Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.12 @ 22:57:38 Player: Gder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (333) 1665 Value Destroyed (15965) 15965 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (7105) 7105 TOTAL SCORE: 32735 Bonus ------- High Alert Combat Kills 3187 Follower Combat Kills 772 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Heat Sink Improved Phase Shifter Wave Gun Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Energy Filter Improved Kinecellerator Improved Weapon Cycler Improved Trap Extractor > --- WEAPON ----------- Phase Gun Matter Neutralizer Nova Cannon KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Biometal Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Heat Sink Authchip [Processor] Wave Gun Phase Gun Phase Gun Quantum Rifle Heavy Plasma Cannon Nova Cannon Coil Gun Coil Gun Railgun [Rating: 136] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Thermoblaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . 1 . . Utility 8 | . . . . . 2 2 1 . . . . 1 . . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . Parts Attached 227 | 8 8 . . . 19 21 10 2 1 7 6 28 16 3 7 1 20 70 Power 28 | 1 1 . . . 3 . . . . . 1 3 3 1 3 . 2 10 Engine 10 | 1 1 . . . 3 . . . . . . 1 . 1 2 . 1 . Core 7 | . . . . . . . . . . . 1 2 2 . 1 . 1 . Reactor 11 | . . . . . . . . . . . . . 1 . . . . 10 Propulsion 64 | 3 2 . . . 5 8 1 . . 4 1 6 4 1 1 1 6 21 Treads 21 | . . . . . . 4 1 . . 4 . 4 4 1 1 1 . 1 Leg 29 | . . . . . . . . . . . 1 2 . . . . 6 20 Wheel 14 | 3 2 . . . 5 4 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 78 | 2 2 . . . 4 7 6 2 . 1 2 12 6 . 2 . 6 26 Device 50 | 1 . . . . 4 3 3 1 . 1 1 6 5 . 1 . 3 21 Storage 5 | 1 2 . . . . . 1 . . . . . . . . . . 1 Processor 11 | . . . . . . 2 . 1 . . . 4 . . . . 1 3 Hackware 2 | . . . . . . 1 . . . . . . . . . . 1 . Protection 10 | . . . . . . 1 2 . . . 1 2 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 3 . . . 7 6 3 . 1 2 2 7 3 1 1 . 6 13 Energy Gun 12 | . 1 . . . 3 . . . . 1 . 2 . . . . 1 4 Energy Cannon 8 | . . . . . . . 1 . . . . 2 1 . . . 1 3 Ballistic Gun 23 | 2 1 . . . 2 2 . . 1 . 2 2 1 1 . . 4 5 Ballistic Cannon 9 | . . . . . 1 3 1 . . 1 . 1 1 . . . . 1 Launcher 2 | . . . . . 1 . . . . . . . . . 1 . . . Special Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 . . . 1 . 2 . . . . . 1 Parts Lost 118 | . . . . . 1 1 1 3 1 10 1 9 11 2 3 2 17 56 Power 13 | . . . . . . . . . . . 1 1 1 1 . . 3 6 Propulsion 34 | . . . . . . 1 . . . 4 . 3 3 . 2 . 6 15 Utility 38 | . . . . . . . . 2 . 3 . 3 2 . 1 . 6 21 Weapon 33 | . . . . . 1 . 1 1 1 3 . 2 5 1 . 2 2 14 Highest Loss Streak 16 | . . . . . 1 1 1 2 1 8 1 2 3 2 2 2 7 16 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 2 Average Backups 17 | 2 12 20 20 20 19 19 19 17 16 16 14 18 17 19 19 18 16 16 Power 1 | . 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 4 2 1 Propulsion 2 | 1 2 3 3 3 2 2 3 4 4 3 . 1 1 3 3 1 . 4 Utility 4 | . 2 5 5 5 6 5 4 2 2 2 3 5 4 6 6 7 7 3 Weapon 8 | . 5 11 10 10 9 9 10 9 8 7 7 10 9 8 7 6 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 . . 1 8 11 1 . . . 1 1 1 1 . . . 9 Power 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 Propulsion 5 | . . . . . . 1 . . . . . . . 1 . . . 3 Utility 11 | . 3 . . . 2 5 . . . . . . . . . . . 1 Weapon 18 | . 1 . . 1 5 5 . . . . 1 1 1 . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 100 100 100 100 99 99 99 99 100 99 84 99 97 99 100 99 94 93 Engine 5 | . 14 14 14 14 9 6 6 6 6 6 3 5 1 . 3 . 2 . Core 2 | . . . . . . . . . . . 2 4 6 3 1 5 4 2 Reactor 1 | . . . . . . . . . . . . . 2 5 5 5 2 4 Treads 17 | . . . . . . 19 25 26 26 25 25 21 20 23 23 26 12 . Leg 2 | . . . . . . . . . . . . . . . . . 10 22 Wheel 4 | . 28 28 28 28 27 3 . . . . . . . . . . . . Device 22 | . 14 14 14 14 26 23 20 20 20 19 10 17 23 23 23 21 23 34 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 4 Processor 6 | . . . . . . 7 6 6 6 6 6 11 11 11 11 10 6 1 Hackware 3 | . . . . . . 5 6 6 6 6 6 4 . . . . . . Protection 3 | . . . . . . . 5 6 6 5 2 4 4 5 5 5 4 1 Energy Gun 4 | . . 