Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 16:28:51 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (208) 1040 Value Destroyed (8834) 8834 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3819) 3819 TOTAL SCORE: 22873 Bonus ------- Follower Combat Kills 165 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -346 Cogmind --------- Core Integrity 1583/1600 Matter 300/300 Energy 689/700 System Corruption 11% Temperature Cool (20) Movement Treading (247) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Heavy Siege Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY (14) ----- Experimental Cooling System Huge Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Experimental Focal Shield Advanced Thermal Shield Advanced Force Field System Mapper High-powered Tractor Beam > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Gamma Bomb Array Improved Plasma Cutter > --- INVENTORY (25) --- Advanced Heavy Treads Compact Wheel Compact Wheel Improved Antigrav System Experimental Gyrokinetic Inverter Advanced Heat Sink Large Storage Unit Long-range Sensor Array Bomb Drone Bay (11/16) Dimensional Node Initializer Compact HERF Cannon Nova Cannon Advanced KE Penetrator Advanced KE Penetrator Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Experimental Focal Shield Advanced Thermal Shield Advanced Force Field System Mapper High-powered Tractor Beam > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Gamma Bomb Array > --- INVENTORY -------- Advanced Heavy Treads Compact Wheel Compact Wheel Improved Antigrav System Experimental Gyrokinetic Inverter Advanced Heat Sink Large Storage Unit Long-range Sensor Array Bomb Drone Bay Dimensional Node Initializer Nova Cannon Advanced KE Penetrator Advanced KE Penetrator Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Improved Plasma Cutter [Rating: 186] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Mapper Protection Experimental Utility Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Precision Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 . . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . 2 . . . Utility 12 | . . . . 2 1 . . 1 . . 2 2 . . . . . 2 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 169 | . 8 6 8 21 25 . 3 15 6 . 11 9 4 8 12 . 12 8 12 1 Power 16 | . . 1 1 2 3 . . 2 1 . 3 2 . . 1 . . . . . Engine 7 | . . 1 1 . 2 . . 1 1 . 1 . . . . . . . . . Core 6 | . . . . 2 1 . . 1 . . 2 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 . . 1 . . . . . Propulsion 31 | . 2 2 2 6 6 . . 1 1 . . 2 . . 5 . 3 1 . . Treads 30 | . 2 2 2 5 6 . . 1 1 . . 2 . . 5 . 3 1 . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 66 | . 4 . 3 4 9 . 1 8 4 . 5 2 1 2 5 . 7 3 7 1 Device 34 | . 1 . . . 6 . 1 3 3 . 2 1 1 2 3 . 5 1 4 1 Storage 3 | . 2 . . . . . . . . . . . . . . . . . 1 . Processor 11 | . . . . 2 1 . . . . . 2 . . . 1 . 1 2 2 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . Protection 17 | . 1 . 3 2 2 . . 5 1 . 1 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 56 | . 2 3 2 9 7 . 2 4 . . 3 3 3 6 1 . 2 4 5 . Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 5 | . . . . . . . . . . . . . . 1 . . . 3 1 . Ballistic Gun 31 | . 1 3 1 9 4 . 2 4 . . . . . 3 . . 1 . 3 . Ballistic Cannon 6 | . . . . . . . . . . . 3 2 . 1 . . . . . . Launcher 11 | . 1 . 1 . 2 . . . . . . 1 2 1 1 . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 2 . . 3 . . 1 3 . . 4 . 2 1 3 . Parts Lost 14 | . . . . 1 2 . 1 2 2 . . . . 1 . . 1 3 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . . 1 . . . . . . . . . . . . Utility 8 | . . . . . 1 . 1 . 2 . . . . 1 . . 1 2 . . Weapon 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 Highest Loss Streak 3 | . . . . 1 2 . 1 1 2 . . . . 1 . . 1 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 7 9 14 13 13 14 14 13 13 14 13 13 14 13 13 14 13 13 13 19 Power . | . 1 1 . . 