Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:51:32 Player: RD-BKR Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (126) 630 Value Destroyed (3468) 3468 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (3472) 3472 TOTAL SCORE: 16310 Bonus ------- Follower Combat Kills 184 Aligned with FarCom 300 Win 3000 Friendly Fire -12 Cogmind --------- Core Integrity 1533/1600 Matter 130/300 Energy 91/100 System Corruption 0% Temperature Warm (105) Movement Flying (11) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY (17) ----- Advanced Power Amplifier Experimental Coolant Injector Large Storage Unit Advanced Gravity Neutralizer Structural Scanner Machine Analyzer Triangulator Enhanced Optical Array Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield Experimental System Shield > --- WEAPON (2) ------- Improved Plasma Cutter Heavy Mace > --- INVENTORY (15) --- Light Particle Reactor Light Particle Reactor Compact Matter Pod (101) Advanced ECM Suite Hypervelocity Railgun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Medium Storage Unit Advanced Weight Redist. System Advanced Gravity Neutralizer Structural Scanner Machine Analyzer Triangulator Enhanced Optical Array Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Hypervelocity Railgun Heavy Mace > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Q-thruster Compact Matter Pod Advanced ECM Suite Long-range Missile Launcher Improved Plasma Cutter [Rating: 136] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun High-powered Field Laser Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . Utility 15 | . . . . . . . 2 2 2 2 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 212 | . 9 1 9 2 . 2 40 43 30 23 14 25 7 7 Power 21 | . . 1 . . . 1 5 2 3 . 5 3 . 1 Engine 5 | . . . . . . . 4 . 1 . . . . . Core 11 | . . 1 . . . 1 1 2 2 . 2 1 . 1 Reactor 5 | . . . . . . . . . . . 3 2 . . Propulsion 73 | . 2 . 6 . . . 14 21 10 11 1 7 . 1 Treads 23 | . 2 . 6 . . . 13 2 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 2 . . . . . . Hover 4 | . . . . . . . . . 4 . . . . . Flight 44 | . . . . . . . 1 17 6 11 1 7 . 1 Utility 74 | . 4 . . 2 . 1 5 13 9 9 6 14 7 4 Device 39 | . . . . 1 . . 2 5 3 5 4 11 6 2 Storage 8 | . 3 . . . . . . 2 1 . . 1 . 1 Processor 3 | . . . . . . . 1 1 . 1 . . . . Hackware 17 | . . . . . . . 1 4 4 2 2 2 1 1 Protection 7 | . 1 . . 1 . 1 1 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 44 | . 3 . 3 . . . 16 7 8 3 2 1 . 1 Energy Gun 5 | . . . 1 . . . 4 . . . . . . . Energy Cannon 3 | . . . . . . . . 1 2 . . . . . Ballistic Gun 20 | . 3 . 2 . . . 7 2 2 3 . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . Launcher 3 | . . . . . . . 2 . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 11 | . . . . . . . 3 3 4 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . . 1 . . 4 1 3 2 1 4 1 . Parts Lost 20 | . . . . . . 2 8 2 2 2 1 . . 3 Power 4 | . . . . . . 1 2 . 1 . . . . . Propulsion 9 | . . . . . . . 4 2 1 1 . . . 1 Utility 7 | . . . . . . 1 2 . . 1 1 . . 2 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . 2 5 2 2 2 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 100 99 96 93 94 99 99 99 98 94 Engine 4 | . 14 12 . . . . 6 1 1 5 1 . . . Core 3 | . . 1 11 11 11 10 2 5 3 . . . . 3 Treads 19 | . 28 28 43 44 44 44 35 3 . . . . . . Hover 1 | . . . . . . . . . 