Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 22:39:38 Player: GayPredator Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (3089) 3089 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2433) 2433 TOTAL SCORE: 12042 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 504 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Machine Analyzer Improved Heavy Armor Plating Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Arachnoskeleton > --- UTILITY ---------- Small Storage Unit Improved Trap Scanner Experimental Terrain Scanner Surveybot 17 Chip Improved Targeting Computer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon Heavy Pick > --- INVENTORY -------- Light Ion Engine Advanced Heat Sink Advanced Signal Interpreter Hardened Medium Armor Plating Reflective Plating System Shield Rocket Launcher [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Combat Gravmag System Utility Small Storage Unit Device Improved Trap Scanner Storage Small Storage Unit Processor Surveybot 17 Chip Hackware Improved System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 8 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 5 | . . . . . 5 . . . . . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . . . Parts Attached 98 | 9 6 6 5 6 30 3 1 . 11 12 6 1 1 1 Power 8 | 1 . 1 . 1 4 . . . 1 . . . . . Engine 5 | 1 . 1 . 1 2 . . . . . . . . . Core 3 | . . . . . 2 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 . 1 2 2 5 . . . 2 5 . . . . Treads 3 | 2 . . . 1 . . . . . . . . . . Leg 9 | . . . . 1 5 . . . 2 1 . . . . Wheel 3 | . . 1 2 . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . . . . Flight . | . . . . . . . . . . . . . . . Utility 35 | 3 2 2 . 1 13 1 1 . 5 4 3 . . . Device 14 | 2 . . . . 5 1 1 . 2 2 1 . . . Storage 2 | 1 . . . . . . . . . 1 . . . . Processor 5 | . . . . . 4 . . . . . 1 . . . Hackware 5 | . . . . . 2 . . . 1 1 1 . . . Protection 9 | . 2 2 . 1 2 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 3 4 2 3 2 8 2 . . 3 3 3 1 1 1 Energy Gun 8 | 2 . 1 . 1 1 . . . 1 . . . 1 1 Energy Cannon 3 | . . . . . . . . . . 3 . . . . Ballistic Gun 12 | 1 3 . . . 3 . . . 2 . 3 . . . Ballistic Cannon 6 | . . 1 . 1 3 1 . . . . . . . . Launcher 3 | . . . 2 . . . . . . . . 1 . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 . Parts Lost 41 | . . 6 5 . 7 . . . 14 2 . . 1 6 Power 5 | . . 1 . . 2 . . . . . . . 1 1 Propulsion 10 | . . 1 1 . 2 . . . 4 . . . . 2 Utility 10 | . . 1 1 . . . . . 6 2 . . . . Weapon 16 | . . 3 3 . 3 . . . 4 . . . . 3 Highest Loss Streak 9 | . . 2 4 . 3 . . . 9 1 . . 1 6 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 6 | 3 7 7 3 5 6 7 8 8 6 4 8 9 9 5 Power . | . 1 . . . . 1 1 1 . . . . . . Propulsion . | . . . 1 1 . . . . . . 1 1 1 . Utility 3 | . 4 3 1 3 4 5 6 6 4 3 5 5 5 3 Weapon 1 | 1 2 2 1 . 1 1 1 1 . 1 2 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . 2 1 . 2 4 1 . . . . 1 . 2 5 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . 1 . . . 1 . . . . . . . . 1 Utility 10 | . 1 1 . 1 2 1 . . . . . . . 4 Weapon 4 | . . . . 1 . . . . . . 1 . 2 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 89 98 84 87 88 88 80 85 93 94 98 28 Engine 8 | . 14 13 14 14 4 . . . . . . . 3 . Core 1 | . . . . . . 5 5 5 5 5 5 5 5 . Treads 9 | . 27 23 5 11 . . . . . . . . . . Leg 9 | . . . . 