14 14 14 13 7 2 . . . 6 4 1 5 4 5 2 3 Energy Cannon 2 | . . . . . . . 3 6 6 4 . 4 4 3 . 3 5 3 Ballistic Gun 6 | . 22 14 14 14 7 6 6 5 6 5 9 5 4 1 5 5 6 7 Ballistic Cannon 2 | . . . . . 1 3 3 5 6 6 . . 4 5 2 4 3 1 Slashing Weapon 1 | . . . . . . 3 2 . . . 1 . . . . . . . Peak Build Rating 136 | 7 10 10 11 11 29 45 56 60 58 63 59 84 89 92 89 92 109 136 Average Rating 61 | 5 8 10 10 11 25 39 50 52 57 57 51 76 80 90 87 91 93 115 On Entrance 48 | . 7 10 10 11 11 26 41 52 55 58 42 59 78 89 89 85 81 109 Naked Turns 32 | . . . . . . . . . . . . . . . . . . 32 Heaviest Build 129 | 11 50 50 50 50 62 72 82 86 83 83 68 105 114 114 106 109 120 129 Greatest Support 131 | 26 20 20 20 20 42 60 80 80 80 98 98 98 106 113 113 119 119 131 Greatest Overweight (x) 25 | . 2 2 2 2 1 3 1 1 1 1 . 25 2 1 1 . 3 1 Average Overweight (x) . | . 1 2 2 2 1 1 . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 20 20 20 20 20 20 20 20 17 18 17 20 20 20 20 19 19 20 Average Carried 17 | 3 12 20 19 19 19 19 19 17 16 16 14 18 17 19 19 18 16 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 20 20 20 20 20 20 17 16 11 17 18 19 20 19 19 19 5 Class Distribution -------------------- 32% | Scavenger-Skirmisher 15% | Hacker-Tank 13% | Hacker-Skirmisher 11% | Hacker-Assassin 7% | Mutant 6% | Machinist-Skirmisher 5% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Mutant | -5/Proximity Caves Machinist-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Matter Collected 10652 | 290 154 . . 16 580 1034 570 129 50 497 507 1294 1415 276 453 . 839 2548 Remotely 773 | . . . . . . . . . . . . . . . . . . 773 Salvage Created 15896 | 142 206 . . . 1036 1158 691 83 73 527 476 2975 1181 433 983 . 907 5025 Parts 686 | 9 23 . . . 49 52 31 1 2 44 24 114 45 17 34 . 41 200 Haulers Intercepted 10 | . 1 . . . 2 . 2 . . . . 3 . . . . . 2 Recyclers Shooed 12 | . 1 . . . . 5 . . . . . 1 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 4 10 . 24 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 239 | . 6 . . . 14 19 10 2 . 4 8 37 18 7 25 . 25 64 Melee 5 | . . . . . . . . . . . 5 . . . . . . . Guns 106 | . 6 . . . 11 11 1 . . 1 3 20 8 3 6 . 4 32 Cannons 89 | . . . . . 3 7 9 2 . 3 . 15 10 4 2 . 8 26 AOE 30 | . . . . . . 1 . . . . . . . . 17 . 12 . Classes Destroyed 24 | 2 5 . . . 3 2 2 . . 3 . . 1 1 4 . . 1 Worker 13 | . 1 . . . . 3 . . . . . 2 . 1 . . . 6 Builder 14 | . 1 . . . 2 4 . . . . . 1 . . . . . 6 Tunneler 7 | 2 . . . . 2 1 . . . . . 2 . . . . . . Hauler 10 | . 1 . . . 2 . 2 . . . . 3 . . . . . 2 Recycler 18 | 1 . . . . 2 4 . . . . . 3 . . . . . 8 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . 1 . . . . 1 . 1 . . . . Watcher 6 | . 2 . . . 1 1 1 . . . . 1 . . . . . . Swarmer 36 | . 6 . . . . 4 . . . . 1 . 4 . . . 8 13 Cutter 5 | . . . . . . . . . . . . . . . 2 . 3 . Saboteur 2 | . . . . . . . . . . . . . . . 2 . . . Grunt 93 | . . . . . 8 3 3 1 . . 3 19 7 2 13 . 3 31 Brawler 3 | . . . . . 1 . . . . . . . . . . . . 2 Duelist 5 | . . . . . . 1 . . . . 1 . . 1 . . . 2 Protector 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 24 | . . . . . 5 4 2 1 . . 1 4 3 1 1 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . 1 . 1 . Hunter 22 | . . . . . . . 3 . . . 2 6 . . 2 . 4 5 Programmer 38 | . . . . . . 7 2 . . . . 8 2 2 3 . 3 11 Behemoth 3 | . . . . . . . . . . . . . 2 . . . 1 . Zionite 22 | . . . . . . . . . . 22 . . . . . . . . Tinkerer 2 | . . . . . . . . . . 2 . . . . . . . . Mutant 4 | . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 12 | 3 3 . . . 6 5 2 1 . 6 3 6 3 3 10 . 5 12 Combat Bots Only 10 | . 3 . . . 3 4 2 1 . 4 3 5 3 2 10 . 5 7 Max Kills in Single Turn 4 | 1 1 . . . 1 4 1 1 . 1 1 2 1 2 3 . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . . . . . . . 3 . 3 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Hostile Shots Fired 2087 | . 26 . . . 49 143 180 50 5 171 64 309 106 22 71 8 217 666 Missed 612 | . 7 . . . 13 40 48 22 1 58 15 81 20 8 23 2 62 212 Hits 1475 | . 19 . . . 36 103 132 28 4 113 49 228 86 14 48 6 155 454 Melee 58 | . . . . . . . . . . 15 2 . . 1 1 . 