Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 10:13:10 Player: jes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (966) 966 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2936 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 47/125 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (5) ---- Compact Matter Pod (150) Weight Redist. System Signal Interpreter Terrain Scan Processor Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Mining Claw > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Compact Matter Pod Weight Redist. System Signal Interpreter Terrain Scan Processor [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 42 | 6 4 13 2 17 Power 6 | 1 1 2 . 2 Engine 5 | 1 1 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 18 | 2 . 7 2 7 Treads 2 | . . 1 . 1 Leg 15 | 2 . 6 2 5 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 . 4 Device 4 | . 1 1 . 2 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 10 | 2 1 3 . 4 Energy Gun 5 | 1 . 1 . 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . . 1 . 25 Power 3 | . . . . 3 Propulsion 12 | . . 1 . 11 Utility 6 | . . . . 6 Weapon 5 | . . . . 5 Highest Loss Streak 12 | . . 1 . 12 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 7 7 5 Power . | . 1 . 1 . Propulsion . | . . . 1 . Utility 3 | . 2 3 4 3 Weapon 1 | 1 1 2 1 . Tool/Special . | . . . . . Unused Backups 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 95 96 100 57 Engine 10 | . 13 11 11 4 Treads 4 | . . 4 11 3 Leg 29 | . 27 36 33 17 Device 6 | . . 6 11 9 Storage 10 | . 14 11 11 5 Processor 3 | . 9 4 . . Energy Gun 6 | . 11 1 10 3 Ballistic Gun 13 | . 16 17 11 4 Slashing Weapon 1 | . . 2 . 4 Peak Build Rating 14 | 6 8 12 12 14 Average Rating 9 | 3 6 10 11 9 On Entrance 7 | . 6 8 11 12 Avg Prop Armor Cover (%) 8 | . . 8 8 10 Naked Turns 2 | . . . . 2 Heaviest Build 20 | 13 15 19 18 20 Greatest Support 40 | 20 26 40 30 40 Greatest Overweight (x) 2 | 1 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 4 8 8 8 7 Average Carried 6 | 2 5 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 7 8 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1062 | 257 129 296 196 184 Remotely 319 | . . 141 137 41 Salvage Created 1267 | . 186 337 137 607 Parts 59 | . 11 21 5 22 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 1 6 3 12 Melee 5 | . . . . 5 Guns 16 | . 1 5 3 7 AOE 1 | . . 1 . . Classes Destroyed 9 | . 5 1 . 3 Worker 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 4 | . 1 2 . 1 Swarmer 2 | . . . . 2 Grunt 16 | . 1 4 3 8 Brawler 1 | . . . . 1 Sentry 3 | . . 2 . 1 Best Kill Streak 3 | . 2 3 3 3 Combat Bots Only 3 | . 1 3 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 326 | . 6 36 17 267 Missed 91 | . 4 9 5 73 Hits 235 | . 2 27 12 194 Melee 3 | . . . . 3 Projectile 232 | . 2 27 12 191 Critical Strikes 9 | . . . 1 8 Damage Taken 3120 | . 33 401 170 2516 Core 643 | . . 60 22 561 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 100 . 79 . Volleys Fired 88 | . 23 18 7 40 Largest 2 | . 2 2 2 2 Hottest 70 | . 60 63 63 70 Shots Fired 146 | . 45 36 13 52 Gun 146 | . 45 36 13 52 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 83 | . 24 35 7 17 Thermal 21 | . 21 . . . Explosive . | . . . . . Electromagnetic 42 | . . 1 6 35 Robot Hit Streak 15 | . 9 5 2 15 Robot Miss Streak 4 | . 3 4 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 129 | . 27 24 7 71 Core Hits 61 | . 10 11 5 35 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Destroy 1 | . . 1 . . Corrupt 1 | . . 1 . . Melee Attacks 43 | . . 5 1 37 Impact . | . . . . . Slashing 43 | . . 5 1 37 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2409 | . 325 361 108 1615 Guns 1558 | . 325 301 108 824 Cannons . | . . . . . Explosions 242 | . . 38 . 204 Melee 609 | . . 22 . 587 Ramming . | . . . . . Kinetic 803 | . 193 289 78 243 Thermal 374 | . 132 38 . 204 Explosive . | . . . . . Electromagnetic 623 | . . 12 30 581 Impact . | . . . . . Slashing 609 | . . 22 . 587 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . . . . 39 Projectiles . | . . . . . Explosions 35 | . . . . 35 Melee 4 | . . . . 4 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 128 | . . 42 . 86 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 68 | . . 10 67 68 Average Temperature 26 | . . 8 40 21 Received Heat Transfer 1362 | . 6 162 114 1080 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . 300 50 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 80 | . 30 72 60 80 Initial . | . . . . . Average 17 | . 3 30 12 22 Influence Increases 666 | . 59 222 70 315 Destroy 0b10 Robot/C 440 | . 20 120 60 240 Destroy 0b10 Robot/NC 40 | . 20 10 . 