Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 16:20:30 Player: Conwew Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (774) 774 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (790) 790 TOTAL SCORE: 3209 Bonus ------- Follower Combat Kills 236 Met Imprinter 300 Was Imprinted 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (22) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Storm Laser Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Trap Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Slug Cannon > --- INVENTORY -------- Storm Laser Missile Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Trap Scanner Device Trap Scanner Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 27 | 5 . 14 3 2 3 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 3 2 . 2 Treads 1 | . . . . . 1 Leg 7 | 2 . 3 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | . . 5 . 2 . Device 5 | . . 4 . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 8 | 2 . 5 1 . . Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 3 5 4 2 Power . | . . 1 1 . . Propulsion . | . 1 1 1 . . Utility . | . . . . . . Weapon 2 | . . 1 3 2 2 Tool/Special . | . . . . . . Unused Backups 10 | . . 2 2 4 2 Power 1 | . . . . 1 . Propulsion 5 | . . 2 2 1 . Utility . | . . . . . . Weapon 4 | . . . . 2 2 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 71 87 100 99 97 Engine 10 | . 14 10 11 11 8 Leg 22 | . 28 21 22 22 21 Device 20 | . . 20 22 22 21 Protection 8 | . . 3 11 10 10 Energy Gun 17 | . . 6 22 22 21 Ballistic Gun 6 | . 28 21 2 . . Ballistic Cannon 7 | . . . 8 11 10 Peak Build Rating 30 | 5 5 18 20 25 30 Average Rating 19 | 3 5 13 19 21 25 On Entrance 12 | . 5 5 18 20 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 1 | . . . . . 1 Heaviest Build 34 | 8 8 22 26 31 34 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 Average Carried 4 | . 1 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 5 Class Distribution -------------------- 50% | Scavenger-Tank 28% | Tank 9% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 760 | 233 69 356 42 20 40 Remotely . | . . . . . . Salvage Created 946 | . 119 568 159 . 100 Parts 45 | . 6 34 4 . 1 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 9 | . . . . . 9 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 4 13 2 . 3 Guns 21 | . 4 13 2 . 2 Cannons 1 | . . . . . 1 Classes Destroyed 6 | . 2 3 1 . . Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 6 | . 2 3 . . 1 Grunt 12 | . 2 6 2 . 2 Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 2 4 3 . 2 Combat Bots Only 2 | . 2 2 2 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 136 | . 23 65 4 . 44 Missed 32 | . 3 14 1 . 14 Hits 104 | . 20 51 3 . 30 Melee 7 | . . . . . 7 Projectile 97 | . 20 51 3 . 23 Critical Strikes 1 | . . . . . 1 Damage Taken 1520 | . 221 584 44 . 671 Core 457 | . 41 106 . . 310 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 265 | . . 117 . 148 . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 76 | . 13 51 4 . 8 Largest 3 | . 2 3 3 . 3 Hottest 152 | . 40 135 135 . 152 Shots Fired 190 | . 26 130 12 . 22 Gun 184 | . 26 130 12 . 16 Cannon 6 | . . . . . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 144 | . 26 108 4 . 6 Thermal 46 | . . 22 8 . 16 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 8 9 . 4 Robot Miss Streak 4 | . 2 4 . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 114 | . 18 76 8 . 12 Core Hits 44 | . 7 29 4 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . 1 1 . 1 Burn 2 | . . 1 1 . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1606 | . 196 989 132 . 289 Guns 1503 | . 196 989 132 . 186 Cannons 103 | . . . . . 103 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1132 | . 196 803 30 . 103 Thermal 474 | . . 186 102 . 186 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 253 | . 15 253 142 . 173 Average Temperature 66 | . 8 77 59 . 66 Received Heat Transfer 519 | . 96 201 27 . 195 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 . . 4 Heat Transferred 1184 | . . 481 296 . 407 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 146 | . 65 146 50 . . Initial 10 | . . 10 . . . Average 20 | . 24 39 3 . . Influence Increases 881 | . 115 410 55 . 301 Destroy 0b10 Robot/C 580 | . 80 260 40 . 200 Destroy 0b10 Robot/NC 15 | . . 10 5 . . Destroy Leader 114 | . 20 74 10 . 10 Allied During Kill 76 | . . . . . 76 Successful Hack 5 | . . 5 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 75 | . 15 45 . . 15 Influence Decreases 842 | . 90 435 55 . 262 Entered New Map 15 | . . 15 . . . Time Decay 569 | . 90 262 55 . 162 Lost Part 40 | . . 20 . . 20 Lost Ally 80 | . . . . . 80 Purge Threat 138 | . . 138 . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 9 21 1 . 18 Peak Tracking Total 7 | . 3 4 1 . 7 Tactical Retreats 5 | . 1 3 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 1 3 1 . . Terminals 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 2 8 2 . . Successful 7 | . . 7 . . . Failed 5 | . 2 1 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 2 4 . . . Terminals 8 | . 2 4 2 . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Botnet 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 154 | . . . 46 154 154 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 1173 | . . . . . 