10 . . . . . Flight 9 | . . . . . . . . 22 14 22 26 22 21 20 Device 5 | . . . . . . . 9 3 6 11 10 14 16 19 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 4 | . . . . . . . 4 7 6 11 10 9 8 8 Hackware 14 | . . . . . . . 8 24 30 27 30 32 33 30 Protection 5 | . 13 14 11 11 11 11 1 . . 1 . . . . Energy Gun 1 | . . . 6 . . . 4 1 . . . . . . Ballistic Gun 12 | . 27 28 15 22 22 22 10 3 4 5 4 1 4 3 Impact Weapon 2 | . . . . . . . 1 4 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 105 | 14 98 98 98 98 98 98 105 100 29 33 34 39 39 42 Greatest Support 82 | 20 40 40 80 80 80 80 82 33 33 45 51 54 54 61 Greatest Overweight (x) 4 | . 2 2 1 1 1 1 1 4 2 1 . 1 . . Average Overweight (x) . | . . 2 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 15 10 10 10 10 15 Average Capacity 18 | . 16 25 25 25 25 25 25 14 10 10 10 10 10 12 Most Carried 25 | . 22 25 25 25 25 25 25 25 15 10 10 10 10 8 Average Carried 17 | . 14 23 24 25 24 23 24 14 10 9 9 9 9 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 10 10 10 10 10 15 Final Carried 25 | 6 22 25 25 25 25 23 25 15 10 10 9 10 8 6 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Mutant 11% | Hacker-Sprinter 10% | Hacker-Mutant 10% | Hacker-Ninja 6% | Wizard-Scout 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3793 | 200 186 82 280 40 . 85 812 625 317 205 296 287 365 13 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4663 | . 276 150 673 . . 220 1373 448 146 301 309 277 477 13 Parts 217 | . 28 14 48 . . 16 67 17 . 6 9 2 10 . Haulers Intercepted 15 | . 1 . 1 . . . 5 2 . 2 . 1 3 . Recyclers Shooed 4 | . 1 . 1 . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 76 | . 10 3 12 . . 9 27 5 3 . 6 . 1 . Melee 6 | . . . . . . . 5 . . . 1 . . . Guns 57 | . 10 3 12 . . 9 19 2 1 . . . 1 . Cannons 3 | . . . . . . . . 2 1 . . . . . AOE 6 | . . . . . . . . 1 1 . 4 . . . Classes Destroyed 15 | . 6 3 2 . . . 3 1 . . . . . . Worker 7 | . . 1 . . . . 1 . . 1 2 1 . 1 Builder 10 | . 1 1 . . . . . 3 . 2 3 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 15 | . 1 . 1 . . . 5 2 . 2 . 1 3 . Recycler 4 | . . . . . . . 1 1 . . 1 1 . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . Watcher 9 | . 1 . 2 . . . . 3 . 1 . 1 1 . Swarmer 23 | . 9 1 . . . 4 3 . . . 6 . . . Grunt 37 | . 1 2 8 . . 5 16 3 2 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . Sentry 10 | . . . 3 . . . 6 . . . . . 1 . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 5 | . 4 2 5 . . 4 4 4 2 2 5 1 1 1 Combat Bots Only 4 | . 3 2 4 . . 4 4 3 2 . 4 . 1 . Max Kills in Single Turn 2 | . 2 1 1 . . 1 2 2 1 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . Exploded 2 | . . . . . . . . 1 1 . 2 . . . Melee 1 | . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 399 | . 33 8 34 . . 59 142 16 24 3 45 4 6 25 Missed 104 | . 3 . 5 . . 15 39 7 5 1 13 3 3 10 Damage Taken 4817 | . 243 87 411 . . 610 1654 305 365 215 489 30 75 333 Core 764 | . 64 23 85 . . 61 175 85 81 . 100 . 23 67 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 22 | . . . . . . . . 9 13 . . . . . Regen/Repaired (Parts) 187 | . . . . . . . . . . . 79 108 . . Core Remaining (%) 87 | 100 . 65 . . . 63 68 87 90 100 91 100 98 95 Volleys Fired 234 | . 20 8 49 . . 29 76 14 16 13 3 . 6 . Largest 2 | . 2 2 2 . . 2 2 2 1 1 1 . 1 . Hottest 120 | . 46 46 68 . . 50 100 120 120 35 43 . 