Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 23:36:38 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (5065) 5065 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 9318 Bonus ------- High Alert Combat Kills 959 Follower Combat Kills 179 Entered Garrisons 200 Friendly Fire -750 Cogmind --------- Core Integrity 315/550 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Makeshift Salvage Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Tesla Rifle Great Maul > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Linear Gravjet Improved Heat Sink Improved Sensor Array Advanced System Shield Advanced System Restoration Module Advanced Beam Rifle Variable Charge Gun Proton Cannon Minigun KE Penetrator Heavy Missile Launcher Improved Datajack Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Makeshift Salvage Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Tesla Rifle Proton Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Linear Gravjet Improved Sensor Array Medium Armor Plating Advanced System Shield Advanced System Restoration Module Advanced Beam Rifle Variable Charge Gun Minigun Minigun Heavy Missile Launcher Improved Datajack Great Maul Gamma Bomb Trap [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 92 | 7 13 4 2 3 33 25 5 Power 6 | 1 1 . . . 2 1 1 Engine 6 | 1 1 . . . 2 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 1 . 1 . 7 2 1 Treads 14 | 2 1 . 1 . 7 2 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 4 1 . 1 7 1 1 Device 2 | . 2 . . . . . . Storage 4 | 1 1 1 . . 1 . . Processor 2 | . . . . . 2 . . Hackware 1 | . . . . . 1 . . Protection 7 | . 1 . . 1 3 1 1 Artifact . | . . . . . . . . Weapon 56 | 3 7 3 1 2 17 21 2 Energy Gun 17 | . 6 2 . 1 3 4 1 Energy Cannon 16 | . . . . . 8 8 . Ballistic Gun 5 | 3 . . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . 1 1 4 . Special Weapon . | . . . . . . . . Impact Weapon 9 | . . 1 . . 3 4 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 1 . 1 . . 1 . Unidentified Prototypes 5 | . . . . . 5 . . Parts Lost 7 | . 2 1 . . 1 1 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 1 1 Utility 2 | . 1 . . . . . 1 Weapon 3 | . 1 1 . . 1 . . Highest Loss Streak 2 | . 1 1 . . 1 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 89 100 100 100 97 100 95 Engine 11 | . 14 14 14 14 9 9 9 Treads 27 | . 27 28 28 28 26 27 22 Storage 11 | . 14 14 14 14 9 9 9 Processor 8 | . . . . . 12 18 18 Hackware 4 | . . . . . 8 9 9 Protection 10 | . . 14 14 14 12 9 9 Energy Gun 11 | . 20 27 18 18 3 1 8 Energy Cannon 5 | . . . . . 10 9 4 Ballistic Gun 1 | . 6 . . . 3 . . Impact Weapon 1 | . . . . . . 3 4 Special Melee Weapon 1 | . . . 9 5 . . . Peak Build Rating 38 | 6 8 8 9 11 31 38 38 Average Rating 20 | 5 6 7 8 9 26 33 35 On Entrance 13 | . 6 8 8 9 11 30 36 Naked Turns . | . . . . . . . . Heaviest Build 53 | 12 20 30 30 35 48 53 50 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 14 | 6 9 14 15 15 15 15 15 Most Carried 15 | 2 10 11 15 15 15 15 15 Average Carried 12 | 1 8 10 11 14 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 2 10 10 15 15 15 15 15 Class Distribution -------------------- 61% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1642 | 253 227 55 20 50 392 580 65 Remotely 10 | . 10 . . . . . . Salvage Created 5416 | . 537 134 211 134 1997 1774 629 Parts 253 | . 27 6 19 14 90 77 20 Haulers Intercepted 9 | . 2 . . . 6 . 1 Recyclers Shooed 3 | . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 97 | . 12 5 . 4 26 39 11 Melee 6 | . . . . . 4 1 1 Guns 27 | . 9 3 . 2 8 2 3 Cannons 28 | . . . . . 13 13 2 AOE 26 | . 3 2 . 2 . 19 . Classes Destroyed 14 | . 4 . . 1 6 2 1 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Hauler 9 | . 