Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 01:11:22 Player: SYPIAC Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (2968) 2968 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 6880 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 115 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 160/160 System Corruption 8% Temperature Cool (77) Movement Hovering (102) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Small Storage Unit Machine Analyzer Improved Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (8) ---- Hardened Medium Armor Plating Relay Coupler [Grunt] (25) Gauss Rifle Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Machine Analyzer Improved Targeting Computer Improved Melee Analysis Suite Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Treads Heavy Particle Cannon Shotgun Missile Launcher [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 129 | . 10 . 1 56 51 9 2 Power 14 | . 1 . . 7 3 2 1 Engine 11 | . 1 . . 7 2 1 . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 34 | . 4 . . 13 14 3 . Treads 19 | . 2 . . 6 11 . . Leg 1 | . . . . . . 1 . Wheel 7 | . 2 . . 5 . . . Hover 5 | . . . . . 3 2 . Flight 2 | . . . . 2 . . . Utility 25 | . 2 . . 10 12 . 1 Device 2 | . . . . 1 1 . . Storage 6 | . 2 . . 3 . . 1 Processor 5 | . . . . 2 3 . . Hackware 1 | . . . . 1 . . . Protection 11 | . . . . 3 8 . . Artifact . | . . . . . . . . Weapon 56 | . 3 . 1 26 22 4 . Energy Gun 17 | . 2 . . 7 8 . . Energy Cannon 3 | . . . . 1 2 . . Ballistic Gun 26 | . 1 . 1 12 10 2 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . . . . 1 2 1 . Special Weapon 3 | . . . . 3 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 7 | . . . . 6 1 . . Corrupted Parts 2 | . . . . . 2 . . System Corruption 8 | . . . . . 8 . . Parts Lost 29 | . 2 . . 14 13 . . Power 5 | . 1 . . 2 2 . . Propulsion 8 | . . . . 5 3 . . Utility 5 | . . . . 2 3 . . Weapon 11 | . 1 . . 5 5 . . Highest Loss Streak 5 | . 2 . . 5 4 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 91 100 88 96 87 95 95 Engine 8 | . 12 14 11 10 5 3 . Treads 15 | . 17 14 11 15 19 . . Wheel 4 | . 8 14 11 5 . . . Hover 3 | . . . . . 5 25 27 Storage 12 | . 22 28 22 13 7 . 4 Processor 8 | . . . . 7 11 23 18 Hackware 3 | . . . . 7 . . . Protection 5 | . . . . 2 11 9 9 Energy Gun 15 | . 27 28 22 13 14 . . Ballistic Gun 11 | . . . 11 16 7 25 27 Naked Turns . | . . . . . . . . Heaviest Build 63 | 14 22 22 23 63 37 24 25 Greatest Support 84 | 20 46 10 10 46 84 24 24 Greatest Overweight (x) 19 | . 2 2 2 19 1 1 1 Average Overweight (x) . | . . 2 2 1 . . . Largest Inventory Capacity 20 | . 10 10 10 20 10 5 8 Average Capacity 10 | . 8 10 10 12 8 5 6 Most Carried 10 | . 10 10 9 10 9 5 5 Average Carried 7 | . 8 9 9 9 6 4 5 Final Capacity 10 | 8 10 10 10 10 5 5 8 Final Carried 10 | 6 10 10 9 10 4 5 5 Class Distribution -------------------- 47% | Gunner 24% | Mutant 22% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Matter Collected 2633 | 183 251 32 . 956 898 313 . Remotely . | . . . . . . . . Salvage Created 3466 | . 251 . . 1715 1279 221 . Parts 227 | . 20 . . 128 69 10 . Haulers Intercepted 7 | . . . . 5 2 . . Recyclers Shooed 3 | . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Combat Hostiles Destroyed 70 | . 5 . . 40 20 5 . Guns 52 | . 5 . . 23 19 5 . Cannons 6 | . . . . 6 . . . AOE 11 | . . . . 10 1 . . Classes Destroyed 16 | . 6 . . 5 5 . . Worker 5 | . 1 . . 3 1 . . Builder 2 | . 1 . . 1 . . . Tunneler 1 | . . . . . 1 . . Hauler 7 | . . . . 5 2 . . Recycler 1 | . . . . . 1 . . Mechanic 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 7 | . 1 . . 2 4 . . Swarmer 14 | . 3 . . 8 3 . . Cutter 2 | . . . . . 2 . . Grunt 27 | . 2 . . 15 6 4 . Brawler 2 | . . . . 2 . . . Duelist 4 | . . . . 2 1 1 . Protector 2 | . . . . 