . . 7 . . Robot Hit Streak 23 | 6 11 20 23 16 13 7 14 13 9 5 Robot Miss Streak 5 | 3 3 1 5 2 5 3 3 3 2 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . 2 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 621 | 16 60 42 133 53 83 54 63 47 37 33 Core Hits 237 | 5 24 9 54 22 38 19 17 24 14 11 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . Critical Strikes 29 | . 1 1 3 3 4 5 5 2 1 4 Burn 5 | . . . 2 . . . 2 . . 1 Destroy 3 | . . . 1 1 1 . . . . . Blast 21 | . 1 1 . 2 3 5 3 2 1 3 Melee Attacks 24 | . . . 7 8 . 8 . 1 . . Impact . | . . . . . . . . . . . Slashing 24 | . . . 7 8 . 8 . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12303 | 105 643 527 2176 1122 1998 1344 1315 1462 786 825 Guns 5894 | 105 450 228 2121 600 541 486 518 44 480 321 Cannons 5997 | . 193 299 55 522 1457 756 797 1119 303 496 Explosions 299 | . . . . . . . . 299 . . Melee 95 | . . . . . . 95 . . . . Ramming 18 | . . . . . . 7 . . 3 8 Kinetic 9796 | 105 643 527 1429 1122 1998 974 797 1119 369 713 Thermal 2051 | . . . 747 . . 268 518 . 414 104 Explosive 299 | . . . . . . . . 299 . . Electromagnetic 44 | . . . . . . . . 44 . . Impact . | . . . . . . . . . . . Slashing 95 | . . . . . . 95 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 7 7 8 5 Average Corruption 5 | . . . . . . 1 6 7 5 5 Corruption Purged 5 | . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . Effects 132 | . . . . . . 3 51 38 29 11 Message Errors 31 | . . . . . . . 14 8 7 2 Matter Fused 34 | . . . . . . 1 15 7 7 4 Heat Flow Errors 10 | . . . . . . . 5 3 1 1 Energy Discharges 19 | . . . . . . . 7 7 3 2 Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . 2 1 . Data Loss (minor) 17 | . . . . . . 1 3 6 6 1 Data Loss (major) 6 | . . . . . . 1 4 . 1 . Misfires 2 | . . . . . . . . 1 1 . Alerts 2 | . . . . . . . 2 . . . Weapon Failures 7 | . . . . . . . 1 4 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 69 | . . . . 10 9 29 15 6 . . Projectiles 69 | . . . . 10 9 29 15 6 . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 55 | . 3 3 . 5 11 7 12 5 2 7 Impact . | . . . . . . . . . . . Kinetic 53 | . 3 3 . 5 11 7 11 5 2 6 Secondary 2 | . . . . . . . 1 . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 9 | . . . . . . 3 . . 1 5 Targets Rammed 9 | . . . . . . 3 . . 1 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 382 | . 41 . 303 8 355 90 369 236 266 382 Average Temperature 80 | . 14 . 85 4 107 27 81 60 54 153 Received Heat Transfer 2737 | . 411 84 387 144 234 162 213 525 82 495 Effects 9 | . . . 3 . . . 3 . . 3 Energy Bleed 1 | . . . . . . . 1 . . . Interference 7 | . . . 3 . . . 2 . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 8 | . . 1 4 . . . 2 . 1 . Heat Transferred 4477 | . . . 1776 . . 518 1073 . 814 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . 1 3 1 2 1 2 1 . Low Security (%) 59 | 100 100 . 47 . 57 20 94 25 87 100 Level 1 32 | . . . 52 43 42 56 5 46 12 . Level 2 7 | . . . . 50 . 22 . 27 . . Level 3 . | . . . . 5 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 752 | 5 52 . 376 752 377 496 260 507 266 173 Initial 366 | . . . . 243 366 66 260 30 266 18 Average 179 | . 14 . 187 479 183 318 57 274 84 104 Influence Increases 4109 | 20 271 . 853 519 658 450 341 517 285 195 Destroy 0b10 Robot/C 2440 | . 200 . 560 280 400 280 180 300 120 120 Destroy 0b10 Robot/NC 70 | 20 . . 15 . 15 . 15 . 5 . Destroy Leader 474 | . 40 . 112 10 132 10 60 30 60 20 Successful Hack 184 | . 15 . 36 14 20 . 47 . 52 . Disable Machine 180 | . . . 45 . 30 . 15 60 30 . Anti-Garrison Action 300 | . . . . 150 . 100 . 50 . . Destroy Structure 161 | . 1 . 10 35 31 15 9 47 3 10 Lose Combat Pursuer 300 | . 15 . 75 30 30 45 15 30 15 45 Influence Decreases 3936 | 20 271 . 478 142 1307 57 793 54 766 48 Entered New Map 1054 | . . . . 132 386 37 236 14 241 8 Time Decay 2482 | 20 251 . 468 . 761 . 487 . 495 . Lost Part 210 | . 20 . 10 10 10 20 50 40 10 40 Lost Ally 40 | . . . . . . . 20 . 20 . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 20 | . 1 . 2 . 4 . 8 . 5 . Investigation 4 | . 