10 24 23 23 23 15 12 . . . . Wheel 3 | . . 4 22 5 . . . . . . . . . . Hover 3 | . . . . . . . . . . 5 23 23 23 6 Device 5 | . 4 . . . 7 16 17 17 11 15 9 11 11 3 Storage 9 | . 14 14 14 14 5 5 5 5 4 . 5 5 5 1 Processor 5 | . . . . . 11 11 11 11 12 11 12 11 11 3 Hackware 4 | . . . . . 8 5 5 5 7 10 11 11 11 3 Protection 6 | . 9 14 6 13 3 . . . 2 . . . . . Energy Gun 1 | . 5 1 4 . . . . . 1 . . . . 1 Energy Cannon 1 | . . . . . . . . . . 13 11 . . . Ballistic Gun 7 | . 20 15 3 . 3 8 5 5 5 . 5 17 17 1 Ballistic Cannon 4 | . . 8 . 10 7 2 5 5 6 . . . . . Launcher 3 | . . . 11 14 . . . . . . . . . . Special Weapon 1 | . 2 2 6 3 . . . . . . . . . . Piercing Weapon 1 | . . . . . 2 5 5 5 3 5 5 4 5 1 Peak Build Rating 96 | 7 9 12 12 27 96 93 95 95 95 80 87 81 89 87 Average Rating 45 | 5 8 10 11 24 88 90 93 95 73 71 83 81 83 21 On Entrance 54 | . 7 9 12 11 27 90 93 95 95 53 75 81 81 82 Naked Turns 91 | . . . . . . . . . . . . . . 91 Heaviest Build 54 | 15 21 22 22 43 52 36 36 36 44 49 54 39 41 39 Greatest Support 130 | 40 40 40 40 40 130 50 50 50 50 56 56 56 56 56 Greatest Overweight (x) 2 | . . 1 1 2 . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 7 5 10 10 10 6 Most Carried 10 | 6 8 8 7 8 8 8 8 8 8 10 10 10 10 10 Average Carried 7 | 3 7 7 5 7 6 7 8 8 6 4 9 9 9 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 5 10 10 10 10 5 Final Carried 10 | 6 8 7 6 7 8 8 8 8 2 10 10 10 10 5 Class Distribution -------------------- 59% | Mutant 10% | Assassin 8% | Derelict-Scout 6% | Hacker-Mutant 5% | Hacker-Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Assassin | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Derelict-Scout | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 3883 | 290 451 441 177 86 1540 100 . . 218 304 40 122 114 . Remotely 141 | 84 . . . . . . . . . 57 . . . . Salvage Created 3835 | 109 487 322 371 . 1415 . . . 245 635 . 126 125 . Parts 185 | 10 29 15 10 . 79 . . . 11 20 . 9 2 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 5 | 1 1 . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . 23 . . . . . . 7 . . 7 . . Prevented 4 | . . . . . . . . . . . . 1 . 3 Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 70 | . 12 9 3 . 27 . . . 9 4 . 4 2 . Melee 4 | . . . . . 4 . . . . . . . . . Guns 31 | . 12 5 . . 8 . . . 2 . . 2 2 . Cannons 30 | . . 4 2 . 13 . . . 7 4 . . . . AOE 5 | . . . 1 . 2 . . . . . . 2 . . Classes Destroyed 14 | 2 4 2 1 . 3 . . . 1 . . 1 . . Worker 8 | . 1 . . . 6 . . . . 1 . . . . Builder 5 | . . . . . 3 . . . . 2 . . . . Tunneler 5 | 3 . . . . 1 . . . . 1 . . . . Recycler 9 | 1 . . 3 . 2 . . . . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . . Swarmer 27 | . 3 2 . . 9 . . . 5 4 . 4 . . Grunt 28 | . 9 2 . . 13 . . . 3 . . . 1 . Brawler 2 | . . . . . . . . . 1 . . . 1 . Sentry 4 | . . . 3 . 1 . . . . . . . . . Programmer 4 | . . . . . 4 . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 12 | 4 3 2 3 . 12 . . . 4 3 . 4 1 . Combat Bots Only 4 | . 3 2 2 . 4 . . . 4 2 . 4 1 . Max Kills in Single Turn 3 | 1 2 1 1 . 3 . . . 1 1 . 2 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 2 | . . . 1 . 1 . . . . . . 2 . . Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 833 | . 65 117 38 . 207 . . . 152 40 4 15 49 146 Missed 296 | . 18 47 8 . 79 . . . 52 12 3 7 15 55 Hits 537 | . 47 70 30 . 128 . . . 