1 1 1 . . . . . 1 1 1 . . . . . Propulsion 3 | . 2 1 4 4 3 4 4 3 3 3 3 4 4 4 4 4 2 2 1 5 Utility 4 | . 1 3 5 3 3 4 4 5 6 6 4 3 4 3 3 4 4 3 3 4 Weapon 4 | . 2 3 5 5 4 5 5 4 4 5 5 4 4 4 4 4 4 5 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 11 1 4 6 5 . . 2 1 . 2 6 . . 2 1 3 . . 7 Power 4 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . Propulsion 20 | . 8 . 1 . 1 . . . . . 1 1 . . 2 . 2 . . 4 Utility 14 | . 1 . 1 3 3 . . 2 . . . 1 . . . . 1 . . 2 Weapon 12 | . 1 1 1 3 . . . . 1 . 1 4 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 99 99 99 99 100 99 99 99 100 99 99 100 99 94 94 91 84 77 80 Engine 3 | . 14 11 10 . 3 7 7 12 13 13 6 . . . . . . . . . Core 1 | . . . . 8 3 . . . . . 4 8 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 10 10 5 5 4 4 4 4 Treads 24 | . 10 43 44 35 30 30 30 25 26 26 23 21 21 21 21 21 25 15 13 12 Device 18 | . 7 11 7 6 8 15 14 19 15 20 22 22 26 27 26 26 21 20 22 27 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 11 | . . . . 11 14 7 7 6 6 6 11 10 10 10 14 15 14 17 18 20 Protection 6 | . 4 . 3 9 7 7 7 6 9 6 5 13 10 8 5 5 3 3 . . Ballistic Gun 12 | . 28 22 20 17 20 23 23 19 20 20 1 . . 6 14 14 13 11 . . Ballistic Cannon 2 | . . . . . . . . . . . 15 15 11 6 . . . . . . Peak Build Rating 186 | . 7 13 15 26 51 51 52 65 66 65 81 97 99 100 119 120 148 173 176 186 Average Rating 86 | . 6 10 13 22 42 51 51 58 64 65 76 92 97 95 107 119 135 161 167 182 On Entrance 72 | 6 6 7 13 15 24 51 51 52 63 65 65 81 97 97 94 119 120 148 173 170 Avg Prop Armor Cover (%) 6 | . . . . . . . 4 . . . . . . . . . . 5 8 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 11 27 34 36 41 55 55 56 74 78 78 106 117 107 112 95 91 96 109 156 172 Greatest Support 215 | 20 40 80 80 80 90 90 90 100 92 92 92 100 100 100 112 111 199 215 215 215 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 15 | . 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 25 Most Carried 24 | . 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 24 24 Average Carried 14 | . 7 9 14 14 14 15 15 14 14 15 14 14 15 14 14 14 14 14 15 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 24 | 6 8 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 24 20 Class Distribution -------------------- 29% | Gunner 25% | Scavenger-Gunner 12% | Hacker-Tank 11% | Scavenger-Mutant 6% | Tank 6% | Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Tank | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Tank | -2/Research Hacker-Tank | -2/Testing Hacker-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 7878 | 200 106 74 366 443 1034 206 71 696 428 . 145 435 342 656 157 403 531 662 547 376 Remotely 1371 | . . . . . . . . . . . . . 299 353 . . . 100 243 376 Salvage Created 9663 | . 173 129 355 660 941 154 71 1241 896 . 56 553 333 700 . 403 846 954 776 422 Parts 509 | . 14 11 21 60 55 4 2 72 38 . . 13 4 28 . 30 58 50 30 19 Haulers Intercepted 5 | . . 1 . 1 . . . 2 . . . 1 . . . . . . . . Recyclers Shooed 10 | . . . . 1 . . . 5 . . . . . . . . . 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . 3 1 . 29 . . . 1 25 . 30 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 166 | . 7 2 8 15 19 2 1 15 18 . 1 5 11 13 . 9 9 9 14 8 Guns 111 | . 4 2 6 15 15 2 1 15 18 . . . . 6 . 9 9 9 . . Cannons 16 | . . . . . . . . . . . 1 5 4 3 . . . . 3 . AOE 35 | . 3 . 2 . 4 . . . . . . . 7 4 . . . . 10 5 Classes Destroyed 19 | . 2 2 2 5 4 1 . 1 . . . . 1 . . . 1 . . . Worker 9 | . . . . 2 3 . . 3 . . . . . . . . . . . 1 Builder 13 | . . . . 1 1 . . 4 . . . . . . . . . 1 4 2 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 5 | . . 1 . 1 . . . 2 . . . 1 . . . . . . . . Recycler 11 | . . . 1 . 2 . . 2 . . . 2 . . . . . 2 2 . Operator 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Watcher 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Swarmer 46 | . 3 . 2 6 . . . 7 5 . . . 4 4 . 8 . 3 4 . Cutter 3 | . . . . 