Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.30 @ 04:14:21 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (480) 480 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1348) 1348 TOTAL SCORE: 7718 Bonus ------- Pacifist 200 Follower Combat Kills 48 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 1000/1000 Matter 280/300 Energy 500/500 System Corruption 0% Temperature Cool (5) Movement Core (850) Ox16 Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Structural Scanner Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor ECM Suite Makeshift Cloaking Device > --- WEAPON (2) ------- Improved Datajack Makeshift Axe > --- INVENTORY (15) --- Large Storage Unit Medium Matter Pod (100) Advanced Weight Redist. System Structural Scanner Improved Sensor Array Advanced Terrain Scanner 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Makeshift Hacking Suite Improved System Shield System Restoration Module Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Makeshift Cloaking Device > --- WEAPON ----------- Improved Datajack Makeshift Axe > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Large Storage Unit Medium Matter Pod Advanced Weight Redist. System Improved Sensor Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Makeshift Cloaking Device Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield System Restoration Module [Rating: 90] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Maul Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . Utility 7 | . . 2 . . . . 1 . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 56 | . . 7 9 3 2 4 8 . 6 1 4 5 1 6 Power 7 | . . . . 1 1 1 3 . . . . 1 . . Engine 3 | . . . . 1 1 1 . . . . . . . . Core 4 | . . . . . . . 3 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 11 | . . 6 3 1 . 1 . . . . . . . . Treads 5 | . . 3 2 . . . . . . . . . . . Leg 4 | . . 3 1 . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . Utility 29 | . . . 5 1 . 1 4 . 6 1 3 2 1 5 Device 23 | . . . 4 . . 1 2 . 4 1 3 2 1 5 Storage 1 | . . . . 1 . . . . . . . . . . Processor 4 | . . . 1 . . . 2 . 1 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 9 | . . 1 1 . 1 1 1 . . . 1 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 1 1 . 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . 1 Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . Parts Lost 4 | . . . 1 . 1 . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 Utility 1 | . . . . . . . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . 1 . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 66 78 100 88 72 74 76 80 80 80 79 80 81 Engine 4 | . 14 11 11 11 11 9 1 . . . . . . . Core 7 | . . . . . . . 11 15 13 13 13 13 13 11 Treads 3 | . . 4 18 11 . . . . . . . . . . Leg 1 | . 28 17 3 1 . . . . . . . . . . Wheel 1 | . . . . 9 11 . . . . . . . . . Flight 4 | . . . . . . 9 7 7 6 6 6 6 6 5 Device 22 | . . . 11 22 22 26 16 15 23 26 26 25 26 34 Storage 7 | . 14 11 11 11 11 9 7 7 6 6 6 6 6 5 Processor 9 | . . . 1 11 11 . 13 15 13 13 13 13 13 11 Ballistic Gun 9 | . 28 22 21 22 22 11 7 7 6 6 . . . . Impact Weapon 2 | . . . . . . 6 7 7 6 6 6 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 4 6 5 Special Melee Weapon 1 | . . . . . . . . . . . 5 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 11 11 11 14 28 28 33 46 45 48 48 48 44 44 49 Greatest Support 50 | 20 20 20 40 10 10 50 50 50 50 50 50 50 50 50 Greatest Overweight (x) 16 | . . . 1 2 2 2 . . . . . . . 16 Average Overweight (x) . | . . . . 1 2 . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 8 11 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 7 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 6 7 7 10 15 14 14 14 13 14 14 14 15 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 8 8 15 15 15 15 15 15 15 15 15 15 12 Class Distribution -------------------- 28% | Mutant 27% | Scout 12% | Commander-Ninja 10% | Commander-Scout 6% | Infiltrator-Ninja 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Commander-Scout | -6/Lower Caves Commander-Ninja | -6/Zion Commander-Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Matter Collected 1022 | 200 . 