Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 15:16:33 Player: Cog on my mind Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (560) 2800 Value Destroyed (30502) 30502 Prototype IDs (123) 2460 Alien Tech Used (6) 1200 Bonus (23473) 23473 TOTAL SCORE: 71335 Bonus ------- High Alert Combat Kills 5116 Follower Combat Kills 781 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2056 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1880 Cogmind --------- Core Integrity 853/1600 Matter 290/300 Energy 501/1300 System Corruption 1% Temperature Cool (0) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (9) --- Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY (11) ----- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Core Analyzer Energy Filter Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Antimissile System Experimental System Purifier > --- WEAPON (3) ------- Null Cannon Improved Potential Cannon > --- INVENTORY (25) --- Improved Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Experimental Cooling System Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Phase Shifter Experimental EM Disruption Field Advanced Force Field Antimissile System Long-range Tractor Beam Null Cannon Graviton Cannon Graviton Cannon Graviton Cannon Neutron Missile Launcher Advanced Micro-nuke Launcher Vortex Catalyst Activator (10) Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Core Analyzer Energy Filter Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Antimissile System Experimental System Purifier > --- WEAPON ----------- Null Cannon Improved Potential Cannon > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Matter Compressor Experimental Phase Shifter Experimental EM Disruption Field Advanced Force Field Antimissile System Long-range Tractor Beam Null Cannon Graviton Cannon Graviton Cannon Graviton Cannon Neutron Missile Launcher Advanced Micro-nuke Launcher Vortex Catalyst Activator Z-bomb Delivery System [Rating: 249] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Heavy Reactive Plating Weapon Compact Mass Driver Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 17 | . . . 4 . 2 . . . . 2 . . . . 1 . . . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 601 | 7 13 17 35 35 19 3 4 . 1 61 3 1 . 2 1 . 22 6 . 6 . 19 6 . 23 1 69 64 25 52 47 59 Power 30 | 1 2 . 3 3 1 1 . . . 5 . . . . . . 2 . . 1 . 1 . . . . 2 1 4 . 3 . Engine 9 | 1 2 . 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . 2 1 4 . 3 . Propulsion 142 | 2 2 2 13 9 10 . . . . 34 . . . . . . 10 1 . . . 6 . . 2 . 20 2 5 7 7 10 Treads 79 | 2 2 2 9 5 6 . . . . 12 . . . . . . . . . . . . . . . . 10 2 5 7 7 10 Leg 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 30 | . . . 2 3 4 . . . . 11 . . . . . . . . . . . . . . . . 10 . . . . . Hover 16 | . . . . . . . . . . . . . . . . . 7 1 . . . 6 . . 2 . . . . . . . Flight 14 | . . . 2 1 . . . . . 8 . . . . . . 3 . . . . . . . . . . . . . . . Utility 261 | 2 2 4 8 7 3 . . . 1 8 2 1 . . 1 . 9 4 . 5 . 8 2 . 10 . 23 34 14 39 36 38 Device 202 | 1 . 2 4 4 3 . . . . 5 2 1 . . . . 6 4 . 2 . 7 2 . 7 . 17 28 9 35 33 30 Storage 17 | 1 1 . 1 . . . . . 1 1 . . . . . . 1 . . 2 . . . . 2 . . 2 1 . . 4 Processor 13 | . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . 5 1 2 1 . . Hackware 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . 2 2 . Protection 20 | . 1 2 3 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 2 1 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 168 | 2 7 11 11 16 5 2 4 . . 14 1 . . 2 . . 1 1 . . . 4 4 . 11 1 24 27 2 6 1 11 Energy Gun 25 | 1 . . 3 8 1 1 2 . . 3 . . . . . . . . . . . . . . 1 1 2 2 . . . . Energy Cannon 32 | . 1 1 3 4 3 . . . . 6 . . . . . . . . . . . . . . . . 1 6 . 1 . 6 Ballistic Gun 13 | 1 4 4 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 13 18 1 4 1 4 Launcher 36 | . 2 6 3 2 . 1 2 . . 2 1 . . 2 . . . . . . . 1 2 . 4 . 5 . 1 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . 2 . . . . . . 1 1 . . . 3 2 . 3 . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . 4 4 4 . . . . 3 . . . . . . 3 . . 5 . 2 . . 6 . 9 12 2 4 2 13 Parts Lost 72 | . 3 2 8 11 . . . . 2 17 . . . . . . 5 . . . . 2 . . 3 . 8 2 1 1 3 4 Power 10 | . 1 1 . 2 . . . . . 2 . . . . . . 1 . . . . . . . . . 1 1 . . 1 . Propulsion 31 | . . . 3 6 . . . . 2 13 . . . . . . 2 . . . . 1 . . 1 . 3 . . . . . Utility 20 | . 1 1 4 . . . . . . . . . . . . . 1 . . . . . . . 2 . 3 . 1 1 2 4 Weapon 11 | . 1 . 1 3 . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Highest Loss Streak 7 | . 1 1 4 3 . . . . 2 7 . . . . . . 2 . . . . 1 . . 2 . 4 1 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 94 96 93 98 100 100 100 99 88 68 68 68 68 67 69 78 82 82 82 82 82 84 84 82 68 91 85 86 90 84 70 Engine 3 | . 13 8 1 8 7 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 6 . . . . . . 4 8 8 8 8 7 7 3 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 9 10 10 10 10 8 8 8 8 7 4 Treads 21 | . 28 28 27 28 20 23 23 23 23 20 . . . . . . . . . . . . . . . . 26 28 26 30 25 20 Wheel 6 | . . . 7 2 23 23 23 23 22 15 . . . . . . . . . . . . . . . . 6 . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 16 23 29 29 29 25 26 26 32 31 4 . . . . . Flight 2 | . . . . . . . . . . 3 28 28 28 28 26 26 14 11 5 5 5 5 5 5 1 . . . . . . . Device 9 | . 6 6 14 17 15 15 15 15 8 6 16 16 16 16 15 15 12 11 11 10 11 14 15 15 10 . 3 3 8 7 4 12 Storage 7 | . 14 14 9 9 7 7 7 7 13 11 4 4 4 4 3 3 3 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 10 | . . . . 8 7 7 7 7 7 5 4 4 4 4 3 3 9 11 11 11 11 10 10 10 13 15 19 23 21 21 20 12 Hackware 1 | . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . 2 . . 3 6 3 Protection 2 | . 3 7 11 . . . . . . . 4 4 4 4 3 3 . . . . . . . . . . . . 3 . 3 4 Energy Gun 2 | . 1 . 7 12 7 6 6 7 7 4 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 1 13 6 4 6 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 1 | . 25 12 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 12 12 12 12 5 Slashing Weapon 1 | . . . . . . . . . . . 4 4 4 4 3 3 9 11 11 11 11 9 9 10 6 5 . . . . . . Peak Build Rating 249 | 7 11 16 40 42 47 47 47 47 47 118 127 121 121 125 126 126 133 106 103 113 105 123 124 121 129 105 165 183 203 200 217 249 Average Rating 101 | 5 9 12 33 36 44 46 46 47 44 57 122 120 121 121 124 125 99 102 103 104 105 117 121 121 114 97 137 172 188 188 208 221 On Entrance 96 | . 7 10 15 36 29 47 47 47 47 42 118 121 121 121 121 126 126 98 103 103 105 105 121 121 121 97 97 160 172 199 194 216 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 12 38 39 52 40 48 47 47 47 53 68 67 66 66 74 66 66 66 32 29 35 35 52 52 52 90 81 114 113 166 151 183 199 Greatest Support 360 | 40 40 40 96 96 52 30 30 30 30 118 67 67 67 71 67 67 73 55 60 55 55 55 63 53 91 75 245 245 210 256 282 360 Greatest Overweight (x) 5 | . . . 