1173 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3847 | . . 699 844 1646 658 Traps 3847 | . . 699 844 1646 658 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4193 | 42 249 739 844 1646 673 Spaces Moved 2063 | 32 134 321 363 857 356 Core 7 | 5 . . . . 2 Treads 1 | . . . . . 1 Legs 2019 | 27 134 321 363 857 317 Wheels . | . . . . . . Hover . | . . . . . . Flight 36 | . . . . . 36 Fastest Speed 35 | 50 120 120 190 190 35 Average Speed 172 | 109 120 131 190 190 173 Slowest Speed 250 | 120 120 190 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 27 36 68 90 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . . 3 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2554 | 36 199 539 511 877 392 Wait 358 | . 49 139 135 12 23 Move 2058 | 31 133 320 362 856 356 Hop . | . . . . . . Pick Up 10 | . 4 3 2 1 . Fast Attach 23 | 5 . 12 1 2 3 Attach . | . . . . . . Detach . | . . . . . . Swap 6 | . . 4 2 . . Drop 23 | . . 10 5 6 2 Fire 76 | . 13 51 4 . 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 310 | -9/Materials | Build established: Mutant 881 | -9/Materials | Repaired Aluminum Leg 914 | -9/Materials | Repaired Imp. Ion Engine 993 | -9/Materials | Discovered new exit (range 11) 1031 | -9/Materials | Entered Mines 1087 | -9/Mines | Discovered new exit (range 14) 1104 | -9/Mines | Build established: Scavenger-Tank 1215 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1428 | -9/Mines | Learned location of Storage (-7) 1485 | -9/Mines | Discovered new exit (range 15) 1492 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1865 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1875 | -9/Mines | Entered Zion 1875 | -7/Zion | Accompanied by 2 allies 1925 | -7/Zion | Led the pair of lost Derelicts to a safe place 2305 | -7/Zion | Met Imprinter 2335 | -7/Zion | Imprinted 2337 | -7/Zion | Declared Zion's savior 2577 | -7/Zion | Given A8's code to call for help 2637 | -7/Zion | Given the Hacking Drone Bay 2677 | -7/Zion | Learned Factory stockpile data 3121 | -7/Zion | Visited the Megawrench Repair Shop 3121 | -7/Zion | Megawrench repaired 6 parts 3204 | -7/Zion | Build established: Tank 3427 | -7/Zion | Found Prototype Energy Gun 3485 | -7/Zion | Discovered new exit (range 15) 3521 | -7/Zion | Entered Proximity Caves 3521 | -6/Proximity Caves | Accompanied by 4 allies 4092 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4177 | -6/Proximity Caves | Core integrity fell below 50% 4179 | -6/Proximity Caves | Released all parts (4) 4186 | -6/Proximity Caves | Core integrity fell below 20% 4194 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Destroyed Broken Microactuators. C-45 Heavy ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. Critical hit (Burn: +37). Slug Cannon blown off. Arm. Treads blown off. Hrd. Medium Armor Plating blown off. E-15 Imp destroyed. Imp. Heat Sink destroyed. Aluminum Leg destroyed. Released Fission Core. Released Imp. Medium Laser. Released Trap Scanner. Released Imp. Medium Laser. Acquired Cesium-ion Thruster. Segregator fries itself beyond repair. Cesium-ion Thruster fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ????????????????### ##??????????????????????????? | | ????????????????# #####??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????##### #??????????????????????? | | ????????????????????## ##??????????????????????? | | ????????????????????## ##???????????????????????? | | ???????????????????## ##???????????????????????? | | ??????????????????## ##??????????????????????? | | ??????????????????# ####???????????????????? | | ??????????????????# ##??????????????????? | | ??????????????????## #??????????????????? | | ??????????? ???????### ## #?????????????????? | | ???????? ????????##ll #?# #???????????????? | | ?????? ??????## @#?? #??????????????? | | ?????? ??????# ##???### #??????????????? | | ??????? ?####?## #???????? ?????????????? | | ???????# ## ##?## g ##???????? ?????????????? | | ???????? #??# ###????????????????????? | | ????????? ??# #####????????????????? | | ?????????# ###g #?????????????? | | ?????????# ! *[######## #?????????????? | | ?????????# =]|#""""""#???????????????? | | ??????????# # [*!!#*[ #???????????????? | | ??????????## # %!!%=+%! #???????????????? | | ?????????????# *## %"##!![##|+###???????????????? | | ?????????????# ### " ###%# #???????????????? | | ?????????????#%!#?## ##%# = #???????????????? | | ?????????????#!!##### % ##[%! ## #????????????? | | ????????????## %*!%[ #????????????? | | ??####?????## ######## #??????? | | ### ##???## ###### #??????? #?????? | | #???# ##???# #??????? ### ?????? | | #???## ##??# #??????? #???# ?????? | | ## ####### #??# #??????? ????? ??????? | | ### ### #??# ??????? #?????? ??????? | | #?## ##??# ???????## ??????????????? | | #??#### ##???## ????????? ?????????????? | | ??????## ##??????##????????# ????#####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 28% | -9/Materials Imp. Ion Engine | 24% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombMatterMediator Manual? 0 Play Time 00:17:49 Cumulative 70.5 hours Start 2026.08.03 @ 16:02:18 End 2026.08.03 @ 16:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 377b8a33-79a5-49a2-9e23-300b329be456