Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 14:55:03 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (32) 160 Value Destroyed (330) 330 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (8272) 8272 TOTAL SCORE: 17362 Bonus ------- Follower Combat Kills 594 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 3878 Cogmind --------- Core Integrity 1600/1600 Matter 136/300 Energy 104/200 System Corruption 1% Temperature Cool (56) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Structural Scanner Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Advanced Component Analysis Suite > --- WEAPON (2) ------- Matter Neutralizer Chainsword > --- INVENTORY (5) ---- Light Fission Core Cooled Q-thruster Superbattery (1500) Rocket Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Advanced Transmission Jammer ECM Suite Advanced Reaction Control System Improved Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Matter Neutralizer Chainsword > --- INVENTORY -------- Light Fission Core Cooled Q-thruster Superbattery Rocket Launcher Enhanced Force Lance [Rating: 142] Favorites ----------- Power Micro Antimatter Reactor Engine Backup Power I Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Rocket Launcher Energy Gun Heavy EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . 1 2 . . 1 . . Utility 11 | . . . 1 . . . 1 . . . 2 . 2 . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 62 | 4 1 . 5 2 . . 3 10 1 1 13 3 2 1 8 7 1 Power 4 | . . . . . . . . . . . 1 1 . . 2 . . Engine . | . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . Propulsion 22 | 2 . . 2 2 . . . 5 . . 6 1 . . 1 3 . Treads 3 | 2 . . . . . . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . Flight 17 | . . . 2 2 . . . 2 . . 6 1 . . 1 3 . Utility 26 | 1 1 . 1 . . . 1 3 1 1 5 1 2 1 3 4 1 Device 10 | 1 . . . . . . . 1 . . 2 . . 1 2 2 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . 1 . . . . . . . 1 . 2 . . . . Hackware 9 | . . . . . . . 1 2 . 1 2 . . . 1 2 . Protection 2 | . . . . . . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 10 | 1 . . 2 . . . 2 2 . . 1 . . . 2 . . Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . Ballistic Gun 4 | 1 . . 1 . . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 2 . . 1 . . . . 1 . Parts Lost 3 | . . . 2 . . . . 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . . 1 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | 3 5 5 4 4 4 4 4 4 4 5 4 4 5 4 4 5 5 Power . | . 1 . . . . . . . . . . . 1 . . 1 1 Propulsion . | 1 . . . . . . . . 1 1 . 1 1 1 1 1 1 Utility 2 | . 2 3 3 3 3 4 4 4 3 4 3 1 1 1 1 1 1 Weapon 1 | . . . 1 1 1 . . . . . 1 1 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | 1 3 1 1 . . . . 2 . . 2 . . . 4 2 2 Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 7 | 1 1 . . . . . . . . . . . . . 2 2 1 Utility 4 | . 1 . . . . . . 2 . . . . . . . . 1 Weapon 5 | . 1 . . . . . . . . . 2 . . . 2 . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 67 71 61 52 66 77 67 92 94 100 97 99 91 98 99 97 95 Engine 3 | . . . . . . . 7 9 9 9 6 . . . . . . Core 1 | . . . . . . . . . . . 5 10 10 10 5 . . Reactor 2 | . . . . . . . . . . . . . . . 2 8 8 Treads 3 | . 28 28 18 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 9 . . . . . . . . . Flight 26 | . . . 2 19 22 22 15 23 36 36 32 40 36 36 37 33 32 Device 13 | . 14 14 11 11 11 11 7 4 9 9 6 5 5 8 17 23 27 Processor 6 | . 10 14 19 22 22 22 18 10 . . 1 . 2 5 . . . Hackware 13 | . . . . . . . 