40 . Shots Fired 418 | . 40 16 94 . . 58 146 23 16 16 3 . 6 . Gun 406 | . 40 16 94 . . 58 144 20 12 16 . . 6 . Cannon 7 | . . . . . . . . 3 4 . . . . . Launcher 5 | . . . . . . . 2 . . . 3 . . . Special . | . . . . . . . . . . . . . . . Kinetic 334 | . 40 16 69 . . 58 106 11 12 16 . . 6 . Thermal 54 | . . . . . . . 38 12 4 . . . . . Explosive 5 | . . . . . . . 2 . . . 3 . . . Electromagnetic 25 | . . . 25 . . . . . . . . . . . Robot Hit Streak 18 | . 6 4 18 . . 8 12 9 9 2 1 . 1 . Robot Miss Streak 9 | . 4 2 4 . . 6 9 4 2 2 3 . 3 . Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 6 | . 2 . . . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . Shots Hit Robots 357 | . 23 10 71 . . 45 130 24 11 13 15 5 9 1 Core Hits 170 | . 14 8 29 . . 20 64 11 7 3 10 . 4 . Critical Kills 8 | . . . . . . . 3 . 1 1 1 . 2 . Critical Parts Destroyed 17 | . . . . . . 2 1 5 . 5 1 2 1 . Critical Strikes 28 | . . . . . . 2 7 5 1 6 2 2 3 . Burn 3 | . . . . . . . 3 . . . . . . . Destroy 9 | . . . . . . 2 1 . 1 4 . . 1 . Smash 16 | . . . . . . . 3 5 . 2 2 2 2 . Melee Attacks 258 | . . . . . . . 28 32 42 72 52 15 14 3 Impact 258 | . . . . . . . 28 32 42 72 52 15 14 3 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . 1 5 . 4 7 3 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10693 | . 370 219 1114 . . 818 3348 1388 539 692 1226 304 584 91 Guns 5299 | . 370 162 1061 . . 818 2276 381 149 58 . . 24 . Cannons 248 | . . . . . . . . 104 144 . . . . . Explosions 872 | . . . 47 . . . 92 190 246 . 297 . . . Melee 4113 | . . . . . . . 882 713 . 634 929 304 560 91 Ramming 161 | . . 57 6 . . . 98 . . . . . . . Kinetic 4211 | . 370 162 792 . . 818 1606 232 149 58 . . 24 . Thermal 1550 | . . . 47 . . . 670 443 390 . . . . . Explosive 389 | . . . . . . . 92 . . . 297 . . . Electromagnetic 269 | . . . 269 . . . . . . . . . . . Impact 4113 | . . . . . . . 882 713 . 634 929 304 560 91 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 . 5 . . . . Average Corruption 3 | . . . . . . . . 2 . 5 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . 21 . 25 . . . . Message Errors 14 | . . . . . . . . 7 . 7 . . . . Matter Fused 7 | . . . . . . . . 4 . 3 . . . . Heat Flow Errors 5 | . . . . . . . . 1 . 4 . . . . Energy Discharges 6 | . . . . . . . . 2 . 4 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . . . 5 . 1 . . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . Misfires 3 | . . . . . . . . . . 3 . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2076 | . . . . . . . 145 645 11 435 457 204 128 51 Projectiles . | . . . . . . . . . . . . . . . Explosions 79 | . . . . . . . . 62 11 . 6 . . . Melee 1997 | . . . . . . . 145 583 . 435 451 204 128 51 Knockbacks 18 | . . . . . . . 7 4 . 1 1 3 1 1 Impact 18 | . . . . . . . 7 4 . 1 1 3 1 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . . . . 177 81 . . . . . Shots 3 | . . . . . . . . 2 1 . . . . . Rammed 13 | . . 4 1 . . . 8 . . . . . . . Targets Rammed 16 | . . 7 1 . . . 8 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . . . . . Highest Temperature 289 | . . 12 102 . . 97 20 255 285 245 264 151 245 289 Average Temperature 77 | . . 7 28 . . 55 6 120 154 91 137 56 92 93 Received Heat Transfer 1413 | . 6 33 159 . . 315 639 54 126 18 . 9 . 54 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 36 | . . . . . . . 8 8 . 