Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.18 @ 12:10:28 Player: btmk16 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (4293) 4293 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 8412 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 140/140 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (5) ------ Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon Katana > --- INVENTORY (25) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Target Analyzer ECM Suite Hacking Suite Beam Rifle Missile Launcher Katana Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module High-capacity Matter Pod Target Analyzer ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Reactive Plating Hacking Suite High-powered Tractor Beam Missile Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 106 | . 14 12 23 1 . 10 23 8 15 Power 9 | . 1 2 1 1 . 1 1 . 2 Engine 7 | . 1 2 1 1 . 1 . . 1 Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 33 | . 6 1 10 . . 6 5 2 3 Treads 13 | . 4 . 1 . . 1 3 1 3 Leg . | . . . . . . . . . . Wheel 19 | . 2 1 9 . . 5 1 1 . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 31 | . 4 2 3 . . 2 9 2 9 Device 8 | . 1 2 1 . . 2 2 . . Storage 3 | . 3 . . . . . . . . Processor 5 | . . . 1 . . . 3 1 . Hackware . | . . . . . . . . . . Protection 15 | . . . 1 . . . 4 1 9 Artifact . | . . . . . . . . . . Weapon 33 | . 3 7 9 . . 1 8 4 1 Energy Gun 11 | . 2 2 3 . . 1 3 . . Energy Cannon 5 | . . 2 3 . . . . . . Ballistic Gun 6 | . 1 1 . . . . 3 1 . Ballistic Cannon 5 | . . 1 3 . . . . . 1 Launcher 2 | . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 3 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . Parts Lost 25 | . 3 1 5 . . 3 6 5 2 Power 4 | . 1 . 1 . . . . 1 1 Propulsion 7 | . . . 2 . . 2 . 2 1 Utility 5 | . . . 1 . . . 3 1 . Weapon 9 | . 2 1 1 . . 1 3 1 . Highest Loss Streak 4 | . 1 1 3 . . 2 2 4 1 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 94 | . 98 99 97 100 100 97 85 80 86 Engine 9 | . 13 14 10 11 11 11 3 . 1 Treads 8 | . 19 . . 11 11 10 8 8 10 Leg 1 | . 5 . . . . . . . . Wheel 16 | . 2 28 30 22 22 21 9 9 7 Device 9 | . 12 14 10 11 11 11 8 . . Storage 11 | . 14 14 11 11 11 11 9 9 9 Processor 10 | . . . 10 11 11 11 16 33 14 Protection 2 | . . . . . . . 8 2 21 Energy Gun 5 | . 18 5 1 . . 1 3 3 . Energy Cannon 4 | . . 8 7 11 11 11 1 . . Ballistic Gun 5 | . 9 9 . . . . 12 6 . Ballistic Cannon 5 | . . 4 13 11 11 8 . . 5 Slashing Weapon 1 | . . . . . . . . 7 12 Naked Turns . | . . . . . . . . . . Heaviest Build 115 | 12 88 97 97 94 94 99 104 96 115 Greatest Support 68 | 20 40 32 36 20 20 20 28 28 68 Greatest Overweight (x) 9 | . 2 3 8 4 4 9 4 3 4 Average Overweight (x) 2 | . . 2 2 4 4 4 3 2 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 17 25 25 25 25 25 25 25 25 Most Carried 25 | . 25 25 25 25 25 25 25 25 22 Average Carried 22 | . 14 24 24 25 24 24 24 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 25 22 21 Class Distribution -------------------- 77% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2754 | 200 128 250 741 60 13 214 894 110 144 Remotely . | . . . . . . . . . . Salvage Created 5300 | . 592 421 1266 107 . 419 1721 369 405 Parts 340 | . 37 35 86 12 . 29 84 27 30 Haulers Intercepted 9 | . 2 . 4 . . . 3 . . Recyclers Shooed 4 | . 1 . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 108 | . 13 10 23 1 . 9 34 10 8 Melee 15 | . . . . . . . 2 5 8 Guns 49 | . 12 5 . . . . 27 5 . Cannons 38 | . . 4 23 1 . 8 2 . . AOE 5 | . 1 1 . . . . 3 . . Classes Destroyed 14 | . 5 3 3 . . 1 1 . 1 Worker 7 | . . 1 3 1 . . 2 . . Builder 5 | . . 1 1 . . 2 1 . . Tunneler 4 | . . . 2 2 . . . . . Hauler 9 | . 2 . 4 . . . 3 . . Recycler 8 | . 1 1 3 . . . 2 . 1 Mechanic 1 | . . . . . . . 1 . . Operator 6 | . 2 . 3 . . . 1 . . Watcher 1 | . . . 1 . . . . . . Swarmer 20 | . 6 6 1 . . . 3 3 1 Grunt 58 | . 7 3 14 1 . 7 18 6 2 Brawler 5 | . . . 1 . . 1 3 . . Duelist 6 | . . . . . . 1 3 1 1 Sentry 18 | . . 1 7 . . . 7 . 3 Hunter 1 | . . . . . . . . . 1 Best Kill Streak 12 | . 12 4 4 3 . 