Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 22:35:06 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (222) 222 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 5096 Bonus ------- Follower Combat Kills 153 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -94 Cogmind --------- Core Integrity 929/1000 Matter 286/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (850) Ox16 Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite Scrapoid Pod > --- WEAPON (6) ------- Powered Hammer > --- INVENTORY (20) --- Scrap Suit Cooling System Advanced Cooling System Medium Matter Pod (38) Large Matter Pod (0) Core Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Improved Weapon Cycler High-powered Tractor Beam Power Bank Proton Missile Launcher Mini Grenade Launcher Multitool DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit Shock Absorption System Force Field Hacking Suite Scrapoid Pod > --- WEAPON ----------- Enhanced Gauss Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Scrap Suit Cooling System Advanced Cooling System Medium Matter Pod Large Matter Pod Core Analyzer Advanced Recoil Stabilizer Improved Weapon Cycler Improved Weapon Cycler Power Bank Proton Missile Launcher Mini Grenade Launcher Multitool Powered Hammer DRS Beacon Large Botcube [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Subdweller Machine Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Powered Hammer Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 10 | . . . . . 10 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 4 | . . . . . 4 . Parts Attached 25 | 7 1 5 4 3 5 . Power 3 | 1 . 1 1 . . . Engine 3 | 1 . 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 3 . 1 . . . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 2 | 1 . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . 2 2 3 . Device 4 | . . . 1 . 3 . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 9 | 2 . 3 1 1 2 . Energy Gun . | . . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 5 | 2 . 2 . 1 . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 8 | . . 3 . . . 5 Power 2 | . . 1 . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 5 | . . 1 . . . 5 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 3 7 11 12 13 14 Power . | . 1 . . . . . Propulsion . | . 1 . . . . . Utility 5 | . . 2 5 7 9 11 Weapon 2 | . 1 4 3 2 2 2 Tool/Special . | . . . . . . . Unused Backups 22 | . . 1 2 5 . 14 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 14 | . . . 1 2 . 11 Weapon 7 | . . 1 1 3 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 74 | . 85 83 84 80 41 45 Engine 12 | . 14 13 14 14 5 4 Treads 5 | . 28 20 . . . . Wheel 9 | . . 6 14 14 5 4 Device 4 | . . . 13 3 6 12 Storage 12 | . 14 14 13 14 5 5 Hackware 2 | . . . . 3 5 5 Protection 1 | . . . . 2 . . Energy Cannon 2 | . . 9 . . . . Ballistic Gun 13 | . 28 18 16 13 2 . Impact Weapon 7 | . . . 11 14 . 3 Peak Build Rating 110 | 6 7 17 24 31 110 108 Average Rating 34 | 5 6 10 23 25 93 96 On Entrance 27 | . 6 6 16 24 31 108 Avg Prop Armor Cover (%) 12 | 6 . 13 . . . . Naked Turns . | . . . . . . . Heaviest Build 132 | 10 25 37 58 66 132 126 Greatest Support 40 | 40 40 40 10 10 10 10 Greatest Overweight (x) 13 | 2 . 3 5 6 13 12 Average Overweight (x) 4 | . . 1 4 5 10 11 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 10 15 17 20 20 20 Most Carried 20 | 3 4 15 18 20 20 19 Average Carried 15 | 1 3 9 15 18 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 19 | 3 4 15 18 19 19 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 1118 | 182 88 283 95 55 415 . Remotely . | . . . . . . . Salvage Created 242 | . . 229 . . 13 . Parts 10 | . . 9 . . 1 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 6 | . . 6 . . . . Guns 6 | . . 6 . . . . Classes Destroyed 5 | . . 4 . . 1 . Builder 1 | . . . . . 1 . Swarmer 1 | . . 1 . . . . Grunt 1 | . . 1 . . . . Artisan 1 | . . 1 . . . . Subdweller 4 | . . 4 . . . . Best Kill Streak 2 | . . 2 . . 1 . Combat Bots Only 2 | . . 2 . . . . Max Kills in Single Turn 1 | . . 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 108 | . . 62 . . 45 1 Missed 28 | . . 13 . . 15 . Hits 80 | . . 49 . . 30 1 Melee 1 | . . . . . . 1 Projectile 79 | . . 49 . . 30 . Critical Strikes 1 | . . . . . 1 . Damage Taken 1562 | . . 801 . . 