Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 02:08:23 Player: 4R-ZE3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3518) 3518 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2527) 2527 TOTAL SCORE: 10460 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 25 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 19/100 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag System Gravmag System > --- UTILITY (5) ------ Large Storage Unit Improved Light Armor Plating System Shield > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (15) --- Gravmag System Gravmag System Experimental Sensor Array Relay Coupler [NC] (33) Component Analysis Suite Remote Datajack Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Trap Scanner Experimental Sensor Array Light Armor Plating Hardlight Generator System Shield Light Assault Rifle Improved Datajack Scythe Scythe Scythe Scythe [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . Utility 3 | . . . . . 2 . . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 81 | 7 5 5 . . 14 10 1 12 9 18 Power 12 | 1 1 1 . . . 2 . 3 1 3 Engine 6 | 1 . 1 . . . 1 . 1 1 1 Core 6 | . 1 . . . . 1 . 2 . 2 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . 2 . . 6 3 . 6 5 8 Treads 5 | 2 . 2 . . 1 . . . . . Leg 25 | . . . . . 5 3 . 6 4 7 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . Utility 23 | 1 3 2 . . 4 3 1 2 2 5 Device 9 | . . 1 . . 2 . . 2 1 3 Storage 3 | 1 2 . . . . . . . . . Processor 2 | . 1 . . . . 1 . . . . Hackware 4 | . . . . . 2 . 1 . 1 . Protection 5 | . . 1 . . . 2 . . . 2 Artifact . | . . . . . . . . . . . Weapon 14 | 3 1 . . . 4 2 . 1 1 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 7 | . . . . . 2 2 . 1 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 52 | . . . . . 4 7 . 10 2 29 Power 10 | . . . . . . 2 . 2 . 6 Propulsion 24 | . . . . . 2 2 . 6 2 12 Utility 12 | . . . . . 1 2 . 1 . 8 Weapon 6 | . . . . . 1 1 . 1 . 3 Highest Loss Streak 11 | . . . . . 2 5 . 5 2 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 2 8 14 14 15 14 14 14 14 14 12 Power . | . 1 1 1 1 1 . . . 1 . Propulsion 3 | 1 1 2 3 4 2 3 4 3 4 4 Utility 3 | . 1 2 2 2 3 4 5 4 5 4 Weapon 5 | . 3 8 8 8 6 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 3 3 1 . 8 2 . 3 4 4 Power 1 | . 1 . . . . . . . . . Propulsion 8 | . 2 . 1 . 2 . . 1 . 2 Utility 5 | . . . . . . 1 . 1 2 1 Weapon 13 | . . 3 . . 6 1 . . 2 1 Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 92 100 100 100 93 98 98 94 94 87 Engine 6 | . 3 10 14 14 9 2 . 1 . 2 Core 4 | . 10 3 . . . 6 9 5 6 2 Treads 14 | . 28 28 28 28 13 . . . . . Leg 17 | . . . . . 21 35 36 35 34 29 Device 4 | . . . . . 8 2 . 4 7 11 Storage 10 | . 15 14 14 14 9 9 9 9 7 7 Processor 1 | . 5 2 . . . 6 3 . . . Hackware 8 | . . . . . 10 11 13 18 20 15 Protection 4 | . . 11 14 14 3 6 9 2 . . Ballistic Gun 12 | . 28 28 28 28 6 . . . . . Slashing Weapon 8 | . . . . . 11 18 18 17 9 13 Peak Build Rating 49 | 6 10 19 17 17 49 49 45 49 40 39 Average Rating 27 | 4 8 13 15 17 36 45 44 41 37 32 On Entrance 24 | . 6 10 15 17 17 49 45 44 32 39 Avg Prop Armor Cover (%) 9 | . . . . . . . . 7 8 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 14 28 35 35 35 38 34 32 38 35 40 Greatest Support 90 | 40 40 40 40 40 85 90 85 85 64 60 Greatest Overweight (x) 3 | 3 . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 14 14 15 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 14 15 15 15 15 14 15 15 7 Class Distribution -------------------- 44% | Mutant 33% | Scavenger-Mutant 10% | Hacker-Mutant 9% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 1411 | 187 253 208 . . 