5 3 4 1 1 1 5 5 4 1 1 4 1 . 1 . . . . 1 . . 1 1 4 . . . . . Average Overweight (x) . | . . . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 25 25 25 25 Average Capacity 16 | 6 14 15 15 15 15 15 15 15 15 14 10 10 10 10 10 10 9 10 10 10 10 10 10 10 17 20 20 20 23 25 25 25 Most Carried 25 | 2 14 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 25 25 25 25 Average Carried 16 | 1 8 14 14 14 14 15 15 15 14 13 8 9 10 9 9 9 8 9 10 9 9 9 10 10 16 19 19 19 22 24 23 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 25 25 25 25 Final Carried 25 | 2 13 15 15 15 15 15 15 15 15 9 10 10 10 10 10 10 9 10 10 10 10 10 10 10 20 20 20 20 25 25 21 22 Class Distribution -------------------- 39% | Mutant 16% | Gunner 11% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Scavenger-Scout 6% | Hacker-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Commander-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Trapper-Scout | -4/Upper Caves Trapper-Scout | -4/Upper Caves Trapper-Scout | -4/Warlord Trapper-Mutant | -3/Proximity Caves Gunner | -3/Research Gunner | -3/Testing Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Hacker-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 22474 | 300 501 371 450 415 214 129 160 . 10 739 70 10 . 40 . . 334 91 18 . 45 258 . 76 987 86 3792 3085 1390 2866 3650 2387 Remotely 6718 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 815 1049 379 1223 2216 1036 Salvage Created 22705 | 72 770 450 1807 1618 1091 284 260 . 281 2431 91 . . 27 . . 746 126 32 . . 521 44 . 649 33 3900 1261 296 1426 1635 2854 Parts 1017 | 10 50 43 98 75 57 9 12 . 11 106 3 . . 4 . . 49 7 2 . . 26 6 . 26 1 188 52 5 60 70 47 Haulers Intercepted 36 | . 2 . 4 6 5 . . . . 7 . . . . . . 3 . . . . 1 . . . . 7 1 . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . 11 . . . 12 12 . 14 . 10 2 . 4 . . . 5 2 . . . 1 . . 1 . . . . . . Prevented 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 394 | . 18 17 29 28 6 7 7 . 5 27 3 . . 5 . . 6 1 . . . 11 5 . 17 1 47 24 8 34 36 52 Melee 9 | . . . . . . . . . . . 1 . . . . . 6 1 . . . 1 . . . . . . . . . . Guns 45 | . 8 2 11 10 2 1 1 . . 8 . . . . . . . . . . . . . . . 1 1 . . . . . Cannons 207 | . 1 5 10 9 2 1 1 . 4 13 . . . . . . . . . . . . . . . . 32 24 3 30 36 36 AOE 107 | . 9 8 6 6 . 4 5 . . 4 2 . . 5 . . . . . . . 10 5 . 17 . 14 . 4 4 . 4 Classes Destroyed 27 | 2 5 1 6 3 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 2 1 . . 3 Worker 25 | 1 1 . 1 2 . . . . . 5 . . . . . . 1 . . . . 1 . . . . 7 2 . 2 . 2 Builder 22 | . 6 . 3 2 . . . . . 2 . . . . . . 1 . . . . . . . . . 5 1 . 2 . . Tunneler 6 | 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 36 | . 2 . 4 6 5 . . . . 7 . . . . . . 3 . . . . 1 . . . . 7 1 . . . . Recycler 21 | . . . 1 1 6 . . . . 1 . . . . . . . . . . . 1 . . . . 5 3 . . 2 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Mechanic 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operator 10 | . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 2 . . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Watcher 33 | . 3 . 4 1 2 . . . . 4 . . . . . . 3 . . . . 2 . . . . 6 1 1 2 3 1 Swarmer 61 | . 6 4 6 2 . . 1 . . 3 2 . . 5 . . . . . . . 10 5 . 3 . 5 3 . . 6 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Grunt 145 | . 12 1 15 15 2 6 4 . 2 15 . . . . . . 2 . . . . . . . 11 1 21 11 . 10 7 10 Brawler 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Duelist 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 . 1 Protector 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 26 | . . . 6 7 1 1 1 . . 4 . . . . . . . . . . . . . . . . . . 2 . 2 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 32 | . . . 1 . . . . . 2 2 . . . . . . 2 . . . . . . . 1 . 2 . 4 10 4 4 Programmer 65 | . . . . . 3 . . . 1 3 . . . . . . 2 1 . . . 1 . . . . 15 6 . 13 15 5 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 5 4 4 12 5 4 4 . 2 4 2 . . 5 . . 3 1 1 . . 12 5 . 11 1 7 6 6 7 9 10 Combat Bots Only 11 | . 3 4 4 7 2 4 4 . 2 4 2 . . 5 . . 2 1 . . . 10 5 . 11 1 6 5 6 7 7 8 Max Kills in Single Turn 10 | 1 4 4 4 6 1 2 2 . 1 3 1 . . 2 . . 1 1 1 . . 10 4 . 3 1 3 2 2 2 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . 3 4 4 3 . 2 2 . . 3 1 . . 2 . . . . . . . 9 4 . 2 . 3 . 2 2 . 4 Melee 1 | . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 2167 | . 52 52 179 150 50 44 41 . 31 286 6 5 . 17 . . 58 8 10 . 1 7 19 . 29 6 194 106 87 256 197 276 Missed 632 | . 23 24 44 36 17 21 18 . 8 104 1 2 . 6 . . 23 3 6 . . 2 9 . 10 4 60 32 23 58 49 49 Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Damage Taken 26307 | . 418 671 1986 1866 323 148 183 . 438 2468 65 45 . 255 . . 1504 100 69 . 17 147 159 . 446 34 2788 1580 1555 1913 2077 5052 Core 2072 | . 55 122 113 299 35 26 18 . 40 168 . . . 18 . . . 18 18 . . 13 . . 30 . 348 56 37 117 130 411 Absorbed by Shields 3971 | . . . . . 125 62 78 . . . . . . . . . . . . . . 52 57 . 142 . . . 251 1832 540 832 Reduced by Siege Mode 1145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 148 144 119 676 Ignored by Resistances 2728 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 . 450 999 1014 Regen/Repaired (Parts) 605 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . . . . . 534 Core Remaining (%) 71 | 100 . 29 . 25 . . . . 83 . . . . 78 . . . . . . 96 . . . . 96 . 63 . 89 . 53 Volleys Fired 1205 | 10 47 46 119 136 55 22 9 2 12 128 2 . . 7 . . . . . . . 2 3 . 31 3 98 87 23 94 94 175 Largest 3 | 2 2 2 2 2 2 2 2 1 2 2 1 . . 1 . . . . . . . 1 1 . 1 1 3 3 3 3 3 3 Hottest 262 | 60 83 90 135 124 85 90 110 30 50 160 43 . . 43 . . . . . . . 49 49 . 66 60 198 262 198 198 198 200 Shots Fired 2341 | 20 93 75 224 232 92 32 18 2 21 235 2 . . 7 . . . . . . . 2 3 . 31 3 270 200 59 224 247 249 Gun 602 | 20 89 37 127 153 37 10 3 1 9 107 . . . . . . . . . . . . . . . 3 6 . . . . . Cannon 1648 | . 1 26 95 74 55 18 9 1 12 125 . . . . . . . . . . . . . . 6 . 256 200 56 218 247 249 Launcher 87 | . 3 12 2 5 . 4 6 . . 3 2 . . 7 . . . . . . . 2 3 . 21 . 8 . 3 6 . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Kinetic 1301 | 10 89 37 41 5 . . . . . 38 . . . . . . . . . . . . . . 6 . 254 184 56 218 247 116 Thermal 916 | 10 1 26 183 227 92 28 12 2 21 163 . . . . . . . . . . . . . . . . 2 16 . . . 133 Explosive 80 | . 3 12 . . . 4 6 . . 3 2 . . 7 . . . . . . . 2 3 . 21 . 8 . 3 6 . . Electromagnetic 31 | . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . . . . Robot Hit Streak 36 | 6 12 11 18 24 21 14 8 . 6 16 . . . 2 . . . . . . . 3 . . 9 8 16 19 11 28 19 36 Robot Miss Streak 6 | 2 4 2 5 3 3 1 1 . 