335 426 Core 309 | . . 238 . . 2 69 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 126 | . . . . . 126 . Core Remaining (%) 52 | 100 . . . 4 . . Volleys Fired 41 | . . 39 . . . 2 Largest 2 | . . 2 . . . 1 Hottest 110 | . . 110 . . . 47 Shots Fired 79 | . . 77 . . . 2 Gun 65 | . . 65 . . . . Cannon 14 | . . 12 . . . 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 67 | . . 65 . . . 2 Thermal 12 | . . 12 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . . 8 . . . . Robot Miss Streak 3 | . . 3 . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 50 | . . 49 . . 1 . Core Hits 12 | . . 11 . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 6 | . . . 2 . 1 3 Impact 6 | . . . 2 . 1 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 791 | . . 711 . . 80 . Guns 521 | . . 521 . . . . Cannons 190 | . . 190 . . . . Explosions . | . . . . . . . Melee 80 | . . . . . 80 . Ramming . | . . . . . . . Kinetic 521 | . . 521 . . . . Thermal 190 | . . 190 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 80 | . . . . . 80 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . . 19 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 2 | . . 2 . . . . Average Temperature 2 | . . 2 . . . . Received Heat Transfer 264 | . . 174 . . 90 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 259 | . . 259 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 86 | . . . 1 . 86 24 Initial 24 | . . . . . . 24 Average 4 | . . . . . 7 12 Influence Increases 196 | . . 80 2 . 110 4 Destroy 0b10 Robot/C 100 | . . 40 . . 60 . Destroy 0b10 Robot/NC 10 | . . . . . 10 . Destroy Leader 30 | . . 10 . . 20 . Allied During Kill 20 | . . . . . 20 . Destroy Structure 6 | . . . 2 . . 4 Lose Combat Pursuer 30 | . . 30 . . . . Influence Decreases 196 | . . 80 2 . 40 74 Entered New Map 46 | . . . . . . 46 Time Decay 142 | . . 80 2 . 40 20 Lost Part 8 | . . . . . . 8 Squads Dispatched 1 | . . . . . 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 22 | . . 11 . . 8 3 Peak Tracking Total 5 | . . 5 . . 3 3 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 1 | . . 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . 1 . . . . Successful 1 | . . 1 . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Initial UFD Resources 37 | . . . . . 37 37 Total Orders . | . . . . . . . Ally Attacks 28 | . . . . . 13 15 Total Damage 939 | . . . . . 432 507 Kills 4 | . . . . . 4 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Borg Created 4 | . . . . . 4 . Largest Collective 3 | . . . . . 3 . Intel | -11 -10 -10 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Active Infowar (turns) 814 | . . . 426 388 . . Sensors 814 | . . . 426 388 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 4210 | 116 136 956 439 1742 760 61 Spaces Moved 2405 | 73 68 573 287 1092 294 18 Core 11 | 11 . . . . . . Treads 364 | 58 68 238 . . . . Legs . | . . . . . . . Wheels 2030 | 4 . 335 287 1092 294 18 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 125 95 155 155 155 Average Speed 162 | 141 160 139 141 157 241 250 Slowest Speed 275 | 160 160 160 155 170 275 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . . . 3 Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 28 | 4 15 31 54 64 9 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . 2 . 3 . . Spaces Dug 7 | . . . 2 . . 5 Terrain Destroyed 13 | . . 6 2 . . 5 Melee 5 | . . . 2 . . 3 Projectile 8 | . . 6 . . . 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 2636 | 83 95 660 318 1116 338 26 Wait 78 | . 25 31 6 . 16 . Move 2398 | 72 67 572 286 1091 294 16 Hop . | . . . . . . . Pick Up 50 | 3 1 10 14 10 12 . Fast Attach 14 | 7 1 1 4 . 1 . Attach 10 | . . 2 . 3 4 1 Detach . | . . . . . . . Swap 5 | . . 2 1 . 1 1 Drop 28 | 1 1 3 5 12 5 1 Fire 41 | . . 39 . . . 2 Melee 6 | . . . 2 . 1 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 4 | . . . . . 4 . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -7/Scraptown -5/Factory -5/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 4) 253 | -10/Materials | Entered Subcaves 253 | -10/Subcaves | Discovered new exit (range 13) 254 | -10/Subcaves | Approached by a straggling Scientist 306 | -10/Subcaves | Build established: Mutant 468 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 469 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 733 | -10/Subcaves | Disturbed a concealed Subdweller 737 | -10/Subcaves | Core integrity fell below 50% 898 | -10/Subcaves | Visited 4L-MR0's lab 910 | -10/Subcaves | Found Power Bank 914 | -10/Subcaves | Found Prototype Special Melee Weapon 1152 | -10/Subcaves | Ambushed by Subdweller buried in earth 1161 | -10/Subcaves | Core integrity fell below 20% 1209 | -10/Subcaves | Entered Recycling 1413 | -7/Recycling | Discovered new exit (range 15) 1610 | -7/Recycling | Scanned before Scraplab entrance 1633 | -7/Recycling | Entered Scraplab 1645 | -7/Recycling | Discovered new exit (range 3) 1648 | -7/Recycling | Entered Scraptown 2112 | -7/Scraptown | Visited UFD Registry 2112 | -7/Scraptown | Registered with UFD as "Cargofunk" 2167 | -7/Scraptown | Visited Chapter 10 2191 | -7/Scraptown | Visited Science Guys 2216 | -7/Scraptown | Visited Observation Area 2244 | -7/Scraptown | Visited Curators Association 2267 | -7/Scraptown | Visited Derelict Rescue Squad 2295 | -7/Scraptown | Found DRS Beacon 2329 | -7/Scraptown | Visited Scrapoid Pod Storage 2344 | -7/Scraptown | Visited Research Penetration Think Tank 2397 | -7/Scraptown | Visited Scrap Suit Storage 2425 | -7/Scraptown | Visited Botcube Research 2453 | -7/Scraptown | Visited LU-1G1's Boring Crew 2567 | -7/Scraptown | Found Scrapoid Pod 2622 | -7/Scraptown | Found Scrap Suit 2694 | -7/Scraptown | Found Lrg. Botcube 3129 | -7/Scraptown | Visited Supply Room 3304 | -7/Scraptown | Met Optimus 3304 | -7/Scraptown | Accepted into 0bPrime 3383 | -7/Scraptown | Discovered new exit (range 5) 3390 | -7/Scraptown | Entered Factory 3390 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x4, Weapon x4 3399 | -5/Factory | Identified 1B-0RG's Assimilator 3845 | -5/Factory | Assimilating Machinist 6a into Collective. 3853 | -5/Factory | Assimilating Warrior 6a into Collective. 3856 | -5/Factory | Assimilating Soldier 6a into Collective. 3866 | -5/Factory | Assimilating Soldier 6b into Collective. 4150 | -5/Factory | Sucked down chute 4150 | -5/Factory | Entered Waste 4165 | -5/Waste | EMP discharged 4169 | -5/Waste | Spotted C-40 Crusher 4170 | -5/Waste | Spotted C-40 Crusher 4190 | -5/Waste | 2 allies followed down the chute 4192 | -5/Waste | Crushed by Compactor (1 part destroyed) 4194 | -5/Waste | Spotted C-40 Crusher 4204 | -5/Waste | Crushed by falling debris 4205 | -5/Waste | System corruption reached 10% 4209 | -5/Waste | Crushed by falling debris 4211 | -5/Waste | Self-destructed Last Messages --------------- 04199_ Borg Warrior 6a suffers critical hit (Destroy). 04199_ Borg Warrior 6a destroyed. 04199_ Core damaged by loss of Borg Warrior 6a (-12). 04201_ Borg Soldier 6a Lgt. Angular Momentum Engine crushed. 04201_ Borg Soldier 6a suffers critical hit (Destroy). 04202_ 77 Matter crushed. 04202_ C-40 Crusher suffers critical hit (Burn). 04204_ Rnf. Fission Core crushed. 04204_ The unstable cave ceiling collapses. 04204_ Crushed by falling debris. 04204_ Imp. Deuterium Engine destroyed. 04204_ System corrupted by crushing effect (+4). 04204_ Shock Absorption System destroyed. 04204_ System corrupted by crushing effect (+2). 04204_ 1B-0RG's Assimilator destroyed. 04204_ System corrupted by crushing effect (+4). 04209_ The unstable cave ceiling collapses. 04209_ Crushed by falling debris. 04209_ Wheel destroyed. 04209_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????##@ #???????????????????? | | ??????????############### #???????????????????? | | ??????????# " # #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #???????????????????? | | ??????????# * *% #???????????????????? | | ??????????# = #???????????????????? | | ??????????# #???????????????????? | | ??????????# #### #???????????????????? | | ??????????# #??? #???????????????????? | | ??????????# #??? #???????????????????? | | ??????????############???! #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?? ??????????????????? | | ?????????????????????????????? ?????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingEfficiencyNanovents Manual? 0 Play Time 00:17:34 Cumulative 446.1 hours Start 2026.04.07 @ 22:18:19 End 2026.04.07 @ 22:35:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 361 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feeca862-7eab-429a-bbac-f8f4ff20d724