Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.09 @ 14:25:27 Player: Zinc Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (127) 635 Value Destroyed (3477) 3477 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 7385 Bonus ------- High Alert Combat Kills 73 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 29/100 System Corruption 7% Temperature Cool (0) Movement Flying (32) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Cooled VTOL Module > --- UTILITY (5) ------ Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Light Nuclear Core Long-range Terrain Scanner Hacking Suite Rocket Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 106 | 3 4 14 23 28 33 1 Power 11 | . 1 1 2 1 5 1 Engine 6 | . 1 1 2 1 . 1 Core 5 | . . . . . 5 . Reactor . | . . . . . . . Propulsion 34 | 2 . 6 4 13 9 . Treads 17 | 2 . 2 4 9 . . Leg 8 | . . 4 . 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . . . . 9 . Utility 23 | . 3 . 5 4 11 . Device 8 | . . . . 1 7 . Storage 8 | . 3 . 3 2 . . Processor 1 | . . . . . 1 . Hackware 3 | . . . . . 3 . Protection 3 | . . . 2 1 . . Artifact . | . . . . . . . Weapon 38 | 1 . 7 12 10 8 . Energy Gun 5 | . . 3 1 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 18 | 1 . 2 7 8 . . Ballistic Cannon 2 | . . . 2 . . . Launcher 3 | . . 1 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 10 | . . 1 1 1 7 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 40 | . 1 6 10 10 9 4 Power 7 | . 1 1 1 1 2 1 Propulsion 13 | . . 2 1 6 4 . Utility 4 | . . . 2 . . 2 Weapon 16 | . . 3 6 3 3 1 Highest Loss Streak 6 | . 1 2 2 6 4 4 Average Slot Usage (%) 92 | . 96 98 93 91 88 64 Engine 9 | . 13 13 10 8 1 4 Treads 16 | . 28 12 21 17 4 . Leg 4 | . . 14 . 6 . . Flight 3 | . . . . . 19 15 Device 1 | . . . . . 5 5 Storage 22 | . 25 28 25 27 4 . Processor 1 | . . . . . 5 7 Hackware 3 | . . . . . 18 22 Protection 3 | . . . 6 4 1 . Energy Gun 3 | . . 12 3 . . . Ballistic Gun 16 | . 28 11 14 25 6 . Ballistic Cannon 1 | . . . 6 . . . Slashing Weapon 3 | . . 2 1 . 13 7 Naked Turns . | . . . . . . . Heaviest Build 94 | 11 41 43 79 94 94 8 Greatest Support 63 | 40 40 40 43 63 60 11 Greatest Overweight (x) 26 | . 1 13 3 26 1 . Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 26 | 6 16 16 24 26 26 4 Average Capacity 17 | 6 14 16 19 24 8 4 Most Carried 26 | 6 9 13 17 26 26 4 Average Carried 12 | 4 5 9 13 21 8 3 Final Capacity 26 | 6 16 16 24 26 4 4 Final Carried 26 | 4 9 12 14 26 4 3 Class Distribution -------------------- 36% | Mutant 14% | Hauler-Mutant 12% | Hacker-Sprinter 12% | Scavenger-Mutant 11% | Hauler-Gunner 8% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Matter Collected 2985 | 254 245 282 771 1168 194 71 Remotely 54 | . . . . 54 . . Salvage Created 4366 | 71 530 371 1346 1752 225 71 Parts 256 | 2 26 20 88 99 18 3 Haulers Intercepted 9 | . 1 . 3 5 . . Recyclers Shooed 7 | . 2 . 2 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 83 | . 9 13 36 21 2 2 Melee 6 | . . 2 . 2 . 2 Guns 59 | . 9 8 22 19 1 . Cannons 11 | . . . 11 . . . AOE 7 | . . 3 3 . 1 . Classes Destroyed 13 | 1 6 . 4 1 1 . Worker 6 | . . . 2 4 . . Builder 5 | . . . 1 3 1 . Tunneler 2 | . 1 . 1 . . . Hauler 9 | . 1 . 3 5 . . Recycler 7 | 1 1 . 1 2 2 . Operator 9 | . 1 . 1 5 2 . Watcher 6 | . 2 . 2 1 1 . Swarmer 21 | . 3 5 12 . . 1 Grunt 42 | . 6 8 15 13 . . Duelist 2 | . . . 2 . . . Sentry 12 | . . . 7 5 . . Hunter 4 | . . . . 3 . 1 Programmer 2 | . . . . . 2 . Best Kill Streak 7 | 1 4 4 7 7 2 2 Combat Bots Only 7 | . 