3 . . . . . . . . . . . . . . . . Grunt 45 | . 4 1 3 . 9 1 . 3 6 . . . 3 5 . . 4 . 4 2 Brawler 5 | . . . . . . . . 1 2 . . . 1 . . . . . . 1 Duelist 5 | . . . 1 . . . . 3 1 . . . . . . . . . . . Sentry 22 | . . 1 2 6 1 1 1 . 1 . 1 3 . 1 . . 2 2 . . Specialist 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . 2 . . . . . . . . 2 . 1 . 2 . 2 Programmer 21 | . . . . . 4 . . 1 . . . 2 . 1 . . 3 2 5 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . Butcher 2 | . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 9 | . 4 1 2 5 6 2 1 6 7 . 1 2 4 7 . 5 3 4 9 8 Combat Bots Only 7 | . 4 1 2 4 5 2 1 4 7 . 1 2 4 7 . 5 3 4 6 5 Max Kills in Single Turn 5 | . 3 1 2 2 3 1 1 2 2 . 1 1 3 2 . 1 1 2 5 2 Gunslinging 1 | . . . 1 . . . . 1 1 . . . . . . . . 1 . . Exploded 3 | . 3 . 1 . 2 . . . . . . . 3 2 . . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 860 | . 16 5 31 62 109 30 18 43 73 . 4 20 31 132 . 82 27 59 74 44 Missed 262 | . 5 1 3 22 29 10 5 8 22 . 1 4 16 40 . 26 10 16 29 15 Hits 598 | . 11 4 28 40 80 20 13 35 51 . 3 16 15 92 . 56 17 43 45 29 Melee 26 | . . . 7 6 . . . 11 2 . . . . . . . . . . . Projectile 572 | . 11 4 21 34 80 20 13 24 49 . 3 16 15 92 . 56 17 43 45 29 AOE 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Critical Strikes 33 | . . . 5 5 5 . . 5 2 . . 1 2 3 . 2 1 . . 2 Part Disruptions 6 | . . . . . . . 1 . . . . . . . . . . 1 2 2 Damage Taken 9183 | . 97 45 513 528 1475 171 169 799 674 . 30 207 224 1163 6 354 223 997 1106 402 Core 1052 | . 34 10 24 91 152 5 11 85 62 . 7 9 18 112 . 48 25 342 . 17 Absorbed by Shields 3066 | . . . . . . . . . 252 . 31 155 96 198 8 374 234 624 673 421 Redirected to Shielding 265 | . 4 . . . . . . . . . . . 51 94 . 34 . 82 . . Ignored by Resistances 880 | . . . . . . . . . . . 6 57 16 87 . 344 15 196 36 123 Regen/Repaired (Parts) 553 | . . . . . . . . . . . . . . . 463 . . 90 . . Core Remaining (%) 88 | 100 86 . 91 83 . . 76 . . 82 99 . . . . 83 98 . 76 98 Volleys Fired 473 | . 10 6 23 49 58 11 4 40 29 . 7 15 24 35 . 29 20 36 52 25 Largest 3 | . 2 2 2 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 1 Hottest 301 | . 40 40 60 48 88 88 90 90 60 . 141 145 153 215 . 99 99 99 301 120 Shots Fired 1069 | . 19 12 46 94 155 33 12 112 87 . 11 39 30 93 . 87 60 98 56 25 Gun 863 | . 18 12 42 94 151 33 12 112 87 . . . . 63 . 87 60 92 . . Cannon 130 | . . . . . . . . . . . 11 39 16 28 . . . 1 29 6 Launcher 52 | . 1 . 4 . 4 . . . . . . . 6 2 . . . 5 11 19 Special 24 | . . . . . . . . . . . . . 8 . . . . . 16 . Kinetic 950 | . 18 12 42 94 151 33 12 112 87 . 11 39 16 84 . 87 60 92 . . Thermal 61 | . . . . . . . . . . . . . 8 7 . . . . 41 5 Explosive 48 | . 1 . 4 . 4 . . . . . . . 6 2 . . . 5 11 15 Electromagnetic 10 | . . . . . . . . . . . . . . . . . . 1 4 5 Robot Hit Streak 25 | . 6 6 8 16 18 15 6 25 8 . 9 9 11 15 . 9 7 10 18 20 Robot Miss Streak 5 | . 2 2 2 5 4 1 1 2 5 . 1 1 3 4 . 2 4 4 2 1 Penetration Max 2 | . . . . . . . . 2 1 . . 1 . . . 1 2 . . . Secondary Targets 27 | . . . 2 1 3 . . 5 7 . . . . 3 . 2 2 2 . . Max Gunslinging Chain 2 | . . . 1 1 1 . . 2 1 . . . . 1 . 1 1 2 . . Shots Hit Robots 705 | . 10 9 27 59 111 27 8 80 54 . 4 25 24 59 . 51 39 58 45 15 Core Hits 414 | . 9 6 15 34 52 7 2 46 29 . 2 13 17 30 . 28 20 30 39 35 Critical Kills 35 | . . . . 1 . . . . 1 . . . . 5 . 7 11 9 1 . Critical Parts Destroyed 29 | . . . . . 1 . . 1 1 . . . . 7 . 11 5 3 . . Critical Strikes 74 | . . . . 1 1 . . 1 3 . . 2 . 12 . 18 19 15 2 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . Destroy 70 | . . . . 1 1 . . 1 3 . . . . 12 . 18 19 15 . . Blast 2 | . . . . . . . . . . . . 2 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 9 | . . . . . 9 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . 9 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20989 | . 219 84 504 987 2920 573 171 2519 1367 . 163 1065 1475 1708 . 