Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:46:58 Player: fippe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1872) 1872 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 5669 Bonus ------- Follower Combat Kills 438 Friendly Fire -91 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 98/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Lightning Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Signal Interpreter Layered Light Armor Plating Improved Thermal Shield Hardlight Generator > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Armored Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Medium Matter Pod Improved Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Particle Cannon Advanced Assault Cannon Gauss Cannon Grenade Launcher Mining Claw [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 . 2 . . Weapon . | . . . . . . . . . Parts Attached 83 | 7 12 30 . 4 7 6 7 10 Power 4 | 1 . 2 . . 1 . . . Engine 3 | 1 . 1 . . 1 . . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 9 . 1 3 1 3 1 Treads 15 | 2 . 6 . 1 3 1 2 . Leg . | . . . . . . . . . Wheel 4 | . . 3 . . . . 1 . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 20 | 2 3 3 . 2 2 3 1 4 Device 9 | 1 . 2 . 1 1 2 1 1 Storage 2 | 1 1 . . . . . . . Processor 4 | . . . . 1 . . . 3 Hackware . | . . . . . . . . . Protection 5 | . 2 1 . . 1 1 . . Artifact . | . . . . . . . . . Weapon 39 | 2 9 16 . 1 1 2 3 5 Energy Gun 8 | 1 3 3 . . . 1 . . Energy Cannon 5 | . . 3 . . . . . 2 Ballistic Gun 9 | . 3 5 . . . . . 1 Ballistic Cannon 5 | . . . . 1 1 1 1 1 Launcher 3 | . . . . . . . 2 1 Special Weapon 6 | 1 3 2 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 6 | . . . . . . . 6 . Parts Lost 14 | . 2 1 . . . . 6 5 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 Utility 6 | . 1 . . . . . 3 2 Weapon 5 | . 1 1 . . . . 1 2 Highest Loss Streak 5 | . 1 1 . . . . 4 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 100 100 98 53 23 Engine 8 | . 14 9 11 9 9 7 3 . Treads 22 | . 28 10 33 36 36 30 16 . Wheel 6 | . . 22 . . . . . . Device 11 | . 3 10 11 17 9 21 11 4 Storage 9 | . 14 11 11 9 9 7 3 . Processor 3 | . . . . . 9 7 4 7 Protection 8 | . 10 11 11 9 9 7 2 . Energy Gun 5 | . 14 5 . . . 6 . . Energy Cannon 5 | . . 7 22 11 9 . . . Ballistic Gun 3 | . 11 3 . . . . . 2 Ballistic Cannon 3 | . . . . 6 9 7 6 . Slashing Weapon 1 | . . 5 . . . . . . Naked Turns 99 | . . . . . . . 86 13 Heaviest Build 71 | 14 52 65 65 67 69 71 71 7 Greatest Support 96 | 40 40 66 66 86 91 96 73 9 Greatest Overweight (x) 2 | 1 1 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 19 20 20 20 20 20 13 5 Most Carried 20 | 4 20 20 19 19 20 20 19 5 Average Carried 15 | 2 12 19 19 18 19 18 12 1 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | 4 20 19 19 19 20 18 5 1 Class Distribution -------------------- 93% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Matter Collected 1796 | 270 264 336 . 85 180 326 329 6 Remotely . | . . . . . . . . . Salvage Created 2413 | 187 662 711 . 267 167 397 . 22 Parts 157 | 17 46 53 . 10 7 22 . 2 Haulers Intercepted 3 | . 1 2 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 50 | . 16 18 . 4 2 9 . 1 Guns 29 | . 16 11 . . . 2 . . Cannons 21 | . . 7 . 4 2 7 . 1 Classes Destroyed 12 | 3 4 2 . . 1 2 . . Worker 5 | 1 2 . . . . 2 . . Builder 1 | . . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . Hauler 3 | . 1 2 . . . . . . Recycler 4 | 1 . 1 . 1 1 . . . Watcher 3 | . 