3 4 6 7 1 2 Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . 1 . Melee 1 | . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Damage Taken 5999 | . 367 686 1536 2069 883 458 Core 1346 | . 34 161 192 250 399 310 Absorbed by Shields 53 | . . . . . 20 33 Core Remaining (%) 57 | 100 . 22 52 54 . . Volleys Fired 302 | 4 44 40 105 88 21 . Largest 3 | 2 2 2 3 3 3 . Hottest 135 | 40 40 121 135 90 78 . Shots Fired 650 | 8 88 67 223 239 25 . Gun 571 | 8 88 61 155 239 20 . Cannon 65 | . . . 65 . . . Launcher 14 | . . 6 3 . 5 . Special . | . . . . . . . Kinetic 576 | 8 88 42 185 233 20 . Thermal 54 | . . 19 35 . . . Explosive 14 | . . 6 3 . 5 . Electromagnetic 6 | . . . . 6 . . Robot Hit Streak 15 | 3 14 6 12 15 2 . Robot Miss Streak 6 | 2 3 3 6 6 6 . Penetration Max 1 | . . . . 1 1 . Secondary Targets 7 | . . . 3 4 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 429 | 5 59 39 146 159 16 5 Core Hits 196 | 2 27 23 62 67 12 3 Critical Hits 5 | . 1 . 2 1 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 3 | . . . 2 1 . . Melee Attacks 90 | . . 7 2 4 65 12 Impact . | . . . . . . . Slashing 90 | . . 7 2 4 65 12 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . 6 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8536 | 56 760 797 2549 2934 1228 212 Guns 5654 | 56 760 422 1445 2780 191 . Cannons 774 | . . . 774 . . . Explosions 899 | . . 264 330 . 305 . Melee 1179 | . . 97 . 138 732 212 Ramming 30 | . . 14 . 16 . . Kinetic 5834 | 56 760 249 1856 2722 191 . Thermal 536 | . . 173 363 . . . Explosive 899 | . . 264 330 . 305 . Electromagnetic 58 | . . . . 58 . . Impact . | . . . . . . . Slashing 1179 | . . 97 . 138 732 212 Piercing . | . . . . . . . Highest Corruption 7 | . . . . 4 7 7 Average Corruption 4 | . . . . 3 3 7 Corruption Purged . | . . . . . . . Effects 32 | . . . . 14 15 3 Message Errors 11 | . . . . 3 7 1 Matter Fused 6 | . . . . 4 1 1 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 3 | . . . . . 2 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . 5 2 . Targeting Errors 3 | . . . . 1 2 . Overload Shots . | . . . . . . . Overflow Damage 303 | . . . 28 . 275 . Projectiles . | . . . . . . . Explosions 35 | . . . 28 . 7 . Melee 268 | . . . . . 268 . Knockbacks 15 | . . 1 13 1 . . Impact 2 | . . 1 . 1 . . Kinetic 13 | . . . 13 . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . Shots . | . . . . . . . Rammed 5 | . . 2 . 3 . . Targets Rammed 5 | . . 2 . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 483 | . 2 483 259 278 20 . Average Temperature 75 | . 2 211 55 61 15 . Received Heat Transfer 1500 | . 132 225 315 639 144 45 Effects 5 | . . 4 . 1 . . Shutdowns 1 | . . 1 . . . . Interference 2 | . . 1 . 1 . . Matter Decay 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . 1 . . Heat Transferred 1357 | . . 432 925 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Peak Influence 644 | 5 299 185 644 437 250 164 Average Influence 212 | 2 149 45 390 271 107 98 Maximum Alert Level 2 | . 1 . 2 2 1 . Low Security (%) 56 | 100 76 100 19 19 95 100 Level 1 27 | . 23 . 25 75 4 . Level 2 15 | . . . 55 4 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 2 . 3 5 12 . Investigation 10 | . 1 . 2 2 5 . Extermination 2 | . . . . . 2 . Reinforcement 10 | . 1 . 1 3 5 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Distress Signals 7 | . 3 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 192 | . 19 17 51 44 51 10 Peak Tracking Total 9 | . 6 3 6 9 9 9 Tactical Retreats 19 | . 