9 4 5 2 . Impact Corruptions 61 | . . . . . . . 7 20 . 10 14 5 3 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . 1 . . . . . Heat Transferred 2464 | . . . 50 . . . 1332 612 470 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 409 | . 203 131 394 22 . 295 409 231 292 113 368 369 251 302 Initial 192 | . . 9 27 22 . . 115 173 112 14 29 192 174 150 Average 136 | . 97 45 191 18 . 164 232 85 130 58 173 258 170 166 Maximum Alert Level 2 | . 1 . 1 . . 1 2 1 1 . 1 1 1 1 Low Security (%) 73 | . 89 100 53 100 . 65 52 90 76 100 44 14 65 78 Level 1 25 | . 10 . 46 . . 34 46 9 23 . 55 85 34 21 Level 2 . | . . . . . . . 1 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 1 3 . . . 4 6 4 5 7 2 1 . Investigation 5 | . . . 1 . . . . . . 1 2 . 1 . Extermination 10 | . . . . . . . . 4 2 1 2 1 . . Reinforcement 16 | . 1 . 2 . . . 2 2 2 3 3 1 . . Assault 2 | . . 1 . . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . 1 . 1 . . . 7 . 2 2 1 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 238 | . 19 14 23 . . 14 51 16 16 17 29 13 4 22 Peak Tracking Total 16 | . 4 4 5 . . 5 5 3 5 5 10 5 4 16 Tactical Retreats 32 | . 1 1 . . . 5 . 1 4 6 3 5 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . . . . . 2 3 . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . . 1 . . . . 2 4 4 1 . . . . Max in Single Turn 4 | . . 1 . . . . 1 4 4 1 . . . . Garrison Access 14 | . . . . . . . 1 3 1 4 . 3 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 135 | . 8 1 6 1 2 . 16 23 21 19 13 12 9 4 Terminals 84 | . 7 1 4 . . . 10 13 14 11 10 5 7 2 Fabricators 6 | . . . . . . . . 1 2 1 . 1 . 1 Repair Stations 8 | . . . . . . . 2 1 1 1 1 2 . . Recycling Units 15 | . 1 . 1 . . . 2 4 2 1 2 1 1 . Scanalyzers 4 | . . . 1 . . . 1 1 . 1 . . . . Garrison Access 15 | . . . . . . . 1 3 2 4 . 3 1 1 Total Hacks 371 | . 25 1 11 1 24 . 33 53 58 48 54 27 28 8 Successful 272 | . 8 1 7 1 24 . 21 37 43 35 44 18 27 6 Failed 96 | . 17 . 4 . . . 12 16 15 13 7 9 1 2 Catastrophic 6 | . 1 . . . . . 1 1 1 1 . 1 . . Database Lockouts 3 | . . . . . . . . . . . 3 . . . Manual 177 | . 14 1 9 . 1 . 17 21 35 24 27 15 9 4 Terminals 267 | . 24 1 7 . . . 22 34 47 36 48 17 25 6 Fabricators 12 | . . . . . . . . 3 4 2 . 2 . 1 Repair Stations 12 | . . . . . . . 2 1 1 1 3 4 . . Recycling Units 26 | . 1 . 3 . . . 3 7 3 3 3 1 2 . Scanalyzers 9 | . . . 1 . . . 2 4 . 2 . . . . Garrison Access 20 | . . . . . . . 4 4 3 4 . 3 1 1 Terminal Hacks 165 | . 5 . 2 1 24 . 11 19 26 18 31 5 19 4 Record 41 | . . . . . 23 . . 1 7 . 10 . . . Part Schematic 2 | . . . . . . . . . 1 . 1 . . . Robot Analysis 2 | . . . . . . . . . . . . . 2 . Prototype ID Bank 17 | . . . . . . . 2 3 4 4 2 1 1 . Open Door 2 | . . . . 1 . . . . . . . . . 1 Level Access Points 7 | . . . . . . . . 1 1 1 1 1 1 1 Branch Access Points 3 | . . . . . . . . . 1 1 1 . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . 1 . Machine Index 6 | . . . . . . . . . 1 1 1 1 2 . Terminal Index 6 | . 1 . . . . . 1 1 1 . . . 1 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . . 1 . 1 . . 1 . Unreport Threat 3 | . . . . . . . . . . . 1 . 1 1 Locate Traps 10 | . 2 . 1 . . . 1 4 . . . . 2 . Dispatch Records 4 | . . . . . . . . . 1 2 . . 1 . Transport Status 5 | . . . . . . . 4 . . . . . 1 . Assault Status 1 | . . . . . . . . . . . 1 . . . Garrison Status 1 | . . . . . . . . . . . 