100 28 1 8 34 91 Melee 3 | . . . . . . . . . 1 . . . . 2 Projectile 534 | . 47 70 30 . 128 . . . 99 28 1 8 34 89 Critical Strikes 15 | . 1 1 . . 2 . . . 3 . . . 5 3 Part Disruptions 1 | . . . . . 1 . . . . . . . . . Damage Taken 8591 | . 551 882 437 . 2186 . . . 1792 477 23 135 483 1625 Core 1794 | . 59 79 107 . 286 . . . 247 47 . 32 85 852 Absorbed by Shields 148 | . . . . . . . . . . . . . 148 . Ignored by Resistances 73 | . . . . . . . . . 73 . . . . . Regen/Repaired (Parts) 145 | . 122 . . . . . . . . . . . 23 . Core Remaining (%) 46 | 100 . . . 2 . . . . 37 . . . . . Volleys Fired 302 | 6 54 72 29 . 73 . . . 28 23 . 5 11 1 Largest 4 | 2 2 2 2 . 3 . . . 3 3 . 4 3 3 Hottest 294 | 100 100 100 120 . 142 . . . 119 294 . 145 99 123 Shots Fired 579 | 12 100 105 47 . 164 . . . 55 44 . 16 33 3 Gun 332 | 12 92 64 22 . 65 . . . 26 . . 15 33 3 Cannon 193 | . . 26 . . 94 . . . 29 44 . . . . Launcher 18 | . . . 12 . 5 . . . . . . 1 . . Special 36 | . 8 15 13 . . . . . . . . . . . Kinetic 422 | . 76 81 14 . 147 . . . 55 . . 15 33 1 Thermal 137 | 12 24 24 21 . 12 . . . . 44 . . . . Explosive 17 | . . . 12 . 5 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 . . Entropic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 16 | 10 14 16 15 . 9 . . . 6 5 . 2 6 5 Robot Miss Streak 11 | . 3 3 1 . 5 . . . 11 2 . 6 5 . Penetration Max 1 | . . . . . 1 . . . 1 . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 355 | 10 59 62 21 . 115 . . . 37 21 . 8 16 6 Core Hits 194 | 5 25 23 13 . 71 . . . 35 10 . 6 4 2 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 11 | 1 1 2 1 . 4 . . . 1 1 . . . . Burn 3 | 1 1 . . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . Blast 4 | . . 1 . . 2 . . . 1 . . . . . Impale 1 | . . . . . 1 . . . . . . . . . Melee Attacks 54 | . . . . . 36 1 . . 1 8 . 3 . 5 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 54 | . . . . . 36 1 . . 1 8 . 3 . 5 Sneak Attacks 11 | . . . . . 8 . . . . 2 . 1 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8700 | 127 773 978 480 . 3756 . . . 878 799 . 293 390 226 Guns 3423 | 127 753 579 218 . 919 . . . 251 . . 81 390 105 Cannons 3155 | . . 399 . . 1508 . . . 627 621 . . . . Explosions 706 | . . . 190 . 454 . . . . . . 62 . . Melee 1312 | . . . . . 875 . . . . 178 . 150 . 109 Ramming 32 | . 20 . . . . . . . . . . . . 12 Kinetic 5300 | . 643 902 109 . 2284 . . . 878 . . 81 390 13 Thermal 1258 | 127 110 76 181 . 143 . . . . 621 . . . . Explosive 644 | . . . 190 . 454 . . . . . . . . . Electromagnetic 62 | . . . . . . . . . . . . 62 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1312 | . . . . . 875 . . . . 178 . 150 . 109 Entropic 92 | . . . . . . . . . . . . . . 92 Highest Corruption 2 | . . . . . 2 2 . . . . . . . . Average Corruption 1 | . . . . . 1 1 . . . . . . . . Corruption Purged 2 | . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 8 | . . . . . 7 1 . . . . . . . . Message Errors 3 | . . . . . 3 . . . . . . . . . Matter Fused 2 | . . . . . 2 . . . . . . . . . Heat Flow Errors 2 | . . . . . 1 1 . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 263 | . . . 6 . 101 . . . . 109 . 47 . . Projectiles 76 | . . . . . 27 . . . . 49 . . . . Explosions 48 | . . . 6 . 42 . . . . . . . . . Melee 139 | . . . . . 32 . . . . 60 . 47 . . Knockbacks 42 | . 1 5 . . 21 . . . 15 . . . . . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic 38 | . . 5 . . 19 . . . 14 . . . . . Secondary 3 | . . . . . 2 . . . 1 . . . . . Self-Inflicted Damage 79 | . . . . . 74 . . . . . . . . 5 Shots 1 | . . . . . 1 . . . . . . . . . Rammed 4 | . 2 . . . . . . . . . . . . 2 Targets Rammed 4 | . 2 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 556 | 78 128 9 186 . 556 273 . . 136 410 . 129 291 27 Average Temperature 99 | 33 26 5 52 . 138 146 . . 61 150 . 64 170 18 Received Heat Transfer 2241 | . 279 405 153 . 453 . . . 639 36 12 . 219 45 Effects 17 | . . . . . 13 3 . . . 1 . . . . Shutdowns 2 | . . . . . 1 . . . . 1 . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . . Interference 9 | . . . . . 6 3 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | 2 2 . . . 1 . . . . 4 . . . . Heat Transferred 2691 | 444 407 185 409 . 296 . . . . 950 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . Low Security (%) 80 | 100 100 . 100 . 44 . . . . 100 . . . . Level 1 7 | . . . . . 21 . . . . . . . . . Level 2 11 | . . . . . 34 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 663 | 5 84 . 67 . 663 . . . . 69 . . . . Initial 67 | . . . 67 . . . . . . 19 . . . . Average 99 | 1 21 . 14 . 252 . . . . 22 . . . . Influence Increases 2900 | 20 323 190 131 . 1113 . . . 275 258 75 95 330 90 Destroy 0b10 Robot/C 1600 | . 240 120 60 . 600 . . . 180 80 . 80 240 . Destroy 0b10 Robot/NC 165 | 20 15 . 20 . 70 . . . . 35 . 5 . . Destroy Leader 206 | . 44 10 . . 112 . . . 20 10 . 10 . . Allied During Kill 102 | . . . . . 12 . . . . . . . 90 . Successful Hack 51 | . . . 4 . 36 . . . . 11 . . . . Disable Machine 180 | . 15 . 15 . 150 . . . . . . . . . Destroy Structure 191 | . 9 . 32 . 88 . . . . 62 . . . . Lose Combat Pursuer 405 | . . 60 . . 45 . . . 75 60 75 . . 90 Influence Decreases 2840 | 20 269 102 273 . 622 343 148 . 243 279 61 60 188 232 Entered New Map 599 | . . 26 75 . . 183 29 . . 13 5 6 60 202 Time Decay 1646 | 20 269 56 121 . 342 160 119 . 143 238 56 54 38 30 Lost Part 251 | . . 20 31 . 70 . . . 100 20 . . 10 . Lost Ally 140 | . . . . . 60 . . . . . . . 80 . Purge Threat 204 | . . . 46 . 150 . . . . 8 . . . . Squads Dispatched 17 | . 2 . . . 10 . . . . 5 . . . . Investigation 10 | . 1 . . . 5 . . . . 4 . . . . Extermination 5 | . . . . . 4 . . . . 1 . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 1 | . . . . . 1 . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . . . 2 . . . . Times Spotted 141 | . 20 12 3 . 36 . . . 15 13 4 5 18 15 Peak Tracking Total 10 | . 4 3 3 . 7 . . . 7 3 3 5 10 9 Tactical Retreats 14 | . . 3 . . 1 . . . 3 3 2 . . 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 4 | . 2 1 . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 15 | . 1 3 1 . 10 . . . . . . . . . Max in Single Turn 5 | . 1 1 1 . 5 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 37 | . 6 1 3 2 10 . . 2 . 7 1 . 5 . Terminals 15 | . 5 . 3 . 5 . . . . 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . 1 . . . . Recycling Units 7 | . . . . . 3 . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 119 | . 19 1 11 11 34 . . 17 . 16 1 . 9 . Successful 79 | . 9 1 5 11 16 . . 17 . 10 1 . 9 . Failed 40 | . 10 . 6 . 18 . . . . 6 . . . . Catastrophic 5 | . 2 . . . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 15 . 4 . 11 . . . . 