392 357 482 3713 2290 Guns 9634 | . 102 84 391 987 2067 573 171 2447 1367 . . . . 334 . 392 347 372 . . Cannons 3261 | . . . . . . . . . . . 163 1033 461 776 . . . . 828 . Explosions 7632 | . 117 . 113 . 853 . . . . . . 32 886 590 . . . 110 2641 2290 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 99 | . . . . . . . . 72 . . . . . 8 . . 10 . 9 . Kinetic 11886 | . 102 84 391 987 2067 573 171 2447 1367 . 163 1033 461 929 . 392 347 372 . . Thermal 1718 | . . . . . 200 . . . . . . . 128 396 . . . . 994 . Explosive 6724 | . 117 . 113 . 653 . . . . . . 32 886 375 . . . 110 2641 1797 Electromagnetic 562 | . . . . . . . . . . . . . . . . . . . 69 493 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 11 11 11 . . . . 1 . 2 . . 1 8 15 11 Average Corruption 6 | . . . . . 4 11 11 . . . . 1 . 1 . . 1 2 12 9 Corruption Purged 4 | . . . . . . . . . . . . 1 . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . 19 16 3 . . . . 2 . 1 . . 3 8 31 11 Message Errors 18 | . . . . . 2 4 1 . . . . . . . . . 2 1 7 1 Matter Fused 25 | . . . . . 6 4 2 . . . . . . . . . . . 10 3 Heat Flow Errors 11 | . . . . . 2 2 . . . . . 1 . . . . . . 4 2 Energy Discharges 9 | . . . . . 3 3 . . . . . . . . . . 1 . 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Parts Fused 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . . . . 1 2 . . . . . 1 . . . . . 4 4 3 Data Loss (major) 3 | . . . . . 2 1 . . . . . . . . . . . . . . Misfires 4 | . . . . . 1 . . . . . . . . . . . . 1 2 . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 466 | . . . . . 34 . . . . . . 9 65 11 . . . 6 238 103 Projectiles 31 | . . . . . . . . . . . . 9 . 9 . . . . 13 . Explosions 433 | . . . . . 34 . . . . . . . 65 . . . . 6 225 103 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . Knockbacks 7 | . . . . . . . . . . . . 2 2 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 2 2 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 571 | . . . . . . . . . . . . . 59 61 . . . 115 275 61 Shots 14 | . . . . . . . . . . . . . 1 1 . . . 2 5 5 Rammed 8 | . . . . . . . . 6 . . . . . . . . 1 . 1 . Targets Rammed 9 | . . . . . . . . 6 . . . . . 1 . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 293 | . 6 . 24 23 228 133 293 144 14 . 37 168 1 96 . . . 3 182 138 Average Temperature 49 | . 6 . 11 10 59 34 118 46 4 . 17 49 1 41 . . . 3 69 80 Received Heat Transfer 1028 | . 24 27 147 108 228 60 30 54 114 . 8 22 42 73 . . 39 44 8 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . 6 . Heat Transferred 2065 | . . . . . 250 . . . . . . . 296 335 . . . . 1184 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . . . . . 1 . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 1 | . . . . 1 1 . . 1 . . . . . . . . . 1 1 1 Low Security (%) 90 | . 100 100 100 97 85 . . 86 . . 100 100 . . . . 100 92 79 54 Level 1 9 | . . . . 2 14 . . 13 . . . . . . . . . 7 20 45 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 337 | . 168 77 80 209 253 . . 219 . . 47 124 . . . . 126 245 272 337 Initial 115 | . . 49 14 31 70 . . . . . 33 7 . . . . 51 . 115 62 Average 80 | . 90 42 17 72 96 . . 76 . . 9 55 . . . . 63 104 139 142 Influence Increases 5761 | . 243 88 237 448 679 40 20 463 354 . 108 383 175 315 60 240 286 497 608 517 Destroy 0b10 Robot/C 3320 | . 140 40 160 300 380 40 20 300 320 . 40 180 160 260 . 180 180 180 280 160 Destroy 0b10 Robot/NC 235 | . . 5 5 35 30 . . 55 . . . 20 5 . . . 10 15 35 20 Destroy Leader 636 | . 30 22 30 96 100 . . 44 20 . 20 62 10 10 . 30 42 50 40 30 Allied During Kill 54 | . . . . . . . . . 14 . 10 29 . . . . . . 1 . Successful Hack 151 | . 5 21 . . 19 . . 30 . . 26 2 . . . . 20 18 . 10 Select Force Hacks 110 | . 60 . . . 50 . . . . . . . . . . . . . . . Disable Machine 285 | . . . . . 60 . . 30 . . . 30 . . . . 15 15 45 90 Destroy Structure 760 | . 8 . 12 2 40 . . 4 . . 12 60 . . . . 4 219 207 192 Lose Combat Pursuer 210 | . . . 