10 Destroy Leader 110 | . 14 34 10 52 Successful Hack 33 | . 5 24 . 4 Destroy Structure 13 | . . 4 . 9 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 589 | . 59 222 70 238 Time Decay 455 | . 59 212 70 114 Lost Part 134 | . . 10 . 124 Squads Dispatched 6 | . 1 . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 10 12 3 21 Peak Tracking Total 8 | . 4 4 3 8 Tactical Retreats 3 | . . 1 . 2 ECM-based Alert Blocks 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 4 . 1 Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 19 | . 4 14 . 1 Successful 12 | . 3 8 . 1 Failed 7 | . 1 6 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 4 12 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 10 | . 3 7 . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Dispatch Records 2 | . . 2 . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 687 | . 352 205 . 130 T.N.C. 557 | . 352 205 . . ECM 130 | . . . . 130 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1879 | 73 504 570 358 374 Spaces Moved 1110 | 54 325 349 262 120 Core 16 | 7 . . . 9 Treads 7 | . . . . 7 Legs 1045 | 47 325 349 262 62 Wheels 42 | . . . . 42 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 118 | 114 120 120 120 104 Slowest Speed 160 | 120 120 120 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 41 31 48 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . 1 . . Terrain Destroyed 10 | . . 3 . 7 Melee 1 | . . 1 . . Projectile . | . . . . . AOE 9 | . . 2 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1439 | 63 394 457 289 236 Wait 108 | . 32 48 12 16 Move 1106 | 53 324 348 261 120 Hop . | . . . . . Pick Up 18 | 4 5 6 1 2 Fast Attach 23 | 4 2 3 . 14 Attach 15 | 2 3 4 . 6 Detach 6 | . 4 2 . . Swap 18 | . 1 11 5 1 Drop 14 | . . 12 2 . Fire 88 | . 23 18 7 40 Melee 43 | . . 5 1 37 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Derelicts attacked the area 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x2 837 | -9/Materials | Identified exit to Mines 837 | -9/Materials | Identified exit to Materials 1034 | -9/Materials | Build established: Scavenger-Mutant 1148 | -9/Materials | Entered Mines 1305 | -9/Mines | Found a hidden stash of uninstalled traps 1399 | -9/Mines | Excavation squad dispatched 1399 | -9/Mines | A large section of the Mines collapsed 1435 | -9/Mines | Learned Materials terminal intel 1477 | -9/Mines | Discovered exit to Materials (range 5) 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Evolved 2 slots: Utility x2 1507 | -8/Materials | Loaded intel: 12 terminal locations 1632 | -8/Materials | Lost 6 parts (1p3n1u1w) 1654 | -8/Materials | Garrison activated, responded to threat 1709 | -8/Materials | Identified exit to Garrison 1727 | -8/Materials | Core integrity fell below 50% 1775 | -8/Materials | Lost 12 parts (1p6n3u2w) 1831 | -8/Materials | Core integrity fell below 20% 1880 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01861_ W-25 Informer sends out distress signal. 01863_ K-01 Serf collects debris. 01863_ Chain reaction triggered in Lgt. Nuclear Core. 01863_ G-47 Trooper destroyed. 01863_ Imp. Treads destroyed. 01863_ Destroyed Imp. Treads. 01863_ Destroyed Imp. Hover Unit. 01863_ K-01 Serf destroyed. 01864_ K-01 Serf collects debris. 01865_ Destroyed Lgt. Deuterium Engine. 01867_ K-01 Serf collects debris. 01867_ Destroyed Imp. Hover Unit. 01869_ Visual Processing Unit fried. 01869_ W-25 Informer destroyed. 01871_ K-01 Serf collects debris. 01873_ Acquired 10 matter. 01874_ K-01 Serf collects debris. 01876_ Acquired Carbon-fiber Leg. 01878_ K-01 Serf collects debris. 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""T""?????????? | | # #%% #?????????????????? ?????????? | | # #% #????????????????? ?????????? | | !/% + #????????????????? ????????? | | # #[ #????????????????? ?????????? | | # %#% = #???????????????? !!! ????????? | | # "%########?######????????? !! ????????? | | ## "########## ########## !! ???????? | | ?# a w g ???????? | | ?# @%= ???????? | | ?# #####+## ####;;;;;######??????????????? | | ?# # ####### !%=k#???????????????????? | | ?# # #?????# %[% #???????????????????? | | ?# # #?????# %%%!!#???????????????????? | | # #?????#!=[[[= #???????????????????? | | ##T##### #????##%= [[* #???????????????????? | | ?##????# #????# % #???????????????????? | | ???????########????## [ = #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????#########???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessWeldingMultirail Manual? 0 Play Time 00:49:34 Cumulative 77.8 hours Start 2025.11.13 @ 22:33:58 End 2025.11.14 @ 10:13:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbfbd2b4-f066-4a78-9d93-e162b1938efc