9 . . . . Terminals 58 | . 17 . 11 . 22 . . . . 8 . . . . Fabricators 4 | . . . . . 4 . . . . . . . . . Repair Stations 8 | . 2 . . . 3 . . . . 3 . . . . Recycling Units 10 | . . . . . 5 . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 54 | . 1 1 4 11 7 . . 17 . 3 1 . 9 . Record 19 | . . . . 11 . . . . . . . . 8 . Part Schematic 10 | . . . . . . . . 10 . . . . . . Robot Schematic 5 | . . . . . 1 . . 4 . . . . . . Prototype ID Bank 6 | . . . 2 . 1 . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 . 1 . . . . 1 . . . . Locate Traps 3 | . . . . . 2 . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 1 . . . . 1 . . . . Scan Component 3 | . 1 . . . 1 . . . . 1 . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 6 . 1 . 6 . . . . 6 . . . . Terminals 12 | . 6 . 1 . 3 . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 3 | . 1 . 1 . 1 . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 3 . . . . 4 . . . . Fedlink 7 | . . . . . 3 . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 6 . 3 . 7 . . . . 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . 4 . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 9 | . . . . . 3 . . . . 1 . . 5 . Largest Group 5 | . . . . . 3 . . . . 1 . . 5 . Highest-Rated Group 279 | . . . . . 48 . . . . 10 . . 279 . Highest-Rated Ally 68 | . . . . . 16 . . . . 10 . . 68 . Total Orders 9 | . . . . . 6 . . . . 3 . . . . STAY 3 | . . . . . 1 . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . 3 . . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . Ally Attacks 49 | . . . . . 21 . . . . . . . 28 . Total Damage 1653 | . . . . . 239 . . . . . . . 1414 . Kills 13 | . . . . . 3 . . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Active Infowar (turns) 4399 | 15 367 . . . 1135 321 375 66 394 662 382 271 400 11 Optics 85 | . . . . . . . . . . . 85 . . . Sensors 2026 | . . . . . 96 321 374 66 169 . 320 271 400 9 Terrain 2563 | . . . . . 1122 321 375 66 182 497 . . . . Traps 2892 | . . . . . 280 263 375 10 392 533 357 271 400 11 Seismic 382 | 15 367 . . . . . . . . . . . . . Jamming 751 | . . . . . . . . . 88 662 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . 2 . 1 . 1 2 . 1 Drone Launches 2 | . . . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 9701 | 113 1191 1451 563 1921 1337 333 375 66 509 662 382 271 400 127 Spaces Moved 6417 | 47 499 790 320 1017 825 341 323 74 415 402 400 341 426 197 Core 180 | 4 . . . . . . . . 1 . . . . 175 Treads 1744 | 43 499 611 4 587 . . . . . . . . . . Legs 2212 | . . . . . 825 341 323 74 414 235 . . . . Wheels 925 | . . 179 316 430 . . . . . . . . . . Hover 1356 | . . . . . . . . . . 167 400 341 426 22 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 110 110 90 90 90 90 90 71 71 71 71 50 Average Speed 118 | 150 160 152 112 187 94 90 90 90 95 119 71 71 71 52 Slowest Speed 240 | 160 160 240 160 240 114 90 90 90 120 190 71 71 71 74 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 81 51 61 77 34 55 51 68 69 12 70 57 58 41 Regions Visited 14 Branch Regions 11 Pre-discovered Areas 5 | . . . . 1 1 . 1 . 1 . . 1 . . Known Exits Taken 12 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . Scrap Searched 14 | . . . . 2 . 6 4 . . . 2 . . . Spaces Dug 65 | . 7 . 34 . 10 1 . . 1 12 . . . . Terrain Destroyed 274 | . 7 . 116 . 109 1 . . 6 30 . 1 1 3 Melee 18 | . . . . . 