233 80 . 175 100 175 Remotely . | . . . . . . . . . . . Salvage Created 3496 | . 396 123 . . 874 476 . 840 160 627 Parts 183 | . 32 11 . . 43 28 . 39 6 24 Haulers Intercepted 4 | . 2 . . . 2 . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 80 | . 11 5 . . 14 12 . 21 3 14 Melee 59 | . . . . . 9 12 . 21 3 14 Guns 21 | . 11 5 . . 5 . . . . . Classes Destroyed 8 | . 4 . . . 2 1 . 1 . . Hauler 4 | . 2 . . . 2 . . . . . Operator 3 | . 1 . . . 2 . . . . . Swarmer 23 | . 6 3 . . . 4 . 6 . 4 Grunt 35 | . 5 2 . . 11 4 . 7 . 6 Duelist 2 | . . . . . . 1 . . . 1 Sentry 10 | . . . . . 2 2 . 2 1 3 Hunter 2 | . . . . . 1 1 . . . . Programmer 8 | . . . . . . . . 6 2 . Best Kill Streak 6 | . 4 3 . . 2 4 . 6 2 4 Combat Bots Only 6 | . 3 3 . . 2 4 . 6 2 4 Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Hostile Shots Fired 761 | . 52 26 . . 70 63 . 176 40 334 Missed 209 | . 11 11 . . 14 10 . 49 18 96 Hits 552 | . 41 15 . . 56 53 . 127 22 238 Melee 11 | . . . . . . 3 . . . 8 Projectile 541 | . 41 15 . . 56 50 . 127 22 230 Critical Strikes 16 | . . . . . 2 1 . 10 . 3 Damage Taken 6641 | . 402 210 . . 877 701 . 1509 222 2720 Core 1150 | . 66 32 . . 59 95 . 185 20 693 Absorbed by Shields 184 | . . . . . . . . 112 . 72 Core Remaining (%) 66 | 100 . . . 60 . . . 38 . . Volleys Fired 92 | . 47 20 . . 22 . . . 3 . Largest 2 | . 2 2 . . 2 . . . 1 . Hottest 45 | . 40 40 . . 45 . . . 5 . Shots Fired 180 | . 94 40 . . 43 . . . 3 . Gun 177 | . 94 40 . . 43 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 3 | . . . . . . . . . 3 . Kinetic 177 | . 94 40 . . 43 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 10 12 . . 12 . . . 8 . Robot Miss Streak 3 | . 3 3 . . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 292 | . 63 23 . . 64 25 . 48 13 56 Core Hits 125 | . 26 10 . . 31 12 . 23 4 19 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 20 | . . 1 . . 5 . . 6 . 8 Destroy 1 | . . 1 . . . . . . . . Sever 19 | . . . . . 5 . . 6 . 8 Melee Attacks 299 | . . . . . 63 44 1 94 18 79 Impact 5 | . . . . . 5 . . . . . Slashing 294 | . . . . . 58 44 1 94 18 79 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 5 . . 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 18 | . . . . . 6 4 . 5 . 3 Damage Inflicted 6914 | . 710 244 . . 1528 808 . 1592 346 1686 Guns 1323 | . 710 244 . . 369 . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 5591 | . . . . . 1159 808 . 1592 346 1686 Ramming . | . . . . . . . . . . . Kinetic 1323 | . 710 244 . . 369 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 5591 | . . . . . 1159 808 . 1592 346 1686 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 . . Average Corruption 3 | . . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . 6 . . Message Errors 1 | . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 275 | . . . . . 65 74 . 68 26 42 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 275 | . . . . . 65 74 . 68 26 42 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 160 | . 12 33 . . 8 . . 160 . 4 Average Temperature 11 | . 4 11 . . 7 . . 76 . 4 Received Heat Transfer 1800 | . 141 54 . . 468 225 . 195 24 693 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Maximum Alert Level 2 | . . . . . . 1 . 2 1 1 Low Security (%) 82 | 100 100 100 . 100 100 65 100 31 47 79 Level 1 11 | . . . . . . 34 . 22 52 20 Level 2 6 | . . . . . . . . 46 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 691 | . 95 70 . . 104 290 141 691 362 231 Initial 362 | . . . . . . . 