1 . . . 1 . 2 . . . Extermination 9 | . . . . . . . 5 . 4 . Reinforcement 7 | . . . 2 . 3 . 1 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Alert ID Control Effect 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 9 | . 1 . 5 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 209 | . 18 4 48 14 36 16 15 18 30 10 Peak Tracking Total 6 | . 4 2 5 5 5 5 4 5 6 5 Tactical Retreats 16 | . 1 . 4 2 1 2 1 2 2 1 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 22 | . . . . 5 1 2 4 9 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 16 | . . . 3 1 2 2 1 5 2 . Max in Single Turn 2 | . . . 2 1 1 1 1 1 1 . Garrison Relay 4 | . . . . 1 . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 42 | . 8 . 10 2 6 . 11 1 4 . Terminals 30 | . 7 . 7 2 4 . 7 1 2 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . 1 . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 100 | . 20 . 33 3 16 . 21 2 5 . Successful 54 | . 10 . 15 2 10 . 12 . 5 . Failed 46 | . 10 . 18 1 6 . 9 2 . . Catastrophic 4 | . . . . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 59 | . 19 . 20 . 9 . 10 . 1 . Terminals 79 | . 19 . 28 3 9 . 15 2 3 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 7 | . 1 . . . 6 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . 4 . . . 2 . 1 . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Terminal Hacks 11 | . . . 4 2 1 . 2 . 2 . Part Schematic 1 | . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Zone Layout 4 | . . . 2 . . . 1 . 1 . Garrison Registry 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 6 | . 1 . . . 5 . . . . . Scan Component 3 | . . . . . 3 . . . . . Repair 2 | . . . . . 2 . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . 2 . 1 . Retrieve Study 4 | . . . 1 . . . 2 . 1 . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 28 | . 9 . 9 . 3 . 6 . 1 . Terminals 28 | . 9 . 9 . 3 . 6 . 1 . Assimilate 1 | . 1 . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . Operators 1 | . 1 . . . . . . . . . Skim 22 | . 5 . 7 . 3 . 6 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 7 . 9 1 6 . 8 1 2 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 2 . 1 . Parts Repaired 2 | . . . . . 2 . . . . . Time 52 | . . . . . 52 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . 2 . 2 . 1 . . Command Fork 1 | . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . 1 . . . . Alert ID Control 1 | . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . 1 . . Robots Hacked 10 | . . . . . . . 5 1 4 . Non-combat . | . . . . . . . . . . . Combat 10 | . . . . . . . 5 1 4 . Robot Hacks Applied 11 | . . . . . . . 6 1 4 . find_shortcuts 1 | . . . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . . . spike_heat 1 | . . . . . . . 1 . . . amplify_resonance 3 | . . . . . . . 1 1 1 . reboot_system 1 | . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . 1 . 1 . formatsys_high 2 | . . . . . . . 1 . 1 . Relay Couplers Released 16 | . . . . 5 . 7 . 4 . . Machine Destruction 16 | . . . . 5 . 7 . 4 . . Attached 5 | . . . . . . 1 2 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 4 | . . . . . . . 2 . 2 . Largest Group 1 | . . . . . . . 1 . 1 . Highest-Rated Group 32 | . . . . . . . 32 . 32 . Highest-Rated Ally 32 | . . . . . . . 32 . 32 . Total Orders 3 | . . . . . . . 3 . . . STAY 2 | . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . 1 . . . Ally Attacks 14 | . . . . . . . 3 . 11 . Total Damage 442 | . . . . . . . 67 . 375 . Kills 5 | . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Active Infowar (turns) 2453 | 41 762 . 1057 . 96 . 1 . 496 . Optics 1057 | . . . 1057 . . . . . . . Seismic 1396 | 41 762 . . . 96 . 1 . 496 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 16304 | 143 1048 536 2470 1276 4211 1189 2588 1047 1441 355 Spaces Moved 5519 | 79 502 232 871 470 539 409 1120 459 712 126 Core 11 | 11 . . . . . . . . . . Treads 3792 | . 147 232 871 470 539 409 594 . 404 126 Legs 1086 | 68 355 . . . . . . 355 308 . Wheels 630 | . . . . . . . 