Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 16:45:43 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2129) 2129 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6039 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 333/550 Matter 9/300 Energy 73/100 System Corruption 0% Temperature Cool (9) Movement Rolling (80) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (3) ------ Advanced Heat Sink > --- WEAPON (3) ------- Autogun Autogun Autogun > --- INVENTORY (5) ---- Reinforced Deuterium Engine Medium Armor Plating Relay Coupler [NC] (31) Firepult Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Humpback Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Fission Core Light Treads Light Treads Humpback Superbattery High-capacity Matter Pod Improved Terrain Scan Processor Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Army-in-a-Box Firepult Autogun Autogun Autogun Autogun Autogun Gauss Rifle Mini Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Armor Plating Device Seismic Detector Storage Humpback Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 1 | . . . 1 . . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 47 | 7 1 . 19 1 3 3 5 8 Power 4 | 1 . . 1 . . . 1 1 Engine 2 | 1 . . 1 . . . . . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 . . 4 1 . 2 4 . Treads 11 | 2 . . 4 1 . . 4 . Leg . | . . . . . . . . . Wheel 2 | . . . . . . 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 1 . 6 . 3 1 . 2 Device 2 | 1 . . . . . . . 1 Storage 4 | 1 1 . . . 1 . . 1 Processor . | . . . . . . . . . Hackware 1 | . . . 1 . . . . . Protection 8 | . . . 5 . 2 1 . . Artifact . | . . . . . . . . . Weapon 15 | 2 . . 8 . . . . 5 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 2 . . 8 . . . . 5 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 21 | . . . 4 . . 1 . 16 Power 2 | . . . . . . . . 2 Propulsion 5 | . . . . . . . . 5 Utility 6 | . . . 2 . . 1 . 3 Weapon 8 | . . . 2 . . . . 6 Highest Loss Streak 12 | . . . 1 . . 1 . 12 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 4 7 13 14 19 24 22 19 Power 2 | 1 1 1 1 1 2 4 3 2 Propulsion 2 | 1 2 2 3 3 3 3 2 1 Utility 6 | . 1 2 4 4 7 9 9 7 Weapon 5 | . . 1 3 6 6 7 8 7 Tool/Special . | . . . . . . . . . Unused Backups 23 | . . 1 7 . 2 . . 13 Power 5 | . . . 2 . . . . 3 Propulsion 2 | . . . 2 . . . . . Utility 12 | . . . 3 . 2 . . 7 Weapon 4 | . . 1 . . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 100 88 87 87 82 Engine 10 | . 14 14 11 11 11 11 1 . Treads 22 | . 28 28 22 22 22 20 16 23 Wheel 1 | . . . . . . 1 18 11 Device 1 | . 14 14 . . . . . . Storage 11 | . 14 14 11 11 11 11 9 8 Hackware 1 | . . . 9 . . . . . Protection 11 | . . . 11 22 11 10 9 6 Ballistic Gun 31 | . 28 28 32 33 33 33 27 26 Peak Build Rating 35 | 7 7 9 24 22 31 32 35 35 Average Rating 24 | 5 7 7 16 22 24 31 34 32 On Entrance 18 | . 7 7 9 22 22 31 32 35 Naked Turns . | . . . . . . . . . Heaviest Build 222 | 15 30 30 48 48 221 221 221 222 Greatest Support 80 | 40 40 40 40 40 40 40 20 80 Greatest Overweight (x) 22 | . . . 1 1 5 22 11 11 Average Overweight (x) 3 | . . . . 1 4 6 11 8 Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 35 35 Average Capacity 27 | 7 10 15 15 15 33 35 35 34 Most Carried 34 | 5 6 12 15 15 31 34 31 29 Average Carried 21 | 2 4 7 13 14 21 31 29 25 Final Capacity 35 | 8 15 15 15 15 35 35 35 5 Final Carried 32 | 4 6 11 15 15 30 32 29 5 Class Distribution -------------------- 36% | Hauler-Skirmisher 24% | Hauler-Tank 18% | Tank 8% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Hauler-Tank | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2365 | 294 80 53 668 63 60 439 . 708 Remotely . | . . . . . . . . . Salvage Created 2536 | 59 154 36 912 83 . 584 . 708 Parts 165 | 9 19 5 62 3 . 30 . 37 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 54 | . 7 3 16 2 . 13 . 13 Guns 54 | . 7 3 16 2 . 13 . 13 Classes Destroyed 12 | 1 3 . 3 . . 4 . 1 Worker 4 | . 1 . 2 . . 1 . . Tunneler 4 | 3 . . . . . 1 . . Hauler 2 | . . . 2 . . . . . Recycler 1 | . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . Swarmer 15 | . 6 3 . . . 6 . . Grunt 26 | . 1 . 9 2 . 4 . 10 Brawler 2 | . . . . . . 1 . 1 Duelist 1 | . . . . . . 1 . . Sentry 7 | . . . 7 . . . . . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . 1 . . Best Kill Streak 5 | 2 4 3 4 2 . 4 . 5 Combat Bots Only 5 | . 3 3 4 2 . 3 . 5 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 . 2 Gunslinging 1 | . . . . . . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 383 | . 51 14 92 6 . 67 . 153 Missed 96 | . 