2 . . . 6 . 1 Recycler 3 | . . . . 1 2 . . Mechanic 1 | . . . . . . . 1 Operator 2 | . . . . . 2 . . Watcher 7 | . 2 . . . 4 . 1 Swarmer 26 | . 5 3 . 3 3 10 2 Saboteur 1 | . . . . . . 1 . Grunt 50 | . 7 2 . 1 15 19 6 Brawler 4 | . . . . . 1 3 . Sentry 15 | . . . . . 6 7 2 Hunter 2 | . . . . . 1 . 1 Programmer 3 | . . . . . . 3 . Best Kill Streak 8 | . 3 3 . 4 8 7 4 Combat Bots Only 7 | . 3 3 . 3 6 7 4 Max Kills in Single Turn 6 | . 1 2 . 3 2 6 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 1 2 . 2 . 3 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 288 | . 46 34 . 1 64 94 49 Missed 91 | . 9 15 . . 23 31 13 Damage Taken 2777 | . 465 194 . 8 570 1015 525 Core 357 | . 113 9 . . 30 129 76 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 17 | . . 17 . . . . . Regen/Repaired (Parts) 244 | . 136 . . . 108 . . Core Remaining (%) 75 | 100 . . . 51 . . . Volleys Fired 303 | . 56 12 34 8 78 96 19 Largest 2 | . 2 2 1 1 2 2 2 Hottest 225 | . 80 80 40 40 126 225 140 Shots Fired 470 | . 107 24 34 8 147 117 33 Gun 286 | . 107 24 34 6 76 20 19 Cannon 159 | . . . . . 71 74 14 Launcher 25 | . . . . 2 . 23 . Special . | . . . . . . . . Kinetic 59 | . 37 . . . 22 . . Thermal 44 | . 25 . . . . 19 . Explosive 23 | . . . . 2 . 21 . Electromagnetic 344 | . 45 24 34 6 125 77 33 Robot Hit Streak 19 | . 11 4 17 11 19 17 5 Robot Miss Streak 4 | . 4 4 1 1 4 2 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 3 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 328 | . 71 11 37 3 106 69 31 Core Hits 180 | . 26 6 10 5 60 64 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 1 3 Critical Strikes 12 | . 1 1 . . 4 1 5 Burn 1 | . 1 . . . . . . Corrupt 6 | . . 1 . . 3 . 2 Smash 5 | . . . . . 1 1 3 Melee Attacks 98 | . 2 4 5 . 12 60 15 Impact 85 | . . 4 . . 12 54 15 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 13 | . 2 . 3 . . 6 2 Combat Hostiles 4 | . 1 . 3 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10872 | . 1038 215 196 226 2628 5104 1465 Guns 2517 | . 915 135 196 37 778 152 304 Cannons 3527 | . . . . . 1535 1581 411 Explosions 3815 | . 123 80 . 187 33 3223 169 Melee 935 | . . . . . 206 148 581 Ramming 78 | . . . . 2 76 . . Kinetic 541 | . 342 . . . 199 . . Thermal 785 | . 351 80 . . 33 152 169 Explosive 3260 | . . . . 187 . 3073 . Electromagnetic 5273 | . 345 135 196 37 2114 1731 715 Impact 935 | . . . . . 206 148 581 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . 18 4 Message Errors 5 | . . . . . . 4 1 Matter Fused 6 | . . . . . . 5 1 Heat Flow Errors 3 | . . . . . . 2 1 Energy Discharges 2 | . . . . . . 2 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots 3 | . . . . . . 3 . Overflow Damage 645 | . . . . 5 68 201 371 Projectiles 71 | . . . . . 20 26 25 Explosions 81 | . . . . 5 3 49 24 Melee 493 | . . . . . 45 126 322 Knockbacks 3 | . . . . . 1 . 2 Impact 3 | . . . . . 1 . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 208 | . 27 . . . . 136 45 Shots 8 | . 1 . . . . 6 1 Rammed 9 | . 1 . . 1 7 . . Targets Rammed 10 | . 1 . . 1 8 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 381 | . 186 139 . . 381 311 324 Average Temperature 84 | . 42 53 . . 103 80 110 Received Heat Transfer 1068 | . 216 60 . . 279 288 225 Effects 4 | . . . . . 3 1 . Energy Bleed 2 | . . . . . 1 1 . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 16 | . . . . . 2 8 6 Combat Hostiles 12 | . . . . . 1 6 5 Parts Fried 55 | . 2 1 . . 10 22 20 Impact Corruptions 13 | . . . . . 3 2 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 1227 | . 840 100 . . 50 137 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 3 1 . . 1 . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2134 | . 224 113 . 