32 149 184 45 . 160 8 64 . 90 48 12 30 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1241 | . . 335 53 . 45 . . 68 163 73 188 . . 316 Parts 63 | . . 26 . . 6 . . 3 7 4 1 . . 16 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 7 4 . 1 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 19 | . . 10 3 . 3 . . 1 1 1 . . . . Guns 19 | . . 10 3 . 3 . . 1 1 1 . . . . Classes Destroyed 9 | . . 3 1 . . . . 1 2 1 . . . 1 Worker 1 | . . . . . . . . . 1 . . . . . Builder 2 | . . . . . . . . . . . . . . 2 Recycler 3 | . . . . . . . . . 1 . . . . 2 Swarmer 8 | . . 4 . . 3 . . . 1 . . . . . Grunt 5 | . . 5 . . . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 8 | . . 8 1 . 3 . . 1 1 1 . . . 2 Combat Bots Only 8 | . . 8 1 . 3 . . 1 1 1 . . . . Max Kills in Single Turn 1 | . . 1 1 . 1 . . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Damage Taken 1945 | . . 314 424 . 128 62 . 44 267 157 . . . 549 Core 347 | . . 57 112 . 42 . . . 84 52 . . . . Absorbed by Shields 7 | . . . . . . . . 7 . . . . . . Regen/Repaired (Parts) 9 | . . . . . . . . . 9 . . . . . Core Remaining (%) 88 | 100 100 . . . 47 100 . 100 . . . . 84 . Volleys Fired 71 | . . 29 22 . 7 . . 2 1 10 . . . . Largest 2 | . . 2 2 . 2 . . 1 1 1 . . . . Hottest 40 | . . 40 40 . 40 . . 28 28 28 . . . . Shots Fired 127 | . . 58 42 . 14 . . 2 1 10 . . . . Gun 127 | . . 58 42 . 14 . . 2 1 10 . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 127 | . . 58 42 . 14 . . 2 1 10 . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . 6 7 . 3 . . 5 6 16 . . . . Robot Miss Streak 4 | . . 3 4 . 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 120 | . . 36 26 . 7 . . 2 3 10 17 2 3 14 Core Hits 40 | . . 15 11 . 4 . . 1 2 4 1 . . 2 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . 1 1 . . . Critical Strikes 5 | . . . 1 . . . . . . 1 2 . 1 . Destroy 2 | . . . 1 . . . . . . 1 . . . . Smash 2 | . . . . . . . . . . . 2 . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 106 | . . . . . . 5 . . 15 16 29 4 6 31 Impact 53 | . . . . . . 5 . . 15 16 15 2 . . Slashing 26 | . . . . . . . . . . . . . 4 22 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . . . 2 . 13 2 1 13 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1764 | . . 387 207 . 78 . . 42 178 208 282 . 40 342 Guns 945 | . . 387 207 . 78 . . 42 23 208 . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 819 | . . . . . . . . . 155 . 282 . 40 342 Ramming . | . . . . . . . . . . . . . . . Kinetic 945 | . . 387 207 . 78 . . 42 23 208 . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 437 | . . . . . . . . . 155 . 282 . . . Slashing 382 | . . . . . . . . . . . . . 40 342 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 1 . . Average Corruption 1 | . . . . . . . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 1 1 1 . . Message Errors 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 266 | . . . . . . . . . 7 . 161 . . 98 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 266 | . . . . . . . . . 7 . 161 . . 98 Knockbacks 1 | . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 341 | . . 24 . . . . 341 . 49 14 . . . 45 Average Temperature 67 | . . 5 . . . . 151 . 34 13 . . . 23 Received Heat Transfer 234 | . . 162 6 . . 27 . . 12 . . . . 27 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 3 . 1 . . . Impact Corruptions 7 | . . . . . . . . . 1 . 6 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Peak Influence 245 | . . 245 110 . 60 121 66 96 108 . . . . 125 Initial 95 | . . . 95 . . 23 54 46 50 . . . . 15 Average 64 | . . 116 64 . 56 56 54 70 76 . . . . 60 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . Low Security (%) 97 | . 100 67 100 . 100 100 100 100 100 . . . . 100 Level 1 2 | . . 32 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 5 | . . 1 . . . 2 . 1 1 . . . . . Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 4 | . . 1 . . . 2 . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Distress Signals 3 | . . . . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 45 | . . 