Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.30 @ 19:53:26 Player: K-Slacker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (31) 155 Value Destroyed (1328) 1328 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1724) 1724 TOTAL SCORE: 7307 Bonus ------- Follower Combat Kills 1224 Entered DSFs 500 Cogmind --------- Core Integrity 508/850 Matter 226/300 Energy 675/675 System Corruption 1% Temperature Cool (18) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Energy Well Gravity Neutralizer Improved Targeting Computer Component Analysis Suite > --- WEAPON (3) ------- Backup Laser III Remote Datajack > --- INVENTORY (5) ---- Trap Scanner Improved Datajack Peak State ------------ > --- POWER ------------ Backup Power III Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Backup Propulsion III > --- UTILITY ---------- Improved Heat Sink Energy Well Gravity Neutralizer Improved Targeting Computer Power Shielding Component Analysis Suite > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun Remote Datajack > --- INVENTORY -------- Trap Scanner Improved Datajack [Rating: 64] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Component Analysis Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Coil Gun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Slots Evolved 9 | . 1 2 . 2 2 . 2 . . . Power 2 | . 1 . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . . 2 2 . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 94 | 7 10 10 . 28 3 5 19 6 2 4 Power 13 | 1 3 . . 3 1 . 3 2 . . Engine 9 | 1 2 . . 2 1 . 2 1 . . Core 3 | . 1 . . 1 . . 1 . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 30 | 2 4 3 . 13 . . 5 . 2 1 Treads 2 | 2 . . . . . . . . . . Leg 22 | . 4 3 . 8 . . 5 . 2 . Wheel . | . . . . . . . . . . . Hover 5 | . . . . 4 . . . . . 1 Flight 1 | . . . . 1 . . . . . . Utility 25 | 2 . 3 . 6 2 3 5 2 . 2 Device 13 | . . 1 . 2 1 2 4 2 . 1 Storage 4 | 1 . 2 . . . . . . . 1 Processor 3 | 1 . . . 1 . 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 4 | . . . . 3 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 3 4 . 6 . 2 6 2 . 1 Energy Gun 9 | 1 1 2 . 2 . 1 2 . . . Energy Cannon 2 | . 1 . . . . . . 1 . . Ballistic Gun 7 | 1 1 1 . 2 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . 1 . 2 . 1 . . . . Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . Unidentified Prototypes 4 | . . 1 . 2 . . 1 . . . Parts Lost 31 | . . . 4 . . 12 4 4 . 7 Power 9 | . . . 2 . . 2 1 2 . 2 Propulsion 7 | . . . 2 . . 3 . . . 2 Utility 9 | . . . . . . 5 1 2 . 1 Weapon 6 | . . . . . . 2 2 . . 2 Highest Loss Streak 10 | . . . 4 . . 10 3 4 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 98 82 78 100 72 69 82 92 82 Engine 10 | . 18 10 5 4 7 4 7 7 12 11 Core 2 | . 1 10 4 1 7 5 4 . . . Reactor 2 | . . . . . . . . 5 6 6 Treads 1 | . 7 . . . . . . . . . Leg 16 | . 17 39 32 21 14 9 7 9 10 17 Hover 2 | . . . . 3 7 4 . 4 6 . Device 12 | . . 6 10 7 14 5 15 22 25 13 Storage 6 | . 12 10 10 8 7 7 6 1 . 5 Processor 7 | . 12 3 . 7 7 12 6 6 6 6 Protection 4 | . . . . 5 7 4 6 6 6 6 Energy Gun 3 | . 4 15 20 1 . . 5 1 . . Energy Cannon 3 | . 6 . . . . . . 4 6 5 Ballistic Gun 5 | . 11 2 . 5 7 4 3 7 6 5 Launcher 1 | . . 1 . 5 7 3 . . . . Special Weapon 1 | . . . . . . . . 4 6 . Peak Build Rating 64 | 7 11 20 20 31 36 39 54 61 62 64 Average Rating 34 | 6 8 18 16 24 35 26 32 50 57 52 On Entrance 26 | . 