3 10 3 4 Combat Bots Only 8 | . 8 3 3 1 . 3 5 3 3 Max Kills in Single Turn 4 | . 2 1 2 2 . 2 4 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 . . . . 2 . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 5343 | . 451 261 676 12 . 579 1902 828 634 Core 1061 | . 85 68 180 . . 177 216 301 34 Absorbed by Shields 13 | . . . . . . . . 13 . Core Remaining (%) 49 | 100 . 38 . . . 10 . . . Volleys Fired 295 | . 42 22 86 9 . 34 86 15 1 Largest 2 | . 2 2 2 2 . 2 2 2 1 Hottest 133 | . 80 104 126 107 . 107 133 84 44 Shots Fired 548 | . 80 43 157 18 . 58 163 28 1 Gun 283 | . 80 25 2 . . . 148 28 . Cannon 261 | . . 17 155 18 . 58 12 . 1 Launcher 4 | . . 1 . . . . 3 . . Special . | . . . . . . . . . . Kinetic 330 | . 11 21 120 9 . 29 125 14 1 Thermal 154 | . 20 10 37 9 . 29 35 14 . Explosive 4 | . . 1 . . . . 3 . . Electromagnetic 60 | . 49 11 . . . . . . . Robot Hit Streak 11 | . 6 11 11 3 . 4 11 10 2 Robot Miss Streak 7 | . 5 2 5 3 . 3 7 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 4 . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 403 | . 48 30 91 8 . 34 136 32 24 Core Hits 308 | . 30 15 43 5 . 19 159 27 10 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . 3 2 . . 1 . 3 . Burn 4 | . . 3 . . . . . 1 . Meltdown 1 | . . . . . . 1 . . . Blast 2 | . . . 2 . . . . . . Sever 2 | . . . . . . . . 2 . Melee Attacks 60 | . . . . . . . 3 24 33 Impact . | . . . . . . . . . . Slashing 60 | . . . . . . . 3 24 33 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 9412 | . 750 651 2426 196 . 740 3061 753 835 Guns 3457 | . 623 267 18 . . . 2185 364 . Cannons 3838 | . . 294 2372 196 . 740 206 . 30 Explosions 826 | . 127 90 . . . . 609 . . Melee 1255 | . . . . . . . 61 389 805 Ramming 36 | . . . 36 . . . . . . Kinetic 4786 | . 117 235 1806 94 . 390 1882 232 30 Thermal 2366 | . 278 157 584 102 . 350 763 132 . Explosive 414 | . . 59 . . . . 355 . . Electromagnetic 555 | . 355 200 . . . . . . . Impact . | . . . . . . . . . . Slashing 1255 | . . . . . . . 61 389 805 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 1 1 1 6 2 2 2 Average Corruption 1 | . . . 1 1 1 3 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . . . . 6 2 11 23 7 2 Message Errors 11 | . . . . 2 1 2 5 . 1 Matter Fused 8 | . . . . 1 1 . 4 2 . Heat Flow Errors 7 | . . . . . . 1 3 2 1 Energy Discharges 7 | . . . . 1 . 3 3 . . Data Loss (minor) 9 | . . . . . . 3 5 1 . Data Loss (major) 5 | . . . . 2 . . 1 2 . Misfires 1 | . . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 142 | . 9 15 11 . . . 57 . 50 Projectiles 19 | . . 15 4 . . . . . . Explosions 66 | . 9 . . . . . 57 . . Melee 57 | . . . 7 . . . . . 50 Knockbacks 12 | . . . 8 1 . 3 . . . Impact . | . . . . . . . . . . Kinetic 11 | . . . 7 1 . 3 . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 293 | . . 44 17 . . . 232 . . Shots 6 | . . 2 . . . . 4 . . Rammed 2 | . . . 2 . . . . . . Targets Rammed 2 | . . . 2 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 404 | . 168 32 36 24 . 328 404 226 196 Average Temperature 77 | . 46 15 9 7 . 114 97 72 67 Received Heat Transfer 1792 | . 132 69 303 6 . 315 513 319 135 Effects 2 | . . . . . . . 2 . . Shutdowns 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 2 | . . 1 . . . . . 1 . Heat Transferred 4511 | . 487 568 962 185 . 629 1273 407 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 669 | . 306 274 308 171 . 198 669 627 565 Initial 434 | . . 28 . 117 . . . 434 305 Average 203 | . 151 106 149 61 . 84 266 548 430 Maximum Alert Level 2 | . 1 1 1 . . . 2 2 2 Low Security (%) 62 | . 76 83 63 100 . 100 46 . . Level 1 18 | . 23 16 36 . . . 19 . 38 Level 2 18 | . . . . . . . 33 100 61 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 3 1 2 . . . 9 . 2 Investigation 3 | . 1 1 . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 2 . 2 . . . 1 . 2 Assault . | . . . . . . . . . . Garrison 7 | . . . . . . . 7 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . . . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 28 10 34 3 . 