1 1 3 2 11 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Traps Triggered 13 | . . . 2 2 7 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . 2 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Machines Disabled 4 | . . . 2 1 . 1 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 1 | . . . . . 1 . Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Machines Accessed 30 | . 5 . 9 6 10 . Terminals 22 | . 5 . 7 5 5 . Fabricators 3 | . . . . . 3 . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 2 | . . . . . 2 . Total Hacks 101 | . 17 . 27 20 37 . Successful 55 | . 10 . 17 11 17 . Failed 45 | . 7 . 10 9 19 . Catastrophic 4 | . 1 . 1 2 . . Database Lockouts 2 | . . . . . 2 . Manual 47 | . 8 . 12 10 17 . Terminals 78 | . 17 . 21 18 22 . Fabricators 10 | . . . . . 10 . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 4 2 . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 29 | . 6 . 8 7 8 . Part Schematic 2 | . . . . . 2 . Robot Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 7 | . 2 . 1 3 1 . Branch Access Points 3 | . . . 1 . 2 . Machine Index 2 | . . . 1 . 1 . Unreport Threat 2 | . 1 . . 1 . . Locate Traps 2 | . 1 . 1 . . . Reprogram Traps 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 6 | . 1 . 2 2 1 . Fabricator Hacks 4 | . . . . . 4 . Load Schematic 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 2 2 . . Insert Component 2 | . . . 1 1 . . Analyze 2 | . . . 1 1 . . Garrison Access Hacks 2 | . . . . . 2 . Unlock Access 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 14 | . 4 . 5 2 3 . Terminals 11 | . 4 . 5 2 . . Track 3 | . 2 . 1 . . . Botnet 6 | . 1 . 3 2 . . Operators 2 | . 1 . 1 . . . Fabricators 3 | . . . . . 3 . Report 1 | . . . . . 1 . Prioritize 1 | . . . . . 1 . Siphon 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 29 | . 6 . 7 6 10 . Full Trace Events 13 | . 3 . 4 3 3 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . Parts Built 2 | . . . . . 2 . Matter 325 | . . . . . 325 . Time 98 | . . . . . 98 . Total Part Build Rating 4 | . . . . . 4 . Parts Repaired 1 | . . . 1 . . . Time 44 | . . . 44 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Turns Passed 7466 | 33 884 1480 1958 1743 1250 118 Spaces Moved 5126 | 11 415 775 852 749 2146 178 Core 51 | . . 3 . 2 12 34 Treads 2251 | 11 415 315 852 533 125 . Legs 671 | . . 457 . 214 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2153 | . . . . . 2009 144 Fastest Speed 27 | 160 160 150 180 180 27 32 Average Speed 116 | 160 176 168 181 188 40 35 Slowest Speed 1350 | 160 180 700 220 1350 186 50 Overloaded Moves 134 | . . . . . 134 . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 2 70 99 86 50 50 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 44 | . . . 2 . 39 3 Terrain Destroyed 130 | . . 43 15 3 66 3 Melee 44 | . . . 2 . 39 3 Projectile 3 | . . . . 3 . . AOE 83 | . . 43 13 . 27 . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Total 5989 | 20 479 873 1054 930 2418 215 Wait 205 | . 4 22 50 25 104 . Move 5113 | 10 414 774 851 748 2138 178 Hop 3 | . . . . . 3 . Pick Up 53 | . 8 7 14 18 6 . Fast Attach 57 | . 4 6 14 15 18 . Attach 31 | 3 . 4 6 6 11 1 Detach 6 | 1 . 1 1 2 1 . Swap 18 | . . 4 3 7 4 . Drop 60 | 2 5 6 8 14 25 . Fire 302 | 4 44 40 105 88 21 . Melee 79 | . . 7 2 4 54 12 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 4 | . . 2 . 2 . . Escape Stasis 57 | . . . . . 