Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 23:36:15 Player: HorseLips Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1444) 1444 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3494 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 197/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (8) ---- Light Treads Heat Sink Terrain Scan Processor Improved Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Splice Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Heat Sink Improved Targeting Computer Weapon Shielding Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 39 | 7 9 4 4 12 3 Power 10 | 2 2 1 1 3 1 Engine 10 | 2 2 1 1 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 2 4 1 Treads 9 | 2 . . 2 4 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 2 1 3 . Device 4 | . 1 2 1 . . Storage 1 | 1 . . . . . Processor 3 | . 1 . . 2 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | 2 5 1 . 2 1 Energy Gun 3 | 1 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 3 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 2 . . . Parts Lost 11 | . . . . 7 4 Power 5 | . . . . 3 2 Propulsion 1 | . . . . 1 . Utility 2 | . . . . 2 . Weapon 3 | . . . . 1 2 Highest Loss Streak 3 | . . . . 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 97 100 98 80 91 Engine 13 | . 14 14 22 11 17 Treads 24 | . 28 28 20 21 22 Device 10 | . 6 13 22 9 . Storage 12 | . 14 14 11 11 11 Processor 4 | . 5 . . 2 22 Protection 2 | . . . . 6 . Energy Gun 1 | . 7 . . . . Ballistic Gun 17 | . 19 28 22 10 7 Launcher 3 | . . . . 7 11 Peak Build Rating 26 | 6 12 18 26 26 14 Average Rating 14 | 4 8 17 25 16 11 On Entrance 12 | . 6 11 18 26 14 Naked Turns . | . . . . . . Heaviest Build 26 | 14 17 24 26 26 24 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 7 Average Carried 6 | 1 5 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 7 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1393 | 270 208 174 103 503 135 Remotely . | . . . . . . Salvage Created 1723 | 99 460 182 103 625 254 Parts 116 | 2 29 23 4 46 12 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 40 | . 9 6 2 13 10 Guns 22 | . 8 6 2 4 2 AOE 18 | . 1 . . 9 8 Classes Destroyed 9 | 1 5 1 1 1 . Worker 5 | . 2 . . 3 . Builder 3 | . 2 . . 1 . Tunneler 2 | . . 2 . . . Hauler 1 | . . . . 1 . Recycler 4 | 1 1 . . 2 . Watcher 3 | . 1 . . 2 . Swarmer 9 | . 3 3 . 3 . Grunt 21 | . 6 3 1 3 8 Sentry 10 | . . . 1 7 2 Best Kill Streak 7 | 1 4 3 1 7 3 Combat Bots Only 3 | . 3 3 1 3 3 Max Kills in Single Turn 3 | 1 2 1 1 3 2 Gunslinging . | . . . . . . Exploded 3 | . 1 . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 211 | . 63 23 18 74 33 Missed 56 | . 22 6 4 16 8 Damage Taken 2483 | . 417 203 173 1003 687 Core 538 | . 85 26 . 243 184 Absorbed by Shields . | . . . . . . Redirected to Shielding 43 | . . . . 43 . Regen/Repaired (Parts) 207 | . 41 . 166 . . Core Remaining (%) 77 | 100 . 55 . . . Volleys Fired 130 | 12 31 19 12 37 19 Largest 2 | 1 2 2 2 2 2 Hottest 60 | 40 60 46 46 56 56 Shots Fired 236 | 12 62 38 24 68 32 Gun 198 | 12 62 38 24 48 14 Cannon . | . . . . . . Launcher 38 | . . . . 20 18 Special . | . . . . . . Kinetic 170 | . 46 38 24 48 14 Thermal . | . . . . . . Explosive 38 | . . . . 20 18 Electromagnetic 28 | 12 16 . . . . Robot Hit Streak 15 | 3 6 7 14 15 14 Robot Miss Streak 6 | 3 6 2 2 2 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 5 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 144 | 8 33 22 18 37 26 Core Hits 93 | 2 21 10 4 35 21 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3624 | 107 567 355 266 1409 920 Guns 1881 | 107 503 355 266 485 165 Cannons . | . . . . . . Explosions 1742 | . 63 . . 924 755 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 1678 | . 407 355 266 485 165 Thermal 63 | . 63 . . . . Explosive 1679 | . . . . 924 755 Electromagnetic 203 | 107 96 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . . . . 25 9 Message Errors 11 | . . . . 5 6 Matter Fused 6 | . . . . 5 1 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 5 | . . . . 3 2 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 5 | . . . . 5 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 46 | . . . . 27 19 Projectiles . | . . . . . . Explosions 46 | . . . . 27 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 553 | . . . . 227 326 Shots 19 | . . . . 7 12 Rammed 1 | . . . . 1 . Targets Rammed 2 | . 1 . . 1 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 236 | 20 23 4 6 236 63 Average Temperature 25 | 20 10 1 3 50 18 Received Heat Transfer 831 | . 159 99 75 330 168 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 382 | 5 181 87 119 342 382 Initial 149 | . 