1 2 . . . . . . Swarmer 14 | . 3 10 . . . . . 1 Grunt 24 | . 13 4 . 3 . 4 . . Brawler 1 | . . 1 . . . . . . Sentry 7 | . . 3 . 1 1 2 . . Hunter 2 | . . . . . 1 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 7 | 3 7 5 . 3 1 3 . 1 Combat Bots Only 5 | . 5 5 . 3 1 2 . 1 Max Kills in Single Turn 2 | 1 2 2 . 1 1 1 . 1 Gunslinging 1 | . 1 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Hostile Shots Fired 406 | . 65 98 . 30 20 60 7 126 Missed 139 | . 13 23 . 13 6 19 1 64 Damage Taken 3281 | . 579 739 . 255 237 351 292 828 Core 980 | . 107 111 . 31 31 67 199 434 Absorbed by Shields 64 | . . . . . . 64 . . Ignored by Resistances 38 | . . . . . . 38 . . Core Remaining (%) 79 | 100 57 . 72 . 88 . . . Volleys Fired 271 | 21 75 53 . 14 20 54 19 15 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 150 | 150 100 136 . 136 112 128 96 120 Shots Fired 405 | 23 101 99 . 28 32 68 37 17 Gun 192 | 21 93 64 . . . 13 . 1 Cannon 191 | . . 33 . 28 32 55 30 13 Launcher 10 | . . . . . . . 7 3 Special 12 | 2 8 2 . . . . . . Kinetic 221 | . 54 41 . 11 20 54 30 11 Thermal 174 | 23 47 58 . 17 12 14 . 3 Explosive 10 | . . . . . . . 7 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 4 13 9 . 9 7 4 15 3 Robot Miss Streak 5 | 3 5 5 . 1 3 4 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 3 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 229 | 15 65 59 . 18 14 26 27 5 Core Hits 106 | 7 30 29 . 7 4 20 7 2 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 10 | . 4 2 . . 1 1 2 . Burn 4 | . 2 2 . . . . . . Destroy 2 | . 2 . . . . . . . Blast 4 | . . . . . 1 1 2 . Melee Attacks 32 | . . 32 . . . . . . Impact . | . . . . . . . . . Slashing 32 | . . 32 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4855 | 212 873 887 . 337 327 833 1238 148 Guns 1524 | 164 706 445 . . . 209 . . Cannons 2440 | . . 370 . 337 327 559 706 141 Explosions 764 | . 167 . . . . 65 532 . Melee 72 | . . 72 . . . . . . Ramming 7 | . . . . . . . . 7 Kinetic 2205 | . 303 223 . 91 204 559 706 119 Thermal 1974 | 212 570 592 . 246 123 209 . 22 Explosive 597 | . . . . . . 65 532 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 72 | . . 72 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 30 | . . . . . 1 2 29 30 Average Corruption 19 | . . . . . 1 1 18 29 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . . 1 2 17 27 Message Errors 9 | . . . . . . . 3 6 Matter Fused 9 | . . . . . . . 3 6 Heat Flow Errors 4 | . . . . . . 1 1 2 Energy Discharges 4 | . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 1 . 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 1 1 Alerts 1 | . . . . . . . 1 . Misdirections 10 | . . . . . . . 2 8 Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 120 | 18 59 . . . . 43 . . Projectiles 51 | 18 . . . . . 33 . . Explosions 69 | . 59 . . . . 10 . . Melee . | . . . . . . . . . Knockbacks 9 | . . . . 1 1 3 1 3 Impact . | . . . . . . . . . Kinetic 9 | . . . . 1 1 3 1 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . 1 36 Shots 2 | . . . . . . . 1 1 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 415 | 70 206 415 . 120 46 232 151 274 Average Temperature 71 | 23 82 96 . 57 16 61 41 131 Received Heat Transfer 937 | . 288 138 . 198 81 79 . 153 Effects 1 | . . 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 1 3 2 . . . . . . Heat Transferred 4412 | 581 1321 1332 . 444 222 475 . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Peak Influence 402 | 30 197 260 9 137 402 231 63 188 Initial 115 | . 