Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.05 @ 20:38:10 Player: Klokinator Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (9) 45 Value Destroyed (160) 160 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5065 Bonus ------- None Cogmind --------- Core Integrity 1150/1150 Matter 5/300 Energy 184/220 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -4/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (7) --- VTOL Module Nuclear Pulse Array Field Propulsion Array > --- UTILITY (7) ------ Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Field Propulsion Array Advanced Thermal Generator Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Angular Momentum Engine Advanced Thermal Generator Remote Datajack [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 2 | . . . . . 1 . 1 . . Propulsion 5 | . . . 1 . 1 . 1 . 2 Utility 5 | . . . 1 . . 2 . 2 . Weapon . | . . . . . . . . . . Parts Attached 54 | 6 5 1 9 . 9 6 5 8 5 Power 9 | 1 . . 1 . 2 . . 3 2 Engine 6 | 1 . . . . 2 . . 3 . Core 2 | . . . 1 . . . . . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 15 | 2 . 1 3 . 3 1 2 1 2 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . Hover . | . . . . . . . . . . Flight 12 | . . . 3 . 3 1 2 1 2 Utility 24 | 1 3 . 4 . 4 5 3 3 1 Device 15 | . 1 . 3 . 3 4 2 1 1 Storage 4 | 1 2 . 1 . . . . . . Processor 3 | . . . . . . 1 1 1 . Hackware 2 | . . . . . 1 . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 6 | 2 2 . 1 . . . . 1 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 3 | . 2 . 1 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . Parts Lost 12 | . . 2 . . 5 1 2 2 . Power 4 | . . 1 . . 1 1 . 1 . Propulsion 5 | . . 1 . . 3 . . 1 . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . . . 1 . . . . Highest Loss Streak 3 | . . 2 . . 3 1 2 2 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 80 | . 95 88 77 77 59 73 59 72 74 Engine 7 | . 14 5 . . 1 15 6 7 10 Core 1 | . . . 11 11 3 . . . 1 Wheel 14 | . 28 25 8 . . . . . . Flight 11 | . . . 20 33 28 20 22 23 24 Device 13 | . 1 14 17 22 21 23 18 17 20 Storage 10 | . 21 14 11 11 2 . . . . Processor 2 | . . . . . . 7 6 11 10 Hackware 1 | . . . . . 3 7 5 5 5 Energy Gun 1 | . 3 . . . . . . . . Energy Cannon 13 | . 20 28 8 . . . . . . Ballistic Gun 1 | . 3 . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 24 22 22 16 16 14 9 35 38 Greatest Support 48 | 26 26 26 26 18 22 20 26 35 48 Greatest Overweight (x) 2 | . . 1 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 Average Capacity 7 | 6 8 10 9 10 6 5 5 5 5 Most Carried 10 | 2 7 10 10 5 7 5 5 3 5 Average Carried 5 | . 3 9 7 5 4 3 4 1 2 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Final Carried 10 | . 6 10 5 5 5 5 4 1 5 Class Distribution -------------------- 63% | Mutant 30% | Sprinter 5% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Infiltrator-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 808 | 213 313 82 100 100 . . . . . Remotely . | . . . . . . . . . . Salvage Created 318 | . 194 124 . . . . . . . Parts 18 | . 13 5 . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 5 | . 4 1 . . . . . . . Guns 2 | . 2 . . . . . . . . Cannons 3 | . 2 1 . . . . . . . Classes Destroyed 6 | . 4 2 . . . . . . . Worker 1 | . . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 2 | . 2 . . . . . . . . Grunt 3 | . 2 1 . . . . . . . Best Kill Streak 3 | . 3 1 . . . . . . . Combat Bots Only 2 | . 2 1 . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Damage Taken 1155 | . 153 118 28 152 201 121 205 136 41 Core 397 | . 49 14 18 92 88 30 80 26 . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 67 | . . . . . . . 67 . . Core Remaining (%) 87 | 100 . 74 . 72 84 95 90 97 . Volleys Fired 28 | . 13 14 1 . . . . . . Largest 2 | . 2 2 1 . . . . . . Hottest 120 | . 120 120 60 . . . . . . Shots Fired 49 | . 