141 79 362 16 Average 102 | . 33 14 . . 33 147 133 367 175 134 Influence Increases 2601 | . 288 154 . . 527 350 1 712 109 460 Destroy 0b10 Robot/C 1620 | . 220 120 . . 280 240 . 420 60 280 Destroy 0b10 Robot/NC 35 | . 15 . . . 20 . . . . . Destroy Leader 228 | . 44 20 . . 54 30 . 30 30 20 Allied During Kill 14 | . . 14 . . . . . . . . Successful Hack 44 | . 9 . . . 23 . . . 12 . Anti-Garrison Action 100 | . . . . . . 50 . 50 . . Destroy Structure 95 | . . . . . 15 . 1 62 7 10 Lose Combat Pursuer 465 | . . . . . 135 30 . 150 . 150 Influence Decreases 2415 | . 288 154 . . 527 60 169 143 777 297 Entered New Map 528 | . . . . . . . 149 43 329 7 Time Decay 963 | . 288 154 . . 350 . 20 . 151 . Lost Part 508 | . . . . . 38 60 . 100 20 290 Purge Threat 416 | . . . . . 139 . . . 277 . Squads Dispatched 8 | . 2 1 . . 4 . . . 1 . Investigation 1 | . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 6 | . 2 . . . 4 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 9 | . 2 . . . 6 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 18 10 . . 43 15 1 28 3 28 Peak Tracking Total 9 | . 5 3 . . 7 7 2 9 2 6 Tactical Retreats 22 | . . . . . 6 1 . 7 . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 6 | . . 1 . . 1 . . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 2 | . . . . . . 1 . 1 . . Max in Single Turn 1 | . . . . . . 1 . 1 . . Garrison Relay 2 | . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 25 | . 7 2 1 . 7 . 2 2 4 . Terminals 17 | . 6 . . . 6 . 1 2 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 59 | . 16 2 1 . 16 . 7 5 12 . Successful 33 | . 8 2 1 . 9 . 3 1 9 . Failed 25 | . 8 . . . 7 . 4 4 2 . Catastrophic 2 | . 1 . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . 1 . Manual 37 | . 16 . 1 . 12 . 6 . 2 . Terminals 45 | . 15 . . . 15 . 6 5 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 7 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Terminal Hacks 15 | . 3 2 1 . 5 . 1 1 2 . Robot Analysis 4 | . 2 . . . 1 . 1 . . . Open Door 2 | . . 2 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Unreport Threat 5 | . . . . . 3 . . . 2 . Recall Reinforcements 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 5 . Retrieve Study 5 | . . . . . . . . . 5 . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 9 | . 4 . . . 3 . 1 . 1 . Terminals 9 | . 4 . . . 3 . 1 . 1 . Botnet 9 | . 4 . . . 3 . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 5 . . . 4 . 1 2 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 2 . . Coupler Efficiency 1 | . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . 1 . Relay Couplers Released 10 | . . . . . . 5 . 5 . . Machine Destruction 10 | . . . . . . 5 . 5 . . Attached 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 43 | . . 43 43 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . . Total Damage 166 | . . 166 . . . . . . . . Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Active Infowar (turns) 388 | . . 2 . . . . . 14 256 116 Sensors 2 | . . 2 . . . . . . . . Traps 386 | . . . . . . . . 14 256 116 Robot Analysis Total 4 | . 2 . . . 1 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 5762 | 82 768 965 363 151 1321 402 48 713 385 564 Spaces Moved 3189 | 44 368 518 219 92 637 269 41 386 286 329 Core 7 | 7 . . . . . . . . . . Treads 1411 | 37 368 518 219 92 177 . . . . . Legs 1771 | . . . . . 460 269 41 386 286 329 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 105 70 105 70 75 75 Average Speed 129 | 152 160 163 165 165 121 104 105 107 107 94 Slowest Speed 200 | 200 160 165 165 165 165 190 105 120 120 180 Overloaded Moves 21 | . . . . . . 