526 104 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 240 243 130 145 160 160 Average Speed 200 | 110 132 180 213 240 241 244 201 184 175 202 Slowest Speed 490 | 120 190 240 240 240 243 245 490 400 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 85 13 63 56 54 37 35 52 20 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . 7 . . . 1 . . . Terrain Destroyed 69 | . . . 8 . 27 . 9 21 3 1 Melee 7 | . . . 7 . . . . . . . Projectile 41 | . . . 1 . 27 . 9 . 3 1 AOE 21 | . . . . . . . . 21 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Total 9976 | 106 815 290 1342 553 3358 517 1383 581 854 177 Wait 3673 | . 249 10 329 23 2745 39 178 16 66 18 Move 5511 | 78 501 231 871 469 538 408 1119 458 712 126 Hop . | . . . . . . . . . . . Pick Up 67 | 6 8 1 22 5 4 3 9 2 7 . Fast Attach 33 | 5 . . 8 . 2 1 8 4 3 2 Attach 43 | 2 3 4 3 2 1 2 9 4 9 4 Detach 20 | . 1 . 4 . . 1 4 4 4 2 Swap 71 | 1 6 . 15 9 10 6 8 6 10 . Drop 49 | . 5 . 15 4 8 2 7 1 7 . Fire 425 | 14 42 44 68 29 50 42 40 42 34 20 Melee 24 | . . . 7 8 . 8 . 1 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 9 | . . . . . . 3 . . 1 5 Escape Stasis 49 | . . . . 4 . 2 . 43 . . Rewire 2 | . . . . . . . 1 . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -7/Factory (discovered 4 exits: [*Sto] / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / Gar) -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Discovered new exit (range 6) 1039 | -10/Materials | Identified exit to Materials 1070 | -10/Materials | Learned 4 Subcaves zone layouts 1091 | -10/Materials | Learned location of 2 exits from Subcaves 1108 | -10/Materials | Learned location of 2 exits from Materials 1117 | -10/Materials | Loaded intel: 7 terminal locations 1136 | -10/Materials | Learned 4 Recycling zone layouts 1166 | -10/Materials | Learned location of 3 exits from Materials 1192 | -10/Materials | Entered Subcaves 1193 | -10/Subcaves | Approached by a straggling Scientist 1193 | -10/Subcaves | Identified exit to Recycling 1193 | -10/Subcaves | Identified exit to Materials 1517 | -10/Subcaves | Learned location of Zion (-7) 1517 | -10/Subcaves | Met a Zionite searching for "candidates" 1568 | -10/Subcaves | Core integrity fell below 50% 1614 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 1728 | -10/Subcaves | Entered Materials 1728 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1729 | -8/Materials | Identified exit to Factory 2199 | -8/Materials | Build established: Gunner 2860 | -8/Materials | Learned Factory emergency access door positions 2978 | -8/Materials | Learned Storage trap positions 3022 | -8/Materials | Learned Factory recycling unit intel 3058 | -8/Materials | Learned location of 2 exits from Lower Caves 3155 | -8/Materials | Learned Factory emergency access door positions 3204 | -8/Materials | Learned 2 Storage zone layouts 4198 | -8/Materials | Identified exit to Garrison 4198 | -8/Materials | Entered Garrison 4342 | -8/Garrison | Triggered checkpoint 4731 | -8/Garrison | Discovered new exit (range 13) 4786 | -8/Garrison | Triggered checkpoint 4848 | -8/Garrison | Discovered new exit (range 63) 4848 | -8/Garrison | Discovered new exit (range 30) 4848 | -8/Garrison | Discovered new exit (range 58) 4975 | -8/Garrison | Installed Relay Interface Framework 5006 | -8/Garrison | Garrison Relay disabled 5166 | -8/Garrison | Build established: Scavenger-Tank 5197 | -8/Garrison | Triggered checkpoint 5391 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5473 | -8/Garrison | Identified exit to Materials 5474 | -8/Garrison | Entered Materials 5620 | -8/Materials | Repaired Lgt. Treads 5648 | -8/Materials | Repaired Lgt. Treads 5921 | -8/Materials | Build established: Tank 7088 | -8/Materials | Identified exit to Garrison 9685 | -8/Materials | Entered Garrison 9806 | -8/Garrison | Triggered checkpoint 9979 | -8/Garrison | Garrison Relay disabled 10082 | -8/Garrison | Build established: Bothacker-Tank 10235 | -8/Garrison | Triggered checkpoint 10324 | -8/Garrison | Discovered exit to Factory (range 8) 10527 