Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.06 @ 22:59:22 Player: Magician Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2323) 2323 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5858 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 1/100 System Corruption 10% Temperature Cool (18) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Target Analyzer > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Experimental Sensor Array Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Improved Datajack Great Maul > --- INVENTORY -------- (None) [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Battery Device Experimental Sensor Array Storage Small Battery Processor Target Analyzer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . . . . . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 75 | 7 17 . 11 2 25 1 12 Power 12 | 1 2 . 2 . 6 . 1 Engine 8 | 1 2 . 2 . 3 . . Core 4 | . . . . . 3 . 1 Reactor . | . . . . . . . . Propulsion 32 | 4 7 . 5 . 13 . 3 Treads 6 | 2 . . . . 4 . . Leg 5 | 1 . . . . 4 . . Wheel 1 | 1 . . . . . . . Hover 9 | . 2 . . . 4 . 3 Flight 11 | . 5 . 5 . 1 . . Utility 10 | . 4 . . 2 2 . 2 Device 5 | . 1 . . 2 1 . 1 Storage 3 | . 3 . . . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 4 . 4 . 4 1 6 Energy Gun 10 | . 3 . 2 . 1 . 4 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 4 | 2 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 4 | . . . 1 2 1 . . Corrupted Parts 3 | . . . . . 3 . . System Corruption 12 | . . . . . 12 . . Parts Lost 43 | . 1 . 3 2 22 4 11 Power 10 | . . . 1 2 4 2 1 Propulsion 15 | . 1 . 2 . 7 2 3 Utility 5 | . . . . . 5 . . Weapon 13 | . . . . . 6 . 7 Highest Loss Streak 7 | . 1 . 2 2 6 4 7 To Critical Strikes . | . . . . . . . . Average Backups 2 | . 2 2 3 5 2 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . 1 1 2 . . . Weapon . | . . 1 1 2 . 1 . Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . 1 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . 1 . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 58 | . 87 100 83 89 44 32 26 Engine 8 | . 14 14 19 13 4 5 . Core 1 | . . . . . 1 5 2 Treads 2 | . 6 . . . 3 . . Hover 3 | . 7 . . . 3 . 5 Flight 10 | . 14 28 25 33 4 . . Device 6 | . 6 14 5 9 8 . 1 Storage 4 | . 10 14 11 11 1 . . Hackware 1 | . . . . . 2 . . Energy Gun 6 | . 10 28 16 4 1 . 9 Energy Cannon 1 | . . . 2 11 1 . . Ballistic Gun 4 | . 17 . . 6 1 2 2 Impact Weapon 2 | . . . . . 5 7 2 Special Melee Weapon 1 | . . . 3 . 1 . . Peak Build Rating 36 | 5 7 7 12 21 36 13 31 Average Rating 12 | 3 6 7 8 18 15 9 12 On Entrance 8 | . 5 7 7 11 18 10 7 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . Naked Turns 33 | . . . . . . . 33 Heaviest Build 28 | 6 16 8 14 28 24 20 16 Greatest Support 40 | 40 40 8 15 15 24 20 27 Greatest Overweight (x) 7 | . 1 . 1 1 7 2 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 Most Carried 5 | 2 5 2 5 5 5 2 5 Average Carried 2 | . 2 2 3 4 2 1 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 5 5 . 1 . Class Distribution -------------------- 57% | Mutant 26% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 1131 | 178 246 . 73 . 513 . 121 Remotely . | . . . . . . . . Salvage Created 2055 | 74 333 . 426 60 939 21 202 Parts 130 | 1 26 . 28 1 53 . 21 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 51 | . 13 . 9 1 22 1 5 Melee 11 | . . . . . 10 . 1 Guns 25 | . 13 . 9 . 1 . 2 Cannons 1 | . . . . 1 . . . AOE 7 | . . . . . 6 . 1 Classes Destroyed 12 | 1 3 . 3 1 2 . 2 Worker 3 | . . . 1 . 2 . . Builder 1 | . . . . . 1 . . Recycler 2 | 1 . . 1 . . . . Operator 3 | . . . 2 . 1 . . Drone 8 | . . . . . 8 . . Watcher 3 | . 1 . 1 . 1 . . Swarmer 16 | . 9 . 3 . 2 1 1 Grunt 20 | . 4 . 5 . 11 . . Duelist 2 | . . . . 1 1 . . Sentry 9 | . . . 1 . 8 . . Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 9 | 1 6 . 9 1 5 1 3 Combat Bots Only 5 | . 4 . 5 1 5 1 3 Max Kills in Single Turn 4 | 1 1 . 