2 16 18 24 24 23 21 21 19 17 16 Protection 2 | . . . . . . . . . 3 2 3 5 5 5 4 4 3 Ballistic Gun 3 | . 14 14 8 . 5 11 17 9 . . . . . . . . . Launcher 3 | . . . . . 5 11 1 5 9 9 6 5 5 5 3 2 . Slashing Weapon 3 | . . . . . . . . 2 9 9 6 5 5 5 3 4 4 Peak Build Rating 142 | 4 6 6 10 6 10 10 18 30 24 26 57 73 82 83 104 134 142 Average Rating 55 | 2 5 6 6 5 8 10 15 24 23 25 38 70 76 82 96 119 141 On Entrance 37 | . 4 6 6 4 6 10 10 18 23 24 26 57 73 82 83 100 134 Avg Prop Armor Cover (%) 23 | 30 29 29 29 . . . . 10 . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 3 3 3 7 1 7 7 8 14 16 16 20 29 29 30 40 45 46 Greatest Support 65 | 3 3 3 8 8 8 8 8 20 16 16 35 35 35 43 40 65 54 Greatest Overweight (x) 2 | . . . 2 . . . . 1 . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 4 4 4 4 4 4 4 5 4 4 5 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 4 4 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 42% | Hacker-Sprinter 16% | Mutant 15% | Scavenger-Mutant 8% | Hacker-Mutant 8% | Scavenger-Sprinter 5% | Commander-Mutant 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Matter Collected 1219 | 291 . . 63 7 129 . . 403 10 20 80 100 . . 70 46 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1192 | 148 11 . 119 11 . . . 225 133 . 196 . . . 30 319 . Parts 79 | 14 4 . 7 3 . . . 17 6 . 7 . . . 5 16 . Haulers Intercepted 7 | . . . 2 . . . . 3 . . 1 . . . . 1 . Recyclers Shooed 3 | 1 . . 1 . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 6 | . . . 3 3 . . . . . . . . . . . . . AOE 6 | . . . 3 3 . . . . . . . . . . . . . Classes Destroyed 8 | 2 1 . 2 . . . . 2 1 . . . . . . . . Worker 1 | . . . . . . . . 1 . . . . . . . . . Builder 3 | . . . . . . . . . 1 . . . . . 1 1 . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . Hauler 7 | . . . 2 . . . . 3 . . 1 . . . . 1 . Recycler 5 | 1 . . . . . . . . 2 . 1 . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . Operator 4 | . 1 . . . . . . 2 . . . . . . . 1 . Swarmer 6 | . . . 3 3 . . . . . . . . . . . . . Best Kill Streak 4 | 4 1 . 3 3 . . . 2 1 . 2 . . . 1 3 . Combat Bots Only 3 | . . . 3 3 . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 . 2 2 . . . 1 1 . 1 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 72 | . 8 . 18 8 . 1 . 6 . 2 4 . . 7 . 2 16 Missed 33 | . 5 . 5 4 . 1 . 3 . . 3 . . 2 . . 10 Hits 39 | . 3 . 13 4 . . . 3 . 2 1 . . 5 . 2 6 Projectile 39 | . 3 . 13 4 . . . 3 . 2 1 . . 5 . 2 6 Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . Damage Taken 542 | . 32 . 154 34 . . . 44 . 35 16 . . 58 . 91 78 Core 119 | . . . 76 6 . . . . . 21 16 . . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 227 | . . . . . . . 18 . . 68 . . . . . 16 125 Core Remaining (%) 97 | 100 . 100 . . . 79 . . . 96 98 100 . 100 100 100 100 Volleys Fired 76 | 17 1 . 16 2 . . 2 20 . . . . . . 2 4 12 Largest 2 | 1 1 . 1 1 . . 2 2 . . . . . . 1 1 1 Hottest 105 | 20 20 . 33 33 . . 58 58 . . . . . . 105 105 105 Shots Fired 96 | 17 1 . 16 2 . . 4 38 . . . . . . 2 4 12 Gun 69 | 17 1 . 14 . . . 2 35 . . . . . . . . . Cannon 18 | . . . . . . . . . . . . . . . 2 4 12 Launcher 9 | . . . 2 2 . . 2 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 69 | 17 1 . 14 . . . 2 35 . . . . . . . . . Thermal 18 | . . . . . . . . . . . . . . . 2 4 12 Explosive 9 | . . . 2 2 . . 2 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 14 3 . 7 . . . . 10 . . . . . . . . . Robot Miss Streak 3 | 1 . . 3 . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 69 | 16 1 . 