10 29 Projectile 1417 | . 19 . . . 36 103 132 28 4 98 47 228 86 13 47 6 145 425 AOE 8 | . . . . . . . 1 . . . . . . . 4 . 3 . Critical Strikes 73 | . . . . . 3 2 3 . . 10 . 12 3 . 4 . 9 27 Part Disruptions 3 | . . . . . . 1 . . . . . . . 1 . . . 1 Damage Taken 21658 | . 112 . . . 455 1076 1400 200 51 1630 682 3298 1684 205 802 92 2306 7665 Core 2526 | . 12 . . . 37 95 48 . . 138 110 237 161 . 70 34 271 1313 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . . . . . 10 . . . . . . Ignored by Resistances 6068 | . 38 . . . 127 317 409 68 14 457 187 913 470 82 241 27 647 2071 Regen/Repaired (Parts) 1102 | . . . . . . 447 79 . . . . 576 . . . . . . Core Remaining (%) 80 | 100 . . . 95 93 86 . . . . 65 . . . 53 . 73 . Volleys Fired 918 | 10 45 . . 2 87 67 42 8 1 53 10 124 141 23 61 5 79 160 Largest 4 | 2 2 . . 1 3 3 3 3 3 3 3 3 3 3 3 1 4 4 Hottest 445 | 40 100 . . 56 133 118 153 150 150 155 106 234 207 226 371 47 445 402 Shots Fired 2271 | 20 70 . . 2 185 177 114 22 5 159 32 350 277 55 100 5 168 530 Gun 1213 | 20 54 . . 2 119 111 36 7 2 69 32 185 107 24 46 . 67 332 Cannon 950 | . . . . . 31 65 76 14 3 90 . 165 168 31 22 5 82 198 Launcher 51 | . . . . . . . . . . . . . . . 32 . 19 . Special 57 | . 16 . . . 35 1 2 1 . . . . 2 . . . . . Kinetic 1284 | 20 50 . . . 82 123 73 13 3 138 22 141 165 32 45 5 101 271 Thermal 926 | . 20 . . 2 103 54 39 8 2 21 10 160 105 23 55 . 67 257 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 56 | . . . . . . . . . . . . 49 5 . . . . 2 Robot Hit Streak 41 | 18 21 . . 7 18 28 37 20 4 14 15 31 41 20 28 . 36 28 Robot Miss Streak 4 | . 3 . . . 4 3 4 2 . 4 1 4 3 2 2 . 4 4 Penetration Max 2 | . . . . . . . . . . 1 . 1 1 . . . . 2 Secondary Targets 5 | . 1 . . . . . . . . . 2 . . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . 1 . . 1 Shots Hit Robots 1536 | 18 36 . . 2 106 131 87 16 2 96 41 276 157 39 60 . 112 357 Core Hits 699 | 6 18 . . . 42 45 32 10 2 71 17 119 57 17 44 . 67 152 Critical Kills 16 | . . . . . . 1 . . . . . 1 1 . . . 1 12 Critical Parts Destroyed 14 | . 1 . . . . . . . . 1 . 1 . . . . 1 10 Critical Strikes 85 | . 2 . . . 3 10 3 . . 3 2 14 5 4 3 . 7 29 Burn 16 | . 1 . . . 2 2 . . . . . 5 . 1 2 . 1 2 Meltdown 8 | . . . . . . . . . . . . . 1 . . . 1 6 Destroy 23 | . 1 . . . . 1 . . . 1 . 2 1 . . . 1 16 Blast 32 | . . . . . 1 7 3 . . 2 . 3 3 3 1 . 4 5 Corrupt 3 | . . . . . . . . . . . . 3 . . . . . . Sever 3 | . . . . . . . . . . . 2 1 . . . . . . Melee Attacks 82 | . . . . . . 31 2 . . . 15 12 . . . . . 22 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . 31 2 . . . 15 12 . . . . . 22 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 8 2 . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 45364 | 148 318 . . 28 1780 3716 2072 419 85 2152 808 7816 4270 1094 3274 . 4041 13343 Guns 18815 | 148 318 . . 28 1426 1465 364 59 17 941 354 3094 1206 438 677 . 1092 7188 Cannons 20624 | . . . . . 354 1101 1564 360 68 1211 . 4238 3064 606 275 . 1698 6085 Explosions 4456 | . . . . . . 505 . . . . . 328 . 50 2322 . 1251 . Melee 1383 | . . . . . . 645 128 . . . 454 156 . . . . . . Ramming 86 | . . . . . . . 16 . . . . . . . . . . 70 Kinetic 20781 | 148 260 . . . 767 1737 995 197 17 1844 223 2467 2223 558 559 . 1839 6947 Thermal 21817 | . 58 . . 28 1013 1334 933 222 68 308 131 3996 1993 536 2715 . 2202 6280 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1297 | . . . . . . . . . . . . 1197 54 . . . . 46 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1383 | . . . . . . 645 128 . . . 454 156 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 3 3 3 3 7 7 9 10 11 13 . 6 17 Average Corruption 6 | . . . . . . 1 2 3 3 3 7 6 9 10 12 . 3 11 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 472 | . . . . . . 43 27 17 15 7 34 58 128 22 32 . 18 71 Message Errors 115 | . . . . . . 13 9 4 5 2 7 12 27 8 10 . 3 15 Matter Fused 116 | . . . . . . 8 4 2 1 2 14 17 43 3 5 . 5 12 Heat Flow Errors 55 | . . . . . . 5 5 2 1 . 2 6 17 3 2 . 2 10 Energy Discharges 49 | . . . . . . 7 3 3 3 2 3 4 11 1 4 . 2 6 Parts Rejected 10 | . . . . . . . 1 1 . . 