1 . . . Recall Investigation 3 | . . . . . . . . . 1 . 2 . . . Recall Extermination 6 | . . . . . . . . 2 2 1 1 . . . Recall Reinforcements 6 | . . . . . . . . . 2 2 2 . . . Hauler Manifests 10 | . 1 . 1 . . . 2 1 1 1 1 1 1 . Registered Components 7 | . 1 . . . . . . 1 1 1 1 1 1 . Registered Prototypes 7 | . . . . . . . . 1 1 2 2 . 1 . Zone Layout 8 | . . . . . . . 1 1 1 1 2 . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 2 4 . . Scan Component 3 | . . . . . . . . . . . 1 2 . . Repair 3 | . . . . . . . . . . . 1 2 . . Recycling Unit Hacks 15 | . . . . . . . 2 4 3 1 2 1 2 . Report Inventory 8 | . . . . . . . 2 3 2 . . 1 . . Retrieve Matter 3 | . . . . . . . . . . . 2 . 1 . Retrieve Components 4 | . . . . . . . . 1 1 1 . . 1 . Scanalyzer 8 | . . . . . . . 2 4 . 2 . . . . Insert Component 4 | . . . . . . . 1 2 . 1 . . . . Analyze 4 | . . . . . . . 1 2 . 1 . . . . Garrison Access Hacks 13 | . . . . . . . . 3 1 4 . 3 1 1 Seal Access 13 | . . . . . . . . 3 1 4 . 3 1 1 Unauthorized Hacks 62 | . 3 1 5 . . . 6 7 11 9 9 5 5 1 Terminals 44 | . 2 1 3 . . . 3 4 9 6 7 4 5 . Assimilate 15 | . . . . . . . . 1 6 2 3 2 1 . Botnet 19 | . 1 1 2 . . . 2 2 2 3 3 1 2 . Operators 10 | . 1 . 1 . . . 1 1 1 1 1 1 2 . Fabricators 5 | . . . . . . . . 1 1 1 . 1 . 1 Haulers 5 | . . . . . . . . 1 1 1 . 1 . 1 Repair Stations 6 | . . . . . . . 2 1 1 1 1 . . . Mechanics 6 | . . . . . . . 2 1 1 1 1 . . . Recycling Units 6 | . 1 . 1 . . . 1 1 . 1 1 . . . Recyclers 6 | . 1 . 1 . . . 1 1 . 1 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Researchers 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 90 | . 7 1 2 . . . 11 15 18 13 8 6 6 3 Full Trace Events 7 | . 2 . 1 . . . 2 . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 2 1 1 1 . . . Parts Built 1 | . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . Time 31 | . . . . . . . . . 31 . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 2 . . Time 84 | . . . . . . . . . . . 19 65 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 2 2 3 . . 1 . Parts Scanalyzed 4 | . . . . . . . 1 2 . 1 . . . . Part Schematics Acquired 4 | . . . . . . . 1 2 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 15 | . . 4 . . . . . 1 3 2 2 2 1 . Largest Group 4 | . . 4 . . . . . 1 2 2 4 1 2 . Highest-Rated Group 90 | . . 71 . . . . . 26 36 36 88 45 90 . Highest-Rated Ally 45 | . . 31 . . . . . 26 26 26 26 45 45 . Total Orders 57 | . . . . . . . . 9 22 16 8 2 . . STAY 31 | . . . . . . . . 5 12 8 5 1 . . FOLLOW 26 | . . . . . . . . 4 10 8 3 1 . . Ally Attacks 29 | . . 29 . . . . . . . . . . . . Total Damage 355 | . . 355 . . . . . . . . . . . . Kills 8 | . . 8 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . . . . . . . 2 . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 16547 | . 1222 1944 1277 487 516 252 3398 1784 1980 1749 950 607 261 120 Spaces Moved 16382 | 1 560 575 429 200 215 58 1151 2616 2775 3455 1584 1515 814 434 Core 42 | . . . . . . . . . 42 . . . . . Treads 3188 | . 560 575 429 200 215 58 1151 . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . Wheels 164 | . . . . . . . . 164 . . . . . . Hover 1489 | . . . . . . . . . 1489 . . . . . Flight 11498 | . . . . . . . . 