10 1 . . 1 6 . . . . Projectile 57 | . 7 . 9 . 7 . . . 5 24 . 1 1 3 AOE 199 | . . . 107 . 92 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Total 7801 | 74 770 896 449 1037 1160 366 407 73 479 529 499 353 499 210 Wait 713 | 7 186 7 88 1 135 11 83 . 18 67 78 1 28 3 Move 6403 | 46 498 789 319 1016 824 340 322 73 414 401 399 340 425 197 Hop . | . . . . . . . . . . . . . . . Pick Up 55 | 4 5 7 2 4 16 3 . . . 7 4 1 2 . Fast Attach 73 | 9 7 1 3 6 19 2 1 . 8 11 5 . 1 . Attach 35 | . 1 6 3 . 10 2 . . 6 2 4 . 1 . Detach 15 | 2 . . 1 . 4 1 . . 1 3 2 . 1 . Swap 53 | . 10 9 2 1 25 1 . . 1 . . 2 . 2 Drop 67 | . 7 5 2 9 18 5 1 . 2 7 7 1 3 . Fire 302 | 6 54 72 29 . 73 . . . 28 23 . 5 11 1 Melee 54 | . . . . . 36 1 . . 1 8 . 3 . 5 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . . . . . 27 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Identified exit to Materials 891 | -10/Materials | Learned location of 1 exit from Recycling 924 | -10/Materials | Learned location of 1 exit from Storage 963 | -10/Materials | Learned Storage trap positions 969 | -10/Materials | Learned location of 1 exit from Recycling 970 | -10/Materials | Learned Storage interactive machine intel 994 | -10/Materials | Learned location of 2 exits from Mines 1021 | -10/Materials | Identified exit to Subcaves 1021 | -10/Materials | Learned location of 1 exit from Materials 1283 | -10/Materials | Repaired Lgt. Treads 1305 | -10/Materials | Entered Subcaves 1306 | -10/Subcaves | Identified exit to Recycling 1344 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1369 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1383 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1813 | -10/Subcaves | Identified exit to Materials 1885 | -10/Subcaves | Discovered exit to Materials (range 8) 2517 | -10/Subcaves | Visited 4L-MR0's lab 2531 | -10/Subcaves | Found Arachnoskeleton 2712 | -10/Subcaves | Core integrity fell below 50% 2756 | -10/Subcaves | Entered Recycling 2757 | -9/Recycling | Identified exit to Scraptown 2757 | -9/Recycling | Identified exit to Factory 3007 | -9/Recycling | Core integrity fell below 20% 3023 | -9/Recycling | Lost 4 parts (1n1u2w) 3293 | -9/Recycling | Scanned before Scraplab entrance 3319 | -9/Recycling | Entered Scraptown 3456 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3533 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3535 | -9/Scraptown | Learned location of Quarantine (-3) 3553 | -9/Scraptown | Discovered new exit (range 5) 4015 | -9/Scraptown | Visited Cave Peace 4094 | -9/Scraptown | Visited Spacefarers 4147 | -9/Scraptown | Visited Red Mages 4190 | -9/Scraptown | Visited Comm Corps 4226 | -9/Scraptown | Visited UFD Registry 4226 | -9/Scraptown | Registered with UFD as "Nullcoil" 4329 | -9/Scraptown | Visited Scrapoid Pod Storage 4377 | -9/Scraptown | Visited LU-1G1's Boring Crew 4454 | -9/Scraptown | Visited Cartography Club 4500 | -9/Scraptown | Found Surveybot 17 Chip 4580 | -9/Scraptown | Visited Curators Association 4686 | -9/Scraptown | Visited Research Penetration Think Tank 4741 | -9/Scraptown | Visited Scrap Suit Storage 4815 | -9/Scraptown | Visited Infowarlord's Domain 4833 | -9/Scraptown | Found Exp. Terrain Scanner 4877 | -9/Scraptown | Visited Analyses Database 4916 | -9/Scraptown | Visited Observation Area 