7 10 20 14 31 36 4 54 54 62 Naked Turns . | . . . . . . . . . . . Heaviest Build 61 | 19 22 26 26 36 42 46 45 61 54 57 Greatest Support 75 | 40 40 46 46 52 40 40 75 75 62 62 Greatest Overweight (x) 13 | . 3 1 . 5 1 3 13 2 2 1 Average Overweight (x) . | . . . . . . . 2 1 . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 9 10 9 10 10 10 10 10 6 5 5 Most Carried 10 | 7 10 10 10 10 8 10 8 6 3 5 Average Carried 5 | 2 8 8 10 8 7 7 1 2 1 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 7 9 10 10 9 8 7 5 1 2 2 Class Distribution -------------------- 76% | Hacker-Mutant 13% | Hacker-Gunner 5% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Matter Collected 1522 | 237 172 125 . 162 85 178 360 113 30 60 Remotely . | . . . . . . . . . . . Salvage Created 1247 | . 169 241 . 135 . 213 229 . . 260 Parts 60 | . 16 11 . 7 . 11 7 . . 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Combat Hostiles Destroyed 25 | . 3 4 . 3 . 7 4 . . 4 Guns 10 | . 1 3 . . . . 4 . . 2 Cannons 4 | . 2 . . . . . . . . 2 AOE 10 | . . 1 . 2 . 7 . . . . Classes Destroyed 7 | . 2 1 . 2 . 1 1 . . . Worker 1 | . . . . 1 . . . . . . Watcher 5 | . 2 1 . 1 . . . . . 1 Grunt 18 | . 3 3 . . . 5 3 . . 4 Sentry 3 | . . 1 . 2 . . . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 2 3 . 3 . 5 2 . . 2 Combat Bots Only 5 | . 2 3 . 1 . 5 2 . . 2 Max Kills in Single Turn 2 | . 2 1 . 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . 1 . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Hostile Shots Fired 610 | . 51 10 23 23 . 197 81 4 . 221 Missed 208 | . 11 4 1 6 . 80 19 1 . 86 Damage Taken 4770 | . 330 56 486 176 . 1527 532 94 14 1555 Core 1049 | . 50 20 82 18 . 537 102 8 . 232 Absorbed by Shields 335 | . . 24 70 . . 16 203 19 . 3 Redirected to Shielding 121 | . . . . . . . 40 7 . 74 Ignored by Resistances 3010 | . 202 47 318 107 . 912 429 64 9 922 Regen/Repaired (Parts) 577 | . . . . . . . . 22 . 555 Core Remaining (%) 74 | 100 80 . 74 96 . 23 . . . . Volleys Fired 118 | . 16 7 . 17 . 20 21 9 . 28 Largest 3 | . 2 2 . 2 . 2 3 3 . 2 Hottest 129 | . 80 90 . 70 . 59 129 129 . 120 Shots Fired 197 | . 31 14 . 23 . 30 33 25 . 41 Gun 143 | . 17 14 . 17 . 17 33 25 . 20 Cannon 34 | . 14 . . . . . . . . 20 Launcher 19 | . . . . 6 . 13 . . . . Special 1 | . . . . . . . . . . 1 Kinetic 84 | . 16 . . 9 . 17 12 17 . 13 Thermal 78 | . 14 . . 8 . . 21 8 . 27 Explosive 19 | . . . . 6 . 13 . . . . Electromagnetic 15 | . 1 14 . . . . . . . . Robot Hit Streak 51 | . 18 30 . 15 . 9 30 51 . 10 Robot Miss Streak 2 | . 1 1 . 2 . 2 1 1 . 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 170 | . 26 11 . 18 . 24 32 24 . 35 Core Hits 69 | . 9 9 2 9 . 18 13 . . 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 5 | . . . . 1 . . 3 1 . . Burn 4 | . . . . 1 . . 2 1 . . Destroy 1 | . . . . . . . 1 . . . Melee Attacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4180 | . 352 307 24 529 . 992 550 522 . 904 Guns 2223 | . 142 205 . 264 . 198 550 522 . 342 Cannons 751 | . 210 . . . . . . . . 541 Explosions 1137 | . . 102 . 265 . 770 . . . . Melee . | . . . . . . . . . . . Ramming 69 | . . . 24 . . 24 . . . 21 Kinetic 1273 | . 122 . . 108 . 198 203 391 . 251 Thermal 1578 | . 210 102 . 156 . . 347 131 . 632 Explosive 1035 | . . . . 265 . 770 . . . . Electromagnetic 225 | . 20 205 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . . 1 Average Corruption 1 | . 1 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . 8 . . . . . . . . 1 Message Errors 2 | . 2 . . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . . 1 Data Loss (minor) 2 | . 2 . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 53 | . 16 . . 34 . 3 . . . . Projectiles 16 | . 16 . . . . . . . . . Explosions 37 | . . . . 34 . 3 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . 9 . 103 . . . . Shots 5 | . . . . 1 . 4 . . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 22 | . . . 9 . . 10 . . . 3 Kicked 21 | . . . 9 . . 9 . . . 3 Crushed . | . . . . . . . . . . . Highest Temperature 532 | . 345 140 . 64 . 6 384 277 . 532 Average Temperature 121 | . 105 65 . 28 . 6 153 126 . 156 Received Heat Transfer 2354 | . 321 26 . 45 . 655 358 6 9 934 Effects 15 | . . . . . . . 2 . . 13 Shutdowns 3 | . . . . . . . 1 . . 2 Interference 3 | . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . 1 . . 2 Damage (major) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 2 | . 1 . . . . . . . . 1 Heat Transferred 3207 | . 444 100 . 333 . . 888 333 . 1109 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Peak Influence 549 | . 112 195 4 193 63 234 77 18 549 310 Initial 91 | . . 33 4 . 63 33 67 15 9 91 Average 101 | . 22 72 1 103 63 117 49 15 358 117 Maximum Alert Level 2 | . . . . . . 1 . . 2 1 Low Security (%) 84 | 100 100 100 100 100 100 89 100 100 9 78 Level 1 8 | . . . . . . 10 . . 32 21 Level 2 6 | . . . . . . . . . 58 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . 3 3 . 5 4 Investigation 5 | . 1 . . . . . . . 1 3 Extermination 3 | . . . . . . . 2 . 1 . Reinforcement 8 | . . . . . . 3 1 . 3 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Distress Signals 6 | . 1 1 . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 11 6 2 8 . 20 6 6 7 25 Peak Tracking Total 6 | . 4 4 2 2 . 6 3 5 3 6 Tactical Retreats 4 | . 1 . . . . 3 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Traps Triggered 9 | . 3 1 . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Machines Disabled 3 | . . . . 1 . 1 . . . 1 Max in Single Turn 1 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Machines Accessed 19 | . 4 3 . 2 1 . 1 . 2 6 Terminals 17 | . 4 2 . 2 1 . . . 2 6 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . 14 9 . 6 1 . 2 . 6 22 Successful 52 | . 13 9 . 5 1 . 2 . 5 17 Failed 8 | . 1 . . 1 . . . . 1 5 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . . 2 . Terminals 54 | . 14 5 . 6 1 . . . 6 22 Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 46 | . 13 5 . 5 1 . . . 5 17 Record 27 | . 8 3 . . . . . . 4 12 Prototype ID Bank 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . Emergency Access Points 3 | . 2 . . 1 . . . . . . Alert Level 7 | . 1 1 . 1 . . . . 1 3 Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . . 1 . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 2 | . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 2 . 1 . . 1 . 3 6 Full Trace Events 6 | . 1 1 . . . . . . 1 3 Feedback Events 2 | . 1 . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . Recycled Matter 40 | . . 40 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . 1 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . 1 . . 1 Robot Hacks Applied 2 | . . . . . . . 1 . . 1 parse_system 2 | . . . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Total Allies 20 | . . . . . . . . 20 . . Largest Group 19 | . . . . . . . . 