1 1 4 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . 1 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 550 | . 67 . 51 11 216 66 139 Missed 195 | . 27 . 23 . 62 24 59 Hits 355 | . 40 . 28 11 154 42 80 Melee 2 | . . . . 1 1 . . Projectile 353 | . 40 . 28 10 153 42 80 Critical Strikes 7 | . . . . . 3 2 2 Damage Taken 4038 | . 296 . 239 120 1797 485 1101 Core 1275 | . 77 . 29 8 454 73 634 Absorbed by Shields 4 | . . . . . . . 4 Ignored by Resistances 1172 | . 89 . 78 33 519 142 311 Core Remaining (%) 69 | 100 . 69 . 90 17 . . Volleys Fired 111 | 2 37 . 34 3 21 2 12 Largest 3 | 2 2 . 2 2 2 1 3 Hottest 150 | 40 80 . 96 76 76 28 150 Shots Fired 196 | 4 71 . 61 6 33 2 19 Gun 168 | 4 71 . 55 3 16 2 17 Cannon 14 | . . . 6 3 5 . . Launcher 14 | . . . . . 12 . 2 Special . | . . . . . . . . Kinetic 62 | 4 43 . . 3 9 2 1 Thermal 90 | . 28 . 55 . 7 . . Explosive 14 | . . . . . 12 . 2 Electromagnetic 30 | . . . 6 3 5 . 16 Robot Hit Streak 19 | 3 6 . 19 6 13 . 6 Robot Miss Streak 3 | . 2 . 3 . 1 2 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 161 | 3 42 . 45 5 52 1 13 Core Hits 113 | 2 22 . 23 3 44 . 19 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 7 | . . . . . 7 . . Critical Strikes 10 | . . . . . 9 . 1 Corrupt 1 | . . . . . . . 1 Smash 9 | . . . . . 9 . . Melee Attacks 44 | . . . 1 . 38 2 3 Impact 42 | . . . . . 37 2 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4364 | 37 423 . 633 106 2766 34 365 Guns 1133 | 37 423 . 447 22 107 . 97 Cannons 298 | . . . 158 59 81 . . Explosions 1563 | . . . 28 . 1367 . 168 Melee 1307 | . . . . . 1211 34 62 Ramming 63 | . . . . 25 . . 38 Kinetic 349 | 37 239 . . 22 51 . . Thermal 791 | . 184 . 475 . 56 . 76 Explosive 1459 | . . . . . 1367 . 92 Electromagnetic 395 | . . . 158 59 81 . 97 Impact 1307 | . . . . . 1211 34 62 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 1 1 12 . 10 Average Corruption 6 | . . . 1 1 9 . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . 21 . 5 Message Errors 5 | . . . . . 4 . 1 Matter Fused 4 | . . . . . 2 . 2 Heat Flow Errors 4 | . . . . . 3 . 1 Energy Discharges 2 | . . . . . 2 . . Parts Fused 3 | . . . . . 2 . 1 Data Loss (minor) 4 | . . . . . 4 . . Data Loss (major) 2 | . . . . . 2 . . Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 603 | . . . 28 . 460 9 106 Projectiles 28 | . . . 28 . . . . Explosions 87 | . . . . . 33 . 54 Melee 488 | . . . . . 427 9 52 Knockbacks 3 | . . . . . 1 . 2 Impact 3 | . . . . . 1 . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 331 | . . . . 12 74 . 245 Shots 7 | . . . . . 3 . 4 Rammed 19 | . . . . 6 . . 13 Targets Rammed 19 | . . . . 6 . . 13 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 322 | . 98 . 322 46 279 16 136 Average Temperature 87 | . 26 . 149 24 78 8 46 Received Heat Transfer 1425 | . 87 . 126 60 909 171 72 Effects 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . . . . 5 1 1 Combat Hostiles 7 | . . . . . 5 1 1 Parts Fried 9 | . . . . . 8 1 . Impact Corruptions 17 | . . . . . 14 1 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1625 | . 425 . 1075 . 125 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 97 | 100 91 100 100 100 100 100 93 Level 1 2 | . 8 . . . . . 6 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 254 | 5 225 67 155 39 152 53 254 Initial 67 | . . 67 15 34 8 42 . Average 70 | . 76 61 95 24 56 29 124 Influence Increases 1731 | 5 345 . 250 61 735 21 314 Destroy 0b10 Robot/C 1020 | . 260 . 180 20 440 20 100 Destroy 0b10 Robot/NC 60 | 5 5 . 25 . 25 . . Destroy Leader 236 | . 52 . 42 10 132 . . Allied During Kill 1 | . . . . 1 . . . Successful Hack 34 | . 13 . 3 . 18 . . Disable Machine 9 | . . . . . 9 . . Anti-Garrison Action 100 | . . . . . . . 100 Destroy Structure 136 | . . . . . 81 1 54 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 120 | . 15 . . 15 30 . 60 Influence Decreases 1527 | 5 140 158 192 140 650 132 110 Entered New Map 328 | . . 138 32 71 18 69 . Time Decay 717 | 5 130 20 130 50 359 23 . Lost Part 390 | . 