1 1 2 . 1 . . 3 Parts Fused 3 | . . . . . . . . . . . . 1 1 . . . . 1 Data Loss (minor) 52 | . . . . . . 2 2 1 2 1 4 6 15 3 4 . 3 9 Data Loss (major) 22 | . . . . . . 3 2 3 1 . 1 3 2 2 2 . 1 2 Misfires 21 | . . . . . . 3 . 1 2 . 2 5 5 . . . 1 2 Alerts 10 | . . . . . . 2 1 . . . . 1 3 1 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 18 | . . . . . . . . . . . . 2 2 1 3 . 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1071 | . . . . . . 370 31 . . 8 . 72 13 19 78 . 88 392 Projectiles 574 | . . . . . . 74 . . . 8 . 24 13 19 14 . 47 375 Explosions 291 | . . . . . . 173 . . . . . 13 . . 64 . 41 . Melee 206 | . . . . . . 123 31 . . . . 35 . . . . . 17 Knockbacks 80 | . . . . . 3 11 7 3 . 21 . 10 4 4 1 . 2 14 Impact 1 | . . . . . . . 1 . . . . . . . . . . . Kinetic 78 | . . . . . 3 11 6 3 . 21 . 10 4 4 1 . 2 13 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 360 | . . . . . . 207 . . . . . 153 . . . . . . Shots 8 | . . . . . . 5 . . . . . 3 . . . . . . Rammed 5 | . . . . . . . 5 . . . . . . . . . . . Targets Rammed 8 | . . . . . . . 5 . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 746 | . 80 . . 32 302 390 278 191 194 199 241 548 194 141 547 . 380 746 Average Temperature 93 | . 26 . . 18 73 98 108 86 68 76 115 87 48 70 161 . 114 144 Received Heat Transfer 4251 | . . . . . 306 204 327 93 . 81 126 639 564 54 153 54 242 1408 Effects 43 | . . . . . 1 1 . . . . . 4 . . 5 . . 32 Shutdowns 12 | . . . . . . . . . . . . 2 . . 2 . . 8 Energy Bleed 8 | . . . . . 1 1 . . . . . 1 . . 2 . . 3 Interference 2 | . . . . . . . . . . . . . . . . . . 2 Matter Decay 5 | . . . . . . . . . . . . 1 . . 1 . . 3 Short Circuit 3 | . . . . . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . 3 Damage (major) 8 | . . . . . . . . . . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Parts Fried 8 | . . . . . . . . . . . . 8 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted 11 | . . . . . . . . . . 1 . 1 1 . . . 1 7 Combat Hostiles 8 | . . . . . . . . . . . . 1 . . . . 1 6 Parts Melted 58 | . . . . . 2 2 . . . 1 1 15 2 2 8 . 4 21 Heat Transferred 31084 | . 222 . . 74 2109 1965 1400 350 100 570 259 6268 2787 771 3980 . 2819 7410 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Maximum Alert Level 5 | . . . . . . 1 . . . . . 2 5 4 4 2 4 3 Low Security (%) 57 | 100 100 100 . 100 100 99 100 . . . . 88 . . . . . . Level 1 4 | . . . . . . . . . . . . 9 11 . . . 4 10 Level 2 14 | . . . . . . . . . . . . 1 22 . . 100 15 81 Level 3 13 | . . . . . . . . . . . . . 28 51 53 . 63 8 Level 4 5 | . . . . . . . . . . . . . 9 48 46 . 17 . Level 5 4 | . . . . . . . . . . . . . 28 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2404 | 10 70 . . . 84 204 55 . . . . 435 2404 1368 1493 679 1130 737 Initial 1093 | . . . . . . . . . . . . 150 262 1093 836 679 391 553 Average 392 | 1 8 . . . 25 20 7 . . . . 72 1095 1132 1161 665 868 577 Influence Increases 10269 | 15 211 . . . 522 905 504 45 56 . 195 1461 2352 583 687 6 909 1818 Destroy 0b10 Robot/C 5140 | . 120 . . . 280 380 260 40 40 . 160 740 580 260 500 . 500 1280 Destroy 0b10 Robot/NC 425 | 15 25 . . . 45 65 35 5 5 . . 65 15 35 . . . 115 Destroy Leader 926 | . 26 . . . 86 142 110 . 10 . 20 186 20 52 30 . 40 204 Allied During Kill 73 | . . . . . . . 3 . 1 . . . 37 31 . . . 1 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . 10 Successful Hack 204 | . 27 . . . 15 57 18 . . . . 51 14 12 . . . 10 Disable Machine 342 | . . . . . 27 126 27 . . . . 63 27 27 . . 18 27 Anti-Garrison Action 1650 | . . . . . . . . . . . . . 1400 . . . 250 . Destroy Structure 974 | . 13 . . . 39 60 36 . . . . 116 244 166 82 6 86 126 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 360 | . . . . . 30 75 15 . . . 15 90 15 . 75 . 15 30 Influence Decreases 9728 | 15 211 . . . 522 905 468 81 56 . 195 1036 373 1631 550 864 414 2407 Entered New Map 3646 | . . . . . . . . 17 . . . . 163 1311 520 814 244 577 Time Decay 4852 | 15 211 . . . 512 895 418 64 56 . 185 956 . 300 . 30 . 1210 Lost Part 1020 | . . . . . 10 10 . . . . 10 80 110 20 30 20 170 560 Lost Ally 210 | . . . . . . . 