2 . . . Sentry 17 | . . . . 11 6 . . Hunter 2 | . . . . . 2 . . Best Kill Streak 9 | . 5 . . 9 6 5 . Combat Bots Only 9 | . 5 . . 9 6 5 . Max Kills in Single Turn 5 | . 1 . . 5 2 1 . Gunslinging 1 | . . . . 1 . . . Exploded 5 | . . . . 5 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Hostile Shots Fired 393 | . 31 . . 218 118 20 6 Missed 99 | . 8 . . 51 32 6 2 Damage Taken 5232 | . 231 . . 2224 2491 224 62 Core 1018 | . 67 . . 396 469 70 16 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 54 | . . . . 54 . . . Core Remaining (%) 58 | 100 . 73 . 1 . . . Volleys Fired 236 | . 24 . . 109 84 16 3 Largest 3 | . 2 . . 3 3 3 3 Hottest 173 | . 112 . . 151 173 84 84 Shots Fired 578 | . 44 . . 257 223 46 8 Gun 507 | . 44 . . 211 199 45 8 Cannon 47 | . . . . 32 15 . . Launcher 13 | . . . . 3 9 1 . Special 11 | . . . . 11 . . . Kinetic 292 | . . . . 134 105 45 8 Thermal 131 | . 29 . . 82 20 . . Explosive 13 | . . . . 3 9 1 . Electromagnetic 142 | . 15 . . 38 89 . . Robot Hit Streak 20 | . 5 . . 20 19 11 6 Robot Miss Streak 6 | . 3 . . 4 6 2 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . . . . 5 2 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . Shots Hit Robots 375 | . 22 . . 159 165 23 6 Core Hits 174 | . 11 . . 87 64 11 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 9 | . 2 . . 3 3 . 1 Burn 6 | . 2 . . 3 1 . . Destroy 3 | . . . . . 2 . 1 Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing 1 | . . . . . . 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7634 | . 388 . . 3516 3203 410 117 Guns 5308 | . 330 . . 2007 2444 410 117 Cannons 772 | . . . . 522 250 . . Explosions 1551 | . 58 . . 987 506 . . Melee . | . . . . . . . . Ramming 3 | . . . . . 3 . . Kinetic 3073 | . . . . 1313 1233 410 117 Thermal 1555 | . 274 . . 756 525 . . Explosive 1134 | . . . . 854 280 . . Electromagnetic 1869 | . 114 . . 593 1162 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 8 8 8 8 Average Corruption 6 | . . . . 5 7 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . . 18 22 6 4 Message Errors 14 | . . . . 4 7 2 1 Matter Fused 8 | . . . . 4 2 2 . Heat Flow Errors 4 | . . . . 1 3 . . Energy Discharges 6 | . . . . 2 4 . . Parts Rejected 3 | . . . . . 1 1 1 Data Loss (minor) 7 | . . . . 3 2 1 1 Data Loss (major) 1 | . . . . 1 . . . Misfires 3 | . . . . 2 1 . . Alerts 1 | . . . . 1 . . . Weapon Failures 3 | . . . . . 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 94 | . 2 . . 92 . . . Projectiles 19 | . . . . 19 . . . Explosions 75 | . 2 . . 73 . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . 4 . . . Impact . | . . . . . . . . Kinetic 4 | . . . . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 351 | . . . . 218 133 . . Shots 9 | . . . . 5 4 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 441 | . 359 . . 441 324 330 68 Average Temperature 108 | . 132 . . 109 86 182 40 Received Heat Transfer 984 | . 66 . . 612 162 108 36 Effects 19 | . 2 . . 12 2 3 . Shutdowns 2 | . 1 . . 1 . . . Energy Bleed 5 | . . . . 3 . 2 . Interference 8 | . . . . 6 2 . . Matter Decay 2 | . 1 . . 1 . . . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 2 1 . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 16 | . . . . 5 11 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . 3 . 1 . Heat Transferred 3621 | . 753 . . 2013 855 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 1 . . 2 6 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Peak Influence 546 | . 176 . . 458 433 546 286 Initial 265 | . . . . . 193 252 265 Average 196 | . 77 . . 183 244 450 158 Maximum Alert Level 2 | . . . . 2 2 2 1 Low Security (%) 50 | . 100 100 100 56 23 . 86 Level 1 41 | . . . . 40 69 24 13 Level 2 8 | . . . . 3 7 75 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 . . 11 9 . 1 Investigation 5 | . . . . 2 3 . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . 1 3 . . Assault 2 | . . . . 2 . . . Garrison 10 | . . . . 6 3 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Distress Signals 8 | . . . . 2 5 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 8 . . 47 36 7 2 Peak Tracking Total 10 | . 5 . . 10 4 4 2 Tactical Retreats 6 | . . . . . 6 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Traps Triggered 6 | . . . . . 5 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 10 | . . . . 10 . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . 2 . . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Machines Disabled 10 | . . . . 5 3 1 1 Max in Single Turn 2 | . . . . 2 1 1 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 3 | . . . . 3 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Machines Accessed 22 | . 3 . . 9 7 2 1 Terminals 17 | . 2 . . 6 6 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 64 | . 8 . . 21 26 3 6 Successful 33 | . 4 . . 12 13 1 3 Failed 31 | . 4 . . 9 13 2 3 Catastrophic 8 | . 2 . . 2 3 1 . Database Lockouts . | . . . . . . . . Manual 24 | . 2 . . 3 13 . 6 Terminals 52 | . 6 . . 13 24 3 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 6 | . 2 . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 2 2 . . Terminal Hacks 17 | . 2 . . 5 8 1 1 Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . 1 . . 1 . . . Unreport Threat 3 | . . . . 1 1 . 1 Locate Traps 2 | . . . . 1 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . . 3 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . Unlock Access 2 | . . . . 1 1 . . Unauthorized Hacks 8 | . 1 . . 1 4 . 2 Terminals 5 | . . . . . 3 . 2 Assimilate 1 | . . . . . . . 1 Botnet 4 | . . . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Reprogram 2 | . . . . 1 1 . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 . . 4 6 1 1 Full Trace Events 3 | . . . . 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter 227 | . . . . 227 . . . Retrieved Matter 335 | . . . . 335 . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Total Allies 6 | . . . . 3 2 . 1 Largest Group 2 | . . . . 2 2 2 1 Highest-Rated Group 62 | . . . . 62 32 32 10 Highest-Rated Ally 31 | . . . . 31 16 16 10 Total Orders . | . . . . . . . . Ally Attacks 39 | . . . . 12 3 24 . Total Damage 509 | . . . . 205 30 274 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Turns Passed 3943 | . 426 244 19 1701 1251 258 44 Spaces Moved 2326 | 1 256 218 17 745 634 402 53 Core 3 | . . . . 3 . . . Treads 863 | . 61 . . 408 394 . . Legs 35 | 1 34 . . . . . . Wheels 730 | . 161 218 17 334 . . . Hover 695 | . . . . . 240 402 53 Flight . | . . . . . . . . Fastest Speed 42 | 120 100 110 110 110 42 42 42 Average Speed 112 | 120 124 110 110 146 116 43 54 Slowest Speed 1000 | 120 160 110 110 1000 240 116 102 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 40 50 4 84 37 42 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 19 | . . . . 3 . 16 . Terrain Destroyed 155 | . 3 . . 43 93 16 . Melee . | . . . . . . . . Projectile 12 | . . . . 5 7 . . AOE 143 | . 3 . . 38 86 16 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Total 3103 | . 320 222 17 1081 956 446 61 Wait 247 | . 8 3 . 74 158 1 3 Move 2319 | . 255 217 16 744 633 401 53 Hop . | . . . . . . . . Pick Up 41 | . 13 1 . 18 8 1 . Fast Attach 60 | . 3 . . 23 29 3 2 Attach 29 | . 3 . 1 14 11 . . Detach 9 | . . . . 6 3 . . Swap 40 | . 4 . . 19 11 6 . Drop 62 | . 10 1 . 29 18 4 . Fire 236 | . 24 . . 109 84 16 3 Melee 1 | . . . . . . 1 . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . 13 . Rewire 11 | . . . . 11 . . . Trap 10 | . . . . 10 . . . Miscellaneous 24 | . . . . 