30 15 . . . . . . . . . 45 60 30 15 . . 15 Influence Decreases 5432 | . 125 169 194 372 582 293 20 266 372 125 147 315 258 164 154 220 362 292 710 292 Entered New Map 858 | . . 69 23 49 86 94 . . 74 35 21 8 31 . 151 57 26 1 91 42 Time Decay 4135 | . 125 100 171 293 476 199 20 246 278 90 126 287 227 154 3 163 326 261 350 240 Lost Part 130 | . . . . 10 20 . . 20 20 . . . . 10 . . 10 30 . 10 Lost Ally 60 | . . . . . . . . . . . . 20 . . . . . . 40 . Purge Threat 249 | . . . . 20 . . . . . . . . . . . . . . 229 . Squads Dispatched 34 | . 2 1 . 1 8 . . 5 . . 1 1 . . . . 3 5 4 3 Investigation 8 | . 2 1 . . 1 . . 1 . . . . . . . . . 2 . 1 Extermination 14 | . . . . . 3 . . 2 . . 1 1 . . . . 2 2 2 1 Reinforcement 12 | . . . . 1 4 . . 2 . . . . . . . . 1 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 7 | . . . . 4 . . . 1 . . . . . . 2 . . . . . Communications Jammed 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Distress Signals 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Times Spotted 243 | . 8 2 10 23 25 3 1 21 20 . 2 11 12 15 21 11 11 16 20 11 Peak Tracking Total 13 | . 3 1 4 4 5 3 1 4 13 . 1 2 5 4 12 4 4 4 5 4 Tactical Retreats 9 | . . . 1 1 . . . . . . . . . 1 2 2 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 7 | . . . . . 2 . 1 . . . . . . . . . 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 26 | . . . . . 4 . . 2 . . . 2 . 4 1 1 1 1 4 6 Max in Single Turn 4 | . . . . . 3 . . 1 . . . 1 . 4 1 1 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . . . . . 1 1 1 . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 55 | . 3 2 1 5 9 . 1 4 . . 3 5 . 1 5 1 4 3 3 5 Terminals 31 | . 1 2 . 4 5 . . 3 . . 1 4 . . . . 3 2 2 4 Fabricators 6 | . . . . . 2 . . 1 . . 1 . . . . . 1 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . 1 1 . . . . . . 1 . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . Total Hacks 119 | . 6 7 1 14 18 . 1 7 . . 8 15 . 1 9 1 7 6 6 12 Successful 51 | . 3 2 1 6 7 . 1 4 . . 3 4 . 1 9 1 3 2 3 1 Failed 65 | . 3 5 . 8 11 . . 3 . . 4 10 . . . . 4 4 2 11 Catastrophic 15 | . . 1 . 2 4 . . 1 . . . 2 . . . . 2 1 . 2 Database Lockouts 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . Manual 13 | . 3 . . . 3 . . 5 . . . . . . . . 1 1 . . Terminals 73 | . 3 7 . 13 9 . . 6 . . 4 5 . . . . 6 5 4 11 Fabricators 7 | . . . . . 3 . . 1 . . 1 . . . . . 1 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 4 . . . . . 3 10 . . . . . . 2 . Garrison Access 3 | . . . . 1 2 . . . . . . . . . . . . . . . Terminal Hacks 33 | . 1 2 1 5 3 . 1 1 . . 1 . . 1 9 1 3 1 2 1 Record 9 | . . . . . . . . . . . . . . . 8 1 . . . . Robot Analysis 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 1 . . . . . 1 . . . . . 1 . . . Open Door 4 | . . . 1 . . . 1 . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . . . . . . . . . . . . 2 . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 . . . . . 1 4 . . . . . . 1 . Insert Component 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Retrieve Study 6 | . . . . . 1 . . . . . 1 3 . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 2 . . 2 . . . . . . . . . 1 . . Terminals 3 | . . . . . 1 . . 2 . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . Skim 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 41 | . 2 2 . 4 8 . . 4 . . 3 5 . . . . 3 2 3 5 Full Trace Events 4 | . . 1 . . . . . 1 . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 1 3 . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies 2 | . . . . . . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . . . . . . 2 2 2 2 . . . . . . . . Highest-Rated Group 58 | . . . . . . . . . 58 58 58 58 . . . . . . . . Highest-Rated Ally 29 | . . . . . . . . . 29 29 29 29 . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . 6 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 3 . RETURN 3 | . . . . . . . . . . . . . . . . . . . 