9 . 12 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 77 83 59 34 57 38 7 49 9 34 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 25 | . . . . . 15 . 1 2 7 . Terrain Destroyed 25 | . . . . . 15 . 1 2 7 . Melee 25 | . . . . . 15 . 1 2 7 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 4249 | 55 466 606 221 91 1068 333 44 551 334 480 Wait 488 | . 27 51 . . 301 8 . 44 8 49 Move 3182 | 43 367 517 218 91 637 268 41 385 286 329 Hop . | . . . . . . . . . . . Pick Up 69 | 4 13 4 2 . 20 7 . 12 4 3 Fast Attach 35 | 6 2 1 . . 4 2 . 4 3 13 Attach 36 | . . 1 . . 9 6 1 7 1 11 Detach 1 | . . 1 . . . . . . . . Swap 24 | 2 3 3 . . 3 2 . 4 6 1 Drop 48 | . 7 8 1 . 16 3 1 7 5 . Fire 92 | . 47 20 . . 22 . . . 3 . Melee 274 | . . . . . 56 37 1 88 18 74 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Discovered new exit (range 6) 851 | -10/Materials | Entered Mines 863 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 958 | -10/Mines | Learned location of Storage (-7) 1033 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1036 | -10/Mines | Found Prototype Device 1036 | -10/Mines | Identified Exp. Sensor Array 1055 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1168 | -10/Mines | Met a Derelict shopkeep closing up shop 1487 | -10/Mines | Learned Materials garrison access intel 1630 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1675 | -10/Mines | Discovered new exit (range 6) 1805 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1805 | -10/Mines | Discovered new exit (range 5) 1816 | -10/Mines | Entered Exiles 1816 | -10/Exiles | Accompanied by 2 allies 1846 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1854 | -10/Exiles | Met 8R-AWN 1886 | -10/Exiles | Met EX-HEX 1935 | -10/Exiles | Met EX-BIN 1953 | -10/Exiles | Aligned with FarCom system 1955 | -10/Exiles | Given EX-Vault access code 1993 | -10/Exiles | Opened EX-Vault 2005 | -10/Exiles | Found Potential Leg 2008 | -10/Exiles | Found Potential Leg 2042 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2063 | -10/Exiles | Exiles lab attacked by MAIN.C 2161 | -10/Exiles | Discovered new exit (range 14) 2179 | -10/Exiles | Left Exiles lab with Potential Leg 2179 | -10/Exiles | Entered Mines 2194 | -9/Mines | Discovered new exit (range 15) 2224 | -9/Mines | Met a Derelict bent on vengeance 2229 | -9/Mines | Learned Materials terminal intel 2330 | -9/Mines | Entered Materials 2330 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2331 | -8/Materials | Loaded intel: 12 terminal locations 2332 | -8/Materials | Loaded intel: 1 garrison access location 2614 | -8/Materials | Build established: Scavenger-Mutant 3208 | -8/Materials | Discovered new exit (range 16) 3651 | -8/Materials | Identified exit to Garrison 3651 | -8/Materials | Entered Garrison 3693 | -8/Garrison | Triggered checkpoint 3781 | -8/Garrison | Lost 5 parts (2p1n1u1w) 3811 | -8/Garrison | Triggered checkpoint 3867 | -8/Garrison | Installed Relay Interface Framework 3985 | -8/Garrison | Triggered checkpoint 4002 | -8/Garrison | Garrison Relay disabled 4039 | -8/Garrison | Triggered checkpoint 4043 | -8/Garrison | Discovered new exit (range 10) 4053 | -8/Garrison | Entered Materials 4056 | -8/Materials | Build established: Scavenger-Gladiator 4101 | -8/Materials | Identified exit to Garrison 4101 | -8/Materials | Entered Garrison 4113 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4241 | -8/Garrison | Triggered checkpoint 4360 | -8/Garrison | Core integrity fell below 50% 4414 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4464 | -8/Garrison | Expanded RIF knowledge: Program Shield 4555 | -8/Garrison | Garrison Relay disabled 4653 | -8/Garrison | Build established: Hacker-Mutant 4686 | -8/Garrison | Lost 5 parts (1p4n) 4798 | -8/Garrison | Discovered new exit (range 10) 4814 | -8/Garrison | Entered Factory 4814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5174 | -7/Factory | Central database locked down 5199 | -7/Factory | Identified exit to Garrison 5199 | -7/Factory | Entered Garrison 5243 | -7/Garrison | Triggered checkpoint 5345 | -7/Garrison | Lost 6 parts (3p2n1u) 5436 | -7/Garrison | Core integrity fell below 50% 5488 | -7/Garrison | Lost 8 parts (1p4n2u1w) 5587 | -7/Garrison | Triggered checkpoint 5589 | -7/Garrison | Triggered checkpoint 5617 | -7/Garrison | Core integrity fell below 20% 5648 | -7/Garrison | Lost 4 parts (1p2n1u) 5676 | -7/Garrison | Discovered new exit (range 11) 5737 | -7/Garrison | Triggered checkpoint 5763 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- alarm sounds. 05739_ Imp. Deuterium Engine destroyed. 05739_ Scythe+ destroyed. 05742_ Carbon-fiber Leg destroyed. 05742_ Scythe+ follow-up attack on Y-54 Guardian. 05745_ Aluminum Leg+ destroyed. 05747_ Y-54 Guardian Lgt. Treads severed. 05747_ Imp. Heat Sink destroyed. 05749_ Y-54 Guardian Imp. Light Armor Plating severed. 05752_ Scythe+ destroyed. 05752_ Acquired Imp. Light Armor Plating. 05755_ Imp. Medium Armor Plating destroyed. 05755_ Aluminum Leg+ destroyed. 05757_ Scythe+ follow-up attack on Y-54 Guardian. 05758_ Microactuators destroyed. 05759_ Y-54 Guardian destroyed. 05763_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????Y???????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????""""???????? #??????????????????????? | | ????????????"??????????? #??????????????????????? | | ????????????""""???????? #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ??????#####?????????????# #??????????????????????? | | ??????# #???????#+#####!########???????????????? | | ??????# < ######### s*@+= #???????????????? | | ??????# ######!#### #???????????????? | | ??????# #?????##????????????????????? | | ??????############# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #s??????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #??????????????YY???????????? | | ??????????????????# #????????######""""######???? | | ??????????????????# ########## #???? | | ??????????????????# ???? | | ??????????????????# ???? | | ??????????????????############# ## #????????? | | ????????????????????????????### ## ## ?????? | | ????????????????????????????# "???? | | ????????????????????????????#% "???? | | ????????????????????????????#=!! "???? | | ????????????????????????????#== "???? | | ????????????????????????????#%# ^ ## ## ????? | | ????????????????????????????# # #? #??? ????? | | ????????????????????????????#%# ? ???????? | | ????????????????????????????#!+ ? ??????? | | ????????????????????????????# # ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VSS Leg | -7/Factory | Hacked Scythe | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneTransmissionCore Manual? 0 Play Time 00:57:39 Cumulative 143.7 hours Start 2026.08.02 @ 01:06:05 End 2026.08.02 @ 02:08:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 101 Adventurer 54 Explorer 0 Win Type - Total 7 Types 3/0/1/1/0/0/0/1/0/1 Lore% 59 Gallery% 54 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 631824e5-35eb-4718-98c4-0fb4fc002694