19 83 9 . 57 115 42 10 Average 90 | 10 52 97 7 71 194 130 33 87 Maximum Alert Level 2 | . . 1 . . 2 1 . . Low Security (%) 88 | 100 100 86 100 100 45 89 100 100 Level 1 10 | . . 13 . . 45 10 . . Level 2 . | . . . . . 8 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 4 1 . 1 1 4 . 3 Investigation 4 | . 2 . . . . 1 . 1 Extermination 3 | . . . . . . 2 . 1 Reinforcement 7 | . 2 1 . 1 1 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Distress Signals 2 | . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 20 24 . 5 12 16 6 16 Peak Tracking Total 11 | . 4 5 . 3 5 4 3 11 Tactical Retreats 4 | . 1 . . . . . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Traps Triggered 6 | . . . . . 2 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Machines Disabled 8 | . 2 . . . 4 2 . . Max in Single Turn 2 | . 2 . . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Machines Accessed 20 | . 4 5 1 . 4 3 . 3 Terminals 12 | . 3 4 1 . 3 1 . . Fabricators 3 | . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . Scanalyzers 2 | . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . Total Hacks 42 | . 10 13 3 . 6 5 . 5 Successful 21 | . 8 6 . . 4 2 . 1 Failed 21 | . 2 7 3 . 2 3 . 4 Catastrophic 5 | . . 1 1 . . . . 3 Database Lockouts . | . . . . . . . . . Manual 24 | . 4 11 3 . 3 3 . . Terminals 28 | . 8 11 3 . 4 2 . . Fabricators 4 | . . . . . . 1 . 3 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 2 . . 2 . . . Scanalyzers 4 | . . . . . . 2 . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 5 1 . . 1 . . . Part Schematic 1 | . 1 . . . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 2 4 . . 2 1 . . Terminals 8 | . 2 3 . . 2 1 . . Assimilate 3 | . . 1 . . 2 . . . Botnet 5 | . 2 2 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Reject 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 4 1 . 1 2 . 2 Full Trace Events 4 | . 3 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 106 | . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . 12 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . 8 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Total Allies 11 | . . . . . 10 . 1 . Largest Group 10 | . . . . . 10 3 1 . Highest-Rated Group 173 | . . . . . 173 48 31 . Highest-Rated Ally 31 | . . . . . 29 16 31 . Total Orders 4 | . . . . . 2 2 . . STAY 1 | . . . . . . 1 . . ROAM 1 | . . . . . 1 . . . FOLLOW 2 | . . . . . 1 1 . . Ally Attacks 136 | . . . . . 81 21 34 . Total Damage 1788 | . . . . . 947 218 623 . Kills 17 | . . . . . 12 2 3 . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Turns Passed 5975 | 221 909 1638 499 249 590 1194 301 374 Spaces Moved 3013 | 96 280 541 311 73 302 622 228 560 Core 434 | 5 . . . . . . 158 271 Treads 1952 | 91 280 203 311 73 302 622 70 . Legs . | . . . . . . . . . Wheels 338 | . . 338 . . . . . . Hover 289 | . . . . . . . . 289 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 105 160 160 156 156 50 50 Average Speed 134 | 156 232 129 160 160 159 156 83 55 Slowest Speed 240 | 160 240 240 160 160 160 156 240 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 7 43 49 61 9 51 20 87 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 57 | . 8 26 . . . 9 . 14 Terrain Destroyed 132 | . 20 27 . 2 . 36 27 20 Melee 24 | . . 24 . . . . . . Projectile 31 | . 8 3 . 2 . 15 1 2 AOE 77 | . 12 . . . . 21 26 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Total 4445 | 137 432 1320 313 178 379 781 299 606 Wait 943 | 9 43 632 3 82 43 77 40 14 Move 3006 | 95 279 540 310 72 301 622 227 560 Hop . | . . . . . . . . . Pick Up 57 | 5 19 15 . 