24 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 12) 333 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 435 | -10/Mines | Discovered new exit (range 8) 436 | -10/Mines | Met a Derelict bent on vengeance 622 | -10/Mines | Discovered new exit (range 13) 671 | -10/Mines | Entered Materials 671 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 672 | -9/Materials | Discovered new exit (range 11) 690 | -9/Materials | Entered Storage 818 | -9/Storage | Garrison activated, responded to threat 909 | -9/Storage | Lost 4 parts (1p2n1w) 1023 | -9/Storage | Core integrity fell below 50% 1074 | -9/Storage | Lost 5 parts (1n2u2w) 1169 | -9/Storage | Repaired Beam Rifle 1557 | -9/Storage | Met a pair of Derelict thieves 1623 | -9/Storage | Core integrity fell below 20% 1660 | -9/Storage | Destroyed 9 combat bots 1822 | -9/Storage | Build established: Gunner 1994 | -9/Storage | Identified exit to Garrison 2351 | -9/Storage | Discovered new exit (range 16) 2391 | -9/Storage | Entered Materials 2391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2981 | -8/Materials | Build established: Tank 3110 | -8/Materials | Lost 3 parts (3w) 3214 | -8/Materials | Lost 4 parts (1p1n1u1w) 3285 | -8/Materials | Core integrity fell below 50% 3597 | -8/Materials | Core integrity fell below 20% 3629 | -8/Materials | Identified exit to Garrison 3642 | -8/Materials | Entered Garrison 3642 | -8/Garrison | Accompanied by 2 allies 3676 | -8/Garrison | Build established: Gunner 3732 | -8/Garrison | Triggered checkpoint 3788 | -8/Garrison | Discovered new exit (range 10) 3798 | -8/Garrison | Discovered new exit (range 6) 3798 | -8/Garrison | Discovered new exit (range 74) 3798 | -8/Garrison | Discovered new exit (range 62) 3830 | -8/Garrison | Installed Relay Interface Framework 3861 | -8/Garrison | Garrison Relay disabled 3900 | -8/Garrison | Entered Materials 3939 | -8/Materials | Garrison activated, responded to threat 3944 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 03909_ Detecting nearby Garrison Access. 03921_ Acquired Sml. Storage Unit. 03924_ System corrupted: Component data lost. 03935_ System corrupted: Gauss Rifle jammed. 03935_ Slug penetrates G-47 Trooper. 03939_ G-47 Trooper suffers critical hit (Destroy). 03939_ Destroyed Aluminum Leg. 03939_ G-47 Trooper calls for garrison reinforcements. 03939_ ALERT: Activating Garrison Access M001. 03939_ Slug penetrates G-47 Trooper. 03942_ 7D4UHKEBK 4XIP1INMTDEJ& 03942_ Slug penetrates Terminal. 03942_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####????????????????? | | ????????????????????######### #????????????????? | | ?????????????######## = ## #????????????????? | | ?????? + ## #????????????????? | | ?????????????######## ## #????????????????? | | ????????????????????# ## #????????????????? | | T???????????????????# ## #????????????????? | | ????????????????????# ## ##????????/###???? | | ??????????????##########+### ####### ###?? | | ?"""?????? @ ? | | """""????? ? | | """""????? o g ? | | """""??????################# ####### ? | | ?"""????????????????????######+####??????? " "???? | | ????????????????????????# #????????"G"???? | | ??????????T?????????????# #????????"""???? | | ????????????????????????# """"""" #??????????????? | | ????????????????????????# """"""" #??????????????? | | ??????????"""?"""???????# """"""" #??????????????? | | ??????????"""?"""???????# """"""" #??????????????? | | ??????????"""?"""???????# """"""" #??????????????? | | ????????????????????????# ???#??????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 465 Matter Stores 408 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 56 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisBombThermoblaster Manual? 0 Play Time 01:04:24 Cumulative 36.0 hours Start 2024.04.07 @ 23:03:23 End 2024.04.08 @ 01:11:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dea15357-da0b-4040-bc4a-228d9030f892