Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 23:49:24 Player: mumblerit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (802) 802 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-36) -36 TOTAL SCORE: 2631 Bonus ------- Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 129/300 Energy 100/100 System Corruption 0% Temperature Cool (64) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Coolant Injector > --- WEAPON (2) ------- Flak Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Recoil Stabilizer Weapon Shielding Shock Absorption System > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Coolant Injector Long-range Tractor Beam Flak Cannon Advanced Assault Cannon [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Weapon Shielding Device Shock Absorption System Processor Signal Interpreter Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 33 | 5 3 10 5 . 2 8 Power 8 | 1 . 1 3 . . 3 Engine 8 | 1 . 1 3 . . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . 3 . . 2 . Treads . | . . . . . . . Leg 4 | . . 2 . . 2 . Wheel 2 | 2 . . . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 10 | . 2 4 1 . . 3 Device 6 | . 1 2 1 . . 2 Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . 2 . . . 1 Artifact . | . . . . . . . Weapon 8 | 2 1 2 1 . . 2 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon 3 | . 1 . . . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 4 1 . . 12 Power 5 | . . . 1 . . 4 Propulsion 3 | . . 1 . . . 2 Utility 6 | . . 2 . . . 4 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 9 | . . 4 1 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 85 96 96 100 100 74 Engine 18 | . 14 14 21 22 22 12 Leg 16 | . . 8 22 22 22 10 Wheel 3 | . 28 12 . . . . Device 19 | . 3 17 19 22 22 21 Processor 1 | . 10 5 . . . . Protection 9 | . . 4 11 11 11 8 Energy Gun 1 | . 6 7 2 . . . Ballistic Gun 18 | . 14 14 19 22 22 9 Ballistic Cannon 3 | . 7 5 . . . 11 Naked Turns . | . . . . . . . Heaviest Build 21 | 6 8 18 21 21 21 21 Greatest Support 28 | 26 26 26 20 20 28 28 Greatest Overweight (x) 5 | . . 1 1 1 1 5 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 4 5 5 5 Average Carried 3 | . 1 4 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 3 5 5 . Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 828 | 208 95 177 175 64 20 89 Remotely 38 | . . . . . . 38 Salvage Created 893 | . 133 182 371 152 . 55 Parts 62 | . 8 12 24 14 . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 3 8 7 6 . 5 Guns 19 | . . 6 7 6 . . Cannons 10 | . 3 2 . . . 5 Classes Destroyed 11 | . 1 3 5 . . 2 Worker 2 | . . . 2 . . . Tunneler 2 | . . 1 1 . . . Drone 2 | . . . . . . 2 Watcher 1 | . . . 1 . . . Swarmer 11 | . . 6 . 3 . 2 Grunt 9 | . 3 1 3 2 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 2 | . . . 2 . . . Behemoth 1 | . . . . . . 1 Assembled 1 | . . 1 . . . . Best Kill Streak 4 | . 3 3 3 4 . 3 Combat Bots Only 4 | . 3 3 3 4 . 3 Max Kills in Single Turn 2 | . 1 1 1 2 . 2 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 159 | . 8 19 23 15 . 94 Missed 47 | . 2 8 5 1 . 31 Damage Taken 1968 | . 67 474 254 147 . 1026 Core 497 | . 57 34 62 44 . 300 Absorbed by Shields . | . . . . . . . Redirected to Shielding 14 | . . 1 10 . . 3 Ignored by Resistances 467 | . 19 52 72 41 . 283 Core Remaining (%) 81 | 100 . 63 . . . . Volleys Fired 79 | . 9 15 22 6 . 27 Largest 2 | . 2 2 2 2 . 2 Hottest 92 | . 60 65 65 50 . 92 Shots Fired 158 | . 18 30 44 12 . 54 Gun 130 | . 12 20 44 12 . 42 Cannon 28 | . 6 10 . . . 12 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 140 | . 15 25 34 12 . 54 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 18 | . 3 5 10 . . . Robot Hit Streak 19 | . 7 9 19 10 . 