9 50 13 12 Peak Tracking Total 6 | . 6 3 3 3 . 3 6 4 4 Tactical Retreats 9 | . 2 . 2 . . . 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . . . 1 . . . . 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . 1 . . . 2 . . Max in Single Turn 2 | . . . 1 . . . 2 . . Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 28 | . 7 2 8 . 1 1 5 2 2 Terminals 20 | . 6 . 7 . . 1 3 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 63 | . 13 2 24 . 4 2 9 4 5 Successful 36 | . 7 2 13 . 4 1 7 1 1 Failed 27 | . 6 . 11 . . 1 2 3 4 Catastrophic 5 | . 1 . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 35 | . 12 . 16 . . 3 1 1 2 Terminals 44 | . 11 . 20 . . 2 5 4 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 7 | . . . 4 . . . 3 . . Garrison Access 4 | . . . . . . . 1 . 3 Terminal Hacks 25 | . 6 2 7 . 4 1 4 1 . Record 5 | . . . 1 . 4 . . . . Robot Analysis 8 | . 4 . 2 . . 1 1 . . Open Door 2 | . . 2 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . Alert Level 4 | . 2 . 1 . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 . . Insert Component 3 | . . . 2 . . . 1 . . Analyze 3 | . . . 2 . . . 1 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 3 | . 1 . 2 . . . . . . Terminals 2 | . . . 2 . . . . . . Track 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 . 6 . . 1 3 2 2 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 1 . . . . Highest-Rated Group 35 | . . . . 35 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . Total Damage 81 | . . . . 81 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 8 | . 4 . 2 . . 1 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 8208 | . 1485 980 1476 934 250 473 1452 728 430 Spaces Moved 4518 | 1 730 651 838 639 178 253 638 388 202 Core . | . . . . . . . . . . Treads 496 | . 443 . . . . . 40 . 13 Legs 186 | 1 185 . . . . . . . . Wheels 3836 | . 102 651 838 639 178 253 598 388 189 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 116 | 120 120 130 116 140 140 140 140 130 145 Average Speed 146 | 120 176 133 125 140 140 142 160 144 152 Slowest Speed 480 | 120 320 135 200 140 140 215 400 145 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 1 97 99 72 99 55 40 39 39 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 8 | . . . . . . . . 8 . Terrain Destroyed 77 | . 5 13 20 . . 2 29 8 . Melee 8 | . . . . . . . . 8 . Projectile 23 | . . 1 20 . . 2 . . . AOE 46 | . 5 12 . . . . 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 5505 | . 850 728 1110 661 179 309 908 491 269 Wait 320 | . 29 22 120 12 . 7 98 14 18 Move 4510 | . 729 650 837 638 177 252 638 387 202 Hop . | . . . . . . . . . . Pick Up 79 | . 26 7 16 . 1 . 26 3 . Fast Attach 32 | . 1 2 10 . . 2 7 1 9 Attach 23 | . 3 1 5 . . 1 7 4 2 Detach 6 | . . . 2 . . . 2 . 2 Swap 51 | . 10 9 8 1 . 7 9 3 4 Drop 89 | . 10 15 24 1 1 6 32 . . Fire 295 | . 42 22 86 9 . 34 86 15 1 Melee 58 | . . . . . . . 3 24 31 Ram 2 | . . . 2 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 40 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Destroyed 8 combat bots 155 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Discovered new exit (range 15) 340 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 11) 847 | -10/Materials | Discovered new exit (range 16) 1486 | -10/Materials | Entered Mines 1525 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1569 | -10/Mines | Learned location of Zion (-7) 1633 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1723 | -10/Mines | Core integrity fell below 50% 1865 | -10/Mines | Discovered new exit (range 8) 2005 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2144 | -10/Mines | Discovered new exit (range 8) 2164 | -10/Mines | Met a Derelict shopkeep closing up shop 2466 | -10/Mines | Entered Materials 2466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2662 | -9/Materials | Discovered new exit (range 19) 3030 | -9/Materials | Discovered new exit (range 5) 3335 | -9/Materials | Discovered new exit (range 20) 3827 | -9/Materials | Lost 3 parts (1p1n1w) 3942 | -9/Materials | Entered