2 6 1 . . 1 . . . . . . . . . . 1 1 6 4 1 2 3 3 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 1 1 1 Secondary Targets 5 | . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 Shots Hit Robots 1578 | 15 52 38 138 172 54 20 10 . 15 167 1 . . 3 . . 35 6 1 . . 19 . . 10 3 155 120 42 144 157 201 Core Hits 905 | 5 37 24 65 79 23 11 11 . 7 89 4 . . 8 . . 15 4 1 . . 18 9 . 68 2 104 47 20 81 77 96 Critical Kills 67 | . 1 2 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . 47 1 . . . 12 Critical Parts Destroyed 63 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 . 59 . . . . . Critical Strikes 263 | . 1 3 5 4 2 2 . . . 3 . . . . . . 2 . . . . 3 . . 2 . 106 27 7 30 35 31 Burn 11 | . . . 4 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 17 | . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 12 Destroy 113 | . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . 106 1 . . . . Blast 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 7 30 35 19 Sever 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 137 | . . . . 2 . . . . . 7 4 . . 1 1 . 56 10 1 . . 31 3 . . . 14 7 . . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 127 | . . . . . . . . . . 7 4 . . 1 1 . 56 10 1 . . 31 3 . . . 13 . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . Sneak Attacks 31 | . . . . . . . . . . 2 . . . . . . 7 3 1 . . 2 . . . . 12 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . 9 2 . . . 4 . . . . . . . . . . Damage Inflicted 78589 | 171 1765 1471 3364 4274 1310 918 640 . 365 4985 179 . . 848 . . 1742 393 92 . . 1810 581 . 6547 181 6801 5919 2411 7017 7054 17751 Guns 8257 | 171 825 274 1630 2032 650 251 59 . 113 1791 . . . . . . . . . . . . . . . 181 280 . . . . . Cannons 44179 | . 18 387 1317 1097 660 215 163 . 252 2545 . . . . . . . . . . . . . . 64 . 3150 5341 1744 5677 7054 14495 Explosions 21316 | . 922 810 417 1145 . 452 418 . . 345 133 . . 848 . . . . . . . 995 581 . 6483 . 2288 216 667 1340 . 3256 Melee 4837 | . . . . . . . . . . 304 46 . . . . . 1742 393 92 . . 815 . . . . 1083 362 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29816 | 96 825 274 983 1145 . . . . . 527 . . . . . . . . . . . . . . 64 . 3150 5072 1744 5677 7054 3205 Thermal 27139 | 75 374 387 2381 3129 1310 466 222 . 365 3395 . . . . . . . . . . . 167 . . 53 . . 269 . . . 14546 Explosive 15349 | . 310 810 . . . 452 418 . . 345 133 . . 848 . . . . . . . 828 581 . 6329 . 2288 . 667 1340 . . Electromagnetic 987 | . 256 . . . . . . . . 414 . . . . . . . . . . . . . . 101 . . 216 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4409 | . . . . . . . . . . 304 46 . . . . . 1742 393 92 . . 815 . . . . 1017 . . . . . Piercing 428 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 362 . . . . Entropic 461 | . . . . . . . . . . . . . . . . . . . . . . . . . . 181 280 . . . . . Highest Corruption 13 | . . . . . 2 2 2 2 . . . . . . . . 5 5 5 5 5 . . . . . 13 13 . 9 11 13 Average Corruption 6 | . . . . . 1 2 2 2 . . . . . . . . 4 5 5 5 5 . . . . . 7 9 . 5 4 11 Corruption Purged 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 16 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 329 | . . . . . 10 12 11 2 . . . . . . . . 11 13 7 2 9 . . . . . 50 72 . 43 27 60 Message Errors 74 | . . . . . 3 1 4 . . . . . . . . . 1 3 2 . 2 . . . . . 13 14 . 11 8 12 Matter Fused 85 | . . . . . 3 6 4 . . . . . . . . . 5 3 2 1 2 . . . . . 11 18 . 9 5 16 Heat Flow Errors 37 | . . . . . . 2 2 2 . . . . . . . . 1 2 1 . 1 . . . . . 3 10 . 5 2 6 Energy Discharges 35 | . . . . . 1 . . . . . . . . . . . 1 1 1 . 3 . . . . . 5 12 . 2 4 5 Parts Rejected 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 2 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 Data Loss (minor) 32 | . . . . . . . . . . . . . . . . . 2 2 . 1 1 . . . . . 6 5 . 3 2 10 Data Loss (major) 18 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . 6 2 . 3 2 2 Misfires 11 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . 2 Alerts 9 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . 2 2 . 1 . . Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 4 4 4 Overload Shots 6 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 3755 | . 115 10 101 43 20 9 27 . . 189 . . . 162 . . 271 126 . . . 118 1 . 220 . 358 511 77 297 225 875 Projectiles 1664 | . . . 9 23 20 3 . . . 42 . . . . . . . . . . . . . . . . 17 317 77 187 225 744 Explosions 1000 | . 115 10 92 20 . 6 27 . . . . . . 162 . . . . . . . 29 1 . 220 . 77 . . 110 . 131 Melee 1091 | . . . . . . . . . . 147 . . . . . . 271 126 . . . 89 . . . . 264 194 . . . . Knockbacks 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 43 10 52 48 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 37 9 45 44 15 Secondary 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 7 4 4 Self-Inflicted Damage 515 | . 109 108 . 16 . . 64 . . . . . . 53 . . . . . . . . . . 55 . . 50 . . . 60 Shots 18 | . 4 6 . 2 . . 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 65 16 352 538 469 140 267 271 12 373 237 142 92 149 121 114 238 267 408 . 162 . . . . . 360 266 148 274 143 278 Average Temperature 82 | . 10 4 66 141 68 35 96 113 12 97 65 55 51 52 59 47 65 111 97 . 91 . . . . . 98 86 52 52 38 80 Received Heat Transfer 4116 | . 120 153 1026 783 40 68 48 . 27 630 . . . 9 . . 36 . 45 . . . 18 . 6 9 246 277 20 28 174 353 Effects 25 | . . . 3 11 1 . . . . 3 . . . . . . . 1 3 . . . . . . . 3 . . . . . Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Interference 10 | . . . 3 1 . . . . . 3 . . . . . . . 1 2 . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 12 9 16 Total Turns 955 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 44 228 172 433 Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 39 69 40 73 Robots Corrupted 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . 2 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Robots Melted 29 | . . 2 2 3 2 1 . . 1 5 . . . . . . . . . . . . . . . . . . . . . 13 Combat Hostiles 25 | . . 2 2 3 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . 12 Parts Melted 63 | . 1 3 9 20 8 4 . . 3 10 . . . . . . 1 . . . . . . . . . . . . . . 4 Heat Transferred 29173 | 175 337 814 4298 6549 2109 879 309 . 555 5135 . . . . . . . . . . . 150 . . . . . 150 . . . 7713 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 1233 | 20 582 . 589 440 361 . . . . 605 . . . . 170 74 309 . . . . 562 . . . . 1233 905 611 968 1019 1211 Initial 626 | . 13 . . 248 177 . . . . 30 . . . . 168 59 51 . . . . 46 . . . . 23 626 475 258 530 598 Average 404 | 7 321 . 240 267 216 . . . . 178 . . . . 168 70 181 . . . . 106 . . . . 694 622 462 374 677 728 Maximum Alert Level 4 | . 2 . 2 2 1 . . . . 