10 Robot Miss Streak 4 | . 3 2 2 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 125 | . 13 22 36 11 . 43 Core Hits 63 | . 5 14 17 9 . 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . 1 1 . . . 1 Destroy 1 | . . . . . . 1 Blast 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2403 | . 219 299 689 240 . 956 Guns 1934 | . 77 177 689 240 . 751 Cannons 422 | . 95 122 . . . 205 Explosions 47 | . 47 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2172 | . 133 264 579 240 . 956 Thermal 47 | . 47 . . . . . Explosive . | . . . . . . . Electromagnetic 184 | . 39 35 110 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 10 . . . . Average Corruption 10 | . . 10 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . 8 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 4 | . . 4 . . . . Overload Shots . | . . . . . . . Overflow Damage 34 | . . 9 . . . 25 Projectiles 34 | . . 9 . . . 25 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . 1 2 . . . 3 Impact . | . . . . . . . Kinetic 6 | . 1 2 . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 238 | . 65 238 49 32 . 64 Average Temperature 25 | . 26 40 17 23 . 18 Received Heat Transfer 390 | . 87 . 99 48 . 156 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 100 | . 100 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 174 | . 139 170 106 174 . . Initial 45 | . . 45 . 34 . . Average 82 | . 57 123 60 129 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 1 . . . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 5 14 14 6 . 12 Peak Tracking Total 10 | . 4 10 4 3 . 5 Tactical Retreats 3 | . 2 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 3 1 3 . . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 6 1 8 . . . Successful 9 | . 1 1 7 . . . Failed 6 | . 5 . 1 . . . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 10 | . 6 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 3 . . . Record 3 | . 1 . 2 . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3667 | 60 240 410 589 127 1593 648 Spaces Moved 2101 | 42 229 276 288 57 892 317 Core 138 | 16 . . . . . 122 Treads . | . . . . . . . Legs 1468 | . . 36 288 57 892 195 Wheels 415 | 26 229 160 . . . . Hover 80 | . . 80 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 80 120 190 120 50 Average Speed 156 | 74 90 105 177 190 177 173 Slowest Speed 300 | 90 90 190 190 190 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 38 | 3 38 57 29 21 75 47 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 6 | . . 2 . . 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2337 | 70 246 368 323 64 906 360 Wait 91 | 19 . 56 3 . 8 5 Move 2095 | 41 228 275 287 56 891 317 Hop . | . . . . . . . Pick Up 28 | 5 6 7 4 2 2 2 Fast Attach 2 | . . 2 . . . . Attach 23 | 5 2 5 4 . . 7 Detach . | . . . . . . . Swap 8 | . 1 3 1 . 2 1 Drop 11 | . . 5 2 . 3 1 Fire 79 | . 9 15 22 6 . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 338 | -10/Mines | Found a hidden stash of uninstalled traps 413 | -10/Mines | Learned Materials security intel 428 | -10/Mines | Assembled infested the area 455 | -10/Mines | Met 8R-AWN 475 | -10/Mines | Crushed by falling debris 475 | -10/Mines | System corruption reached 10% 506 | -10/Mines | Lost 4 parts (1n2u1w) 544 | -10/Mines | Met a Derelict shopkeep closing up shop 640 | -10/Mines | Discovered new exit (range 8) 711 | -10/Mines | Entered Materials 711 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 885 | -9/Materials | Build established: Scavenger-Mutant 1258 | -9/Materials | Discovered new exit (range 12) 1300 | -9/Materials | Entered Mines 1414 | -9/Mines | Discovered new exit (range 13) 1416 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1427 | -9/Mines | Entered Zion 1609 | -7/Zion | Identified exit to Proximity Caves 1672 | -7/Zion | Learned location of Recycling (-7) 1893 | -7/Zion | Learned Factory stockpile data 1936 | -7/Zion | Received a hallucinogenic algorithm 2242 | -7/Zion | Given the Hacking Drone Bay 3020 | -7/Zion | Entered Proximity Caves 3022 | -6/Proximity Caves | Spotter reported a threat 3023 | -6/Proximity Caves | Spotter reported a threat 3089 | -6/Proximity Caves | Learned Factory trap positions 3170 | -6/Proximity Caves | Spotter reported a threat 3178 | -6/Proximity Caves | Spotter reported a threat 3231 | -6/Proximity Caves | Spotter reported a threat 3239 | -6/Proximity Caves | Spotter reported a threat 3246 | -6/Proximity Caves | Spotted B-75 Beast 3284 | -6/Proximity Caves | Spotter reported a threat 3298 | -6/Proximity Caves | Core integrity fell below 50% 3308 | -6/Proximity Caves | Spotter reported a threat 3323 | -6/Proximity Caves | Core integrity fell below 20% 3350 | -6/Proximity Caves | Build established: Mutant 3350 | -6/Proximity Caves | Destroyed B-75 Beast 3353 | -6/Proximity Caves | Lost 9 parts (3p2n2u2w) 3481 | -6/Proximity Caves | Spotter reported a threat 3659 | -6/Proximity Caves | Spotter reported a threat 3668 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03481_ ALERT: Unidentified potential threat approaching Complex 0b10. 03482_ N-01 Spotter destroyed. 03490_ Acquired 3 matter. 03495_ Acquired Lgt. Ion Engine. 03656_ Lrn. Tractor Beam destroyed. 03656_ S-27 Virus knocked back. 03657_ Weapon Shielding destroyed. 03657_ N-01 Spotter is scanning... 03659_ N-01 Spotter sends a signal. 03659_ ALERT: Unidentified potential threat approaching Complex 0b10. 03659_ S-27 Virus destroyed. 03662_ N-01 Spotter knocked back. 03663_ VTOL Module fries itself beyond repair. 03664_ Lgt. Ion Engine destroyed. 03665_ Autogun fries itself beyond repair. 03665_ Destroyed Unknown Hover Unit. 03665_ Destroyed Lgt. Ion Engine. 03665_ N-01 Spotter knocked back. 03665_ Destroyed Unknown Hover Unit. 03665_ N-01 Spotter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########????????#####?????????????????????????? | | ## ##?####### #?????????????????????????? | | ### ##??????????????#?????????? | | ##???????????? #?????????? | | ## ##### #??????????? ##????? ??? | | #### #???## #????????## ## ??? | | ####?### #???# #???????# ?? | | ### ### ###### ######## ?? | | ##?# ## ?? | | ##??## ### ?? | | #????## ## #?? | | #?????## % #??? | | ## ## #?????# #??? | | ??# ### ??????##### #???? | | ??## ##?##### ????????## ## ## #???? | | ???## #???????#????????# @ #####? ##?? ##???? | | ????# #?????????????# #?????? ????#????? | | ?????? ????????????# #?????? ????????? | | ?????? ????????? ;#??????? #??????? | | ???????? ???????## ##??????? #??????? | | ???????? #???????### %#????????? #??????? | | ???????????????????# s=???????????????????? | | ??????????????????? % ??????????????????? | | ?????????????????? ?????????????????? | | ?????????????????# ### s ?????????????????? | | ?????????????????# ??## ????????????????? | | ?????????????????##????## ???????????????? | | ?????????????????????????# ???????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 65 Energy Generation 20 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Slippery One System Compromised Tourist Challenges ------------ None Game ------ Seed LightningMatterDiverter Manual? 0 Play Time 00:32:38 Cumulative 4.3 hours Start 2024.03.31 @ 23:17:19 End 2024.03.31 @ 23:49:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 1 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 48x30 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5811f5e4-0a16-4c45-8c05-6b64fa8768ef