3 . Ally Attacks 32 | . . . . . . . . . 3 . 8 16 . . . . . . 5 . Total Damage 349 | . . . . . . . . . 59 . 117 173 . . . . . . . . Kills 8 | . . . . . . . . . 1 . 1 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 10534 | . 153 211 362 885 901 . . . . . 608 894 859 645 1737 490 722 658 809 600 Optics 5543 | . . . . 286 517 . . . . . . . . . 1461 490 722 658 809 600 Sensors 1230 | . . . . . . . . . . . . . . . . . 383 . 247 600 Terrain 2288 | . . . . . . . . . . . . . . . . . 221 658 809 600 Structural 1592 | . 153 211 362 599 . . . . . . . . . . . . . . 267 . Machine Analysis 1452 | . . . . . 900 . . . . . 552 . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . 1 . . . . . Jamming 6554 | . . . . . . . . . . . 607 894 859 645 1737 490 722 600 . . Robot Analysis Total 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 2 . . . . 1 . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . 12 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . 5 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 13789 | . 285 211 572 886 1578 500 126 816 612 181 608 894 859 645 1737 490 722 658 809 600 Spaces Moved 6402 | 1 159 102 285 415 824 292 69 408 316 110 237 339 360 254 768 223 348 296 332 264 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 6303 | . 61 102 285 415 824 292 69 408 316 110 237 339 360 254 768 223 348 296 332 264 Legs 99 | 1 98 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 156 161 161 158 161 161 161 158 158 158 158 167 165 165 162 168 Average Speed 172 | 120 135 160 160 160 159 161 161 160 161 161 234 238 216 193 158 167 166 166 167 175 Slowest Speed 247 | 120 160 160 160 160 161 161 161 161 161 161 241 241 228 228 167 167 170 168 168 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 31 | 2 27 15 55 46 32 53 12 14 50 15 9 9 63 43 87 52 10 13 40 13 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . . . 1 . . 1 . . . . 1 1 . 1 . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 . 1 1 . 1 1 1 1 . . 1 . . Scrap Searched 9 | . . . . . . . . . 8 . . . . 1 . . . . . . Spaces Dug 183 | . . . . . 8 . . . . . 4 . . . . . 1 165 1 4 Terrain Destroyed 655 | . 8 . 16 . 39 . 2 2 2 . 8 37 152 51 . 7 1 168 78 84 Melee 8 | . . . . . 8 . . . . . . . . . . . . . . . Projectile 50 | . . . . . . . 2 2 2 . 8 14 6 7 . . . . 5 4 AOE 579 | . 8 . 16 . 31 . . . . . . 23 146 39 . . . 163 73 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Res Tes Acc Total 8286 | . 213 140 356 562 983 304 78 502 372 114 284 402 400 331 1281 268 449 385 509 353 Wait 804 | . 19 16 16 31 26 2 1 4 . 5 11 10 5 22 470 6 30 17 76 37 Move 6381 | . 158 101 284 414 823 291 68 407 315 109 236 338 359 254 767 222 347 294 331 263 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 102 | . 8 8 5 15 10 . . 6 4 . 6 10 . . 2 1 9 9 9 . Fast Attach 78 | . 3 . 3 5 6 . 1 10 2 . 7 6 . 5 8 . 5 4 12 1 Attach 35 | . . 2 . 5 4 . . 4 2 . 2 2 . 1 1 . 4 3 1 4 Detach 6 | . . . . . . . . 1 . . . 1 . . 1 . . . 3 . Swap 138 | . 5 4 14 15 21 . 2 9 5 . 2 4 9 8 8 2 11 11 7 1 Drop 194 | . 10 3 11 28 26 . 2 15 6 . 13 16 . 6 16 1 18 10 13 . Fire 473 | . 10 6 23 49 58 11 4 40 29 . 7 15 24 35 . 29 20 36 52 25 Melee 9 | . . . . . 9 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . 6 . . . . . . . . 1 . 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . Rewire 12 | . . . . . . . . . 9 . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 45 | . . . . . . . . . . . . . . . 8 7 4 . 