3 47 29 50 149 Average 117 | 4 70 32 60 208 251 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 78 | 100 100 100 100 52 17 Level 1 21 | . . . . 47 82 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 16 7 3 16 11 Peak Tracking Total 5 | . 5 3 2 3 2 Tactical Retreats 5 | . 2 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 5 | . 1 . 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 9 | . 4 2 1 2 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 7 2 6 7 . Successful 14 | . 5 2 4 3 . Failed 8 | . 2 . 2 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 9 | . 3 . 6 . . Recycling Units 6 | . 1 . . 5 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 2 2 . . . Record 1 | . . 1 . . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 78 | . 26 . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 34 | . . . . 34 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 6 | . . . . 6 . Drone Recoveries 6 | . . . . 6 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 4375 | 160 1062 1027 363 1443 320 Spaces Moved 2303 | 83 539 599 168 747 167 Core 9 | 9 . . . . . Treads 2294 | 74 539 599 168 747 167 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 151 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 55 80 11 77 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 11 | . . . . 11 . Terrain Destroyed 232 | . 3 . . 176 53 Melee . | . . . . . . Projectile . | . . . . . . AOE 232 | . 3 . . 176 53 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 2760 | 102 677 629 237 926 189 Wait 251 | . 76 2 52 121 . Move 2298 | 82 538 598 167 746 167 Hop . | . . . . . . Pick Up 24 | 1 13 3 2 5 . Fast Attach 15 | 6 2 . 2 5 . Attach 8 | . . . 2 4 2 Detach . | . . . . . . Swap 16 | 1 7 4 . 3 1 Drop 16 | . 9 3 . 4 . Fire 130 | 12 31 19 12 37 19 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 161 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 713 | -10/Materials | Repaired EM Pulse Gun 771 | -10/Materials | Discovered new exit (range 13) 1160 | -10/Materials | Discovered new exit (range 9) 1223 | -10/Materials | Entered Mines 1260 | -10/Mines | Found the Drone Emporium 1275 | -10/Mines | Found Prototype Device 1275 | -10/Mines | Identified Splice Drone Bay 1420 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1424 | -10/Mines | Found Prototype Device 1424 | -10/Mines | Identified Exp. Sensor Array 1802 | -10/Mines | Discovered new exit (range 6) 1809 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1881 | -10/Mines | Learned location of Zion (-7) 1985 | -10/Mines | Discovered new exit (range 11) 2250 | -10/Mines | Entered Materials 2250 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2307 | -9/Materials | Repaired Lgt. Treads 2335 | -9/Materials | Repaired Lgt. Treads 2375 | -9/Materials | Discovered new exit (range 11) 2613 | -9/Materials | Entered Storage 3475 | -9/Storage | Core integrity fell below 50% 3501 | -9/Storage | Lost 3 parts (2p1u) 3840 | -9/Storage | Met 01-MTF 4055 | -9/Storage | Identified exit to Garrison 4056 | -9/Storage | Entered Garrison 4056 | -9/Garrison | Accompanied by 1 ally (01-MTF) 4059 | -9/Garrison | 01-MTF left 4092 | -9/Garrison | Triggered checkpoint 4106 | -9/Garrison | Core integrity fell below 20% 4234 | -9/Garrison | Triggered checkpoint 4376 | -9/Garrison | Destroyed self with Grenade Launcher Last Messages --------------- G-34 Mercenary destroyed. The unstable cave ceiling collapses. Hvy. Assault Rifle destroyed. G-47 Trooper destroyed. ALERT: Dispatching investigation squad to Recycling. S3JVOKB|GISW,:0YFWOCOM KG8JQVJQROF RVXM Acquired 19 matter. The unstable cave ceiling collapses. Acquired 21 matter. G-34 Mercenary destroyed. The unstable cave ceiling collapses. System corrupted: Energy discharge (-41). Acquired 16 matter. Acquired 20 matter. LJBS&UCSLJ,:5OJGG|6MFP1L%>1 D/ The unstable cave ceiling collapses. OH1GR,3< A/B3JH7,7B4RQ&FMA2X7T&M,GVYWN Triggered Alarm Trap. An alarm sounds. Extracted 4 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????? ??? | | ???????????????????????????????? #?? | | ???????????????????????????????? #?? | | ???????????????????????????????? "?? | | ???????????????????????????????? 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"#??#### # | | ????????????????????" #"#?????# # | | ????????????????????# ###?????# = | | ????????????????????####???????# * | | ???????????????????????????????# | | ???????????????????????????????####### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Release The Drones! Challenges ------------ None Game ------ Seed TowerCloakNeutralizer Manual? 0 Play Time 00:41:18 Cumulative 4.9 hours Start 2025.02.17 @ 22:52:26 End 2025.02.17 @ 23:36:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c719d24-54a1-49ac-b559-d2f43280fcc7