50 . . . . . 100 . . . . 60 Squads Dispatched 57 | . 2 . . . 3 9 8 . . . . 14 . 6 . . . 15 Investigation 12 | . 2 . . . 1 1 1 . . . . 5 . . . . . 2 Extermination 20 | . . . . . . 7 4 . . . . 4 . 1 . . . 4 Reinforcement 18 | . . . . . 2 1 3 . . . . 4 . . . . . 8 Assault 5 | . . . . . . . . . . . . . . 4 . . . 1 Garrison 2 | . . . . . . . . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . . 1 . . . . . 3 Haulers Reinforced 5 | . . . . . . 1 . . . . . 2 . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Distress Signals 26 | . 1 . . . 4 1 1 . . . . 7 . 2 . . . 10 Communications Jammed 19 | . . . . . . . . . . . . 19 . . . . . . Distress Signals 19 | . . . . . . . . . . . . 19 . . . . . . Times Spotted 403 | . 10 . . . 27 37 30 2 2 37 11 64 28 12 25 2 28 88 Peak Tracking Total 8 | . 4 . . . 4 5 3 1 2 8 4 6 8 6 7 2 5 8 Tactical Retreats 26 | . . . . . 2 5 1 . . 5 1 6 1 . 2 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Traps Triggered 32 | . 2 . . . . 3 . . . . . 4 16 . . . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . . . . 2 Reprogrammed 2 | . . . . . . . . . . . . . . . . . . 2 Reused 1 | . . . . . . . . . . . . . . . . . . 1 Traps Extracted 2 | . . . . . . . . . 2 . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . . . . 2 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Machines Disabled 52 | . . . . . 3 14 3 . . 3 . 7 11 3 . . 5 3 Max in Single Turn 7 | . . . . . 1 7 1 . . 1 . 4 1 2 . . 1 1 Garrison Access 4 | . . . . . . 2 1 . . . . 1 . . . . . . Garrison Relay 7 | . . . . . . . . . . . . . 4 . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Machines Accessed 68 | . 8 . 2 . 11 17 7 . . . . 8 5 2 . 1 . 7 Terminals 41 | . 8 . . . 9 10 4 . . . . 1 5 1 . . . 3 Fabricators 6 | . . . . . . 2 1 . . . . 2 . . . . . 1 Repair Stations 8 | . . . . . . 2 1 . . . . 3 . . . . . 2 Recycling Units 3 | . . . . . 2 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 1 . . . . 2 . 1 . 1 . . Total Hacks 174 | . 23 . 2 . 33 37 20 . . . . 27 12 4 . 1 . 15 Successful 99 | . 15 . 2 . 22 19 15 . . . . 16 2 2 . 1 . 5 Failed 75 | . 8 . . . 11 18 5 . . . . 11 10 2 . . . 10 Catastrophic 10 | . . . . . 1 3 . . . . . . 3 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 73 | . 15 . 1 . 18 16 9 . . . . 5 2 1 . . . 6 Terminals 108 | . 23 . . . 28 21 13 . . . . 2 12 3 . . . 6 Fabricators 12 | . . . . . . 2 3 . . . . 5 . . . . . 2 Repair Stations 31 | . . . . . . 8 2 . . . . 16 . . . . . 5 Recycling Units 7 | . . . . . 5 . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . 6 2 . . . . 4 . 1 . 1 . . Terminal Hacks 36 | . 8 . 2 . 9 7 4 . . . . . 2 1 . . . 3 Record 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . 2 1 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 2 3 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 2 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 3 . . . . 4 . . . . . 1 Network Status 2 | . . . . . . 1 . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . 2 . . . . 2 . . . . . . Build 3 | . . . . . . . 1 . . . . 2 . . . . . . Repair Station Hacks 16 | . . . . . . 6 2 . . . . 8 . . . . . . Scan Component 9 | . . . . . . 3 1 . . . . 5 . . . . . . Repair 7 | . . . . . . 3 1 . . . . 3 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 2 1 . . . . 2 . 1 . 1 . . Unlock Access 3 | . . . . . . . . . . . . 1 . 1 . 1 . . Seal Access 4 | . . . . . . 2 1 . . . . 1 . . . . . . Unauthorized Hacks 29 | . 7 . . . 11 3 5 . . . . 2 . . . . . 1 Terminals 24 | . 7 . . . 9 2 5 . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 12 | . 2 . . . 3 2 4 . . . . 1 . . . . . . Skim 11 | . 5 . . . 6 . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 8 . . . 9 14 5 . . . . 7 5 2 . . . 7 Full Trace Events 8 | . . . . . 1 . 1 . . . . 4 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 2 1 . . 16 . . . . . . . . Parts Built 6 | . . . . . . . 2 . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 140 | . . . . . . . 31 . . . . 109 . . . . . . Total Part Build Rating 16 | . . . . . . . 4 . . . . 12 . . . . . . Parts Repaired 7 | . . . . . . 