Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 14:40:27 Player: Moose Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (908) 908 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2773 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Deuterium Engine Power Amplifier Heat Sink Small Storage Unit Structural Scanner Matter Filter Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Core Shielding > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Aluminum Leg Heat Sink Small Storage Unit Structural Scanner EM Pulse Gun Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 31 | 7 3 6 1 10 . 4 Power 5 | 1 2 1 . 1 . . Engine 5 | 1 2 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 2 . 3 . 3 Treads 2 | 2 . . . . . . Leg 8 | . . 2 . 3 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 1 1 . 3 . 1 Device 2 | . . 1 . 1 . . Storage 2 | 1 . . . 1 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . 1 . . 1 . . Artifact . | . . . . . . . Weapon 9 | 3 . 2 1 3 . . Energy Gun 6 | 2 . 2 . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 4 4 1 2 . 13 Power 4 | . 1 2 . . . 1 Propulsion 8 | . 1 . . 1 . 6 Utility 3 | . 1 . . . . 2 Weapon 9 | . 1 2 1 1 . 4 Highest Loss Streak 8 | . 4 4 1 1 . 8 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 3 3 4 9 8 Power . | . 1 . . . 1 1 Propulsion 1 | . . 1 1 . 3 2 Utility 2 | . . 1 1 1 3 3 Weapon 1 | . 2 1 1 1 2 1 Tool/Special . | . . . . . . . Unused Backups 8 | . 2 . . . . 6 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 6 | . 2 . . . . 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 85 80 66 91 100 97 Engine 9 | . 13 4 . 9 11 10 Treads 4 | . 25 1 . . . . Leg 24 | . . 26 22 30 33 32 Device 7 | . . 6 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 Protection 7 | . 4 . . 7 11 10 Energy Gun 13 | . 13 27 17 10 11 11 Ballistic Gun 10 | . 14 . 4 11 11 10 Peak Build Rating 16 | 6 7 6 6 14 14 16 Average Rating 10 | 3 6 5 5 11 14 13 On Entrance 7 | . 6 5 6 6 14 14 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 33 | 12 15 8 8 33 33 33 Greatest Support 40 | 40 40 20 20 30 30 36 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 12 15 15 Most Carried 10 | 4 7 6 4 9 9 10 Average Carried 6 | 1 4 3 3 4 9 8 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 9 | 2 6 4 3 9 9 8 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 652 | 204 200 35 16 125 . 72 Remotely . | . . . . . . . Salvage Created 985 | . 461 90 34 260 . 140 Parts 53 | . 22 . . 21 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 10 2 1 6 . 5 Guns 23 | . 10 1 1 6 . 5 Classes Destroyed 5 | . 2 . . 1 . 2 Watcher 1 | . 1 . . . . . Swarmer 4 | . . . . . . 4 Grunt 18 | . 10 2 1 5 . . Duelist 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 4 1 1 3 . 2 Combat Bots Only 4 | . 4 1 1 3 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 323 | . 79 39 13 23 . 169 Missed 102 | . 25 9 3 10 . 55 Hits 221 | . 54 30 10 13 . 114 Melee 3 | . . . . 3 . . Projectile 218 | . 54 30 10 10 . 114 Critical Strikes 2 | . 1 . . . . 1 Damage Taken 2638 | . 691 367 119 223 . 1238 Core 576 | . 112 58 10 38 . 358 Absorbed by Shields . | . . . . . . . Redirected to Shielding 86 | . 52 . . . . 34 Core Remaining (%) 66 | 100 . 32 . . . . Volleys Fired 120 | . 43 18 8 21 . 30 Largest 2 | . 2 2 2 2 . 2 Hottest 105 | . 60 80 80 88 . 105 Shots Fired 229 | . 83 36 15 40 . 55 Gun 229 | . 83 36 15 40 . 55 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 88 | . 43 1 2 21 . 21 Thermal 97 | . 10 35 13 14 . 25 Explosive . | . . . . . . . Electromagnetic 44 | . 30 . . 5 . 9 Robot Hit Streak 17 | . 9 17 4 8 . 6 Robot Miss Streak 5 | . 4 2 2 3 . 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 140 | . 53 24 9 24 . 30 Core Hits 58 | 1 22 4 2 16 . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . . . 1 Burn 1 | . . . . . . 1 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1726 | 5 714 264 102 221 . 420 Guns 1685 | . 681 264 102 221 . 417 Cannons . | . . . . . . . Explosions 31 | . 31 . . . . . Melee . | . . . . . . . Ramming 10 | 5 2 . . . . 3 Kinetic 620 | . 318 11 . 121 . 170 Thermal 707 | . 114 253 102 56 . 182 Explosive . | . . . . . . . Electromagnetic 389 | . 280 . . 44 . 65 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 14 | 4 3 . . . . 7 Targets Rammed 14 | 4 3 . . . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 360 | . 96 318 12 28 . 360 Average Temperature 79 | . 36 169 6 11 . 101 Received Heat Transfer 873 | . 402 213 57 69 . 132 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 5 | . 1 3 1 . . . Heat Transferred 1693 | . 250 575 225 125 . 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 104 | . 104 30 20 70 . . Initial 24 | . . 24 . . . . Average 22 | . 38 7 2 21 . . Influence Increases 677 | . 272 50 20 155 . 180 Destroy 0b10 Robot/C 480 | . 200 40 20 120 . 100 Destroy 0b10 Robot/NC 5 | . 5 . . . . . Destroy Leader 112 | . 62 10 . 20 . 20 Destroy Structure 5 | . 5 . . . . . Lose Combat Pursuer 75 | . . . . 15 . 60 Influence Decreases 662 | . 208 114 20 155 . 165 Entered New Map 40 | . . 40 . . . . Time Decay 457 | . 168 40 20 145 . 84 Lost Part 165 | . 40 34 . 10 . 81 Squads Dispatched 5 | . 3 . 2 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 2 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 15 2 5 7 . 17 Peak Tracking Total 6 | . 6 2 3 3 . 6 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 4 . 3 . . . Successful 2 | . 