2 . . . . . . 1 . . . . 2 . . . . 4 3 2 3 3 4 Low Security (%) 31 | 100 21 . 38 28 38 . . . . 65 . . . . 100 100 46 . . . . 89 . . . . 20 . . 21 . 39 Level 1 26 | . 36 . 44 66 61 . . . . 20 . . . . . . 53 . . . . . . . . . 8 2 36 44 3 . Level 2 25 | . 41 . 16 5 . . . . . 14 . . . . . . . . . . . 10 . . . . 17 67 63 21 61 11 Level 3 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 30 . 13 34 42 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 3 . 5 4 3 . . . . 15 . . . . 2 . 3 . . . . 5 . . . . 13 8 1 10 7 7 Investigation 16 | . 3 . 1 . 1 . . . . 2 . . . . 2 . 1 . . . . 2 . . . . 1 1 . 1 . 1 Extermination 25 | . . . . . 1 . . . . 4 . . . . . . . . . . . 2 . . . . 4 3 . 4 5 2 Reinforcement 26 | . . . 4 2 1 . . . . 4 . . . . . . 2 . . . . . . . . . 4 1 1 5 2 . Assault 13 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . 4 Garrison 6 | . . . . . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 2 . . . 1 Construction Impeded 5 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . Haulers Reinforced 7 | . . . . . 1 . . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 44 | . 2 . 3 2 . . . . . 1 . . . . . . 2 . . . . . . . . . 3 3 9 3 3 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 617 | . 20 15 42 47 10 5 6 . 6 46 7 8 . 10 . 5 23 1 12 . 4 9 8 . 34 4 72 40 9 39 57 78 Peak Tracking Total 11 | . 3 6 5 9 2 4 3 . 2 6 4 7 . 5 . 5 11 1 8 . 5 2 6 . 10 3 9 7 6 5 8 9 Tactical Retreats 56 | . 1 1 3 4 . . . . . 7 1 . . 7 . . 4 . 4 . 3 . 3 . 1 1 8 4 . . 3 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 28 | . 1 . 1 3 1 . . . . 4 . . . . 2 . 5 . . . . 2 . . . . . 2 . 1 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Triggered 14 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 . 6 . 4 . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . 8 8 8 8 8 8 8 8 8 8 5 . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 62 | . 8 1 5 6 . . . . . 1 1 . . . . . . . . . . 9 . . 1 . 3 16 . 9 1 1 Max in Single Turn 9 | . 5 1 1 1 . . . . . 1 1 . . . . . . . . . . 9 . . . . 1 1 . 2 1 1 Garrison Access 6 | . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 120 | . 10 1 7 11 12 1 . 1 . 16 1 1 3 . 1 . 4 . . 4 . 8 . 1 1 . 10 10 . 6 2 9 Terminals 75 | . 8 . 5 10 8 . . . . 9 . . . . . . 3 . . . . 5 . . . . 6 7 . 4 2 8 Fabricators 13 | . . . . . 4 . . . . 3 . . . . 1 . 1 . . . . 2 . . . . 1 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 9 | . . . 1 1 . . . . . 3 . . . . . . . . . . . 1 . . . . 2 1 . . . . Total Hacks 310 | . 25 1 15 28 29 1 . 1 . 39 1 1 20 . 2 . 15 . . 17 . 26 . 1 1 . 19 16 . 24 9 19 Successful 169 | . 20 1 7 14 14 1 . 1 . 12 1 1 20 . 2 . 9 . . 17 . 14 . 1 1 . 7 5 . 11 4 6 Failed 140 | . 4 . 8 14 15 . . . . 27 . . . . . . 6 . . . . 12 . . . . 12 11 . 13 5 13 Catastrophic 32 | . . . . 2 2 . . . . 6 . . . . . . 2 . . . . 3 . . . . 2 5 . 2 1 7 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 18 . 6 11 17 . . . . 11 . . . . 1 . 7 . . . . 14 . . 1 . 7 10 . 13 1 7 Terminals 192 | . 23 . 11 26 19 . . . . 19 . . . . . . 9 . . . . 18 . . . . 10 12 . 20 9 16 Fabricators 38 | . . . . . 10 . . . . 9 . . . . 2 . 6 . . . . 6 . . . . 4 1 . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Recycling Units 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Garrison Access 18 | . . . 1 2 . . . . . 9 . . . . . . . . . . . 2 . . . . 3 1 . . . . Terminal Hacks 100 | . 14 1 1 10 5 1 . 1 . 2 1 1 20 . . . 3 . . 17 . 6 . 1 1 . 3 2 . 5 3 2 Record 8 | . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . Part Schematic 16 | . . . . . . . . 1 . . . . 10 . . . . . . 4 . . . . . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 7 . . 1 . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . Prototype ID Bank 16 | . 3 . . 3 1 . . . . 1 . . 3 . . . . . . 4 . 1 . . . . . . . . . . Open Door 8 | . . . . 2 . 1 . . . . 1 1 . . . . . . . . . . . 1 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Alert Level 7 | . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 Unreport Threat 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 2 . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 6 | . 1 . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . 2 . . . . 2 . . . . 1 . 3 . . . . 4 . . . . 1 . . . . . Network Status 5 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Load Schematic 6 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 5 | . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 41 | . 6 . 2 3 7 . . . . 6 . . . . 1 . 3 . . . . 4 . . . . 1 1 . 4 1 2 Terminals 26 | . 4 . 2 3 3 . . . . 2 . . . . . . 2 . . . . 2 . . . . . 1 . 4 1 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . 2 . 2 3 3 . . . . 2 . . . . . . 2 . . . . 2 . . . . . 1 . 2 1 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . 4 . . . . 4 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . Report 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Liberate 4 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 6 . 5 9 11 . . . . 15 . . . . . . 4 . . . . 8 . . . . 8 10 . 6 2 8 Full Trace Events 5 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . 1 . . . . 15 . . . . 10 . . . . . . 4 . . . . . . 1 5 . 10 . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 42 . . . . 42 . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 30 | . 1 . . 12 . . . 5 . 3 4 . . . . . . . . . . . . . 5 . . . . . . . Largest Group 10 | . 1 1 1 10 . . . 5 5 3 4 4 . . . . . . . . . . . . 5 . . . . . . . Highest-Rated Group 287 | . 10 10 9 173 . . . 107 107 90 91 91 . . . . . . . . . . . . 287 . . . . . . . Highest-Rated Ally 68 | . 10 10 9 31 . . . 31 31 31 31 31 . . . . . . . . . . . . 68 . . . . . . . Total Orders 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 154 | . . . . 60 . . . . 18 20 2 11 . . . . . . . . . . . . 43 . . . . . . . Total Damage 3225 | . . . . 854 . . . . 196 527 20 276 . . . . . . . . . . . . 1352 . . . . . . . Kills 22 | . . . . 6 . . . . 1 3 . 2 . . . . . . . . . . . . 10 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Allies Melted 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 5 Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 13 | . 7 . . 1 . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . 1 2 2 . . 3 . . . . . . 2 2 . 1 . 1 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 30117 | 119 1209 1558 1587 2112 1376 840 851 897 835 3314 670 440 50 445 71 32 528 391 349 79 217 513 204 211 513 266 2321 2072 955 1613 1600 1879 Spaces Moved 23035 | 49 543 860 804 992 1110 799 855 907 491 2675 767 556 78 549 118 96 718 747 753 140 512 856 431 579 790 312 1149 1025 560 717 736 761 Core 25 | 4 . . . . . . . . . 5 3 . . 13 . . . . . . . . . . . . . . . . . . Treads 6852 | 45 543 860 305 766 . . . . . 