11 . . . . 11 7 . 11 . . . 4 8 . Core Hits 36 | 7 1 . 7 3 . . . 7 2 . 3 . . . 1 5 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 1 . . . . 1 . Sever 2 | . . . . . . . . . . . 1 . . . . 1 . Melee Attacks 140 | . . . . . . . . 10 7 1 23 10 . 2 25 31 31 Impact . | . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . 10 7 1 23 10 . 2 24 31 31 Piercing 1 | . . . . . . . . . . . . . . . 1 . . Sneak Attacks 17 | . . . . . . . . 5 6 . 2 . . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2934 | 196 15 . 308 218 . . . 500 449 . 546 . . . 221 481 . Guns 436 | 196 15 . 125 . . . . 100 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 434 | . . . 183 218 . . . 33 . . . . . . . . . Melee 2064 | . . . . . . . . 367 449 . 546 . . . 221 481 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 436 | 196 15 . 125 . . . . 100 . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 434 | . . . 183 218 . . . 33 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2064 | . . . . . . . . 367 449 . 546 . . . 221 481 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 324 | . . . . 1 . . . 79 149 . 27 . . . 42 26 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . 1 . . . . . . . . . . . . . Melee 323 | . . . . . . . . 79 149 . 27 . . . 42 26 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . . . . . . . 6 6 . . 15 26 . . 179 318 211 Average Temperature 41 | . . . . . . . 4 2 . . 6 8 . . 51 43 49 Received Heat Transfer 120 | . 18 . 84 . . . . 18 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Maximum Alert Level 2 | . . . . . . . . 2 1 . . . . . . . . Low Security (%) 87 | 100 100 100 100 100 . 100 100 44 45 . 100 100 100 100 100 100 100 Level 1 3 | . . . . . . . . 4 54 . . . . . . . . Level 2 8 | . . . . . . . . 50 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 689 | 10 15 5 112 114 . 35 29 689 238 . 15 14 15 14 32 53 111 Initial 238 | . 3 5 . 30 . . 13 11 238 . . 2 2 10 7 . 28 Average 81 | 3 3 . 24 79 . 4 11 309 205 . 2 3 4 12 7 21 64 Influence Increases 2219 | 30 26 . 153 84 . 45 35 1123 15 . 54 34 15 4 83 238 280 Destroy 0b10 Robot/C 520 | . . . 60 60 . . . 400 . . . . . . . . . Destroy 0b10 Robot/NC 140 | 30 5 . 10 . . . . 45 15 . 10 . . . 5 20 . Destroy Leader 114 | . . . 14 10 . . . 86 . . 2 . . . . 2 . Allied During Kill 319 | . . . . . . . . 319 . . . . . . . . . Successful Hack 254 | . 6 . 12 . . . 6 31 . . 15 14 . . 25 63 82 Disable Machine 60 | . . . . . . . . 45 . . . . . . . . 15 Destroy Structure 362 | . . . 12 14 . . 14 17 . . 12 20 . 4 38 78 153 Partial Spotted 195 | . . . 15 . . . 15 45 . . 15 . 15 . 15 75 . Lose Combat Pursuer 255 | . 15 . 30 . . 45 . 135 . . . . . . . . 30 Influence Decreases 2119 | 25 16 15 76 117 44 10 41 541 463 163 49 33 6 5 97 190 228 Entered New Map 718 | . 2 10 . 47 44 . 22 18 373 163 . 3 4 5 7 . 20 Time Decay 1051 | 25 14 5 56 70 . 10 19 203 90 . 49 30 2 . 90 190 198 Lost Part 30 | . . . 20 . . . . 10 . . . . . . . . . Lost Ally 320 | . . . . . . . . 310 . . . . . . . . 10 Squads Dispatched 17 | . 2 . . . . . . 5 . . 2 . . 1 2 2 3 Investigation 2 | . 1 . . . . . . . . . . . . . 1 . . Extermination 6 | . . . . . . . . . . . 1 . . . 1 1 3 Reinforcement 8 | . 1 . . . . . . 4 . . 1 . . 1 . 1 . Assault 1 | . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Distress Signals 8 | . . . . . . . . 5 . . 1 . . . . . 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . 1 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . 5 Times Spotted 78 | . 7 2 9 3 . 2 . 23 . 1 7 . 1 2 3 6 12 Peak Tracking Total 12 | . 6 . 5 3 . 3 . 12 . 1 6 . 1 2 2 2 5 Tactical Retreats 5 | . 1 . 1 . . 1 . 1 . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Traps Triggered 4 | . 1 . . . . . . 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Machines Disabled 5 | . . . . . . . . 3 . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 . 1 . . . . . . 1 Garrison Access 6 | . . . . . . . . . . . 2 1 . . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Machines Accessed 43 | . 2 . 3 . 2 . 1 6 . . 6 2 3 . 5 7 6 Terminals 27 | . 2 . 3 . . . . 6 . . 2 1 2 . 3 4 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . 1 1 Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 1 . Garrison Access 7 | . . . . . . . . . . . 2 1 1 . 1 1 1 Total Hacks 101 | . 5 . 4 . 2 . 3 22 . . 16 6 5 . 12 14 12 Successful 52 | . 1 . 2 . 2 . 3 13 . . 4 3 2 . 8 6 8 Failed 48 | . 4 . 2 . . . . 9 . . 12 3 3 . 3 8 4 Catastrophic 3 | . 1 . . . . . . . . . . 1 . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . Manual 39 | . 1 . 5 . 1 . . 15 . . 1 4 1 . 2 3 6 Terminals 66 | . 5 . 4 . . . . 22 . . 5 4 3 . 8 7 8 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 3 . . . . . . . . 3 2 Recycling Units 9 | . . . . . . . . . . . 9 . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 3 2 . Garrison Access 11 | . . . . . . . . . . . 2 2 2 . 1 2 2 Terminal Hacks 24 | . . . 1 . 2 . . 11 . . 1 1 1 . 4 1 2 Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . Robot Analysis 3 | . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . 1 . . 1 . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 3 . . . . . . . . 2 2 Scan Component 3 | . . . . . . . 1 . . . . . . . . 1 1 Repair 3 | . . . . . . . 1 . . . . . . . . 1 1 Refit 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . 2 2 . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Study 3 | . . . . . . . . . . . . . . . 1 2 . Garrison Access Hacks 6 | . . . . . . . . . . . 2 1 . . 1 1 1 Seal Access 6 | . . . . . . . . . . . 2 1 . . 1 1 1 Unauthorized Hacks 11 | . 1 . 1 . . . . 2 . . 1 1 1 . 1 . 3 Terminals 11 | . 1 . 1 . . . . 2 . . 1 1 1 . 1 . 3 Assimilate 4 | . 1 . 1 . . . . 1 . . . . . . . . 1 Botnet 7 | . . . . . . . . 1 . . 1 1 1 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 1 . . . 1 3 . . 4 1 2 . 3 6 5 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . 1 2 . Parts Repaired 3 | . . . . . . . 1 . . . . . . . . 1 1 Time 63 | . . . . . . . 26 . . . . . . . . 23 14 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Total Allies 15 | . . . 1 2 . . . 11 . . . . . . . . 1 Largest Group 11 | . . . 1 2 2 . . 11 . . . . . . . . 1 Highest-Rated Group 183 | . . . 10 44 44 . . 183 . . . . . . . . 45 Highest-Rated Ally 45 | . . . 10 31 31 . . 29 . . . . . . . . 45 Total Orders 8 | . . . . . . . . 8 . . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . EXPLORE 4 | . . . . . . . . 4 . . . . . . . . . Ally Attacks 121 | . . . . . . . . 121 . . . . . . . . . Total Damage 1596 | . . . . . . . . 1596 . . . . . . . . . Kills 25 | . . . . . . . . 25 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Active Infowar (turns) 2294 | 9 65 176 202 145 98 66 79 362 . . 1 . . . 289 388 414 Structural 1091 | . . . . . . . . . . . . . . . 289 388 414 Seismic 817 | 9 65 176 202 145 98 66 56 . . . . . . . . . . T.N.C. 920 | . . . 170 145 98 66 79 362 . . . . . . . . . Jamming 497 | . . . . . . . . . . . . . . . . 