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 10562 | -8/Garrison | Triggered checkpoint 10578 | -8/Garrison | Core integrity fell below 50% 10754 | -8/Garrison | Expanded RIF knowledge: Command Fork 10776 | -8/Garrison | Garrison Relay disabled 10874 | -8/Garrison | Entered Factory 10874 | -7/Factory | Evolved 2 slots: Utility x2 10876 | -7/Factory | Loaded intel: 6 recycling unit locations 11248 | -7/Factory | Discovered new exit (range 6) 12489 | -7/Factory | Lost 5 parts (2n2u1w) 12747 | -7/Factory | Identified exit to Garrison 13033 | -7/Factory | Discovered new exit (range 30) 13323 | -7/Factory | Learned Extension interactive machine intel 13384 | -7/Factory | Learned location of 2 exits from Lower Caves 13386 | -7/Factory | Learned 4 Proximity Caves zone layouts 13387 | -7/Factory | Identified exit to Lower Caves 13399 | -7/Factory | Learned Hub_04(d) machine intel 13421 | -7/Factory | Learned Factory emergency access door positions 13462 | -7/Factory | Entered Garrison 13463 | -7/Garrison | Identified exit to Factory 13497 | -7/Garrison | Expanded RIF knowledge: Program Shield 13630 | -7/Garrison | Triggered checkpoint 13708 | -7/Garrison | Lost 4 parts (1p1n1u1w) 13909 | -7/Garrison | Triggered checkpoint 13918 | -7/Garrison | Build established: Bothacker-Gunner 13952 | -7/Garrison | Garrison Relay disabled 14201 | -7/Garrison | Triggered checkpoint 14331 | -7/Garrison | Build established: Bothacker-Tank 14368 | -7/Garrison | Triggered checkpoint 14487 | -7/Garrison | Discovered exit to Factory (range 12) 14509 | -7/Garrison | Entered Factory 15678 | -7/Factory | Assembled infested ambush trap array 15792 | -7/Factory | Lost 4 parts (1p1n2u) 15880 | -7/Factory | Discovered new exit (range 36) 15905 | -7/Factory | Cargo convoy interrupted 15932 | -7/Factory | Discovered new exit (range 7) 15950 | -7/Factory | Identified exit to Garrison 15950 | -7/Factory | Entered Garrison 16082 | -7/Garrison | Core integrity fell below 50% 16105 | -7/Garrison | Lost 3 parts (1n1u1w) 16288 | -7/Garrison | Triggered checkpoint 16305 | -7/Garrison | Self-destructed Last Messages --------------- 16165_ Slug penetrates Wall. 16165_ G-47 Trooper knocked back. 16165_ G-47 Trooper Aluminum Leg blasted off. 16166_ Acquired 3 matter. 16169_ Slug penetrates G-47 Trooper. 16169_ G-47 Trooper destroyed. 16170_ Acquired 23 matter. 16170_ Acquired 3 matter. 16177_ Slug penetrates Wall. 16177_ G-47 Trooper destroyed. 16178_ Acquired 32 matter. 16182_ Acquired 6 matter. 16193_ System corrupted: Heat flow error (+295). 16227_ System corrupted: Matter fused (-6). 16243_ System corrupted: Matter fused (-10). 16279_ Slug penetrates Wall. 16280_ System corrupted: Matter fused (-8). 16288_ Beams of light sweep through the air. An alarm sounds. 16299_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ##############################?????????? | | != + #?????????? | | [" #?????????? | | #####!*#################### #?????????? | | ????#[ #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #??????????????????# #?????????? | | ????# #???????#####??????# #?????????? | | ????# #???????# #??????# #?????????? | | ????# ######### ########;##?????????? | | ????# #?????????? | | ????# @ #?????????? | | ????####################### #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ?????????????????????????? #?????????? | | ?????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ?????????????????????????## #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ??????????????????????????? #?????????? | | ???????????????????????????##??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 60 Item Schematics ----------------- Mass Driver | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 8% | -8/Materials Lgt. Treads | 11% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryFieldArticulator Manual? 0 Play Time 01:13:45 Cumulative 151.5 hours Start 2026.03.18 @ 12:46:03 End 2026.03.25 @ 12:46:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d72a987-bfd4-4764-a8ac-9dee72faeb54