232 . . . . . . . . . . . . . . . . 302 1025 560 717 736 761 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7215 | . . . 499 226 1110 799 855 907 491 1734 . . . . . . . . . . . . . . . . 594 . . . . . Hover 5884 | . . . . . . . . . . . . . . . . . 511 747 753 140 512 856 431 579 790 312 253 . . . . . Flight 3059 | . . . . . . . . . . 704 764 556 78 536 118 96 207 . . . . . . . . . . . . . . . Fastest Speed 12 | 50 160 160 105 93 90 95 95 95 95 18 19 19 19 12 19 19 15 42 36 42 42 36 27 36 18 28 23 145 145 145 148 145 Average Speed 96 | 151 160 160 135 154 100 95 95 95 95 85 69 71 64 60 57 19 41 44 43 43 42 43 35 36 35 82 126 145 145 151 150 147 Slowest Speed 250 | 160 160 160 165 240 140 95 95 95 155 250 250 86 86 250 86 19 86 45 45 45 42 100 36 36 84 84 250 148 150 160 155 152 Overloaded Moves 108 | . . . . . . . . . . . . . . 3 . . 21 . 27 . . . 2 . 3 11 41 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Exploration Rate (%) 63 | 5 95 65 78 96 35 94 95 85 89 60 91 79 69 60 5 78 18 86 81 61 76 29 71 80 92 59 40 81 17 75 24 27 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 11 | . 2 . . 1 . 1 1 2 . . . . 1 . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . . 4 2 2 4 . 5 1 . . . . . 4 2 . 1 . 1 2 . 1 . . . . . . Spaces Dug 156 | . 5 13 1 1 5 1 . . . 4 16 . . 18 1 . 4 . . . . 5 1 . 4 . 4 22 1 22 24 4 Terrain Destroyed 1364 | . 51 72 39 45 9 50 109 . 2 45 22 . . 87 1 . 4 . . . . 68 72 . 205 1 95 78 46 135 84 44 Melee 20 | . . . . 1 . . . . . 3 2 . . . 1 . 4 . . . . 5 1 . . . 2 1 . . . . Projectile 338 | . . . 17 2 9 1 3 . 2 8 . . . . . . . . . . . . . . . 1 9 77 22 69 84 34 AOE 1006 | . 51 72 22 42 . 49 106 . . 34 20 . . 87 . . . . . . . 63 71 . 205 . 84 . 24 66 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 28690 | 71 805 966 1077 1325 1281 846 873 940 835 3417 894 598 77 653 121 109 881 787 775 158 513 958 469 580 993 319 1782 1430 647 1056 1022 1432 Wait 3168 | 4 187 27 85 141 78 21 6 32 330 513 62 35 . 91 . 10 69 24 22 . . 41 28 2 111 3 388 186 21 152 125 374 Move 22988 | 48 542 859 803 991 1109 798 854 906 490 2660 764 555 77 548 118 95 717 746 752 139 511 855 430 578 789 311 1148 1024 559 716 735 761 Hop 8 | . . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 2 11 8 10 7 2 1 . . 1 6 1 3 . 1 1 2 9 2 . 3 1 4 . . 7 . 20 16 6 13 8 15 Fast Attach 282 | 7 3 . 20 19 15 1 . . . 42 1 1 . . . . 15 1 . 7 . 13 . . 12 . 35 30 11 15 11 23 Attach 93 | . 1 1 4 5 . . . . . 10 2 . . 2 1 . 5 1 . . . 2 . . 6 1 8 5 4 6 7 22 Detach 53 | . . . 1 . . . . . . 4 2 . . 2 . . 3 . . . . . . . 7 1 4 2 3 3 1 20 Swap 234 | . 9 16 11 11 4 2 4 . 1 9 . . . . . . 2 4 . . . 5 6 . 5 . 27 30 10 32 31 15 Drop 308 | . 5 9 24 13 18 1 . . 1 28 . 4 . 1 . 2 15 1 . 9 1 12 . . 12 . 37 43 10 25 10 27 Fire 1205 | 10 47 46 119 136 55 22 9 2 12 128 2 . . 7 . . . . . . . 2 3 . 31 3 98 87 23 94 94 175 Melee 117 | . . . . 2 . . . . . 7 4 . . 1 1 . 46 8 1 . . 24 2 . . . 14 7 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Rewire 68 | . . . . . . . . . . . 55 . . . . . . . . . . . . . 13 . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 6) 298 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 10) 637 | -10/Materials | Discovered new exit (range 3) 873 | -10/Materials | Discovered new exit (range 6) 1090 | -10/Materials | Discovered new exit (range 16) 1322 | -10/Materials | Discovered new exit (range 4) 1329 | -10/Materials | Entered Subcaves 1329 | -10/Subcaves | Accompanied by 1 ally 1839 | -10/Subcaves | Discovered new exit (range 10) 1978 | -10/Subcaves | Visited 4L-MR0's lab 1993 | -10/Subcaves | Found Tower Shield 2030 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2039 | -10/Subcaves | A Subdweller sparked back to life 2039 | -10/Subcaves | A Subdweller sparked back to life 2039 | -10/Subcaves | A Subdweller sparked back to life 2049 | -10/Subcaves | Core integrity fell below 50% 2075 | -10/Subcaves | Found Flightbrick 2176 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2629 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2798 | -10/Subcaves | Discovered new exit (range 15) 2887 | -10/Subcaves | Entered Materials 2887 | -8/Materials | Accompanied by 1 ally 2887 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2888 | -8/Materials | Identified exit to Storage 3319 | -8/Materials | Discovered new exit (range 5) 3467 | -8/Materials | Lost 4 parts (1n2u1w) 3840 | -8/Materials | Discovered new exit (range 4) 4212 | -8/Materials | Discovered new exit (range 16) 4474 | -8/Materials | Entered Storage 5156 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5304 | -8/Storage | Discovered new exit (range 6) 5328 | -8/Storage | Identified exit to Factory 5427 | -8/Storage | Met a pair of Derelict thieves 5458 | -8/Storage | Build established: Commander-Mutant 5495 | -8/Storage | Core integrity fell below 50% 5519 | -8/Storage | Destroyed 7 combat bots 5521 | -8/Storage | Lost 8 allies 5776 | -8/Storage | Build established: Mutant 6135 | -8/Storage | Lost 3 parts (2n1w) 6314 | -8/Storage | Learned location of Armory (-3) 6576 | -8/Storage | Build established: Scavenger-Mutant 6586 | -8/Storage | Entered Factory 6586 | -7/Factory | Evolved 2 slots: Propulsion x2 6719 | -7/Factory | Discovered new exit (range 6) 6723 | -7/Factory | Identified exit to Lower Caves 7063 | -7/Factory | Build established: Mutant 7962 | -7/Factory | Entered Lower Caves 8059 | -7/Lower Caves | Encountered a Warlord checkpoint 8301 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8601 | -7/Lower Caves | Discovered new exit (range 10) 8609 | -7/Lower Caves | Identified exit to Lower Caves 8619 | -7/Lower Caves | Found DCF Scrap (15 items) 8802 | -7/Lower Caves | Entered another Lower Caves area 8804 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8906 | -7/Lower Caves | Discovered new exit (range 8) 8915 | -7/Lower Caves | Identified exit to Factory 9412 | -7/Lower Caves | Learned Factory emergency access door positions 9417 | -7/Lower Caves | Discovered new exit (range 5) 9421 | -7/Lower Caves | Identified exit to Zion 9653 | -7/Lower Caves | Entered Zion 9708 | -7/Zion | Given the Hacking Drone Bay 9710 | -7/Zion | Discovered new exit (range 12) 9719 | -7/Zion | Identified exit to Proximity Caves 9779 | -7/Zion | System corruption cleaned by Quarantine Array 9834 | -7/Zion | Learned Factory emergency access door positions 9939 | -7/Zion | Learned Factory emergency access door positions 9996 | -7/Zion | Met Imprinter 10103 | -7/Zion | Learned location of Data Miner (-6) 10321 | -7/Zion | Gained Derelict followers 10550 | -7/Zion | Entered Proximity Caves 10550 | -6/Proximity Caves | Accompanied