Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 08:25:53 Player: Dizzar Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (386) 386 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 870 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 249/250 System Corruption 5% Temperature Cool (80) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Ion Engine Aluminum Leg Wheel Heat Sink Heat Sink Small Storage Unit Medium Matter Pod (0) Structural Scanner Experimental Sensor Array Targeting Computer Weapon Shielding Medium Laser Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Wheel Heat Sink Heat Sink Small Storage Unit Medium Matter Pod Structural Scanner Experimental Sensor Array Targeting Computer Weapon Shielding Medium Laser Medium Laser Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 13 2 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 5 | . 5 . Treads 3 | . 3 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | . 3 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 97 Engine 14 | . 14 14 Treads 20 | . 18 27 Leg 6 | . 8 . Device 4 | . 5 . Storage 14 | . 14 14 Protection 8 | . 7 12 Energy Gun 14 | . 15 14 Ballistic Gun 10 | . 12 2 Launcher 2 | . . 11 Naked Turns . | . . . Heaviest Build 34 | 13 33 34 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 12 15 Most Carried 15 | . 15 15 Average Carried 11 | . 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 390 | 200 190 . Remotely . | . . . Salvage Created 362 | . 362 . Parts 28 | . 28 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 11 1 Guns 10 | . 9 1 AOE 2 | . 2 . Classes Destroyed 6 | . 5 1 Hauler 1 | . 1 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Demolisher 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1109 | . 539 570 Core 253 | . 50 203 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 31 5 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 69 | . 59 10 Gun 69 | . 59 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 32 | . 27 5 Thermal 33 | . 28 5 Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 5 | . 5 2 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 38 3 Core Hits 25 | . 23 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 739 | . 675 64 Guns 511 | . 452 59 Cannons . | . . . Explosions 223 | . 223 . Melee . | . . . Ramming 5 | . . 5 Kinetic 272 | . 243 29 Thermal 246 | . 216 30 Explosive 189 | . 189 . Electromagnetic 27 | . 27 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles . | . . . Explosions 3 | . 3 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 173 | . 173 . Shots 3 | . 3 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 235 | . 235 80 Average Temperature 85 | . 95 35 Received Heat Transfer 147 | . 147 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 549 | . 475 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 441 | . 441 133 Initial 123 | . . 123 Average 270 | . 306 123 Maximum Alert Level 2 | . 2 . Low Security (%) 26 | . 8 100 Level 1 61 | . 77 . Level 2 11 | . 14 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 21 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 5 | . . 5 Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 848 | . 683 165 Spaces Moved 453 | 1 365 87 Core . | . . . Treads 317 | . 230 87 Legs 136 | 1 135 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 150 | 120 148 160 Slowest Speed 240 | 120 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 31 | 2 72 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 44 . Melee . | . . . Projectile . | . . . AOE 44 | . 44 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 552 | . 447 105 Wait 19 | . 19 . Move 451 | . 364 87 Hop . | . . . Pick Up 15 | . 13 2 Fast Attach 4 | . 4 . Attach 3 | . 3 . Detach 1 | . 1 . Swap 8 | . 6 2 Drop 9 | . 6 3 Fire 36 | . 31 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap 5 | . . 5 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 10) 660 | -10/Materials | Discovered new exit (range 9) 684 | -10/Materials | Entered Mines 723 | -10/Mines | Found a hidden stash of uninstalled traps 781 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 785 | -10/Mines | Found Prototype Device 801 | -10/Mines | Assembled infested the area 846 | -10/Mines | Core integrity fell below 50% 850 | -10/Mines | Crushed by falling debris 850 | -10/Mines | Smashed by cave-in Last Messages --------------- top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00784_ Dropped Aluminum Leg. 00785_ Acquired Prototype Device. 00788_ R-06 Scavenger collects Aluminum Leg. 00801_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00811_ Slammed into R-06 Scavenger. 00831_ C-30 ARC bursts open, deploying its payload. 00831_ D-53 Grenadier unfolds itself. 00837_ Lgt. Armor Plating destroyed. 00839_ The unstable cave ceiling collapses. 00843_ Lgt. Treads destroyed. 00846_ The unstable cave ceiling collapses. 00849_ D-53 Grenadier destroyed. 00850_ The unstable cave ceiling collapses. 00850_ Crushed by falling debris. 00850_ Assault Rifle destroyed. 00850_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????####??????????????????????????## | | ????????????????## ##???????????????????????## | | ????????????????# ##?????????????????????## | | ????????????????# ###???????????????##### | | ?????????????????# ##???###?????#### | | ???????????????????# #???# ????## | | ????????????????????# #???# #????# | | ??????# ############# #???# #????# | | ??????#%! #???# #????# ## | | ??????#$### ####### ## ##???# ##??## #? | | ??????????????????# ######???## ##?# #? | | ??????????????????# ##??????## ### #? | | ??????????????????#a# ####### #? | | ??????????????????# ## t #? | | ??????????????????# # ###### ##? | | ?????????????????## ^##???# ##?? | | ?????????????????# % #???# ##??? | | ?????????????????## #???## #####???? | | ??????????????????# @ # ##????####???????? | | ??????????????????# ####????????????????? | | ??????????????????### #??????????????????? | | ????????????????????## ##??????????????????? | | ?????????????????????## # ##???????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertPropulsionBlaster Manual? 0 Play Time 00:09:14 Cumulative 28.3 hours Start 2022.03.26 @ 19:01:14 End 2022.03.27 @ 08:25:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86ad157b-d386-4e46-970a-2669d00b655b