3 1 . . . . 3 . . . . . . Time 171 | . . . . . . 92 19 . . . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Used RIF Installer 4 | . . . . . . . . . . . . . 1 . 2 . 1 . Command Fork 2 | . . . . . . . . . . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . . . . . . . . . 17 . . . 12 . Machine Destruction 29 | . . . . . . . . . . . . . 17 . . . 12 . Attached 1 | . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Total Allies 16 | . . 2 . . . . 3 1 . . . . 7 . . . . 3 Largest Group 4 | . . 2 2 . . . 2 1 1 1 . . 4 2 . . . 3 Highest-Rated Group 233 | . . 52 52 . . . 85 85 85 85 . . 233 228 . . . 141 Highest-Rated Ally 148 | . . 31 31 . . . 85 85 85 85 . . 148 148 . . . 47 Total Orders 5 | . . . . . . . . . . . . 1 2 2 . . . . ROAM 2 | . . . . . . . . . . . . . 1 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 1 . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 182 | . . . . . . . 23 . 2 29 . . 55 67 . . . 6 Total Damage 6231 | . . . . . . . 700 . 83 1219 . . 1893 2107 . . . 229 Kills 44 | . . . . . . . 6 2 2 12 . . 11 11 . . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 2 1 . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Active Infowar (turns) 24776 | 16 1186 112 369 200 1677 4707 2182 971 703 2173 1159 2670 3576 619 693 77 760 926 Optics 20289 | . . . . . . 4706 2182 971 703 2173 1159 2670 3576 619 693 77 760 . Terrain 9526 | . . . . . 1675 4686 2182 57 . . . . . . . . . 926 Structural 3348 | . . . . . 1676 786 . . . . . . . . . . . 886 Traps 7505 | . . . . . . 4521 95 906 34 1949 . . . . . . . . Seismic 11046 | 16 1186 112 369 200 1677 4566 2182 738 . . . . . . . . . . Jamming 5144 | . . . . . . . . 233 703 2173 1159 876 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Turns Passed 27052 | 90 1186 112 369 200 1677 4707 2182 971 703 2173 1159 2670 3576 619 693 77 1462 2426 Spaces Moved 11833 | 55 827 94 335 177 951 1872 904 354 275 865 639 917 1225 229 297 39 683 1095 Core 65 | 1 . . . . . . . . . . . 1 . . . . . 63 Treads 7472 | . . . . . . 1344 904 354 275 865 639 916 1225 229 297 39 385 . Legs 1330 | . . . . . . . . . . . . . . . . . 298 1032 Wheels 2966 | 54 827 94 335 177 951 528 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 101 101 170 170 170 165 165 163 162 160 160 162 120 50 Average Speed 183 | 86 96 110 110 110 102 209 205 249 249 227 165 215 253 214 178 162 176 138 Slowest Speed 1300 | 90 110 110 110 110 108 410 250 250 250 250 166 1300 330 240 242 162 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 95 29 63 54 71 53 33 71 55 86 66 26 83 8 48 2 58 30 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . . 1 1 . 3 . . . . . 1 . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 . . . 1 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . 1 1 1 . . . . . . . . Scrap Searched 9 | . . . . 1 . . . 2 2 . 4 . . . . . . . Spaces Dug 117 | . 11 . . . 29 23 2 . . . . 10 14 3 3 3 1 18 Terrain Destroyed 444 | . 15 . . . 37 57 15 1 . 1 1 67 24 49 38 7 51 81 Melee 36 | . . . . . . 18 . . . . . 7 . . . . . 11 Projectile 235 | . 15 . . . 37 18 15 1 . 1 1 18 24 13 7 7 8 70 AOE 173 | . . . . . . 21 . . . . . 42 . 36 31 . 43 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Res Total 15410 | 76 1129 102 336 180 1445 2483 1125 424 290 950 700 1333 1541 328 404 49 838 1677 Wait 1786 | . 214 9 . . 336 403 150 56 3 21 18 188 79 70 33 . 9 197 Move 11816 | 54 826 93 334 176 950 1871 903 353 274 864 638 917 1223 228 296 39 682 1095 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 149 | 4 21 . 1 1 13 25 4 . . 1 8 15 9 2 . 2 8 35 Fast Attach 95 | 7 . . . . 6 9 3 1 . 1 4 16 5 1 3 . 14 25 Attach 124 | . . . . . 5 5 3 3 1 8 3 14 11 1 4 2 13 51 Detach 35 | . . . . . 1 4 . . . 2 2 8 1 . 1 . 6 10 Swap 169 | 1 11 . . . 24 32 9 3 1 . 1 30 13 2 4 1 6 31 Drop 126 | . 12 . 1 1 23 34 4 . . . 1 9 6 1 2 . 1 31 Fire 918 | 10 45 . . 2 87 67 42 8 1 53 10 124 141 23 61 5 79 160 Melee 82 | . . . . . . 31 2 . . . 15 12 . . . . . 22 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . 3 Crush 5 | . . . . . . . 