26 22 1 . . . . . . Gun 16 | . 16 . . . . . . . . Cannon 33 | . 10 22 1 . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . Thermal 33 | . 10 22 1 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 8 | . 8 . . . . . . . . Robot Hit Streak 8 | . 6 8 2 . . . . . . Robot Miss Streak 4 | . 3 4 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 29 | . 15 13 1 . . . . . . Core Hits 14 | . 10 4 . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 478 | . 212 248 18 . . . . . . Guns 105 | . 105 . . . . . . . . Cannons 373 | . 107 248 18 . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 35 | . 35 . . . . . . . . Thermal 373 | . 107 248 18 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 70 | . 70 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . Average Corruption 1 | . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 436 | . 140 436 24 . . . . 5 207 Average Temperature 88 | . 48 172 12 . . . . 3 67 Received Heat Transfer 255 | . 72 81 15 . 72 6 . 9 . Effects 1 | . . 1 . . . . . . . Interference 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 777 | . 222 518 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Peak Influence 319 | . 99 73 319 139 208 126 76 42 30 Initial 124 | . . 38 . 124 53 89 56 37 15 Average 49 | . 38 30 65 127 86 98 64 38 24 Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 97 | 100 100 100 83 100 92 100 100 100 100 Level 1 2 | . . . 16 . 7 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . 1 . 1 . 2 . . Investigation 1 | . . . . . . . 1 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 3 | . 1 . 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 4 | . 1 . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 8 2 12 17 25 6 8 4 5 Peak Tracking Total 24 | . 3 2 9 24 13 6 6 4 5 Tactical Retreats 13 | . 1 1 5 . 4 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 12 | . 3 . 2 . 1 3 2 1 . Terminals 7 | . 3 . 2 . 1 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . . . 2 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 34 | . 9 . 5 . 3 7 9 1 . Successful 16 | . 5 . 1 . . 3 7 . . Failed 18 | . 4 . 4 . 3 4 2 1 . Catastrophic 5 | . 2 . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 6 . 2 . . 3 . . . Terminals 20 | . 9 . 5 . 3 3 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 10 | . . . . . . . 9 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 8 | . 5 . 1 . . 2 . . . Branch Access Points 2 | . 1 . . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . 7 . . Scan Component 4 | . . . . . . . 4 . . Repair 3 | . . . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . 2 . 1 3 2 1 . Full Trace Events 2 | . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . Time 178 | . . . . . . . 178 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 2699 | 59 713 618 325 15 181 186 384 90 128 Spaces Moved 3367 | 38 271 546 622 43 447 473 480 107 340 Core 2 | 2 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 978 | 36 271 546 125 . . . . . . Hover . | . . . . . . . . . . Flight 2387 | . . . 497 43 447 473 480 107 340 Fastest Speed 25 | 50 90 90 29 29 26 29 27 28 25 Average Speed 47 | 87 90 92 41 29 28 29 32 32 25 Slowest Speed 197 | 90 90 115 197 29 32 32 35 103 32 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . 2 1 . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 40 78 52 17 51 11 16 3 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Fac Fac Total 4418 | 63 717 633 695 44 498 516 707 162 383 Wait 860 | 14 411 69 37 2 31 13 217 42 24 Move 3350 | 37 270 545 621 42 442 470 479 106 338 Hop 4 | . . . . . 2 1 . . 1 Pick Up 58 | 6 12 4 9 . 7 5 3 4 8 Fast Attach 8 | . . 1 . . 3 . 4 . . Attach 36 | 6 2 . 8 . 3 4 1 8 4 Detach 10 | . 1 . 5 . 1 1 . 1 1 Swap 11 | . 3 . 1 . 4 2 . . 1 Drop 35 | . 5 . 13 . 5 2 3 1 6 Fire 28 | . 13 14 1 . . . . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 42 | -11/Junkyard | Discovered new exit (range 14) 60 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 6) 746 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Entered Mines 806 | -10/Mines | Learned Materials emergency access door positions 891 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 893 | -10/Mines | Found Prototype Device 1196 | -10/Mines | Discovered new exit (range 7) 1391 | -10/Mines | Entered Materials 1391 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1391 | -9/Materials | Identified Exp. Sensor Array 1444 | -9/Materials | Discovered new exit (range 9) 1563 | -9/Materials | Discovered new exit (range 4) 1716 | -9/Materials | Entered Mines 1718 | -9/Mines | Assembled infested the area 1719 | -9/Mines | Learned Materials trap positions 1724 | -9/Mines | Discovered new exit (range 15) 1731 | -9/Mines | Entered Materials 1731 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1732 | -8/Materials | Loaded intel: 22 trap records 1821 | -8/Materials | Discovered new exit (range 10) 1822 | -8/Materials | Lost 3 parts (1p1n1w) 1838 | -8/Materials | Build established: Sprinter 1905 | -8/Materials | Discovered new exit (range 15) 1912 | -8/Materials | Entered Factory 1912 | -7/Factory | Evolved 2 slots: Utility x2 1985 | -7/Factory | Identified exit to Storage 1985 | -7/Factory | Identified exit to Lower Caves 2047 | -7/Factory | Discovered new exit (range 10) 2098 | -7/Factory | Identified exit to Factory 2098 | -7/Factory | Entered another Factory area 2098 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2157 | -6/Factory | Repaired VTOL Module 2266 | -6/Factory | Repaired Exp. Sensor Array 2306 | -6/Factory | Repaired Reaction Control System 2473 | -6/Factory | Discovered new exit (range 16) 2478 | -6/Factory | Identified exit to Factory 2482 | -6/Factory | Entered another Factory area 2482 | -5/Factory | Evolved 2 slots: Utility x2 2543 | -5/Factory | Discovered new exit (range 15) 2571 | -5/Factory | Identified exit to Factory 2572 | -5/Factory | Entered another Factory area 2572 | -4/Factory | Evolved 2 slots: Propulsion x2 2664 | -4/Factory | Spotted B-86 Titan 2700 | -4/Factory | Self-destructed Last Messages --------------- 02626_ K-01 Serf collects debris. 02632_ Triggered Alarm Trap. 02632_ Adv. Transmission Jammer jams signal. [Achievement: No Signal] 02640_ K-01 Serf cleans the DSF Access. 02640_ K-01 Serf collects debris. 02645_ K-01 Serf cleans the DSF Access. 02647_ K-01 Serf cleans the Neutrino Reactor. 02650_ K-01 Serf cleans the DSF Access. 02650_ K-01 Serf cleans the Neutrino Reactor. 02655_ K-01 Serf cleans the DSF Access. 02656_ K-01 Serf cleans the Neutrino Reactor. 02666_ Acquired Adv. Thermal Generator. 02673_ Dropped Neutrino Core. 02674_ Acquired Lgt. Antimatter Reactor. 02675_ Dropped Lgt. Angular Momentum Engine. 02676_ Acquired Lgt. Antimatter Reactor. 02696_ Dropped Imp. VTOL Module. 02697_ Dropped Lgt. Antimatter Reactor. 02698_ Acquired Field Propulsion Array. Map ----- +----------------------------------------------------+ | ?# """ #???# """ """ * #????????????# R" | | ?# """ #???## """ """ ** #????????????#] """ | | ?# #??# ! 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""""? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 45 Energy Capacity 415 Matter Stores 370 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Evasion (%) 75 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns No Signal Challenges ------------ None Game ------ Seed GhostMolecularSabre Manual? 0 Play Time 01:09:40 Cumulative 28.7 hours Start 2023.11.05 @ 19:15:19 End 2023.11.05 @ 20:38:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 16 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4328d366-490b-420e-bbd2-aa57a23968ed