3 2 9 2 2 Fast Attach 21 | 6 . 3 . 1 2 1 3 5 Attach 19 | 1 4 6 . 2 . 1 . 5 Detach 4 | . 2 . . 1 . . 1 . Swap 43 | . 8 21 . 1 5 4 4 . Drop 46 | . 2 18 . 2 6 13 3 2 Fire 271 | 21 75 53 . 14 20 54 19 15 Melee 32 | . . 32 . . . . . . Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1030 | -10/Materials | Discovered new exit (range 16) 1037 | -10/Materials | Identified exit to Mines 1131 | -10/Materials | Entered another Materials area 1131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2745 | -9/Materials | Discovered new exit (range 12) 2769 | -9/Materials | Entered Mines 3054 | -9/Mines | Discovered new exit (range 8) 3268 | -9/Mines | Entered Materials 3268 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3341 | -8/Materials | Discovered new exit (range 15) 3501 | -8/Materials | Identified exit to Storage 3517 | -8/Materials | Entered Storage 3767 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4050 | -8/Storage | Build established: Commander-Mutant 4083 | -8/Storage | Discovered new exit (range 15) 4105 | -8/Storage | Identified exit to Factory 4107 | -8/Storage | Entered Factory 4107 | -7/Factory | Accompanied by 3 allies 4107 | -7/Factory | Evolved 2 slots: Utility x2 4267 | -7/Factory | Fabricated Imp. Thermal Shield (x2) 4408 | -7/Factory | Build established: Mutant 5301 | -7/Factory | Sucked down chute 5301 | -7/Factory | Entered Waste 5302 | -7/Waste | Met a frightened Derelict 5313 | -7/Waste | Spotted C-40 Crusher 5316 | -7/Waste | EMP discharged 5331 | -7/Waste | Allies destroyed C-40 Crusher 5367 | -7/Waste | Spotted C-40 Crusher 5373 | -7/Waste | Spotted C-40 Crusher 5388 | -7/Waste | Allies destroyed C-40 Crusher 5400 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5404 | -7/Waste | Allies destroyed C-40 Crusher 5416 | -7/Waste | EMP discharged 5416 | -7/Waste | System corruption reached 10% 5452 | -7/Waste | Spotted C-40 Crusher 5473 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5476 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5479 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5505 | -7/Waste | Spotted C-40 Crusher 5510 | -7/Waste | Lost 4 parts (1p1n1u1w) 5512 | -7/Waste | Spotted C-40 Crusher 5516 | -7/Waste | EMP discharged 5516 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5594 | -7/Waste | Discovered new exit (range 15) 5602 | -7/Waste | Entered Factory 5612 | -7/Factory | Discovered new exit (range 6) 5614 | -7/Factory | Identified exit to Factory 5712 | -7/Factory | Core integrity fell below 50% 5789 | -7/Factory | Discovered new exit (range 9) 5939 | -7/Factory | System corruption reached 30% 5953 | -7/Factory | Core integrity fell below 20% 5976 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05883_ System corrupted: Component data lost. 05886_ K-01 Serf cleans the Subcomponent Replicator. 05894_ K-01 Serf cleans the Fabricator. 05898_ K-01 Serf cleans the Subcomponent Replicator. 05911_ Slammed into P-60 Hacker. 05917_ System corrupted: Matter fused (-9). 05932_ System corrupted: Energy discharge (-33). 05936_ Acquired Lightning Gun. 05938_ Autogun destroyed. 05939_ W-25 Informer sends out distress signal. 05942_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 05948_ W3 05952_ Gravmag System destroyed. 05952_ Grenade Launcher destroyed. 05957_ Imp. Heat Sink destroyed. 05964_ MY5Y>DY3INAE|/MGQC