4 22 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 8) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 403 | -9/Materials | Identified exit to Mines 497 | -9/Materials | Entered Mines 504 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 662 | -9/Mines | Learned location of Zion (-6) 971 | -9/Mines | Assembled infested the area 1014 | -9/Mines | Found the Drone Emporium 1021 | -9/Mines | Found Prototype Device 1054 | -9/Mines | Discovered new exit (range 7) 1069 | -9/Mines | Entered Materials 1069 | -8/Materials | Evolved 2 slots: Utility x2 1110 | -8/Materials | Build established: Scavenger-Mutant 1833 | -8/Materials | Discovered new exit (range 9) 1955 | -8/Materials | Entered Factory 1955 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2869 | -7/Factory | Cargo convoy interrupted 2998 | -7/Factory | Identified Bomb Drone Bay 3121 | -7/Factory | Build established: Scavenger-Gunner 3378 | -7/Factory | System corruption reached 10% 3499 | -7/Factory | Discovered new exit (range 13) 3533 | -7/Factory | Entered Lower Caves 3588 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4015 | -7/Lower Caves | Discovered new exit (range 11) 4033 | -7/Lower Caves | Entered another Lower Caves area 4117 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4134 | -7/Lower Caves | Discovered new exit (range 15) 4159 | -7/Lower Caves | Entered Factory 4159 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4176 | -6/Factory | Identified exit to Lower Caves 4975 | -6/Factory | Entered Lower Caves 5071 | -6/Lower Caves | Ambushed by wild Derelicts 5099 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5152 | -6/Lower Caves | Destroyed 7 combat bots 5476 | -6/Lower Caves | Learned 4 Factory zone layouts 5563 | -6/Lower Caves | Discovered new exit (range 13) 5587 | -6/Lower Caves | Entered another Lower Caves area 5587 | -6/Lower Caves | Accompanied by 2 allies 5755 | -6/Lower Caves | Discovered new exit (range 5) 5768 | -6/Lower Caves | Entered Factory 5768 | -5/Factory | Accompanied by 2 allies 5768 | -5/Factory | Evolved 2 slots: Utility x2 5769 | -5/Factory | Identified exit to Factory 5968 | -5/Factory | Central database locked down 6090 | -5/Factory | Build established: Gunner 6272 | -5/Factory | Discovered exit to Factory (range 10) 6376 | -5/Factory | Entered another Factory area 6376 | -4/Factory | Accompanied by 2 allies 6376 | -4/Factory | Evolved 2 slots: Utility x2 6665 | -4/Factory | Build established: Tank 6817 | -4/Factory | Discovered new exit (range 16) 7139 | -4/Factory | Central database locked down 7270 | -4/Factory | Entered Upper Caves 7297 | -4/Upper Caves | Build established: Gunner 7340 | -4/Upper Caves | Encountered an infested base 8042 | -4/Upper Caves | Build established: Scavenger-Gunner 8112 | -4/Upper Caves | Discovered new exit (range 4) 8129 | -4/Upper Caves | Entered another Upper Caves area 8320 | -4/Upper Caves | Discovered new exit (range 12) 8334 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8420 | -4/Upper Caves | Build established: Gunner 8433 | -4/Upper Caves | Attracted the attention of an 0b10 base 8471 | -4/Upper Caves | Destroyed 7 combat bots 8567 | -4/Upper Caves | Ambushed by research squad 8751 | -4/Upper Caves | Discovered new exit (range 7) 8774 | -4/Upper Caves | Entered Warlord 9021 | -4/Warlord | Found Prototype Reactor 9021 | -4/Warlord | Identified Vortex Chain Reactor 9026 | -4/Warlord | Found Prototype Device 9026 | -4/Warlord | Identified Exp. Cloaking Device 9043 | -4/Warlord | Found Prototype Device 9043 | -4/Warlord | Identified Exp. Focal Shield 9050 | -4/Warlord | Found Prototype Processor 9050 | -4/Warlord | Identified Spectral Analyzer 9056 | -4/Warlord | Found Prototype Hackware 9257 | -4/Warlord | Learned Testing stockpile data 9258 | -4/Warlord | Learned 4 Research zone layouts 9258 | -4/Warlord | Learned 4 Testing zone layouts 9260 | -4/Warlord | Learned Armory security intel 9260 | -4/Warlord | Learned Quarantine security intel 9260 | -4/Warlord | Learned Factory repair station intel 9631 | -4/Warlord | Met Warlord 9656 | -4/Warlord | Warlord's base attacked by MAIN.C 10006 | -4/Warlord | Warlord forces counterattacked 10331 | -4/Warlord | Warlord base infiltrated, sounded retreat 10332 | -4/Warlord | Enhanced Grunt warped into view 10332 | -4/Warlord | Enhanced Grunt warped into view 10332 | -4/Warlord | Enhanced Grunt warped into view 10332 | -4/Warlord | Enhanced Demolisher warped into view 10332 | -4/Warlord | Enhanced Demolisher warped into view 10332 | -4/Warlord | Enhanced Demolisher warped into view 10336 | -4/Warlord | Spotted Striker 10336 | -4/Warlord | Spotted Striker 10406 | -4/Warlord | Lost 5 allies 10474 | -4/Warlord | Spotted Executioner 10475 | -4/Warlord | Spotted Executioner 10491 | -4/Warlord | Discovered new exit (range 14) 10511 | -4/Warlord | Entered Proximity Caves 10512 | -3/Proximity Caves | Identified exit to Research 10529 | -3/Proximity Caves | Lost 14 allies 10685 | -3/Proximity Caves | Build established: Scavenger-Gunner 10722 | -3/Proximity Caves | Found Alien Artifact 11001 | -3/Proximity Caves | Entered Research 11001 | -3/Research | Evolved 2 slots: Propulsion x2 11235 | -3/Research | Identified System Mapper 11670 | -3/Research | Discovered new exit (range 23) 11707 | -3/Research | Identified exit to Research 11723 | -3/Research | Entered another Research area 11723 | -2/Research | Evolved 2 slots: Utility x2 11980 | -2/Research | Build established: Hacker-Tank 12230 | -2/Research | Spotted B-90 Cyclops 12318 | -2/Research | Discovered new exit (range 14) 12320 | -2/Research | Crushed by falling debris 12323 | -2/Research | Crushed by falling debris 12328 | -2/Research | Found Prototype Launcher 12328 | -2/Research | Identified Enh. Gamma Bomb Array 12337 | -2/Research | Found Prototype Launcher 12354 | -2/Research | Lost 3 parts (2u1w) 12381 | -2/Research | Entered Testing 12391 | -2/Testing | System corruption reached 10% 12423 | -2/Testing | Lost 5 allies 12476 | -2/Testing | Central database locked down 12557 | -2/Testing | Identified Smartbomb Launcher 12739 | -2/Testing | Discovered new exit (range 19) 13004 | -2/Testing | Identified exit to Access 13190 | -2/Testing | Entered Access 13190 | -1/Access | Evolved 2 slots: Utility x2 13566 | -1/Access | System corruption reached 10% 13693 | -1/Access | Discovered new exit (range 15) 13787 | -1/Access | Identified exit to Surface 13790 | *** | Escaped! Last Messages --------------- Plasma Cutter. 13758_ Acquired 72 matter. 13759_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 13763_ R-10 Processor collects Corrupted Myomer Leg. 13763_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 13763_ Sealed Barrier dismantled. 13766_ R-10 Processor collects Corrupted Myomer Leg. 13770_ R-10 Processor collects Corrupted Med. Treads. 13773_ Dismantling Main Access Shell with Imp. Plasma Cutter. 13776_ System corrupted: Heat flow error (+216). 13777_ Dismantling Main Access Shell with Imp. Plasma Cutter. 13783_ Main Access Shell dismantled. 13787_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????? #???#?#?? ## ? # ? ## | | ??????????????? ?? 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BB BB ?####???#? ???????? | | ??????????????#####?#? ? ? ? ###???#???????????? | | ?????????????#?#??### ? ????#?#???????????? | | ?????????????? ???#?? ? ??? ??##??#????????????? | | ????????????????? ??#?? ? ?? ?#?#??????????????? | | ???????????????????#??#? ? #?#???#??????????????? | | ?????????????????????#??? ???????????????????????? | | ?????????????????????##? ?????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Power Shielding 90 Propulsion Shielding 33 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mass Driver | -5/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Arm. Treads | -4/Factory | Hacked Hvy. Siege Treads | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageRiotChaingun Manual? 0 Play Time 02:06:41 Cumulative 290.4 hours Start 2026.06.28 @ 14:19:26 End 2026.06.28 @ 16:28:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 15/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b26fc8c0-22a6-493e-8ce6-6f608b64c049