by 5 allies 10720 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11038 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11346 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11385 | -6/Proximity Caves | Entered Factory 11385 | -6/Factory | Accompanied by 2 allies 11385 | -6/Factory | Evolved 2 slots: Propulsion x2 11646 | -6/Factory | Discovered new exit (range 8) 11652 | -6/Factory | Identified exit to Factory 12023 | -6/Factory | Identified exit to Lower Caves 12136 | -6/Factory | Build established: Scavenger-Mutant 12610 | -6/Factory | Lost 7 parts (1p5n1w) 12840 | -6/Factory | Garrison activated, responded to threat 13242 | -6/Factory | Spotted B-75 Beast 13455 | -6/Factory | Garrison activated, responded to threat 13621 | -6/Factory | Garrison activated, responded to threat 13636 | -6/Factory | Lost 3 parts (3n) 14273 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 14280 | -6/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 14699 | -6/Factory | Entered Lower Caves 14712 | -6/Lower Caves | Learned Factory terminal intel 14922 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15190 | -6/Lower Caves | Learned 4 Factory zone layouts 15200 | -6/Lower Caves | Discovered new exit (range 13) 15324 | -6/Lower Caves | Build established: Commander-Assassin 15361 | -6/Lower Caves | Identified exit to Lower Caves 15369 | -6/Lower Caves | Entered another Lower Caves area 15369 | -6/Lower Caves | Accompanied by 4 allies 15502 | -6/Lower Caves | Discovered exit to Factory (range 8) 15564 | -6/Lower Caves | Encountered a Warlord checkpoint 15769 | -6/Lower Caves | Attacked by a faux Warlord 15796 | -6/Lower Caves | Discovered new exit (range 15) 15808 | -6/Lower Caves | Identified exit to Data Miner 15809 | -6/Lower Caves | Entered Data Miner 15809 | -6/Data Miner | Discovered new exit (range 6) 15810 | -6/Data Miner | Identified exit to Proximity Caves 15813 | -6/Data Miner | Met Data Miner 15828 | -6/Data Miner | Learned location of Section 7 (-2) 15828 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15839 | -6/Data Miner | Received God Mode back door access code from Data Miner 15859 | -6/Data Miner | Entered Proximity Caves 15987 | -5/Proximity Caves | Spotter reported a threat 16127 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16266 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16304 | -5/Proximity Caves | Entered Factory 16304 | -5/Factory | Evolved 1 slot: Propulsion x1 16304 | -5/Factory | Discovered new exit (range 11) 16305 | -5/Factory | Identified exit to Upper Caves 16308 | -5/Factory | Loaded intel: 26 terminal locations 16312 | -5/Factory | Identified exit to Factory 16373 | -5/Factory | Incoming investigation squad redirected 16375 | -5/Factory | Sucked down chute 16375 | -5/Factory | Entered Waste 16377 | -5/Waste | Spotted C-40 Crusher 16381 | -5/Waste | Spotted C-40 Crusher 16383 | -5/Waste | Spotted C-40 Crusher 16391 | -5/Waste | Spotted C-40 Crusher 16393 | -5/Waste | Spotted C-40 Crusher 16394 | -5/Waste | Spotted C-40 Crusher 16398 | -5/Waste | Discovered new exit (range 16) 16405 | -5/Waste | Found Adv. Force Booster 16406 | -5/Waste | Identified exit to Factory 16407 | -5/Waste | Entered Factory 16645 | -5/Factory | Discovered exit to Upper Caves (range 20) 16683 | -5/Factory | Fabricated Cld. Gravmag System (x1) 16720 | -5/Factory | Noticed a derelict Sapper rigging charges 16935 | -5/Factory | Entered Upper Caves 16973 | -5/Upper Caves | Learned Factory emergency access door positions 16975 | -5/Upper Caves | Build established: Scavenger-Scout 17001 | -5/Upper Caves | Learned location of 2 exits from Factory 17029 | -5/Upper Caves | Spotted B-75 Beast 17145 | -5/Upper Caves | Discovered new exit (range 14) 17232 | -5/Upper Caves | Identified exit to Upper Caves 17326 | -5/Upper Caves | Entered another Upper Caves area 17433 | -5/Upper Caves | Encountered a Warlord checkpoint 17443 | -5/Upper Caves | Learned 4 Factory zone layouts 17658 | -5/Upper Caves | Discovered new exit (range 20) 17667 | -5/Upper Caves | Identified exit to Zhirov 17675 | -5/Upper Caves | Entered Zhirov 17675 | -5/Zhirov | Discovered new exit (range 3) 17676 | -5/Zhirov | Identified exit to Proximity Caves 17684 | -5/Zhirov | Met Zhirov 17692 | -5/Zhirov | Learned location of Quarantine (-2) 17692 | -5/Zhirov | Learned location of Testing (-3) 17692 | -5/Zhirov | Learned location of Command (-1) 17696 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17703 | -5/Zhirov | Found Alien Artifact 17703 | -5/Zhirov | Identified Integrated Dissipator 17703 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17712 | -5/Zhirov | Found Alien Artifact 17754 | -5/Zhirov | Entered Proximity Caves 17792 | -4/Proximity Caves | Spotted B-86 Titan 17809 | -4/Proximity Caves | Learned Research trap positions 17895 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17958 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17971 | -4/Proximity Caves | Entered Factory 17971 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17972 | -4/Factory | Identified exit to Upper Caves 17973 | -4/Factory | Identified exit to Research 17973 | -4/Factory | Identified exit to Extension 18056 | -4/Factory | Incoming investigation squad redirected 18212 | -4/Factory | Garrison activated, responded to threat 18279 | -4/Factory | Incoming investigation squad redirected 18354 | -4/Factory | Fabricated Cld. Gravmag System (x1) 18454 | -4/Factory | Destroyed 10 combat bots 18462 | -4/Factory | Discovered exit to Upper Caves (range 15) 18484 | -4/Factory | Entered Upper Caves 18496 | -4/Upper Caves | Learned Research terminal intel 18535 | -4/Upper Caves | Spotted B-86 Titan 18542 | -4/Upper Caves | Ambushed by wild Derelicts 18595 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18641 | -4/Upper Caves | Build established: Trapper-Scout 18675 | -4/Upper Caves | Discovered new exit (range 8) 18687 | -4/Upper Caves | Identified exit to Upper Caves 18688 | -4/Upper Caves | Entered another Upper Caves area 18688 | -4/Upper Caves | Discovered exit to Research (range 8) 18740 | -4/Upper Caves | Encountered a Warlord checkpoint 18821 | -4/Upper Caves | Learned Research security intel 18879 | -4/Upper Caves | Discovered new exit (range 11) 18882 | -4/Upper Caves | Identified exit to Warlord 18899 | -4/Upper Caves | Entered Warlord 18909 | -4/Warlord | Discovered new exit (range 12) 18912 | -4/Warlord | Identified exit to Proximity Caves 19025 | -4/Warlord | Met Warlord 19029 | -4/Warlord | Opened Warlord's prototype stash 19050 | -4/Warlord | Warlord's base attacked by MAIN.C 19050 | -4/Warlord | Found Prototype