83 414 ECM 35 | . . . . . . . . . . . 1 . . . . 2 32 Robot Analysis Total 3 | . . . . . . . . 3 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . 16 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Turns Passed 3378 | 91 65 176 202 145 98 66 79 516 182 179 296 111 28 27 315 388 414 Spaces Moved 7702 | 65 109 343 316 202 257 178 97 520 523 552 784 408 136 74 1203 773 1162 Core 766 | 65 109 343 241 8 . . . . . . . . . . . . . Treads 2 | . . . . . . . . 2 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6934 | . . . 75 194 257 178 97 518 523 552 784 408 136 74 1203 773 1162 Fastest Speed 5 | 50 50 50 37 37 37 37 37 31 31 31 5 17 17 6 14 5 6 Average Speed 25 | 50 50 50 48 37 37 37 37 39 31 31 26 17 17 25 14 12 11 Slowest Speed 160 | 50 50 50 150 50 37 37 37 160 31 31 31 17 17 89 17 14 12 Overloaded Moves 46 | . . . . . . . . . . . 13 . . 1 . 22 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . 2 4 . 1 . 6 . 2 2 . . 3 8 7 12 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 42 81 30 42 61 49 10 77 82 49 25 8 4 75 31 20 24 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 . 1 . . 1 . . Scrap Searched 4 | . . 1 . . . 2 . . . 1 . . . . . . . Spaces Dug 151 | . . . 5 22 . . 11 19 . . 12 10 . 2 17 24 29 Terrain Destroyed 193 | . . . 10 22 . . 19 22 . . 12 10 . 2 19 26 51 Melee 93 | . . . . . . . . 1 . . 12 10 . 2 17 22 29 Projectile 15 | . . . . . . . . . . . . . . . 2 4 9 AOE 85 | . . . 10 22 . . 19 21 . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac DSF Res Res Acc Total 8775 | 104 118 347 348 263 259 176 136 785 531 554 839 433 139 75 1301 1002 1365 Wait 695 | 12 2 3 3 60 . . 26 175 . . . 10 . 1 56 178 169 Move 7602 | 64 108 342 311 193 256 175 96 507 522 548 780 407 135 67 1188 761 1142 Hop 35 | . . . 2 4 . 1 . 6 . 1 1 . . 3 6 4 7 Pick Up 38 | 6 3 1 2 . 1 . 2 4 1 . 8 1 1 . 5 2 1 Fast Attach 40 | 4 1 . 5 2 . . 2 9 . 1 4 . 2 . 4 4 2 Attach 15 | . . . 1 1 2 . 2 . 1 . 4 2 . 1 1 . . Detach 11 | . . . 1 1 . . 1 2 . . 2 . . 1 3 . . Swap 30 | . . . . . . . 2 5 . 2 6 2 . . 5 8 . Drop 51 | 1 3 1 7 . . . 3 10 . 1 11 1 1 . 6 5 1 Fire 76 | 17 1 . 16 2 . . 2 20 . . . . . . 2 4 12 Melee 140 | . . . . . . . . 10 7 1 23 10 . 2 25 31 31 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 30 . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 9) 157 | -10/Materials | Entered Mines 194 | -10/Mines | Learned 8 Materials zone layouts 213 | -10/Mines | Learned location of Mines (-8) 260 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 300 | -10/Mines | Discovered new exit (range 10) 304 | -10/Mines | Build established: Mutant 333 | -10/Mines | Entered Materials 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Identified exit to Materials 505 | -9/Materials | Discovered new exit (range 15) 535 | -9/Materials | Entered Mines 558 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 558 | -9/Mines | Discovered new exit (range 5) 571 | -9/Mines | Learned Materials security intel 578 | -9/Mines | Discovered exit to Materials (range 9) 588 | -9/Mines | Assembled infested the area 593 | -9/Mines | Assisted by a Guerilla fighting off Assembled 680 | -9/Mines | Entered Exiles 680 | -9/Exiles | Accompanied by 2 allies 686 | -9/Exiles | Discovered new exit (range 15) 690 | -9/Exiles | Met 8R-AWN 696 | -9/Exiles | Met EX-HEX 708 | -9/Exiles | Met EX-BIN 710 | -9/Exiles | Led the pair of lost Derelicts to a safe place 713 | -9/Exiles | Aligned with FarCom system 713 | -9/Exiles | Given EX-Vault access code 722 | -9/Exiles | Opened EX-Vault 727 | -9/Exiles | Found Superbattery 735 | -9/Exiles | Warned to stay clear of 0b10 Research branches 746 | -9/Exiles | Met EX-DEC 748 | -9/Exiles | Learned location of Zion (-6) 758 | -9/Exiles | Discovered new exit (range 14) 778 | -9/Exiles | Left Exiles lab with Superbattery 778 | -9/Exiles | Entered Mines 823 | -8/Mines | Build established: Scavenger-Mutant 834 | -8/Mines | Discovered exit to Materials (range 16) 844 | -8/Mines | Entered Materials 844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 885 | -8/Materials | Repaired Flight Unit 903 | -8/Materials | Discovered new exit (range 16) 923 | -8/Materials | Entered Storage 1065 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1323 | -8/Storage | First assault squad dispatched 1326 | -8/Storage | Lost 10 allies 1385 | -8/Storage | Used back door to open Recycling access 1385 | -8/Storage | Discovered new exit (range 4) 1396 | -8/Storage | Lost 5 allies 1439 | -8/Storage | Entered Recycling 1448 | -8/Recycling | Lost 4 allies 1448 | -8/Recycling | Scanned before Scraplab entrance 1509 | -8/Recycling | Discovered new exit (range 14) 1617 | -8/Recycling | Entered Scraplab 1620 | -8/Recycling | Discovered new exit (range 4) 1621 | -8/Recycling | Entered Scraptown 1633 | -8/Scraptown | Visited Red Mages 1636 | -8/Scraptown | Visited Comm Corps 1644 | -8/Scraptown | Visited Assassins FH 1649 | -8/Scraptown | Visited Awakened 1652 | -8/Scraptown | Visited CR-KLE's Repair Center 1661 | -8/Scraptown | Visited Cyclists 1664 | -8/Scraptown | Visited TADAMA 1670 | -8/Scraptown | Turned away by UFD registrar 1681 | -8/Scraptown | CR-KLE repaired 4 parts 1795 | -8/Scraptown | Discovered new exit (range 5) 1797 | -8/Scraptown | Attacked by Scraptown defenders 1800 | -8/Scraptown | Entered Factory 1800 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1919 | -6/Factory | Discovered new exit (range 8) 1967 | -6/Factory | Build established: Hacker-Sprinter 2019 | -6/Factory | Identified exit to Factory 2096 | -6/Factory | Entered another Factory area 2096 | -5/Factory | Evolved 2 slots: Propulsion x2 2101 | -5/Factory | Discovered new exit (range 3) 2169 | -5/Factory | Identified exit to Upper Caves 2169 | -5/Factory | Identified exit to Extension 2207 | -5/Factory | Entered another Factory area 2207 | -4/Factory | Evolved 2 slots: Utility x2 2235 | -4/Factory | Identified exit to DSF 2235 | -4/Factory | Entered DSF 2258 | -4/DSF | Additional patrols routed to DSF 2259 | -4/DSF | Discovered new exit (range 14) 2262 | -4/DSF | Entered Research 2262 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -3/Research | Identified exit to Quarantine 2529 | -3/Research | Discovered new exit (range 15) 2537 | -3/Research | Central database locked down 2577 | -3/Research | Entered another Research area 2577 | -2/Research | Evolved 2 slots: Utility x2 2679 | -2/Research | Repaired Cld. VTOL Module 2803 | -2/Research | Identified exit to Access 2965 | -2/Research | Entered Access 2965 | -1/Access | Evolved 2 slots: Utility x2 2983 | -1/Access | Repaired Imp. Medium Armor Plating 2995 | -1/Access | Identified exit to Command 3231 | -1/Access | Energy Cycler disabled 3364 | -1/Access | Spotted B-99 Colossus 3371 | -1/Access | Discovered new exit (range 6) 3379 | *** | Escaped! Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. 03084_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2Y. 03159_ K-01 Serf collects debris. 