Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 08:25:35 Player: Waste Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1340) 1340 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3123 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Hover Unit Improved Hover Unit Experimental Sensor Array Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Cooled Ion Engine Armored Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Small Storage Unit Large Storage Unit High-capacity Storage Unit Medium Matter Pod Structural Scanner Light Armor Plating Light Armor Plating Beam Rifle Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | . 5 5 18 2 Power 4 | . 2 . 2 . Engine 4 | . 2 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | . 1 2 7 1 Treads 7 | . . . 7 . Leg 1 | . 1 . . . Wheel 3 | . . 2 . 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 . 2 1 Device 1 | . . . . 1 Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | . . 3 7 . Energy Gun 3 | . . 1 2 . Energy Cannon 2 | . . . 2 . Ballistic Gun 3 | . . 1 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 20 | . 1 3 9 7 Power 3 | . 1 1 . 1 Propulsion 9 | . . 1 5 3 Utility 3 | . . . 2 1 Weapon 5 | . . 1 2 2 Highest Loss Streak 7 | . 1 1 2 7 To Critical Strikes . | . . . . . Average Backups 12 | . 9 9 13 19 Power 2 | . . . 2 4 Propulsion 2 | . 4 2 1 4 Utility 5 | . 2 4 6 6 Weapon 2 | . 1 2 3 4 Tool/Special . | . . . . . Unused Backups 17 | . . . 2 15 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 6 | . . . . 6 Weapon 4 | . . . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 93 99 93 97 Engine 12 | . 13 13 11 10 Treads 22 | . . . 38 43 Leg 6 | . 27 . . . Wheel 6 | . . 27 2 . Storage 12 | . 14 14 11 11 Processor 6 | . 7 14 4 . Protection 2 | . . . 3 10 Energy Gun 14 | . 14 26 11 10 Ballistic Gun 8 | . 14 1 8 10 Peak Build Rating 25 | . 8 8 17 25 Average Rating 11 | . 6 7 13 16 On Entrance 8 | 6 6 8 7 17 Naked Turns 2 | . . . . 2 Heaviest Build 97 | 12 92 89 97 97 Greatest Support 80 | 20 20 26 80 80 Greatest Overweight (x) 7 | . 4 3 5 7 Average Overweight (x) 2 | . 3 3 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 24 | . 24 25 25 24 Most Carried 20 | . 11 11 20 20 Average Carried 12 | . 9 9 13 19 Final Capacity 25 | 8 25 25 25 5 Final Carried 19 | 6 11 9 19 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1120 | 200 139 200 498 83 Remotely . | . . . . . Salvage Created 2105 | . 305 172 1554 74 Parts 121 | . 20 6 89 6 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 8 | . . . 8 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 57 | . 10 8 33 6 Guns 45 | . 10 5 26 4 Cannons 1 | . . . 1 . AOE 9 | . . 3 4 2 Classes Destroyed 11 | . 3 . 7 1 Worker 8 | . 2 1 5 . Tunneler 1 | . . . 1 . Hauler 3 | . . . 3 . Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 30 | . 6 6 14 4 Grunt 17 | . 4 2 11 . Brawler 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 2 | . . . . 2 Best Kill Streak 5 | . 3 3 5 4 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 3 | . 1 2 3 2 Gunslinging 1 | . . . 1 1 Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 309 | . 44 45 166 54 Missed 80 | . 12 13 45 10 Hits 229 | . 32 32 121 44 Melee 2 | . . . 2 . Projectile 227 | . 32 32 119 44 AOE 13 | . . . . 13 Critical Strikes 4 | . . . 4 . Damage Taken 2906 | . 306 318 1430 852 Core 520 | . 51 48 160 261 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 184 | . 32 22 120 10 Largest 2 | . 2 2 2 2 Hottest 101 | . 70 100 101 79 Shots Fired 340 | . 63 41 215 21 Gun 320 | . 63 39 201 17 Cannon 12 | . . . 12 . Launcher 8 | . . 2 2 4 Special . | . . . . . Kinetic 134 | . 32 6 87 9 Thermal 173 | . 31 33 101 8 Explosive 8 | . . 2 2 4 Electromagnetic 25 | . . . 25 . Robot Hit Streak 15 | . 9 11 13 15 Robot Miss Streak 5 | . 3 5 3 2 Penetration Max . | . . . . . Secondary Targets 7 | . 2 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 239 | . 43 25 157 14 Core Hits 101 | . 17 12 59 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 4 1 6 . Burn 9 | . 4 1 4 . Destroy 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4482 | . 616 453 2992 421 Guns 3443 | . 588 310 2348 197 Cannons 277 | . . . 277 . Explosions 613 | . . 143 246 224 Melee . | . . . . . Ramming 149 | . 28 . 121 . Kinetic 1432 | . 284 51 988 109 Thermal 1860 | . 304 259 1209 88 Explosive 613 | . . 143 246 224 Electromagnetic 428 | . . . 428 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 1 5 5 Average Corruption 2 | . 1 1 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 55 | . 7 7 30 11 Message Errors 14 | . 1 3 8 2 Matter Fused 15 | . 1 3 7 4 Heat Flow Errors 7 | . 