Processor 19050 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19056 | -4/Warlord | Found Exp. Targeting Computer 19058 | -4/Warlord | Found Prototype Reactor 19077 | -4/Warlord | Found Prototype Energy Gun 19077 | -4/Warlord | Identified Vortex Shotgun 19080 | -4/Warlord | Found Prototype Launcher 19080 | -4/Warlord | Identified Vortex Catalyst Activator 19089 | -4/Warlord | Found Vortex Shotgun 19225 | -4/Warlord | P-80 Master assimilated allied D6-WIB(g) 19261 | -4/Warlord | Lost 3 allies 19312 | -4/Warlord | Destroyed 11 combat bots 19313 | -4/Warlord | Warlord forces counterattacked 19375 | -4/Warlord | Spotted Striker 19379 | -4/Warlord | Spotted Striker 19412 | -4/Warlord | Entered Proximity Caves 19420 | -3/Proximity Caves | Lost 10 allies 19422 | -3/Proximity Caves | Spotted B-86 Titan 19673 | -3/Proximity Caves | Discovered exit to Research (range 6) 19675 | -3/Proximity Caves | Build established: Trapper-Mutant 19678 | -3/Proximity Caves | Entered Research 19678 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 19679 | -3/Research | Loaded intel: 82 trap records 19681 | -3/Research | Loaded intel: 23 terminal locations 19864 | -3/Research | Lost 4 parts (2n1u1w) 19876 | -3/Research | Spotted B-86 Titan 19938 | -3/Research | Identified Transdimensional Reconstructor 19938 | -3/Research | Warped through subspace 20248 | -3/Research | Spotted B-86 Titan 20370 | -3/Research | Found Prototype Launcher 20413 | -3/Research | Found Prototype Device 20413 | -3/Research | Identified Adv. Kinecellerator 20428 | -3/Research | First assault squad dispatched 20518 | -3/Research | Incoming assault squad redirected 20579 | -3/Research | Found Prototype Processor 20579 | -3/Research | Identified Exp. Terrain Scan Processor 20733 | -3/Research | Found Prototype Hackware 20819 | -3/Research | Spotted B-86 Titan 20903 | -3/Research | Identified Adv. Micro-nuke Launcher 21007 | -3/Research | Identified Exp. System Shield 21012 | -3/Research | Build established: Gunner 21102 | -3/Research | Found Prototype Processor 21102 | -3/Research | Identified Exp. Signal Interpreter 21243 | -3/Research | Discovered new exit (range 7) 21251 | -3/Research | Identified exit to Testing 21442 | -3/Research | Found Adv. EM Disruption Field 21448 | -3/Research | Incoming assault squad redirected 21451 | -3/Research | Found Prototype Processor 21452 | -3/Research | Identified Exp. Target Analyzer 21653 | -3/Research | System corruption reached 10% 21999 | -3/Research | Entered Testing 22111 | -3/Testing | Found Prototype Processor 22136 | -3/Testing | Found Prototype Energy Cannon 22136 | -3/Testing | Identified Null Cannon 22187 | -3/Testing | Found Prototype Device 22187 | -3/Testing | Identified 2N-1CE's Frost Array 22441 | -3/Testing | Build established: Mutant 22499 | -3/Testing | First assault squad dispatched 22700 | -3/Testing | Found Powered Armor 22763 | -3/Testing | Spotted Striker 22785 | -3/Testing | Destroyed Striker 22805 | -3/Testing | Spotted Striker 22817 | -3/Testing | Build established: Gunner 22873 | -3/Testing | Incoming assault squad redirected 22999 | -3/Testing | Found Prototype Energy Gun 22999 | -3/Testing | Identified Hyp. EM Gauss Rifle 23102 | -3/Testing | Identified Spectral Analyzer 23116 | -3/Testing | Identified Vortex Chain Reactor 23195 | -3/Testing | Found Prototype Energy Cannon 23195 | -3/Testing | Identified Imp. Potential Cannon 23267 | -3/Testing | Found Prototype Hackware 23313 | -3/Testing | Identified Ghost Barrier 23490 | -3/Testing | Found Prototype Energy Gun 23490 | -3/Testing | Identified Tachyon Dispersion Ray 23808 | -3/Testing | Incoming assault squad redirected 23874 | -3/Testing | Discovered new exit (range 16) 23904 | -3/Testing | Found Prototype Energy Cannon 23904 | -3/Testing | Identified Hpw. Disruptor Cannon 23931 | -3/Testing | Identified exit to Research 24071 | -3/Testing | Entered Research 24071 | -2/Research | Warlord forces began assault on 0b10 24071 | -2/Research | Evolved 2 slots: Utility x2 24181 | -2/Research | Research machine network offline 24319 | -2/Research | Borebot progress halted 24391 | -2/Research | Met up with Warlord 24396 | -2/Research | Discovered new exit (range 21) 24409 | -2/Research | Found Unknown Device 24409 | -2/Research | Identified Quantum Capacitor 24445 | -2/Research | Identified exit to Quarantine 24634 | -2/Research | Met DD-05H 24645 | -2/Research | Borebot progress halted 24659 | -2/Research | Borebot progress halted 24763 | -2/Research | Spotted Executioner 24798 | -2/Research | Spotted Executioner 24800 | -2/Research | Spotted Striker 24823 | -2/Research | Lost 11 allies 24832 | -2/Research | Destroyed Striker 24844 | -2/Research | Destroyed Executioner 24854 | -2/Research | Found Prototype Processor 24854 | -2/Research | Identified Exp. Core Analyzer 24974 | -2/Research | Lost 3 allies 25026 | -2/Research | Entered Quarantine 25189 | -2/Quarantine | Spotted Alpha 7 25207 | -2/Quarantine | Found Prototype Device 25207 | -2/Quarantine | Identified Exp. Thermal Defense Suite 25351 | -2/Quarantine | Found Transdimensional Reconstructor 25356 | -2/Quarantine | Found Alien Artifact 25388 | -2/Quarantine | Found Alien Artifact 25388 | -2/Quarantine | Identified Dimensional Node Initializer 25388 | -2/Quarantine | Initialized slip node 25869 | -2/Quarantine | Found Alien Energy Cannon 25869 | -2/Quarantine | Identified Core Cannon 26079 | -2/Quarantine | Cryocooling Duct disabled 26094 | -2/Quarantine | Ambient heat levels rising (+20) 26094 | -2/Quarantine | Non-combat units ordered to evacuate 26134 | -2/Quarantine | Build established: Scavenger-Gunner 26179 | -2/Quarantine | Found Hvy. Reactive Plating 26387 | -2/Quarantine | Destroyed 7 combat bots 26406 | -2/Quarantine | Found Prototype Hackware 26406 | -2/Quarantine | Identified Exp. Hacking Suite 26507 | -2/Quarantine | Discovered new exit (range 4) 26510 | -2/Quarantine | Identified exit to Access 26526 | -2/Quarantine | Found Alien Artifact 26639 | -2/Quarantine | Entered Access 26639 | -1/Access | Evolved 2 slots: Utility x2 26650 | -1/Access | P-80 Master assimilated allied 23-LFA(l) 27151 | -1/Access | Identified exit to Surface 27181 | -1/Access | Warped through subspace 27182 | -1/Access | Identified Hpw. Transdimensional Reconstructor 27182 | -1/Access | Warped through subspace 27319 | -1/Access | Destroyed 7 combat bots 27448 | -1/Access | Build established: Hacker-Gunner 27717 | -1/Access | Destroyed 7 combat bots 28195 | -1/Access | System corruption reached 10% 28229 | -1/Access | Discovered new exit (range 7) 28238 | -1/Access | Identified exit to Command 28239 | -1/Access | Entered Command 28549 | -1/Command | Repaired Hvy. Reactive Plating? 