14 4 . 3 8 . 2 5 1 . . 1 7 Peak Tracking Total 7 | . . 5 1 . 3 7 . 1 4 1 . . 1 4 Tactical Retreats 7 | . . . 1 . . 1 . 2 1 . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 18 | . . . . . . . . . . . . . . 18 Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . 3 Reused 2 | . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . 2 Most Traps Carried 3 | . . . 3 3 3 3 3 3 1 1 . . . . Exploded 2 | . . . . . . . . . 1 . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Machines Disabled 2 | . . . . . . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Machines Accessed 17 | . 1 1 . 1 . 1 4 . 4 . 3 . . 2 Terminals 7 | . 1 1 . . . . 2 . 2 . . . . 1 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . 1 . . . . . Total Hacks 36 | . 4 2 . 1 . 3 5 . 6 . 8 . . 7 Successful 27 | . 2 . . 1 . 1 4 . 4 . 8 . . 7 Failed 8 | . 1 2 . . . 2 1 . 2 . . . . . Catastrophic 4 | . . 1 . . . 2 . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 14 | . 5 2 . 1 . 1 1 . 2 . . 2 . . Terminals 13 | . 4 2 . . . . 3 . 3 . . . . 1 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . 6 Garrison Access 4 | . . . . . . 3 . . 1 . . . . . Terminal Hacks 15 | . 2 . . 1 . . 2 . 1 . 8 . . 1 Record 6 | . . . . . . . . . . . 6 . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . Network Status 2 | . . . . . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . 6 Insert Component 3 | . . . . . . . . . . . . . . 3 Analyze 3 | . . . . . . . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . Decoy 2 | . . . . . . 1 . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . . . 1 2 . 3 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 15 . 3 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 26 | . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . . . . 11 2 2 7 Non-combat 9 | . . . . . . . . . . . 1 . 1 7 Combat 13 | . . . . . . . . . . . 10 2 1 . Robot Hacks Applied 26 | . . . . . . . . . . . 13 2 2 9 parse_system 17 | . . . . . . . . . . . 13 2 2 . no_distress 8 | . . . . . . . . . . . . . . 8 find_dsf 1 | . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 1 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Total Allies 9 | . . . 4 . . . . . 1 4 . . . . Largest Group 4 | . . . 4 1 . . . . 1 4 4 4 4 3 Highest-Rated Group 124 | . . . 71 31 . . . . 29 124 124 124 124 93 Highest-Rated Ally 31 | . . . 31 31 . . . . 29 31 31 31 31 31 Total Orders 2 | . . . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . 1 . Ally Attacks 31 | . . . 15 . . . . . 3 . . . 9 4 Total Damage 354 | . . . 104 . . . . . 20 . . . 188 42 Kills 2 | . . . 1 . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . 2 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Turns Passed 4474 | . 76 159 601 489 186 356 170 79 304 474 320 513 303 444 Spaces Moved 5064 | 1 63 52 320 434 149 271 305 109 454 549 465 881 500 511 Core . | . . . . . . . . . . . . . . . Treads 226 | . . . 226 . . . . . . . . . . . Legs 239 | 1 63 52 94 29 . . . . . . . . . . Wheels 556 | . . . . 405 149 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4043 | . . . . . . 269 305 109 454 549 465 881 500 511 Fastest Speed 50 | 120 120 120 120 95 110 50 50 50 50 50 50 50 50 50 Average Speed 65 | 120 120 120 161 108 110 50 50 50 50 50 50 50 50 50 Slowest Speed 190 | 120 120 120 190 190 110 110 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 5 3 . 3 . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 19 10 70 61 41 25 11 76 16 56 71 84 62 14 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . 2 . 1 . Known Exits Taken 7 | . . . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . 1 . . . . . . 1 1 2 2 . Spaces Dug 63 | . . . . . . 5 . . 13 15 10 1 2 17 Terrain Destroyed 63 | . . . . . . 5 . . 13 15 10 1 2 17 Melee 63 | . . . . . . 5 . . 13 15 10 1 2 17 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Total 5975 | . 63 96 370 457 159 474 321 131 498 710 521 952 549 674 Wait 513 | . . 7 12 . . 194 1 . 4 103 21 45 41 85 Move 5019 | . 62 51 319 433 148 260 299 108 447 548 464 880 499 501 Hop 15 | . . . . . . 