19 19 18 Highest-Rated Group 702 | . . . . . . . . 702 702 677 Highest-Rated Ally 50 | . . . . . . . . 50 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 284 | . . . . . . . . 43 130 111 Total Damage 9508 | . . . . . . . . 2506 3554 3448 Kills 40 | . . . . . . . . 6 16 18 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Turns Passed 4603 | 135 636 461 76 389 150 326 586 349 502 993 Spaces Moved 2454 | 73 404 335 55 215 80 159 213 153 282 485 Core 81 | 2 3 . . 9 . 26 41 . . . Treads 190 | 71 119 . . . . . . . . . Legs 2011 | . 282 335 55 206 80 133 172 59 204 485 Wheels . | . . . . . . . . . . . Hover 172 | . . . . . . . . 94 78 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 130 130 120 120 120 120 Average Speed 164 | 156 139 122 120 133 179 157 234 205 176 182 Slowest Speed 700 | 160 200 190 120 300 200 270 700 250 250 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 67 27 12 22 2 91 7 79 7 51 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 85 | . . . . 35 . 46 . . . 4 Melee . | . . . . . . . . . . . Projectile 5 | . . . . 1 . . . . . 4 AOE 80 | . . . . 34 . 46 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Ext Total 2860 | 94 452 374 63 307 87 202 273 170 286 552 Wait 32 | 1 4 1 . 7 . . . 1 . 18 Move 2445 | 72 403 334 54 214 79 158 213 152 281 485 Hop . | . . . . . . . . . . . Pick Up 80 | 14 12 12 . 15 3 3 16 2 3 . Fast Attach 8 | . . 5 . 3 . . . . . . Attach 74 | 7 6 2 . 24 2 2 19 6 2 4 Detach 20 | . . 2 . 13 . . 1 . . 4 Swap 12 | . 4 3 . 1 1 3 . . . . Drop 33 | . 7 8 . 13 2 2 1 . . . Fire 118 | . 16 7 . 17 . 20 21 9 . 28 Melee 2 | . . . . . . . 2 . . . Ram 1 | . . . . . . 1 . . . . Kick 21 | . . . 9 . . 9 . . . 3 Crush . | . . . . . . . . . . . Escape Stasis 14 | . . . . . . 4 . . . 10 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 136 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Evolved 1 slot: Power x1 308 | -10/Materials | Build established: Hacker-Mutant 377 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Discovered exit to Mines (range 7) 562 | -10/Materials | Identified exit to Materials 562 | -10/Materials | Discovered exit to Materials (range 7) 757 | -10/Materials | Discovered exit to Materials (range 6) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x2 1213 | -9/Materials | Identified exit to Mines 1213 | -9/Materials | Discovered exit to Mines (range 16) 1233 | -9/Materials | Entered Mines 1246 | -9/Mines | Assembled infested the area 1301 | -9/Mines | Identified exit to Materials 1301 | -9/Mines | Discovered exit to Materials (range 8) 1309 | -9/Mines | Entered Materials 1309 | -8/Materials | Evolved 2 slots: Utility x2 1314 | -8/Materials | Lost 4 parts (2p2n) 1671 | -8/Materials | Identified exit to Factory 1671 | -8/Materials | Discovered exit to Factory (range 8) 1698 | -8/Materials | Entered Factory 1698 | -7/Factory | Evolved 2 slots: Utility x2 1767 | -7/Factory | Identified exit to DSF 1848 | -7/Factory | Entered DSF 1895 | -7/DSF | Additional patrols routed to DSF 2141 | -7/DSF | Core integrity fell below 50% 2148 | -7/DSF | Identified exit to Factory 2148 | -7/DSF | Discovered exit to Factory (range 14) 2174 | -7/DSF | Entered Factory 2174 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2177 | -6/Factory | Lost 10 parts (2p2n4u2w) 2459 | -6/Factory | Lost 3 parts (1p1u1w) 2760 | -6/Factory | Sucked down chute 2760 | -6/Factory | Entered Waste 2761 | -6/Waste | Met a frightened Derelict 2783 | -6/Waste | Spotted C-40 Crusher 2799 | -6/Waste | Allies destroyed C-40 Crusher 2804 | -6/Waste | Spotted C-40 Crusher 2819 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2830 | -6/Waste | Spotted C-40 Crusher 2835 | -6/Waste | Spotted C-40 Crusher 2840 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2841 | -6/Waste | Spotted C-40 Crusher 2843 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2843 | -6/Waste | Spotted C-40 Crusher 2854 | -6/Waste | Warlord forces began an assault 2854 | -6/Waste | Allies destroyed C-40 Crusher 2857 | -6/Waste | Allies destroyed C-40 Crusher 2859 | -6/Waste | Allies destroyed C-40 Crusher 2862 | -6/Waste | Allies destroyed C-40 Crusher 2862 | -6/Waste | Allies destroyed C-40 Crusher 2874 | -6/Waste | Lost 4 parts (2p2u) 3027 | -6/Waste | Identified exit to Factory 3027 | -6/Waste | Discovered exit to Factory (range 15) 3109 | -6/Waste | Entered Factory 3109 | -6/Factory | Accompanied by 19 allies 3153 | -6/Factory | Build established: Hacker-Gunner 3572 | -6/Factory | Identified exit to Extension 3572 | -6/Factory | Discovered exit to Extension (range 15) 3611 | -6/Factory | Entered Extension 3611 | -6/Extension | Accompanied by 18 allies 3973 | -6/Extension | Build established: Hacker-Mutant 3993 | -6/Extension | Spotted B-75 Beast 4037 | -6/Extension | Spotted B-75 Beast 4058 | -6/Extension | Lost 6 allies 4108 | -6/Extension | Lost 4 allies 4604 | -6/Extension | Self-destructed Last Messages --------------- Hvy. Plasma Cannon temporarily disabled. Hvy. Plasma Cannon destroyed. 3L-Q29(m) fixes Imp. Heat Sink. Critical hit (Burn: +37). 3L-Q29(m) fits Backup Laser III on Cogmind. 3L-Q29(m) repairs Power Shielding. 3L-Q29(m) repairs Carbon-fiber Leg. Acquired 34 matter. Backup Power III destroyed. 3L-Q29(m) repairs Antimatter Reactor. 3L-Q29(m) repairs Flexi-carbon Leg. Kicked G-50 Soldier out of the way. Critical hit (Burn: +37). 3L-Q29(m) repairs Imp. Heat Sink. G-50 Soldier destroyed. System corrupted: Energy discharge (-218). Critical hit (Burn: +37). Power Shielding destroyed. Angular Momentum Engine destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#################???????????? | | ###################### * #???????????? | | + ! #???????????? | | ###################### ############# | | #######??????????????# =+%%[ | | ####???????????# =##= | | T """#???????????# = %## | | T"#???????????# ## ]] | | = ^ """#???????????# ## ]/ | | [! ####?????????### [%## | | =[ =#????######### # =%=## | | %#######???# ###########+####+### ###### | | ## ##### % % g g[== ^ #????? | | ## T / % m@ g ^ #????? | | "" =% = g #????? | | ## #????? | | ?# ##### ?? | | ?#######???# #######"T#####################? | | ???????????#########?????#""#????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 43 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Let's See Who's Tougher Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Party Time Please Form A Line Risk Taker Serviceable Loadout Shopping List The More The Merrier Uninvited Guest Challenges ------------ None Game ------ Seed IntegrityDeepMace Manual? 0 Play Time 01:44:29 Cumulative 1.6 hours Start 2024.09.30 @ 12:51:16 End 2024.09.30 @ 19:53:26 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 1 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b826cb0f-9c06-429b-99c4-e511d2332374