Mines 3970 | -9/Mines | Discovered new exit (range 7) 4030 | -9/Mines | Met a Derelict bent on vengeance 4162 | -9/Mines | Build established: Scavenger-Mutant 4557 | -9/Mines | Learned location of Storage (-9) 4663 | -9/Mines | Discovered new exit (range 8) 4728 | -9/Mines | Learned Materials trap positions 4778 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4780 | -9/Mines | Discovered new exit (range 5) 4876 | -9/Mines | Entered Exiles 4876 | -9/Exiles | Accompanied by 1 ally 4895 | -9/Exiles | Discovered new exit (range 17) 4906 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4911 | -9/Exiles | Met 8R-AWN 4934 | -9/Exiles | Met EX-HEX 4988 | -9/Exiles | Met EX-BIN 5005 | -9/Exiles | Met EX-DEC 5106 | -9/Exiles | Discovered new exit (range 16) 5126 | -9/Exiles | Entered Mines 5159 | -8/Mines | Core integrity fell below 50% 5220 | -8/Mines | Discovered new exit (range 5) 5486 | -8/Mines | Core integrity fell below 20% 5599 | -8/Mines | Entered Materials 5599 | -8/Materials | Evolved 2 slots: Utility x2 5600 | -8/Materials | Loaded intel: 15 trap records 5790 | -8/Materials | Garrison activated, responded to threat 5977 | -8/Materials | Build established: Mutant 6444 | -8/Materials | Identified exit to Factory 6503 | -8/Materials | Garrison activated, responded to threat 7010 | -8/Materials | Garrison activated, responded to threat 7051 | -8/Materials | Identified exit to Garrison 7051 | -8/Materials | Entered Garrison 7119 | -8/Garrison | Core integrity fell below 50% 7150 | -8/Garrison | Lost 4 parts (1p2n1u) 7338 | -8/Garrison | Triggered checkpoint 7343 | -8/Garrison | Core integrity fell below 20% 7588 | -8/Garrison | Triggered checkpoint 7685 | -8/Garrison | Discovered new exit (range 10) 7758 | -8/Garrison | Triggered checkpoint 7779 | -8/Garrison | Entered Materials 8209 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 08104_ Acquired Hrd. Medium Armor Plating. 08106_ U-05 Engineer lays Concrete. 08121_ Critical hit (Burn: +37). 08123_ Connecting with Garrison Access... 08123_ Current location identified: Materials >>Seal Access door sealed. 08135_ Acquired Lgt. Deuterium Engine. 08143_ Y-45 Defender destroyed. 08147_ Acquired 52 matter. 08154_ Acquired Lgt. Treads. 08156_ R-06 Scavenger collects Imp. Ion Engine. 08159_ Acquired Lgt. Treads. 08161_ R-06 Scavenger collects Hvy. Assault Rifle. 08164_ R-06 Scavenger collects Heat Sink. 08167_ Connecting with Terminal... 08175_ K-01 Serf collects debris. 08192_ Destroyed Flight Unit. 08195_ K-01 Serf collects debris. 08199_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????? ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????# ????????????????????????? | | ????# ^??????????????? ???????? | | ????# ?????????????? ####???? | | ????# #????######???? ???? | | ????# ###### ????# #???? | | ????# # ! !# ""??# #???? | | ????# # # [ """## #???? | | ????# # # """## #???? | | ????? # "" # """## #???? | | #####+# # "" # """## #???? | | # # # T" # ## ##### | | # """ # #@"" #? ## | | # """ +*s%"" #??? ?# #### | | # """ #s# #??###/#### #### | | # [# ######### # | | # !+ # = | | # # """ ][ + | | # ###+####### """ ][ # | | # [ # ==]## """ [ # | | # ** # " " =] # ^ # | | # # "G" =] ## #### | | # ] # """ ## " " """ #??? | | ####### ## "Y" """ #??? | | ??????########### """ """ #??? | | ??????????????? #??? | | ??????????????? #??? | | ????????????????##+####### #??? | | ?????????????????????????# ##??? | | ?????????????????????????# #???? | | ?????????????????????????# #???? | | ????????????????????????? ???? | | ??????????????????????????# ????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 55 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalBombCloak Manual? 0 Play Time 01:06:35 Cumulative 409.5 hours Start 2022.07.18 @ 10:08:26 End 2022.07.18 @ 12:10:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 467 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 76 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3667b5b-0952-4a65-85e7-6691ec325e12