2452 1244 3455 1584 1515 814 434 Fastest Speed 5 | 120 160 320 240 240 240 240 235 29 29 14 11 5 5 5 Average Speed 72 | 120 196 320 240 240 240 240 239 38 39 26 23 23 21 16 Slowest Speed 320 | 120 320 320 240 240 240 240 240 150 170 103 24 99 23 24 Overloaded Moves 442 | . . . . . . . . . . 36 104 27 90 185 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . . . 5 . 18 17 11 5 1 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 50 | 2 93 99 40 48 59 24 79 66 47 61 39 50 27 18 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . Spaces Dug 161 | . . . . . . . 3 18 39 59 26 8 6 2 Terrain Destroyed 270 | . . . 2 . . . 25 50 74 59 44 8 6 2 Melee 161 | . . . . . . . 3 18 39 59 26 8 6 2 Projectile 3 | . . . . . . . 3 . . . . . . . AOE 106 | . . . 2 . . . 19 32 35 . 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 20104 | . 644 651 588 209 216 114 1586 3293 3563 4130 2051 1730 867 462 Wait 2774 | . 22 51 74 2 . 26 241 552 670 557 404 141 25 9 Move 16260 | . 559 574 428 199 214 57 1150 2605 2774 3418 1555 1492 804 431 Hop 50 | . . . . . . . . 5 . 18 11 11 4 1 Pick Up 108 | . 23 6 11 2 1 . 20 14 6 9 5 9 2 . Fast Attach 84 | . 2 . 3 2 . . 11 15 16 9 4 16 3 3 Attach 40 | . . . 2 . . 2 8 5 9 5 4 1 2 2 Detach 14 | . . . . . . . 1 5 5 1 1 . 1 . Swap 88 | . 7 1 4 . . . 21 23 5 9 6 8 2 2 Drop 151 | . 11 4 16 4 1 . 22 23 20 19 6 19 4 2 Fire 234 | . 20 8 49 . . 29 76 14 16 13 3 . 6 . Melee 258 | . . . . . . . 28 32 42 72 52 15 14 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 16 | . . 7 1 . . . 8 . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 6) 545 | -10/Materials | Discovered new exit (range 9) 715 | -10/Materials | Discovered new exit (range 12) 903 | -10/Materials | Discovered new exit (range 7) 1223 | -10/Materials | Entered Mines 1268 | -10/Mines | Learned Materials terminal intel 1313 | -10/Mines | Discovered new exit (range 9) 1822 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1855 | -10/Mines | Learned location of Zion (-6) 1894 | -10/Mines | Discovered new exit (range 13) 1999 | -10/Mines | Learned Materials stockpile data 2007 | -10/Mines | Met a Derelict testing a Signal Generator 2238 | -10/Mines | Lost 4 allies 2362 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2580 | -10/Mines | Learned location of Storage (-8) 2902 | -10/Mines | Discovered new exit (range 9) 3012 | -10/Mines | Found a hidden stash of uninstalled traps 3167 | -10/Mines | Entered Materials 3167 | -9/Materials | Evolved 2 slots: Propulsion x2 3169 | -9/Materials | Loaded intel: 12 terminal locations 3699 | -9/Materials | Discovered new exit (range 8) 4185 | -9/Materials | Discovered new exit (range 3) 4375 | -9/Materials | Build established: Scavenger-Mutant 4444 | -9/Materials | Entered Mines 4569 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4630 | -9/Mines | Discovered new exit (range 6) 4672 | -9/Mines | Found the Drone Emporium 4684 | -9/Mines | Found Prototype Device 4684 | -9/Mines | Identified Thief Drone Bay 4921 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4921 | -9/Mines | Discovered new exit (range 5) 4931 | -9/Mines | Entered Exiles 4991 | -9/Exiles | Met 8R-AWN 5035 | -9/Exiles | Met EX-HEX 5099 | -9/Exiles | Met EX-BIN 5126 | -9/Exiles | Aligned with FarCom system 5128 | -9/Exiles | Given EX-Vault access code 5183 | -9/Exiles | Opened EX-Vault 5201 | -9/Exiles | Found Gui. Plasma Cannon 5250 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5420 | -9/Exiles | Discovered new exit (range 10) 5447 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5447 | -9/Exiles | Entered Mines 5680 | -8/Mines | Discovered new exit (range 9) 5699 | -8/Mines | Entered Materials 5699 | -8/Materials | Evolved 2 slots: Utility x2 5970 | -8/Materials | Garrison activated, responded to threat 6152 | -8/Materials | Lost 5 parts (1p3n1u) 6506 | -8/Materials | Discovered new exit (range 3) 6525 | -8/Materials | Discovered new exit (range 11) 6891 | -8/Materials | Discovered new exit (range 16) 8002 | -8/Materials | Build established: Mutant 8989 | -8/Materials | Build established: Scavenger-Mutant 9097 | -8/Materials | Entered Factory 9097 | -7/Factory | Evolved 2 slots: Utility x2 9467 | -7/Factory | Build established: Hacker-Mutant 9677 | -7/Factory | Discovered new exit (range 12) 9854 | -7/Factory | Build established: Hacker-Sprinter 10058 | -7/Factory | Identified exit to Factory 10394 | -7/Factory | Discovered new exit (range 7) 10881 | -7/Factory | Entered another Factory area 10881 | -6/Factory | Evolved 2 slots: Utility x2 11036 | -6/Factory | Build established: Hacker-Mutant 11628 | -6/Factory | Discovered new exit (range 4) 11686 | -6/Factory | Discovered new exit (range 5) 11721 | -6/Factory | Identified exit to Factory 11721 | -6/Factory | Identified exit to Lower Caves 12439 | -6/Factory | Build established: Hacker-Sprinter 12443 | -6/Factory | Fabricated Cloaking Device (x1) 12861 | -6/Factory | Entered another Factory area 12861 | -5/Factory | Accompanied by 2 allies 12861 | -5/Factory | Evolved 2 slots: Utility x2 13038 | -5/Factory | Discovered new exit (range 12) 13165 | -5/Factory | Build established: Hacker-Ninja 13276 | -5/Factory | Identified exit to Upper Caves 13276 | -5/Factory | Identified exit to Extension 13497 | -5/Factory | Crushed by falling debris 14017 | -5/Factory | Discovered new exit (range 22) 14433 | -5/Factory | Discovered new exit (range 17) 14453 | -5/Factory | Identified exit to Factory 14610 | -5/Factory | Entered another Factory area 14610 | -4/Factory | Accompanied by 2 allies 14610 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14643 | -4/Factory | Repaired Hvy. Mace 14882 | -4/Factory | Central database locked down 14912 | -4/Factory | Identified exit to Upper Caves 14912 | -4/Factory | Identified exit to Armory 14912 | -4/Factory | Identified exit to Research 15033 | -4/Factory | Build established: Wizard-Scout 15036 | -4/Factory | Central database locked down 15265 | -4/Factory | Central database locked down 15560 | -4/Factory | Entered Research 15560 | -3/Research | Evolved 2 slots: Utility x2 15637 | -3/Research | Repaired Cld. Cesium-ion Thruster 15693 | -3/Research | Spotted B-86 Titan 15889 | -3/Research | Identified exit to Research 15974 | -3/Research | Found Prototype Hackware 15974 | -3/Research | Identified Exp. System Shield 16043 | -3/Research | Spotted B-86 Titan 16055 | -3/Research | Found Prototype Device 16055 | -3/Research | Identified Exp. Shield Generator 16079 | -3/Research | Discovered new exit (range 16) 16131 | -3/Research | Repaired Lrn. Missile Launcher 16167 | -3/Research | Entered another Research area 16167 | -2/Research | Accompanied by 1 ally 16167 | -2/Research | Evolved 2 slots: Utility x2 16170 | -2/Research | Identified exit to Access 16263 | -2/Research | Build established: Wizard-Ninja 16423 | -2/Research | Found Prototype Device 16423 | -2/Research | Identified Exp. Actuator Array 16428 | -2/Research | Entered Access 16428 | -1/Access | Evolved 2 slots: Utility x2 16437 | -1/Access | Spotted B-99 Colossus 16442 | -1/Access | Identified exit to Surface 16526 | -1/Access | Lost 3 parts (1n2u) 16548 | *** | Escaped! Last Messages --------------- 16472_ Destroyed Med. Matter Pod. 16472_ K-01 Serf system corrupted by crushing effect. 