129 461 2134 1110 Initial 1040 | . . 43 . . . 155 1040 Average 480 | . 106 41 . 78 225 1084 988 Maximum Alert Level 5 | . 1 . . . 2 5 4 Low Security (%) 44 | 100 83 100 . 100 40 2 . Level 1 25 | . 16 . . . 54 22 . Level 2 2 | . . . . . 4 2 . Level 3 12 | . . . . . . 23 98 Level 4 8 | . . . . . . 26 1 Level 5 6 | . . . . . . 21 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 5 . . 1 6 . 4 Investigation 11 | . 5 . . 1 3 . 2 Extermination . | . . . . . . . . Reinforcement 4 | . . . . . 3 . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . 1 . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 19 5 . 2 46 37 13 Peak Tracking Total 9 | . 3 3 . 1 9 4 3 Tactical Retreats 3 | . . . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 3 | . . . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . 2 . Triggered 2 | . . . . . 1 . 1 Most Traps Carried 1 | . . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 17 | . 2 . . 2 2 11 . Max in Single Turn 1 | . 1 . . 1 1 1 . Garrison Relay 6 | . . . . . . 6 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 32 | . 11 . 2 1 11 5 2 Terminals 21 | . 8 . . 1 6 5 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 5 | . 2 . . . 2 . 1 Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 113 | . 38 . 4 1 48 13 9 Successful 61 | . 19 . 4 1 29 3 5 Failed 52 | . 19 . . . 19 10 4 Catastrophic 5 | . 1 . . . 1 2 1 Database Lockouts . | . . . . . . . . Manual 62 | . 26 . 1 1 26 1 7 Terminals 82 | . 32 . . 1 30 13 6 Fabricators . | . . . . . . . . Repair Stations 8 | . 4 . . . 4 . . Recycling Units 8 | . 2 . . . 3 . 3 Scanalyzers 10 | . . . . . 10 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 21 | . 5 . 4 . 7 3 2 Record 3 | . . . 3 . . . . Robot Analysis 6 | . 2 . . . 4 . . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . Unreport Threat 4 | . . . . . 2 . 2 Locate Traps 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 4 . . . 2 . . Scan Component 3 | . 2 . . . 1 . . Repair 3 | . 2 . . . 1 . . Recycling Unit Hacks 2 | . . . . . 1 . 1 Retrieve Components 2 | . . . . . 1 . 1 Scanalyzer 8 | . . . . . 8 . . Insert Component 4 | . . . . . 4 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 23 | . 10 . . 1 10 . 2 Terminals 18 | . 8 . . 1 8 . 1 Botnet 6 | . 2 . . . 3 . 1 Operators 1 | . 1 . . . . . . Skim 10 | . 5 . . . 5 . . Search 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . 2 . 1 Tunnel 5 | . 2 . . . 2 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 22 | . 9 . . . 7 4 2 Full Trace Events 10 | . 7 . . . 1 2 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . Time 78 | . 52 . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . . . . . 10 . 10 Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat . | . . . . . . . . Combat 1 | . 1 . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released 26 | . . . . . . 26 . Machine Destruction 26 | . . . . . . 26 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . 1 . 2 . . 6 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 13 | . 1 . 2 3 . 7 . Largest Group 6 | . 1 . 2 3 3 6 . Highest-Rated Group 72 | . 16 . 16 40 40 72 . Highest-Rated Ally 31 | . 16 . 8 16 16 31 . Total Orders 2 | . . . . 2 . . . STAY 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 71 | . 8 . . 9 38 16 . Total Damage 703 | . 75 . . 63 356 209 . Kills 8 | . 1 . . . 6 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 6 | . 2 . . . 4 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 8796 | 71 1220 926 1387 406 2084 2298 404 Spaces Moved 4241 | 40 593 544 816 221 831 1050 146 Core 3 | 3 . . . . . . . Treads 4238 | 37 593 544 816 221 831 1050 146 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 160 | 151 160 160 160 160 160 160 188 Slowest Speed 240 | 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 4 96 98 91 68 74 90 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . 2 . 1 . 2 . 1 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 46 | . . 2 . . 6 38 . Terrain Destroyed 211 | . 8 8 . 12 7 171 5 Melee 39 | . . 2 . . 6 31 . Projectile . | . . . . . . . . AOE 172 | . 8 6 . 12 1 140 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 5556 | 47 753 568 860 264 1414 1439 211 Wait 667 | . 69 3 . 29 401 142 23 Move 4234 | 39 592 543 815 220 830 1049 146 Hop . | . . . . . . . . Pick Up 52 | 1 13 1 4 1 19 11 2 Fast Attach 27 | 6 6 . . 1 12 2 . Attach 7 | . 1 1 . . 3 1 1 Detach 1 | . . . . . 1 . . Swap 59 | 1 6 3 2 2 19 22 4 Drop 57 | . 7 1 . 2 31 15 1 Fire 303 | . 56 12 34 8 78 96 19 Melee 98 | . 2 4 5 . 12 60 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . 1 . . 1 8 . . Escape Stasis . | . . . . . . . . Rewire 39 | . . . . . . 39 . Trap 2 | . . . . . . 2 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 9) 633 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Derelicts attacked the area 896 | -10/Materials | Discovered new exit (range 15) 950 | -10/Materials | Repaired Lgt. Treads 978 | -10/Materials | Repaired EM Pulse Gun 1136 | -10/Materials | Discovered new exit (range 16) 1263 | -10/Materials | Discovered new exit (range 8) 1292 | -10/Materials | Entered Mines 1320 | -10/Mines | Discovered new exit (range 12) 1574 | -10/Mines | Identified exit to Subcaves 1675 | -10/Mines | Discovered new exit (range 15) 1805 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2210 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2211 | -10/Mines | Discovered new exit (range 5) 2218 | -10/Mines | Entered Exiles 2218 | -10/Exiles | Found Exiles lab destroyed 2633 | -10/Exiles | Discovered new exit (range 14) 2722 | -10/Exiles | Learned location of Zion (-6) 2826 | -10/Exiles | Opened EX-Vault 3605 | -10/Exiles | Entered Mines 3605 | -9/Mines | Accompanied by 2 allies 3605 | -9/Mines | Discovered new exit (range 13) 3710 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3819 | -9/Mines | Learned location of 1 exit from Proximity Caves 3977 | -9/Mines | Discovered new exit (range 7) 3991 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4011 | -9/Mines | Entered Materials 4011 | -8/Materials | Accompanied by 3 allies 4011 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4131 | -8/Materials | Repaired Lgt. Treads 4628 | -8/Materials | Discovered new exit (range 18) 5504 | -8/Materials | Build established: Scavenger-Mutant 5625 | -8/Materials | Learned Storage emergency access door positions 5705 | -8/Materials | Learned 2 Lower Caves zone layouts 5777 | -8/Materials | Learned location of 1 exit from Recycling 5837 | -8/Materials | Learned location of 1 exit from Recycling 5889 | -8/Materials | Learned 4 Factory zone layouts 5929 | -8/Materials | Learned Storage non-interactive machine intel 5958 | -8/Materials | Learned 4 Factory zone layouts 5996 | -8/Materials | Learned Factory fabricator intel 5998 | -8/Materials | Identified exit to Garrison 6043 | -8/Materials | Learned 4 Factory zone layouts 6095 | -8/Materials | Entered Garrison 6113 | -8/Garrison | Triggered checkpoint 6139 | -8/Garrison | Triggered checkpoint 6147 | -8/Garrison | Triggered checkpoint 6255 | -8/Garrison | Garrison Relay disabled 6350 | -8/Garrison | Learned Materials security intel 6679 | -8/Garrison | Triggered checkpoint 6683 | -8/Garrison | Triggered checkpoint 6714 | -8/Garrison | Destroyed 7 combat bots 6716 | -8/Garrison | Triggered checkpoint 6717 | -8/Garrison | Lost 6 allies 6781 | -8/Garrison | Triggered checkpoint 6891 | -8/Garrison | Discovered new exit (range 3) 7035 | -8/Garrison | Triggered checkpoint 7065 | -8/Garrison | Garrison Relay disabled 7126 | -8/Garrison | Triggered checkpoint 7154 | -8/Garrison | Discovered new exit (range 5) 7251 | -8/Garrison | Rescued a captive Derelict 7535 | -8/Garrison | Discovered new exit (range 9) 7598 | -8/Garrison | Garrison Relay disabled 7891 | -8/Garrison | Triggered checkpoint 7920 | -8/Garrison | Garrison Relay disabled 7930 | -8/Garrison | Discovered new exit (range 23) 7930 | -8/Garrison | Discovered new exit (range 63) 7930 | -8/Garrison | Discovered new exit (range 59) 7930 | -8/Garrison | Discovered new exit (range 37) 8026 | -8/Garrison | Garrison Relay disabled 8304 | -8/Garrison | Garrison Relay disabled 8393 | -8/Garrison | Entered Materials 8793 | -8/Materials | First assault squad dispatched 8797 | -8/Materials | Self-destructed Last Messages --------------- 08784_ Destroyed Aluminum Leg. 08784_ G-47 Trooper system corrupted by crushing effect. 08784_ G-47 Trooper knocked back. 08785_ G-47 Trooper system terminally corrupted. 08785_ Lgt. Nuclear Core fried. 08785_ Particle Gun fried. 08787_ G-47 Trooper suffers critical hit (Smash). 08787_ Destroyed Aluminum Leg. 08787_ G-47 Trooper system corrupted by crushing effect. 08788_ G-47 Trooper system terminally corrupted. 08788_ Imp. Heat Sink fried. 08788_ Lgt. Nuclear Core fried. 08792_ K-01 Serf collects debris. 08793_ T>3EDCMAJO�RPIPCA4/ERV%DQB 08793_ ALERT: Significant disruption in Zone 8G, assault force dispatched. 08795_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##############??????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # ! #?????????????????????????????????????? | | # [ #?????????????????????????????????????? | | #################???????????????????????????????? | | #?????????# ????????????????????????????????? | | #?????????# #?????????????????????????????????? | | ########### ##########????????????????????????? | | % # ###??????????????????????? | | % + + ???????????????????????? | | # #????????????????????????? | | ####/####### #% #????????????????????????? | | ?# #??# # % #????????????????????????? | | ?# T #??# # #????????????????????????? | | ?# #??# /% #????????????????????????? | | ?# ] #??# #% %% #????????????????????????? | | ?# #??# # #????????????????????????? | | ?# #?## [######+###????????????????????????? | | ?########?# % %##### #####??????????????????????? | | ??????????# u #??????????????????????? | | ??????????# @#??????????????????????? | | ??????????# ##/#??????????????????????? | | ??????????# % #### # % *?????????????????????? | | ????????#####+###### # g ???????????????????? | | ????????# ! [** ## # """ / ?????????????????? | | ????????## ""*=** ## k """ ###????????????????? | | ?????????# "Y*=* ## # """ #??????????????????? | | ?????????# ""=** ## # #??????????????????? | | ?????????# = ## ########??????????????????? | | ?????????# """ ## #?????????????????????????? | | ?????????# """ ## ?????????????????????????? | | ?????????# """ !## ?????????????????????????? | | ?????????# ## ?????????????????????????? | | ?????????########### ????????????????????????? | | ???????????????????# ##????????????????????????? | | ??????????????????? #?????????????????????????? | | ???????????????????##+##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Mak. System Shield | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialDeepAutobeam Manual? 0 Play Time 01:00:29 Cumulative 149.5 hours Start 2024.10.27 @ 19:56:38 End 2024.10.27 @ 23:36:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 61 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f12c76be-1038-4310-857d-b89e7ac2885d