03164_ W-44 Eye sends out distress signal. 03198_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8M. 03231_ ALERT: Power surge detected, dispatching additional patrols. 03231_ Energy Cycler explodes. 03284_ W-44 Eye distress signal jammed. 03358_ U-05 Engineer builds a Wall. 03361_ P-80 Master resets P-80 Master, system corruption cleaned. 03364_ Fabricator disabled. 03364_ Slug penetrates Fabricator. 03368_ Connecting with Terminal... 03371_ The Access Shell folds into the floor. 03371_ EXIT=FOUND 03372_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4A. Map ----- +----------------------------------------------------+ | ###### #######????????????????????????? | | ! ?????????????????????????????? | | ??????????????????????????????????? | | ####??????????????????????????????????? | | ^ ####??????????????????????????????????? | | ! ##????????????????????????????????????? | | ###???????????????????????????????????? | | ###???????????????????????????????????? | | !! ##???????????????????????????????????? | | !! ## ??????????????????????????????????? | | ## ??????????????????????????????????? | | + ??????????????????????????????????? | | # ??????????????????????????????????? | | ## # ??????????????????????????????????? | | ## + ????????????????????????????? | | #### ########????????????????????????????? | | #### ########????????????????????????????? | | #### ##p ##???#####??????????????????????????? | | ## ###################?????????????????? | | ## p####### ###########?????????????????? | | ## """T""" ""?????????????????? | | ## """ """ "????BB????????????? | | ## p "????BB????????????? | | ## "??????????????????? | | ## "" "??????????????????? | | ## @" "??????????????????? | | #### ## "??????????????????? | | #### ## "????BB????????????? | | ?? # ## "????BB????????????? | | ?? # ## ""?????????????????? | | ?? + ## ####### ###########?????????????????? | | ?? # ## ###################?????????????????? | | ?? # ## ############????????????????????????? | | ?? # # ##????????????????????????? | | ?? # # ] ##????????????????????????? | | ?? # + !!##????????????????????????? | | ??## # !!##????????????????????????? | | ?? # # ##????????????????????????? | | ?? # # ##????????????????????????? | | ?? # ######## ##????????????????????????? | | ?? # ######## ##????????????????????????? | | ?? # ??????????##########????????????????????????? | | ?? + ??????????####### ????????????????????????? | | ?? # ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Evasion (%) 79 Targeting Accuracy 8 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Imp. Cooling System | -8/Storage | Hacked Robot Schematics ------------------ R-10 Processor | -3/Research | Hacked Fabricated ------------ Nothing Repaired ---------- Flight Unit | 10% | -8/Materials Cld. VTOL Module | 73% | -2/Research Imp. Medium Armor Plating | 47% | -1/Access Studied --------- Mic. Antimatter Reactor | -3/Research | Hacked Matter Neutralizer | -2/Research | Hacked Enh. Force Lance | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedInsulationPit Manual? 0 Play Time 00:57:37 Cumulative 337.1 hours Start 2026.07.07 @ 13:58:28 End 2026.07.07 @ 14:55:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 211 Adventurer 4 Explorer 0 Win Type 0 Total 100 Types 83/0/11/2/1/1/1/0/0/1 Lore% 90 Gallery% 73 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f03c495f-d428-4a43-a0db-37d237db29be