5108 | -9/Scraptown | Met Optimus 5108 | -9/Scraptown | Accepted into 0bPrime 5235 | -9/Scraptown | Discovered new exit (range 3) 5240 | -9/Scraptown | Entered Factory 5240 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5241 | -6/Factory | Identified exit to Lower Caves 5244 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5709 | -6/Factory | Loaded intel: 8 recycling unit locations 5978 | -6/Factory | Lost 3 parts (1p1n1w) 6074 | -6/Factory | Discovered new exit (range 26) 6210 | -6/Factory | Fabricated G-47 Trooper (x3) 6245 | -6/Factory | Discovered exit to Lower Caves (range 30) 6385 | -6/Factory | Learned location of Protoforge (-3) 6577 | -6/Factory | Entered Lower Caves 6822 | -6/Lower Caves | Build established: Assassin 6864 | -6/Lower Caves | Discovered new exit (range 23) 6903 | -6/Lower Caves | Identified exit to Lower Caves 6910 | -6/Lower Caves | Entered another Lower Caves area 6911 | -6/Lower Caves | Discovered new exit (range 21) 6929 | -6/Lower Caves | Identified exit to Factory 7265 | -6/Lower Caves | Discovered new exit (range 20) 7284 | -6/Lower Caves | Identified exit to Data Miner 7285 | -6/Lower Caves | Entered Data Miner 7285 | -6/Data Miner | Discovered new exit (range 6) 7291 | -6/Data Miner | Identified exit to Proximity Caves 7303 | -6/Data Miner | Met Data Miner 7331 | -6/Data Miner | Received God Mode back door access code from Data Miner 7351 | -6/Data Miner | Entered Proximity Caves 7381 | -5/Proximity Caves | Learned location of Warlord (-5) 7529 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7564 | -5/Proximity Caves | Lost 4 parts (2n2u) 7731 | -5/Proximity Caves | Core integrity fell below 50% 7784 | -5/Proximity Caves | Lost 9 parts (2n4u3w) 7853 | -5/Proximity Caves | Discovered exit to Factory (range 7) 7860 | -5/Proximity Caves | Entered Factory 7860 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8183 | -5/Factory | Loaded intel: 8 recycling unit locations 8487 | -5/Factory | Discovered new exit (range 16) 8502 | -5/Factory | Identified exit to Upper Caves 8522 | -5/Factory | Entered Upper Caves 8826 | -5/Upper Caves | Learned 4 Factory zone layouts 8900 | -5/Upper Caves | Discovered new exit (range 5) 8903 | -5/Upper Caves | Identified exit to Upper Caves 8904 | -5/Upper Caves | Entered another Upper Caves area 8904 | -5/Upper Caves | Discovered new exit (range 11) 8909 | -5/Upper Caves | Learned 8 Factory zone layouts 8922 | -5/Upper Caves | Learned location of Armory (-3) 9065 | -5/Upper Caves | Build established: Derelict-Scout 9149 | -5/Upper Caves | Encountered a Warlord checkpoint 9171 | -5/Upper Caves | Discovered new exit (range 6) 9175 | -5/Upper Caves | Identified exit to Warlord 9175 | -5/Upper Caves | Entered Warlord 9264 | -5/Warlord | Learned Armory trap positions 9264 | -5/Warlord | Learned 4 Research zone layouts 9264 | -5/Warlord | Learned 4 Access zone layouts 9265 | -5/Warlord | Learned Armory repair station intel 9265 | -5/Warlord | Learned Research recycling unit intel 9401 | -5/Warlord | Visited the Vortex Lab 9409 | -5/Warlord | Warlord's base attacked by MAIN.C 9409 | -5/Warlord | Found Prototype Energy Gun 9410 | -5/Warlord | Found Prototype Energy Gun 9412 | -5/Warlord | Identified Vortex Rail (x2) 9551 | -5/Warlord | Discovered new exit (range 15) 9574 | -5/Warlord | Identified exit to Proximity Caves 9575 | -5/Warlord | Entered Proximity Caves 9590 | -4/Proximity Caves | Lost 4 allies 9610 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9611 | -4/Proximity Caves | Released all parts (9) 9622 | -4/Proximity Caves | Learned 4 Research zone layouts 9627 | -4/Proximity Caves | Spotted B-86 Titan 9639 | -4/Proximity Caves | Core integrity fell below 50% 9642 | -4/Proximity Caves | Lost 6 parts (1p2n3w) 9683 | -4/Proximity Caves | Core integrity fell below 20% 9702 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- DERELICT." 09611_ Cmb. Gravmag System destroyed. 09611_ Cmb. Gravmag System severed. 09611_ Released Mak. Hacking Suite. 09611_ Released Surveybot 17 Chip. 09611_ Released Imp. Signal Interpreter. 09611_ Released Imp. System Shield. 09611_ Released Cmb. Gravmag System. 09611_ Released Med. Storage Unit. 09611_ Released Imp. Trap Scanner. 09611_ Released Adv. Sensor Array. 09611_ Released Lance. 09613_ Penetrated by Slug. 09613_ Slug penetrates Wall. 09622_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x4). 09629_ Penetrated by Slug. 09629_ Slug penetrates Wall. 09668_ Slammed into S-27 Virus. 09700_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????####????## | | ?????????????????????????????????????## ##??## | | ????????????????????????????????###### #### | | ???????????????????????????????## ## | | ???????????????????????????????# | | ???????????????????????????????# ## | | ???????????????????????????????# ###### # | | ??????? ?????????????????????# #???## ## # | | ??????# ????????????????????# #???# ### # | | ??????? ?????????????###????# #???## ### # | | ??????? #????????????## ##???# #????## # | | ??????? #?????? #????# #####s####??## ## | | #?????? #?????? #????# g% ss #???## ##? | | ??????# #????? #????# @ gls #????# # ##? | | ??????# #????? #????# ###### #?#### # ## | | ???#### #????? #????# ##????# ### # # | | ??## # #????? #????# ##?????# # | | #?## # #????? #????# #??????# ## | | ### # #????? #???# #???????##### ## | | ####?? #???# ###?????????## # | | ### #???# #??????????##### # | | ## ##??## ##????????????## # | | # ##??### ##??????????## ## | | ## #????#B ???????????# ##? | | ### ###### B ????????????# ##?? | | #?# ### ###?? ????????????## #??? | | ## ##?## #????# #?????????????# ##?? | | ## ###???# ##??## #????#####????# ##? | | ## ##?????# #?## #???## #????## ## | | ### #??????# ### #???# #?????## # | | ##?# ?????## ##?## #??????# ## | | #??## ?????# ### #??????# ##? | | #???###?????# ## ##?????### #?? | | #???????????# #### #???????# #?? | | ????????????# ???# ### ##????#### #?? | | ????????????# ???# ##??###????## ## #?? | | ????????????# ???# ##?????????## #?? | | ????????????# ???## ####??????## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 57 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -6/Factory | Hacked G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -6/Factory Repaired ---------- Lgt. Treads | 12% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingEncryptedModule Manual? 0 Play Time 01:42:29 Cumulative 180.3 hours Start 2025.08.08 @ 12:15:38 End 2025.08.08 @ 22:39:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 119 Adventurer 32 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79ff8446-0781-4028-ad6c-e971e4694ae6