Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 04:03:11 Player: aihara Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1385 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (30) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Flamer > --- INVENTORY (8) ---- Light Treads Light Treads Subdweller Monowheel Subdweller Optics Signal Interpreter Subdweller Beam Cannon Subdweller Beam Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Subdweller Monowheel Subdweller Optics Signal Interpreter Medium Laser Heavy Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Flamer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 8 6 6 Power 6 | 1 2 1 2 Engine 5 | 1 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads 3 | . . 3 . Leg 3 | 2 1 . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 3 4 1 3 Energy Gun 5 | 2 3 . . Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 6 2 Power 3 | . 1 1 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Backups 6 | 3 7 4 6 Power . | . 1 . . Propulsion 2 | 2 2 1 2 Utility . | . . 1 1 Weapon 2 | . 2 1 1 Tool/Special . | . . . . Unused Backups 7 | . 3 . 4 Power . | . . . . Propulsion 3 | . 2 . 1 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 93 92 99 Engine 11 | . 9 10 14 Core 2 | . 4 3 . Treads 14 | . . 20 28 Leg 13 | . 28 7 . Device 3 | . 7 1 . Storage 14 | . 14 14 14 Protection 6 | . . 7 14 Energy Gun 13 | . 21 15 4 Energy Cannon 5 | . . . 15 Ballistic Gun 4 | . . 10 6 Ballistic Cannon 2 | . 6 . . Peak Build Rating 11 | 6 10 10 11 Average Rating 8 | 4 7 7 9 On Entrance 6 | . 6 10 8 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 29 | 14 17 18 29 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 3 7 4 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 4 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 673 | 245 225 108 95 Remotely . | . . . . Salvage Created 755 | . 386 160 209 Parts 50 | . 26 9 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 15 5 4 Guns 14 | . 6 5 3 Cannons 10 | . 9 . 1 Classes Destroyed 5 | . 3 1 1 Worker 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 9 | . 9 . . Sentry 2 | . . 2 . Subdweller 4 | . . . 4 Best Kill Streak 6 | . 6 2 1 Combat Bots Only 5 | . 5 2 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 152 | . 60 77 15 Missed 48 | . 18 23 7 Hits 104 | . 42 54 8 Projectile 104 | . 42 54 8 Critical Strikes 2 | . . 2 . Damage Taken 1622 | . 456 648 518 Core 318 | . 76 141 101 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | . 40 22 32 Largest 2 | . 2 2 2 Hottest 180 | . 95 105 180 Shots Fired 161 | . 80 38 43 Gun 99 | . 51 37 11 Cannon 60 | . 29 1 30 Launcher . | . . . . Special 2 | . . . 2 Kinetic 51 | . 29 14 8 Thermal 97 | . 40 22 35 Explosive . | . . . . Electromagnetic 13 | . 11 2 . Robot Hit Streak 9 | . 9 5 6 Robot Miss Streak 6 | . 6 4 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 82 | . 48 22 12 Core Hits 35 | . 22 7 6 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 2 1 Burn 2 | . . 2 . Destroy 1 | . . . 1 Blast 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1240 | . 767 287 186 Guns 746 | . 369 285 92 Cannons 481 | . 398 . 83 Explosions . | . . . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 604 | . 398 114 92 Thermal 572 | . 317 161 94 Explosive . | . . . . Electromagnetic 62 | . 52 10 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 6 . . Impact . | . . . . Kinetic 6 | . 6 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 210 100 48 Average Temperature 32 | . 44 34 10 Received Heat Transfer 399 | . 159 198 42 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1671 | . 888 592 191 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 158 | . 158 95 . Initial 50 | . . 50 . Average 24 | . 28 20 . Influence Increases 530 | . 405 125 . Destroy 0b10 Robot/C 400 | . 300 100 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 70 | . 60 10 . Successful Hack 25 | . 25 . . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 530 | . 275 255 . Entered New Map 80 | . . 80 . Time Decay 326 | . 211 115 . Lost Part 70 | . 10 60 . Purge Threat 54 | . 54 . . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 24 6 5 Peak Tracking Total 4 | . 4 3 1 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 24 . . Successful 11 | . 11 . . Failed 13 | . 13 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 5 | . 5 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2002 | 88 821 362 731 Spaces Moved 1107 | 57 549 186 315 Core 2 | 2 . . . Treads 453 | . . 138 315 Legs 652 | 55 549 48 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 146 | 127 120 150 195 Slowest Speed 240 | 190 120 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 14 | . . . 14 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 35 | 5 85 34 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . . 3 Spaces Dug 18 | . . . 18 Terrain Destroyed 20 | . . . 20 Melee . | . . . . Projectile 20 | . . . 20 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1315 | 69 631 228 387 Wait 49 | . 22 8 19 Move 1104 | 56 548 185 315 Hop . | . . . . Pick Up 21 | 6 6 1 8 Fast Attach 9 | 6 1 2 . Attach 6 | . 1 4 1 Detach 1 | . . . 1 Swap 17 | 1 7 3 6 Drop 13 | . 6 2 5 Fire 94 | . 40 22 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Subcaves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 5) 910 | -10/Materials | Entered Mines 969 | -10/Mines | Core integrity fell below 50% 1031 | -10/Mines | Core integrity fell below 20% 1171 | -10/Mines | Discovered new exit (range 6) 1272 | -10/Mines | Entered Subcaves 1273 | -10/Subcaves | Approached by a straggling Scientist 1415 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1782 | -10/Subcaves | Build established: Scavenger-Mutant 1943 | -10/Subcaves | Ambushed by Subdweller buried in earth 1999 | -10/Subcaves | Ambushed by Subdweller buried in earth 2004 | -10/Subcaves | Crushed by falling debris 2004 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 01648_ Acquired Flamer. 01832_ Sub. Power Source shoots sparks and powers down. 01838_ Dropped Broken Sub. Power Source. 01899_ Sub. Beam Cannon shoots sparks and powers down. [Achievement: Do Not Disturb] 01944_ JR-OTM(R): "NAT20!" 01946_ JR-OTM(R) destroyed. 01950_ Acquired 20 matter. 01974_ The unstable cave ceiling collapses. 01974_ Scrap Shield Fragment crushed. 01983_ The unstable cave ceiling collapses. 02000_ XM-94F(R): "ARGHSUB!" 02004_ The unstable cave ceiling collapses. 02004_ Crushed by falling debris. 02004_ Lgt. Ion Engine destroyed. 02004_ System corrupted by crushing effect (+2). 02004_ Lgt. Treads destroyed. 02004_ System corrupted by crushing effect (+2). 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