5 2 . 3 . . . . 5 Pick Up 50 | . 1 1 3 12 . 3 3 2 6 8 . 7 1 3 Fast Attach 19 | . . . 5 . . 2 5 . 1 . 2 3 . 1 Attach 10 | . . . 1 . . 1 1 . 3 . . . . 4 Detach 6 | . . . . . . 1 1 . 1 . 1 . . 2 Swap 27 | . . 7 3 3 2 1 2 . 2 1 2 2 1 1 Drop 59 | . . 1 5 9 2 2 7 2 4 8 2 11 1 5 Fire 71 | . . 29 22 . 7 . . 2 1 10 . . . . Melee 106 | . . . . . . 5 . . 15 16 29 4 6 31 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . 17 . . . . . 18 Rewire 27 | . . . . . . . . . 11 16 . . . . Trap 18 | . . . . . . . . . . . . . . 18 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 4) 77 | -10/Materials | Central database locked down 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Utility x2 117 | -9/Materials | Discovered new exit (range 16) 196 | -9/Materials | Destroyed 8 combat bots 236 | -9/Materials | Entered Mines 277 | -9/Mines | Found a hidden stash of uninstalled traps 310 | -9/Mines | Build established: Mutant 327 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 356 | -9/Mines | Assembled infested the area 531 | -9/Mines | Discovered new exit (range 16) 667 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 797 | -9/Mines | Received a Mining Laser from a helpful Derelict 823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -9/Mines | Discovered new exit (range 5) 837 | -9/Mines | Entered Exiles 837 | -9/Exiles | Accompanied by 1 ally 883 | -9/Exiles | Met 8R-AWN 936 | -9/Exiles | Met EX-HEX 963 | -9/Exiles | Met EX-BIN 978 | -9/Exiles | Aligned with FarCom system 979 | -9/Exiles | Given EX-Vault access code 1001 | -9/Exiles | Opened EX-Vault 1010 | -9/Exiles | Found Flying Fortress v7 1035 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1062 | -9/Exiles | Met EX-DEC 1314 | -9/Exiles | Discovered new exit (range 14) 1326 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1326 | -9/Exiles | Entered Mines 1340 | -8/Mines | Core integrity fell below 50% 1501 | -8/Mines | Discovered new exit (range 11) 1512 | -8/Mines | Entered Materials 1512 | -8/Materials | Evolved 2 slots: Propulsion x2 1513 | -8/Materials | Identified exit to Factory 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1928 | -7/Factory | Build established: Scout 2030 | -7/Factory | Identified exit to DSF 2038 | -7/Factory | Entered DSF 2056 | -7/DSF | Additional patrols routed to DSF 2110 | -7/DSF | Discovered new exit (range 14) 2116 | -7/DSF | Identified exit to Factory 2117 | -7/DSF | Entered Factory 2117 | -6/Factory | Evolved 2 slots: Utility x2 2297 | -6/Factory | Repaired Structural Scanner 2409 | -6/Factory | Discovered new exit (range 10) 2412 | -6/Factory | Identified exit to Lower Caves 2421 | -6/Factory | Entered Lower Caves 2444 | -6/Lower Caves | Encountered a Warlord checkpoint 2690 | -6/Lower Caves | Learned 12 Factory zone layouts 2697 | -6/Lower Caves | Learned Factory non-interactive machine intel 2789 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2806 | -6/Lower Caves | Discovered new exit (range 16) 2871 | -6/Lower Caves | Identified exit to Lower Caves 2895 | -6/Lower Caves | Entered another Lower Caves area 2895 | -6/Lower Caves | Accompanied by 4 allies 2911 | -6/Lower Caves | Discovered new exit (range 10) 2916 | -6/Lower Caves | Identified exit to Factory 3003 | -6/Lower Caves | Learned location of Zion (-6) 3012 | -6/Lower Caves | Learned Research trap positions 3012 | -6/Lower Caves | Learned Extension emergency access door positions 3012 | -6/Lower Caves | Learned Armory emergency access door positions 3138 | -6/Lower Caves | Learned Factory security intel 3152 | -6/Lower Caves | Build established: Commander-Scout 3164 | -6/Lower Caves | Discovered new exit (range 3) 3165 | -6/Lower Caves | Identified exit to Zion 3215 | -6/Lower Caves | Entered Zion 3215 | -6/Zion | Accompanied by 4 allies 3242 | -6/Zion | Discovered new exit (range 10) 3247 | -6/Zion | Received a hallucinogenic algorithm 3266 | -6/Zion | System corruption cleaned by Quarantine Array 3585 | -6/Zion | Rebuked by Imprinter 3642 | -6/Zion | Build established: Commander-Ninja 3681 | -6/Zion | Identified exit to Proximity Caves 3728 | -6/Zion | Entered Proximity Caves 3728 | -5/Proximity Caves | Accompanied by 4 allies 3834 | -5/Proximity Caves | Learned location of Armory (-3) 3836 | -5/Proximity Caves | Learned 4 Factory zone layouts 3903 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3906 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4031 | -5/Proximity Caves | Entered Factory 4031 | -5/Factory | Accompanied by 3 allies 4031 | -5/Factory | Evolved 2 slots: Utility x2 4032 | -5/Factory | Identified exit to Factory 4032 | -5/Factory | Identified exit to Upper Caves 4035 | -5/Factory | Loaded intel: 240 non-interactive machine locations 4469 | -5/Factory | Build established: Infiltrator-Ninja 4475 | -5/Factory | Self-destructed Last Messages --------------- 04439_ Fusion Modulator explodes. 04439_ P-70 Sage destroyed. 04439_ Fusion Modulator explodes. 04439_ R-10 Processor destroyed. 04439_ Mak. Cloaking Device destroyed. 04439_ Fusion Modulator explodes. 04439_ Scanalyzer disabled. 04439_ Construction Platform disabled. 04439_ P-70 Sage destroyed. 04443_ U-05 Engineer lays Concrete. 04446_ K-01 Serf collects debris. 04447_ U-05 Engineer lays Concrete. 04447_ U-05 Engineer builds a Wall. 04449_ Knocked back. 04450_ K-01 Serf collects debris. 04450_ U-05 Engineer lays Concrete. 04451_ U-05 Engineer builds a Wall. 04452_ U-05 Engineer lays Concrete. 04454_ K-01 Serf cleans the Construction Platform. 04474_ Flying Fortress v7 destroyed. Map ----- +----------------------------------------------------+ | +#####??####?###?##### " " | | #######?####?####?# " " | | ![[###?########?###### | | ![[##?##?######??#?### | | ![[##??############?## | | ######??########### #####+#############+### | | ###?#?######?###### ## # # | | ###?#####?#####?### ## """ # # | | ######?########?### ## """"" # """"""""" # | | ############?###### ## """"" # # | | ################### ## # """"""""" # | | # ############## ## """ # # | | # ############## ## """"" # """"""""" # | | #### ############## ## """"" # # | | + # # k ## # """"""""" # | | #### # k ## # # | | #### # """ """ # ## # """"""""" # | | #### # * """ """ # ########## # | | #### # """ """ # ##################+#### | | ####! ############## k # ##??# #??? | | ###################### # """""" ##??# #??? | | g g # """""" #?### #??? | | gk + """""" #??## #??? | | kg # """""" ##### #### | | # k + | | A @ # """""" ##### | | ##################/#####+# # """""" ##?## """ | | ############# R #R# """""" #??## """ | | ############# R # # """""" #??## """ | | ############# """"""" # # ##### | | ############# """"""" #g# + | | ########?#### """"""" #A########+##+########### | | ############# R""""""" # ####?### #?#???????? | | ############# R #g#####?## R ########### | | #######?##### """"""" # ######## #?### | | ############# """"""" # ######## ###?# | | ########## # R" """" # ######## ##### | | ######?## / "" #A? k ## """ " | | ######### # [uR u # ###########/## ## """ " | | #########+# # ### ####### # ## """ " | | ##?#### kk ### ##?#### # ## | | ##?#### " [ ### #?##### "" # ## | | ?#?#### ### ####### G" # #####+## | | ####### ### ####?## "" # #???# #? | | #?#?## ### ####### # #???# #? | | ?##### ### ############## ##### ## | | ###### ### ##?#????#???## | | ###?## ### #######?####?#######+## | | ??#### ### #####?###??#????# | | #?##### ## ######???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 4 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Trap Scanner | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Energy Well | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Mak. Cloaking Device | -5/Factory | Scanalyzed Rnf. Deuterium Engine | -5/Factory | Scanalyzed 0b10 Decoder Chip [Scout] | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothResetMatter Manual? 0 Play Time 01:23:10 Cumulative 170.0 hours Start 2022.07.29 @ 15:36:15 End 2022.07.30 @ 04:14:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 187 Adventurer 0 Explorer 6 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a5dff82-a876-412d-bc08-d3565063b640