10 . 30 19 181 40 110 Lost Ally 92 | . . . . . 92 . . Squads Dispatched 5 | . 1 . 1 . 2 1 . Investigation 2 | . 1 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 7 | . 1 . 1 2 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 24 . 19 2 31 7 26 Peak Tracking Total 16 | . 7 . 9 2 5 6 16 Tactical Retreats 8 | . 2 . 1 1 3 . 1 ECM-based Alert Blocks 6 | . 4 . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 6 | . . . 2 . 1 . 3 Max in Single Turn 2 | . . . 2 . 1 . 2 Garrison Relay 1 | . . . . . . . 1 Phase Generator 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 15 | . 6 . 3 1 4 1 . Terminals 11 | . 6 . 2 . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 36 | . 19 . 5 1 8 3 . Successful 22 | . 10 . 2 1 8 1 . Failed 14 | . 9 . 3 . . 2 . Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 3 . . . . . . Terminals 29 | . 19 . 4 . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 18 | . 10 . 1 1 6 . . Record 8 | . 5 . . . 3 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . Emergency Access Points 4 | . 3 . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Retrieve Components 2 | . . . . . 2 . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 5 . 2 . 3 1 . Full Trace Events 4 | . 2 . 1 . 1 . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . 1 . 1 . . Non-combat 1 | . . . 1 . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 2 | . . . 1 . 1 . . parse_system 1 | . . . . . 1 . . no_distress 1 | . . . 1 . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Active Infowar (turns) 641 | . 151 . 91 35 364 . . Sensors 392 | . . . . 35 357 . . ECM 249 | . 151 . 91 . 7 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 45 | . . . . 28 17 . . Drone Recoveries 27 | . . . . 9 18 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 2148 | 88 362 41 265 133 854 68 337 Spaces Moved 1724 | 48 358 111 275 177 481 43 231 Core 173 | 9 . . . . 19 9 136 Treads 228 | 31 41 . . . 156 . . Legs 104 | 8 . . . . 62 34 . Wheels . | . . . . . . . . Hover 291 | . 56 . . . 140 . 95 Flight 928 | . 261 111 275 177 104 . . Fastest Speed 32 | 50 37 37 34 34 32 120 50 Average Speed 85 | 132 57 37 51 62 128 129 103 Slowest Speed 400 | 160 160 37 117 110 400 190 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . 2 2 . . . . Potential Cave-ins 3 | . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 50 38 28 32 44 2 40 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . 2 1 1 Terrain Destroyed 167 | . . . . . 93 1 73 Melee 4 | . . . . . 2 1 1 Projectile . | . . . . . . . . AOE 163 | . . . . . 91 . 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 2124 | 70 448 108 334 192 616 49 307 Wait 19 | . 5 . 3 . 3 . 8 Move 1709 | 47 357 106 270 176 480 42 231 Hop 4 | . . 2 2 . . . . Pick Up 75 | 10 16 . 6 2 23 2 16 Fast Attach 5 | . . . 2 1 2 . . Attach 62 | 8 5 . 4 . 27 1 17 Detach 4 | . . . 2 . 2 . . Swap 25 | . 15 . 6 2 2 . . Drop 30 | 3 13 . 4 2 8 . . Fire 111 | 2 37 . 34 3 21 2 12 Melee 44 | . . . 1 . 38 2 3 Ram 19 | . . . . 6 . . 13 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire 10 | . . . . . 10 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Build established: Mutant 451 | -10/Materials | Entered Mines 481 | -10/Mines | Discovered new exit (range 8) 482 | -10/Mines | Learned location of Storage (-7) 482 | -10/Mines | Learned Materials trap positions 492 | -10/Mines | Entered Materials 492 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 493 | -9/Materials | Loaded intel: 17 trap records 644 | -9/Materials | Discovered new exit (range 16) 658 | -9/Materials | Build established: Scavenger-Mutant 757 | -9/Materials | Entered Mines 764 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 764 | -9/Mines | Found Prototype Device 764 | -9/Mines | Identified Exp. Sensor Array 771 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 777 | -9/Mines | Learned Materials terminal intel 796 | -9/Mines | Found the Drone Emporium 798 | -9/Mines | Found Prototype Device 799 | -9/Mines | Identified Sensor Drone Bay 875 | -9/Mines | Discovered new exit (range 4) 879 | -9/Mines | Identified exit to Materials 890 | -9/Mines | Entered Materials 890 | -8/Materials | Accompanied by 19 allies 890 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 891 | -8/Materials | Loaded intel: 12 terminal locations 903 | -8/Materials | Identified exit to Factory 1057 | -8/Materials | Murdered 3 allies 1062 | -8/Materials | Lost 5 parts (2n1u2w) 1135 | -8/Materials | Build established: Mutant 1143 | -8/Materials | Lost 4 allies 1196 | -8/Materials | Lost 6 parts (1p2n1u2w) 1217 | -8/Materials | Core integrity fell below 50% 1235 | -8/Materials | Lost 4 allies 1247 | -8/Materials | System corruption reached 10% 1251 | -8/Materials | Lost 3 parts (1n1u1w) 1646 | -8/Materials | Lost 4 parts (1p2n1u) 1686 | -8/Materials | Core integrity fell below 20% 1721 | -8/Materials | Lost 3 parts (2p1w) 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Utility x2 1776 | -7/Factory | Garrison activated, responded to threat 1806 | -7/Factory | Identified exit to Garrison 1812 | -7/Factory | Entered Garrison 1830 | -7/Garrison | Lost 4 parts (2p2n) 1890 | -7/Garrison | Triggered checkpoint 1895 | -7/Garrison | Garrison Relay disabled 1935 | -7/Garrison | Phase Generator disabled 1973 | -7/Garrison | Core integrity fell below 50% 1992 | -7/Garrison | Lost 3 parts (3w) 2002 | -7/Garrison | Core integrity fell below 20% 2146 | -7/Garrison | Triggered checkpoint 2147 | -7/Garrison | System corruption reached 10% 2149 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Field strength at 45. Field strength at 34. Field strength at 23. G-47 Trooper springs to life. Field strength at 12. G-47 Trooper springs to life. Stasis field depleted. RZ48SPQVIBO8LDOZ%FC=BY/8:FNV< S-27 Virus destroyed. Mic. Nuclear Core destroyed. Garrison Door activated. Gravmag System destroyed. Shock Rifle destroyed. System corrupted: Matter fused (-10). S-27 Virus destroyed. Shock Rifle destroyed. Beams of light sweep through the air. An alarm sounds. Shock Rifle destroyed. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | # " # #???????# #????????????????????????????? | | ##### #???????# #????????????????????????????? | | ####???# #???????# #????????????????????????????? | | ?####### ######### #????????????????????????????? | | ?# #????????????????????????????? | | ?# ##### #????????????????????????????? | | ?# #???# ######## #????????????????????????????? | | ## #???# #??????# #??????? #??????????????????? | | #???# ##### ####???? ##?????????????????? | | ####???# ## #???? ??????????????????? | | ???????# ## ##### ## #???? #??????????????????? | | ???????# #??????# ## ###?? #??????????????????? | | ???????# #??????# ## ?? #??????????????????? | | ???????# #?????## ## ## ##????#????????????? | | ???????# ## #### x #### #????????????? | | ???? Y Y ???????????? | | ???????# ????????????? | | ???????########## ## ## ###???????????????? | | ??????????????### ## ## ###???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# b #???????????????? | | ??????????????# b g #???????????????? | | ????????????????# ## s## ###???????????????? | | ????????????????# ## ## ####??????????????? | | ?????????? @[p g #???????? | | ?????????? b sss #???????? | | ?????????? b = ### ####??????????? | | ???????????####### ### ###*##???#?????????????? | | ?????????????????# ??# #??%#??????????????????? | | ?????????????????# ??######??[#??????????????????? | | ?????????????????? ?????????? #??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Hammer Time Release The Drones! Challenges ------------ None Game ------ Seed ElectronSapperProjector Manual? 0 Play Time 00:47:14 Cumulative 8.1 hours Start 2026.07.06 @ 21:37:20 End 2026.07.06 @ 22:59:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af91d1ff-b98d-4248-89b3-8cfaab3f70de