33 24 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 8) 821 | -10/Materials | Discovered new exit (range 8) 918 | -10/Materials | Entered Mines 1010 | -10/Mines | Discovered new exit (range 8) 1051 | -10/Mines | Core integrity fell below 50% 1107 | -10/Mines | Learned location of Zion (-7) 1288 | -10/Mines | Learned Materials emergency access door positions 1368 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1621 | -10/Mines | Discovered new exit (range 9) 1852 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2161 | -10/Mines | Build established: Scavenger-Mutant 2398 | -10/Mines | Entered Materials 2398 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2407 | -9/Materials | Discovered new exit (range 13) 2778 | -9/Materials | Discovered new exit (range 15) 2807 | -9/Materials | Identified exit to Mines 3165 | -9/Materials | Discovered new exit (range 16) 3189 | -9/Materials | Build established: Mutant 3857 | -9/Materials | Discovered new exit (range 15) 4050 | -9/Materials | Discovered new exit (range 16) 4198 | -9/Materials | Repaired Broken Imp. Sensor Array? 4356 | -9/Materials | Entered another Materials area 4356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4427 | -8/Materials | Build established: Hauler-Mutant 4559 | -8/Materials | Destroyed 7 combat bots 4567 | -8/Materials | Lost 6 parts (3n3w) 4876 | -8/Materials | Discovered new exit (range 15) 5025 | -8/Materials | Build established: Hauler-Gunner 5071 | -8/Materials | Discovered new exit (range 16) 5399 | -8/Materials | Build established: Hauler-Tank 5703 | -8/Materials | Build established: Hauler-Mutant 6099 | -8/Materials | Entered Factory 6099 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6301 | -7/Factory | Build established: Hauler-Tank 6589 | -7/Factory | Identified exit to Lower Caves 6629 | -7/Factory | Lost 4 parts (2n2w) 6636 | -7/Factory | Central database locked down 6836 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6982 | -7/Factory | Build established: Hacker-Sprinter 7167 | -7/Factory | Lost 3 parts (1p2n) 7278 | -7/Factory | Fabricated Imp. Flight Unit? 7304 | -7/Factory | Identified exit to Garrison 7346 | -7/Factory | Core integrity fell below 50% 7349 | -7/Factory | Entered Garrison 7384 | -7/Garrison | Triggered checkpoint 7422 | -7/Garrison | Garrison Relay disabled 7451 | -7/Garrison | Core integrity fell below 20% 7467 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07440_ Acquired 44 matter. 07442_ Sneak attack on C-30 ARC. 07442_ C-30 ARC bursts open, deploying its payload. 07442_ S-27 Virus unfolds itself. 07446_ Lgt. Deuterium Engine destroyed. 07449_ S-27 Virus destroyed. 07449_ Imp. Sensor Array destroyed. 07451_ Acquired 27 matter. 07453_ System corrupted: Energy discharge (-24). 07453_ Hacking Suite destroyed. 07461_ Triggered Stasis Trap. 07461_ A bubble of rippling energy engulfs the area. 07461_ Field strength at 91. 07462_ Field strength at 82. 07463_ Field strength at 69. 07464_ Field strength at 60. 07465_ Field strength at 46. 07466_ Field strength at 28. 07466_ Katana destroyed. 07467_ Field strength at 13. 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" | | ????????????????????????? ???????????????""""? | | ???????????????????????????????????????????####?## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed VTOL Module | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyNeutrinoGravjet Manual? 0 Play Time 01:08:03 Cumulative 86.0 hours Start 2020.06.09 @ 13:17:52 End 2020.06.09 @ 14:25:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74383138-8ee0-4e03-a117-85f1da46833e