2 . . . . . Failed 5 | . 2 . 3 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 524 | . . 93 152 154 . 125 Optics 124 | . . . . . . 124 Structural 400 | . . 93 152 154 . 1 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2685 | 67 507 203 152 470 128 1158 Spaces Moved 1390 | 42 226 117 108 239 68 590 Core 19 | 19 . . . . . . Treads 249 | 23 226 . . . . . Legs 1122 | . . 117 108 239 68 590 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 190 120 Average Speed 161 | 110 160 120 120 162 190 176 Slowest Speed 190 | 160 160 120 120 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 25 33 12 39 7 73 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . 3 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . 3 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1597 | 60 288 143 116 284 67 639 Wait . | . . . . . . . Move 1384 | 41 225 116 107 238 67 590 Hop . | . . . . . . . Pick Up 39 | 8 10 3 . 13 . 5 Fast Attach . | . . . . . . . Attach 26 | 6 3 5 1 5 . 6 Detach . | . . . . . . . Swap 9 | 1 1 1 . 5 . 1 Drop 5 | . 3 . . 2 . . Fire 120 | . 43 18 8 21 . 30 Melee . | . . . . . . . Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush 7 | 4 3 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 500 | -10/Materials | Lost 4 parts (1p1n1u1w) 575 | -10/Materials | Entered Mines 588 | -10/Mines | Core integrity fell below 50% 652 | -10/Mines | Lost 4 parts (2p2w) 711 | -10/Mines | Identified exit to Subcaves 741 | -10/Mines | Learned location of Zion (-7) 769 | -10/Mines | Discovered new exit (range 8) 778 | -10/Mines | Entered Materials 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 910 | -9/Materials | Discovered new exit (range 15) 930 | -9/Materials | Entered Mines 1305 | -9/Mines | Build established: Scavenger-Mutant 1370 | -9/Mines | Learned 2 Materials zone layouts 1378 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1400 | -9/Mines | Entered Zion 1501 | -7/Zion | Discovered new exit (range 12) 1528 | -7/Zion | Entered Proximity Caves 1595 | -6/Proximity Caves | Learned Factory trap positions 1790 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1805 | -6/Proximity Caves | Spotter reported a threat 1863 | -6/Proximity Caves | Spotter reported a threat 2232 | -6/Proximity Caves | Spotter reported a threat 2335 | -6/Proximity Caves | Spotter reported a threat 2451 | -6/Proximity Caves | Spotter reported a threat 2513 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 2630 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2632 | -6/Proximity Caves | Spotter reported a threat 2668 | -6/Proximity Caves | Core integrity fell below 50% 2681 | -6/Proximity Caves | Core integrity fell below 20% 2686 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- ALERT: Unidentified potential threat approaching Complex 0b10. Destroyed VTOL Module. S-27 Virus misfires. Destroyed Lgt. Nuclear Core. S-27 Virus destroyed. Imp. Aluminum Leg destroyed. Aluminum Leg destroyed. EM Pulse Gun destroyed. Particle Gun destroyed. Ion Engine destroyed. Imp. Aluminum Leg destroyed. Slammed into Y-54 Guardian. System corrupted: Component data lost. VTOL Module fries itself beyond repair. Slammed into Y-54 Guardian. Core Shielding destroyed. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-8). Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ###????????????????????????????????? | | #### ##??????????????????????????????????? | | ##?## ##???????????????????????????????????? | | #### ###????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ?# ##????????????????????????????????????????? | | ?# ##???????????????????????????????????????? | | ?# ##??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ############???????????????????????????? | | #???????????????????????????? | | ### #???????????????????????????? | | #?# ######### #???????????????????????????? | | #?# #?????# #???????????????????????????? | | #?# ##?????# #???????????????????????????? | | ### ##??????# #???????????????????????????? | | "" ##???????# #???????????????????????????? | | #????????# #???????????????????????????? | | #????????# #???????????????????????????? | | ##????????# ####????????????????????????? | | " #?????????# #????????????????????????? | | # #?????????#### #????????????????# ?????? | | ## ##??????????###%####??????? ????? | | ####???????????# %%%%## ????? | | ######?????????????# Y@ ????? | | ### ##????????????##### ????? | | ##???????????????# s ????? | | ##??????????????# ## s ?????? | | #?????????????? ##??## #?????? | | #?????????????? #??????? ??????? | | ## ##?????????????? ????????? ??????? | | ####%##??????????????? ?????????? ???????? | | ##?# %##??????????????? ?????????????????? | | ###?# ##?????????????? ????????????????? | | ###?# ##????????????# ##???????????????? | | ????# ####?????????# ##????????????????? | | ##### ###??????? ##?????????????????? | | #????? #??????????????????? | | !% ## #????? ??????????????????? | | ###### %#?# ####????? ??????????????????? | | ????## %#### #???????? #?????????????????? | | ##### #####???????? #?????????????????? | | #??????????? ???????????????????? | | #??????????? ?????????????????????? | | ######### #????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed SwordIntegrityPit Manual? 0 Play Time 00:16:33 Cumulative 7.1 hours Start 2025.12.26 @ 14:25:10 End 2025.12.26 @ 14:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff1abfe4-c152-4338-8762-464ea3f52661