2 1 4 . Energy Discharges 9 | . . . 5 4 Parts Rejected 1 | . 1 . . . Data Loss (minor) 4 | . 1 . 3 . Data Loss (major) 3 | . 1 . 2 . Misfires 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 30 | . . . 30 . Projectiles . | . . . . . Explosions 30 | . . . 30 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . . 13 31 Shots 2 | . . . 1 1 Rammed 9 | . . . 9 . Targets Rammed 15 | . 4 . 11 . Kicked 4 | . 4 . . . Crushed 2 | . . . 2 . Highest Temperature 285 | . 192 239 285 96 Average Temperature 83 | . 59 95 90 49 Received Heat Transfer 603 | . 120 90 393 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . 1 3 6 1 Heat Transferred 5328 | . 1147 814 3182 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 1 Low Security (%) 72 | . 100 100 40 97 Level 1 26 | . . . 57 2 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 407 | . 108 82 407 206 Initial 156 | . . 13 . 156 Average 123 | . 32 22 210 125 Influence Increases 1583 | . 247 204 1012 120 Destroy 0b10 Robot/C 1100 | . 200 160 660 80 Destroy 0b10 Robot/NC 80 | . 10 5 65 . Destroy Leader 228 | . 30 30 158 10 Successful Hack 27 | . 6 . 21 . Disable Machine 30 | . . . 15 15 Destroy Structure 43 | . 1 9 18 15 Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 1583 | . 211 240 611 521 Entered New Map 268 | . . 23 . 245 Time Decay 1135 | . 201 197 531 206 Lost Part 180 | . 10 20 80 70 Squads Dispatched 3 | . 1 . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 14 8 46 10 Peak Tracking Total 7 | . 3 3 7 4 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 2 . 5 . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 . 8 . Successful 7 | . 3 . 4 . Failed 6 | . 2 . 4 . Catastrophic 2 | . . . 2 . Database Lockouts 1 | . 1 . . . Manual 12 | . 6 . 6 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2 | . . . . 2 Sensors 2 | . . . . 2 Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3755 | . 838 759 1729 429 Spaces Moved 1427 | 1 186 509 565 166 Core 3 | . . . . 3 Treads 575 | . . . 421 154 Legs 187 | 1 186 . . . Wheels 662 | . . 509 144 9 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 135 135 50 Average Speed 212 | 120 386 135 219 233 Slowest Speed 400 | 120 400 135 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 2 29 94 54 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 Spaces Dug 8 | . . . 8 . Terrain Destroyed 42 | . . 10 16 16 Melee . | . . . . . Projectile . | . . . . . AOE 42 | . . 10 16 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1770 | . 231 539 814 186 Wait 82 | . . . 80 2 Move 1423 | . 185 508 564 166 Hop . | . . . . . Pick Up 24 | . 4 2 16 2 Fast Attach 6 | . 3 . 3 . Attach 14 | . 1 4 8 1 Detach 1 | . 1 . . . Swap 18 | . 1 2 11 4 Drop 3 | . . 1 1 1 Fire 184 | . 32 22 120 10 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 4 . . . Crush 11 | . . . 11 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 13) 594 | -10/Materials | Discovered new exit (range 8) 839 | -10/Materials | Entered Mines 901 | -10/Mines | Met a Derelict bent on vengeance 991 | -10/Mines | Discovered new exit (range 14) 1023 | -10/Mines | Discovered new exit (range 13) 1042 | -10/Mines | Learned location of Storage (-8) 1598 | -10/Mines | Entered Materials 1598 | -9/Materials | Evolved 2 slots: Propulsion x2 2291 | -9/Materials | Discovered new exit (range 7) 2879 | -9/Materials | Build established: Scavenger-Mutant 3172 | -9/Materials | Discovered new exit (range 12) 3327 | -9/Materials | Entered Mines 3553 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3557 | -9/Mines | Found Prototype Device 3558 | -9/Mines | Identified Exp. Sensor Array 3711 | -9/Mines | Assembled infested the area 3725 | -9/Mines | Core integrity fell below 50% 3749 | -9/Mines | Core integrity fell below 20% 3754 | -9/Mines | Released all parts (3) 3756 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03736_ The unstable cave ceiling collapses. 03737_ Grenade Launcher destroyed. 03737_ HV Slug penetrates Wall. 03739_ Lgt. Treads destroyed. 03739_ Grenade Launcher destroyed. 03741_ Cld. Ion Engine destroyed. 03743_ The unstable cave ceiling collapses. 03746_ U-05 Engineer lays Concrete. 03749_ U-05 Engineer builds a Wall. 03750_ The unstable cave ceiling collapses. 03753_ U-05 Engineer lays Concrete. 03754_ Lgt. Treads destroyed. 03754_ Released Huge Storage Unit. 03754_ Released Lgt. Treads. 03754_ Released Arm. Wheel. 03754_ U-05 Engineer builds a Wall. 03755_ The unstable cave ceiling collapses. 03755_ Dropped Structural Scanner. 03755_ Acquired Exp. Sensor Array. 03756_ The unstable cave ceiling collapses. 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