18 2 27 2 . 21 . 26 Hits 287 | . 33 12 65 4 . 46 . 127 Projectile 287 | . 33 12 65 4 . 46 . 127 Critical Strikes 3 | . . 1 1 . . . . 1 Damage Taken 4074 | . 289 97 886 53 . 586 . 2163 Core 402 | . 73 17 79 . . 16 . 217 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 . 64 . . . 76 . . Volleys Fired 206 | 6 20 10 66 3 . 36 . 65 Largest 3 | 2 2 2 3 3 . 3 . 3 Hottest 78 | 40 40 40 66 75 . 75 . 78 Shots Fired 548 | 12 40 20 195 9 . 108 . 164 Gun 548 | 12 40 20 195 9 . 108 . 164 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 548 | 12 40 20 195 9 . 108 . 164 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 2 6 2 12 8 . 5 . 7 Robot Miss Streak 7 | 3 7 7 6 1 . 6 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 13 | . . 1 3 . . 3 . 6 Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 Shots Hit Robots 304 | 5 17 5 123 7 . 56 . 91 Core Hits 113 | 3 9 4 41 3 . 23 . 30 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . 1 . . Critical Strikes 3 | . . . 1 . . 1 . 1 Destroy 3 | . . . 1 . . 1 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4589 | 73 248 71 1431 148 . 977 . 1641 Guns 4589 | 73 248 71 1431 148 . 977 . 1641 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4589 | 73 248 71 1431 148 . 977 . 1641 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 601 | . . . 112 150 . 496 . 601 Average Temperature 133 | . . . 31 78 . 143 . 252 Received Heat Transfer 1779 | . 42 . 384 30 . 189 . 1134 Effects 20 | . . . . . . 3 . 17 Shutdowns 2 | . . . . . . 1 . 1 Energy Bleed 4 | . . . . . . 2 . 2 Interference 3 | . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 6 | . . . . . . . . 6 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 . 100 100 74 Level 1 3 | . . . . . . . . 25 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 301 | 5 110 90 126 50 . 102 . 301 Initial 39 | . . 39 . . . . . 2 Average 39 | 1 27 33 43 2 . 24 . 132 Influence Increases 1537 | 15 198 100 456 50 . 345 4 369 Destroy 0b10 Robot/C 1080 | . 140 60 320 40 . 260 . 260 Destroy 0b10 Robot/NC 60 | 15 5 . 25 . . 15 . . Destroy Leader 206 | . 30 10 96 10 . 40 . 20 Successful Hack 40 | . 8 . 14 . . . 4 14 Anti-Garrison Action 50 | . . . . . . . . 50 Destroy Structure 26 | . . . 1 . . . . 25 Lose Combat Pursuer 75 | . 15 30 . . . 30 . . Influence Decreases 1326 | 15 98 200 456 50 . 345 . 162 Entered New Map 63 | . . 61 . . . . . 2 Time Decay 1073 | 15 98 139 436 50 . 335 . . Lost Part 190 | . . . 20 . . 10 . 160 Squads Dispatched 4 | . 1 . 2 . . 1 . . Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 3 | . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 13 4 22 2 1 16 . 16 Peak Tracking Total 6 | . 4 3 5 2 1 4 . 6 Tactical Retreats 4 | . 1 1 . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 10 | . 2 1 2 . 2 1 1 1 Terminals 6 | . 2 . 2 . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 20 | . 5 1 6 . 2 3 1 2 Successful 11 | . 3 1 3 . 2 . 1 1 Failed 9 | . 2 . 3 . . 3 . 1 Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 13 | . 6 . 3 . 1 3 . . Terminals 16 | . 5 . 6 . . 3 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 9 | . 3 1 2 . 2 . . 1 Record 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . 2 . . 1 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 641 | 16 266 333 26 . . . . . Seismic 641 | 16 266 333 26 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 8241 | 146 266 333 1156 902 2375 2242 54 767 Spaces Moved 2315 | 90 116 183 513 331 465 410 18 189 Core 29 | 29 . . . . . . . . Treads 2059 | 61 116 183 513 331 465 342 . 48 Legs . | . . . . . . . . . Wheels 227 | . . . . . . 68 18 141 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 245 245 230 Average Speed 313 | 124 160 160 171 240 507 513 245 257 Slowest Speed 560 | 160 160 160 240 240 560 560 245 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 31 50 42 82 70 85 3 27 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 2992 | 112 157 204 675 438 486 509 26 385 Wait 268 | . 17 5 30 101 . 54 . 61 Move 2308 | 89 115 182 512 330 464 409 18 189 Hop . | . . . . . . . . . Pick Up 87 | 10 3 6 26 1 12 5 . 24 Fast Attach 5 | 1 . . 3 . 1 . . . Attach 33 | 6 . . 8 . 2 1 3 13 Detach 1 | . . . . . 1 . . . Swap 23 | . 1 . 9 1 . 2 4 6 Drop 37 | . 1 1 21 2 6 2 1 3 Fire 206 | 6 20 10 66 3 . 36 . 