28770 | -1/Command | Phase Generator disabled 28789 | -1/Command | First assault squad dispatched 29115 | -1/Command | Destroyed 8 combat bots 29245 | -1/Command | Spotted M Guard 29246 | -1/Command | Spotted Combat Programmer 29254 | -1/Command | Spotted Combat Programmer 29255 | -1/Command | Spotted M Guard 29257 | -1/Command | Destroyed Combat Programmer 29258 | -1/Command | Destroyed Combat Programmer 29263 | -1/Command | Destroyed M Guard 29282 | -1/Command | Destroyed M Guard 29282 | -1/Command | All MAIN.C guards destroyed 29289 | -1/Command | Incoming assault squad redirected 29330 | -1/Command | Identified Subatomic Replicator 29330 | -1/Command | Used Subatomic Replicator to replicate Null Cannon 29361 | -1/Command | Met MAIN.C 29367 | -1/Command | 0b10 Conduit disabled 29377 | -1/Command | Destroyed MAIN.C Shell 29378 | -1/Command | Surrendered to MAIN.C 29378 | -1/Command | Loaded intel: 57 machine locations 29378 | -1/Command | Loaded intel: 116 trap records 29378 | -1/Command | Discovered exit to Surface (range 97) 29378 | -1/Command | Discovered exit to Surface (range 46) 29401 | -1/Command | Build established: Mutant 29479 | -1/Command | Found Vortex Chain Reactor 29483 | -1/Command | Found Prototype Launcher 29483 | -1/Command | Identified Z-bomb Delivery System 29503 | -1/Command | Found Prototype Device 29503 | -1/Command | Identified Exp. Transmission Jammer 29506 | -1/Command | Found Prototype Device 29506 | -1/Command | Identified Exp. Cloaking Device 29510 | -1/Command | Found Prototype Device 29510 | -1/Command | Identified Exp. Phase Shifter 29513 | -1/Command | Found Prototype Device 29513 | -1/Command | Identified Exp. System Purifier 29518 | -1/Command | Found Exp. EM Disruption Field 29581 | -1/Command | MAIN.C activated Command garrisons 29620 | -1/Command | Unknown forces attacked Command 29620 | -1/Command | Spotted EQ-004 29620 | -1/Command | Spotted EQ-003 29620 | -1/Command | Spotted EQ-000 29620 | -1/Command | Spotted EQ-005 29620 | -1/Command | Spotted EQ-006 29621 | -1/Command | Spotted EQ-001 29626 | -1/Command | Destroyed EQ-005 29631 | -1/Command | Spotted EQ-002 29635 | -1/Command | Destroyed EQ-003 29646 | -1/Command | Destroyed EQ-002 29654 | -1/Command | Spotted EQ-011 29703 | -1/Command | Spotted EQ-019 29703 | -1/Command | Spotted EQ-018 29703 | -1/Command | Spotted EQ-020 29703 | -1/Command | Spotted EQ-021 29703 | -1/Command | Spotted EQ-026 29707 | -1/Command | Destroyed EQ-021 29710 | -1/Command | Destroyed EQ-018 29731 | -1/Command | Found Hvy. Reflective Plating 29746 | -1/Command | Lost 7 allies 29812 | -1/Command | Spotted EQ-039 29812 | -1/Command | Spotted EQ-038 29812 | -1/Command | Spotted EQ-042 29812 | -1/Command | Spotted EQ-040 29812 | -1/Command | Spotted EQ-055 29812 | -1/Command | Spotted EQ-052 29814 | -1/Command | Destroyed EQ-052 29817 | -1/Command | Destroyed EQ-042 29820 | -1/Command | Destroyed EQ-038 29837 | -1/Command | Spotted EQ-041 29841 | -1/Command | Destroyed 7 combat bots 29858 | -1/Command | Spotted EQ-023 29859 | -1/Command | Spotted EQ-033 29864 | -1/Command | Spotted EQ-037 29867 | -1/Command | Destroyed EQ-037 29921 | -1/Command | Spotted EQ-046 29924 | -1/Command | Spotted EQ-051 29924 | -1/Command | Spotted EQ-062 29924 | -1/Command | Spotted EQ-060 29924 | -1/Command | Spotted EQ-061 29926 | -1/Command | Destroyed EQ-062 29927 | -1/Command | Spotted EQ-059 29932 | -1/Command | Destroyed EQ-059 29935 | -1/Command | Destroyed EQ-051 29961 | -1/Command | Lost 23 allies 30038 | -1/Command | Destroyed EQ-084 30039 | -1/Command | Build established: Tank 30040 | -1/Command | Spotted EQ-086 30040 | -1/Command | Spotted EQ-105 30040 | -1/Command | Spotted EQ-085 30045 | -1/Command | Destroyed EQ-085 30046 | -1/Command | Destroyed EQ-105 30047 | -1/Command | Destroyed EQ-086 30076 | -1/Command | Lost 5 allies 30079 | -1/Command | Spotted EQ-109 30100 | -1/Command | Spotted EQ-091 30102 | -1/Command | Spotted EQ-065 30105 | -1/Command | Spotted EQ-098 30108 | -1/Command | Destroyed EQ-091 30116 | -1/Command | Destroyed EQ-065 30117 | -1/Command | Destroyed EQ-098 30118 | -1/Command | Attackers retreated from Command 30118 | *** | Fortifying 0b10! Last Messages --------------- 30112_ EQ-098 system corrupted by crushing effect. 30113_ MAIN.C knocked back. 30113_ Slug penetrates EQ-065. 30113_ Hellfire Missile intercepted. 30113_ B-74 Champion destroyed. 30115_ Destroyed Exp. Cooling System. 30115_ S-43 Plague destroyed. 30116_ EQ-065 destroyed. 30117_ Destroyed Prototype Energy Cannon. 30117_ EQ-098 suffers critical hit (Meltdown). 30118_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | "" # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # !! #??????????????????????????????? | | # !! #??????????????????????????????? | | + #??????????????????????????????? | | ########### #??????????????????????????????? | | ########### #??###########################?? | | #??#?????????????????????????#?? | | ##?#?#######################?#?? | | ##### #?#?#"" [=%!! ##### | | #???# #?#?#" *!%=%!! #?#?? | | ##???# #?#?#" % !%= *%=##### | | ##???# #?#?# % [!*!= [%=% [ | | #???# #?#?# % ! % %===%!% | | #???# ##### #?#?# * | % =%%!%[ | | #???# #???# #?#?# %[ =##### | | #???# ##??# #?#?# %[% % #?#?? | | #???# ##"##"##% #?#?# %% % % ]%=%! ##### | | ##### #! !! 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VTOL Module | -8/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Drone Bay | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Gamma Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Arm. Heavy Treads | -3/Research | Hacked Cld. Proton Cannon | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Exp. Melee Analysis Suite | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Exp. Focal Shield | -2/Quarantine | Archive Hvy. Wave Gun | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Adv. Quantum Shading Machine | -2/Quarantine | Archive Ragnarok Missile Launcher | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Quarantine | Archive Exp. Power Amplifier | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Cld. Gravmag System | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Cannon High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed BottomlessPotentialFlakker Manual? 0 Play Time 07:23:27 Cumulative 263.5 hours Start 2025.02.14 @ 18:53:45 End 2025.02.15 @ 15:16:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 8 Total 16 Types 11/0/2/1/0/0/0/1/1 Lore% 69 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37f15026-abf1-486f-b573-0902ac0d4365