16472_ K-01 Serf knocked back. 16473_ K-01 Serf system terminally corrupted. 16475_ Acquired 13 matter. 16479_ Acquired Lrg. Storage Unit. 16481_ Dropped Med. Storage Unit. 16495_ Cld. Nuclear Pulse Thruster destroyed. 16495_ Adv. Hacking Suite destroyed. 16495_ Penetrated by Slug. 16495_ Hacking Suite destroyed. 16503_ Acquired System Shield. 16528_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 16545_ Dismantling Terminal with Imp. Plasma Cutter. 16547_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16547_ The Access Shell folds into the floor. [Achievement: This Is Interesting...] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????####????????? | | ????????????????????????????????????? #????????? | | ?????????????????????????????????????? # ???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## + ???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## # ???????? | | ???????????????????????????????????? # ???????? | | ???????????????????????????????????? # ???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ### ????????????????" ##???????? | | ### ????????????????" "@ ##???????? | | ????????????????" "" ##???????? | | ?????????????????" ##???????? | | ???????????BB????" ##???????? | | ????????????BB????" """ """ ##???????? | | ??????????????????"" """T""" ##???????? | | ???????????????????########### #######p ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???##p ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ?????? # ???????????????????????????## ##???????? | | ?????? # ??"???????????????########?## ########## | | ???? ? + ?"""??????????????########?## ########## | | ??? # ??"""?????????????## ? # # | | ??? # ???"??????????????## ? # # | | ? # # ??????????????????## # # | | ? # # ??????????????????## " # # | | ? # ##??????????????????##""" + + | | ? # ##??????????????????## """ # # | | ? # ##??????????????????## " * + # | | ? # ##??????????????????## # # | | ?## ###################### #h ########## | | ?## ###############################h ########## | | ?## # ## # ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 120 Energy Generation 44 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 Armor Coverage 450 Utility Shielding 66 Evasion (%) 68 Recoil Reduction 4 Offensive Hacking 70 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Cloaking Device | -6/Factory | Hacked Imp. System Shield | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Batter Up Dangerous Findings Denied? Epsilon Run Origins Respectable Loadout Speed Demon Supersonic This Is Interesting... Whoosh! Challenges ------------ None Game ------ Seed DisposableSpikedWeb Manual? 0 Play Time 07:01:46 Cumulative 57.0 hours Start 2024.04.13 @ 21:50:39 End 2024.04.15 @ 21:51:32 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8c69b0e-2dee-4de1-b5a1-40379063aed2