65 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered Mines 422 | -10/Mines | Assembled infested the area 661 | -10/Mines | Discovered new exit (range 15) 688 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 725 | -10/Mines | Learned location of Zion (-7) 746 | -10/Mines | Entered Materials 746 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 758 | -9/Materials | Identified exit to Mines 1684 | -9/Materials | Build established: Scavenger-Tank 1902 | -9/Materials | Entered Mines 1943 | -9/Mines | Discovered new exit (range 9) 2015 | -9/Mines | Build established: Tank 2037 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2499 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2795 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2795 | -9/Mines | Discovered new exit (range 5) 2804 | -9/Mines | Entered Exiles 2860 | -9/Exiles | Met 8R-AWN 2905 | -9/Exiles | Met EX-HEX 3111 | -9/Exiles | Met EX-DEC 3320 | -9/Exiles | Build established: Hauler-Tank 3637 | -9/Exiles | Met EX-BIN 4452 | -9/Exiles | Aligned with FarCom system 4457 | -9/Exiles | Given EX-Vault access code 4586 | -9/Exiles | Opened EX-Vault 4614 | -9/Exiles | Found Superbattery 4626 | -9/Exiles | Found Firepult 4650 | -9/Exiles | Found Army-in-a-Box 4757 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4814 | -9/Exiles | Exiles lab attacked by MAIN.C 5105 | -9/Exiles | Discovered new exit (range 14) 5179 | -9/Exiles | Stole three prototypes: Superbattery, Army-in-a-Box, Firepult 5179 | -9/Exiles | Entered Mines 5484 | -8/Mines | Build established: Hauler-Skirmisher 7409 | -8/Mines | Discovered new exit (range 6) 7421 | -8/Mines | Entered Materials 7421 | -8/Materials | Evolved 2 slots: Propulsion x2 7422 | -8/Materials | Identified exit to Factory 7475 | -8/Materials | Identified exit to Garrison 7475 | -8/Materials | Entered Garrison 7519 | -8/Garrison | Triggered checkpoint 7607 | -8/Garrison | Garrison Relay disabled 8025 | -8/Garrison | Triggered checkpoint 8242 | -8/Garrison | Self-destructed Last Messages --------------- (Destroy). 08196_ G-47 Trooper destroyed. 08196_ Switching to secondary target: G-47 Trooper. 08197_ Lgt. Treads destroyed. 08200_ Enh. Autogun destroyed. 08200_ Critical hit (Burn: +37). 08202_ Lgt. Treads destroyed. 08204_ G-47 Trooper suffers critical hit (Burn). 08206_ Overheating: Matter decay (-47). 08208_ Med. Armor Plating destroyed. 08208_ Lgt. Treads destroyed. 08209_ Overheating: Autogun damaged (-78). 08211_ Lgt. Nuclear Core destroyed. 08219_ G-47 Trooper destroyed. 08222_ Lgt. Treads destroyed. 08222_ G-47 Trooper destroyed. 08224_ Wheel destroyed. 08225_ Autogun destroyed. 08242_ Humpback destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????++???????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??+?????+??+??????? ????????+???+???????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# #?????+??? #???????????????? | | ???????????????????# #???g?g?? #???????????????? | | ??????????????????##"###""""## #???????????????? | | ???????????????+### ?????????????????? | | ????????????????? +???????????????? | | ?????????????????? ? +???????????????? | | ??????????????????# ## #? #???????????????? | | ????????????????### ## ## #???????????????? | | ????????????????# "?#?????????????? | | ????????????????# !%* " #?????????????? | | ????????????????# = #?????????????? | | ####????????????# =** ??????????????? | | """""???????##??### =## ## #???????????????? | | !!!!!"######T######=[ ## [## #######?????????? | | + ! !!*=g%! ^ ?????????? | | + !==!=[%/* ^ ??+??????? | | ### ######## ![!![*g%* #???+???????????? | | ??????# #??????##"###[@]=## ##???????????????? | | ????????# #???????# #?#!!!*#????????????????????? | | ????????# #???????# #?######????????????????????? | | ????????# ######### #???????????????????????????? | | ????????# " #??????????+????????????????? | | ????????# ###########?????????????????+??+???+??? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# +?????????????????????????????????????? | | ######### #?????????????????????????????????????? | | ! ####??????????????????????????????????? | | ! " #??????????????????????????????????? | | ##### #### #??????????????????????????????????? | | #???# #??# #??????????????????????????????????? | | ####???# #??#=#???#######????????????????????????? | | ???????# #??# #???#"" ""#????????????????????????? | | ???????# ####"###### !!##????????????????????????? | | ???????# !! =! #????????????????????????? | | ???????####### =########????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeCentriumLeg Manual? 0 Play Time 00:27:55 Cumulative 235.1 hours Start 2025.08.30 @ 16:16:04 End 2025.08.30 @ 16:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 347 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a92d77e1-448b-48a9-85e5-f026301793f9