5 . . . . . . . . . . . Escape Stasis 69 | . . . . . . 2 . . . . . . 32 . . . 20 15 Rewire 32 | . . . . . . . . . 10 . . . 21 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 14) 903 | -10/Materials | Discovered new exit (range 3) 1015 | -10/Materials | Identified exit to Mines 1064 | -10/Materials | Learned Storage emergency access door positions 1101 | -10/Materials | Learned Storage emergency access door positions 1129 | -10/Materials | Identified exit to Subcaves 1181 | -10/Materials | Learned 2 Storage zone layouts 1277 | -10/Materials | Entered Mines 1278 | -10/Mines | Identified exit to Materials 1305 | -10/Mines | Learned location of Mines (-9) 1373 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1374 | -10/Mines | Discovered new exit (range 5) 1389 | -10/Mines | Entered Exiles 1389 | -10/Exiles | Accompanied by 2 allies 1417 | -10/Exiles | Met 8R-AWN 1419 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1435 | -10/Exiles | Met EX-HEX 1477 | -10/Exiles | Met EX-DEC 1486 | -10/Exiles | Learned location of Zion (-6) 1587 | -10/Exiles | Met EX-BIN 1605 | -10/Exiles | Aligned with FarCom system 1606 | -10/Exiles | Given EX-Vault access code 1634 | -10/Exiles | Opened EX-Vault 1641 | -10/Exiles | Found Field Lobotomy Kit 1674 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1745 | -10/Exiles | Discovered new exit (range 14) 1758 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1758 | -10/Exiles | Entered Mines 1838 | -9/Mines | Found a hidden stash of uninstalled traps 1946 | -9/Mines | Discovered new exit (range 6) 1958 | -9/Mines | Entered Materials 1958 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2509 | -8/Materials | Build established: Scavenger-Skirmisher 2928 | -8/Materials | Discovered new exit (range 5) 3256 | -8/Materials | Discovered new exit (range 3) 3389 | -8/Materials | Learned 8 Factory zone layouts 3489 | -8/Materials | Identified exit to Factory 3549 | -8/Materials | Learned location of 2 exits from Factory 3564 | -8/Materials | Learned 2 Lower Caves zone layouts 3635 | -8/Materials | Entered Factory 3635 | -7/Factory | Evolved 2 slots: Utility x2 3636 | -7/Factory | Identified exit to Lower Caves 3636 | -7/Factory | Identified exit to Factory 4691 | -7/Factory | Build established: Hacker-Skirmisher 6340 | -7/Factory | Repaired Rnf. Ion Engine 6493 | -7/Factory | Build established: Hacker-Assassin 6828 | -7/Factory | Discovered exit to Factory (range 11) 7176 | -7/Factory | Discovered exit to Factory (range 4) 7864 | -7/Factory | Repaired Arm. Treads 7904 | -7/Factory | Repaired Arm. Treads 8342 | -7/Factory | Entered another Factory area 8342 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8379 | -6/Factory | Repaired Arm. Treads 8479 | -6/Factory | Spotted B-75 Beast 8483 | -6/Factory | Assimilated B-75 Beast with FLK Orb 8868 | -6/Factory | Identified exit to Factory 9110 | -6/Factory | Fabricated Rnf. Ion Engine (x2) 9246 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 9498 | -6/Factory | Build established: Hacker-Skirmisher 10315 | -6/Factory | Identified exit to Lower Caves 10524 | -6/Factory | Entered Lower Caves 10579 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10862 | -6/Lower Caves | Spotted B-75 Beast 10866 | -6/Lower Caves | Assimilated B-75 Beast with FLK Orb 10886 | -6/Lower Caves | Build established: Hacker-Tank 11432 | -6/Lower Caves | Discovered new exit (range 12) 11495 | -6/Lower Caves | Entered another Lower Caves area 11495 | -6/Lower Caves | Accompanied by 1 ally 12176 | -6/Lower Caves | Discovered new exit (range 8) 12198 | -6/Lower Caves | Entered Zion 12198 | -6/Zion | Accompanied by 1 ally 12278 | -6/Zion | Discovered new exit (range 22) 12348 | -6/Zion | Given the Hacking Drone Bay 12349 | -6/Zion | Found Prototype Device 12349 | -6/Zion | Identified Hacking Drone Bay 12484 | -6/Zion | System corruption cleaned by Quarantine Array 13148 | -6/Zion | Learned Factory machine intel 13701 | -6/Zion | Rebuked by Imprinter 13766 | -6/Zion | Attempted to imprint without authorization 13766 | -6/Zion | Attacked by Zionites 14252 | -6/Zion | Spotted UU-RY1(B) 14289 | -6/Zion | Spotted GU-P1Z(B) 14360 | -6/Zion | Lost 8 parts (3n3u2w) 14371 | -6/Zion | Entered Proximity Caves 14605 | -5/Proximity Caves | Build established: Hacker-Mutant 14629 | -5/Proximity Caves | Encountered a Derelict sapper outpost 14710 | -5/Proximity Caves | Spotter reported a threat 14813 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15301 | -5/Proximity Caves | Learned location of Armory (-3) 15444 | -5/Proximity Caves | Build established: Hacker-Tank 15507 | -5/Proximity Caves | Discovered exit to Factory (range 17) 15530 | -5/Proximity Caves | Entered Factory 15530 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15531 | -5/Factory | Loaded intel: 256 machine locations 15622 | -5/Factory | Repaired Med. Treads 15828 | -5/Factory | Build established: Hacker-Skirmisher 16016 | -5/Factory | Fabricated Arm. Treads? 16457 | -5/Factory | Discovered new exit (range 17) 16636 | -5/Factory | Fabricated Arm. Treads (x2) 16933 | -5/Factory | Repaired Arm. Treads 17138 | -5/Factory | Build established: Machinist-Skirmisher 17217 | -5/Factory | Identified exit to Factory 17468 | -5/Factory | Repaired Arm. Treads 18104 | -5/Factory | Garrison activated, responded to threat 18200 | -5/Factory | Identified exit to Garrison 18200 | -5/Factory | Entered Garrison 18265 | -5/Garrison | System corruption reached 10% 18292 | -5/Garrison | Lost 3 parts (1n1u1w) 18571 | -5/Garrison | Spotted B-75 Beast 18586 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 18588 | -5/Garrison | Assimilated B-60 Warrior with FLK Orb 18606 | -5/Garrison | Triggered checkpoint 18630 | -5/Garrison | Lost 3 parts (2n1w) 18770 | -5/Garrison | Triggered checkpoint 18840 | -5/Garrison | Garrison Relay disabled 18887 | -5/Garrison | Build established: Scavenger-Skirmisher 19210 | -5/Garrison | Triggered checkpoint 19291 | -5/Garrison | Garrison Relay disabled 19540 | -5/Garrison | Learned Factory security intel 19550 | -5/Garrison | Discovered new exit (range 12) 19685 | -5/Garrison | Triggered checkpoint 19810 | -5/Garrison | Discovered new exit (range 11) 19810 | -5/Garrison | Spotted B-86 Titan 19817 | -5/Garrison | Spotted B-90 Cyclops 19856 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19881 | -5/Garrison | Destroyed B-86 Titan 19906 | -5/Garrison | Lost 3 allies 19939 | -5/Garrison | Destroyed B-90 Cyclops 19957 | -5/Garrison | Rewired B-75 Beast 19958 | -5/Garrison | Lost 3 parts (1u2w) 19973 | -5/Garrison | Rewired B-90 Cyclops 20224 | -5/Garrison | Triggered checkpoint 20302 | -5/Garrison | Garrison Relay disabled 20474 | -5/Garrison | Triggered checkpoint 20606 | -5/Garrison | Discovered new exit (range 11) 20695 | -5/Garrison | Triggered checkpoint 20739 | -5/Garrison | Garrison Relay disabled 21637 | -5/Garrison | Installed Relay Interface Framework 21776 | -5/Garrison | Entered Factory 21776 | -5/Factory | Accompanied by 2 allies 22076 | -5/Factory | First assault squad dispatched 22225 | -5/Factory | Garrison activated, responded to threat 22358 | -5/Factory | Identified exit to Garrison 22395 | -5/Factory | Entered Garrison 22581 | -5/Garrison | Triggered checkpoint 22600 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 22825 | -5/Garrison | Destroyed 10 combat bots 22980 | -5/Garrison | Discovered exit to Factory (range 12) 23052 | -5/Garrison | Expanded RIF knowledge: Command Fork 23088 | -5/Garrison | Entered Factory 23088 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 23165 | -4/Factory | Identified exit to Garrison 23165 | -4/Factory | Entered Garrison 23227 | -4/Garrison | Triggered checkpoint 23264 | -4/Garrison | Garrison Relay disabled 23428 | -4/Garrison | Spotted B-86 Titan 23430 | -4/Garrison | Triggered checkpoint 23554 | -4/Garrison | Garrison Relay disabled 23568 | -4/Garrison | Garrison Relay disabled 23837 | -4/Garrison | Lost 7 parts (2p4n1u) 23858 | -4/Garrison | Destroyed B-86 Titan 23905 | -4/Garrison | Triggered checkpoint 23956 | -4/Garrison | Lost 3 parts (2u1w) 24021 | -4/Garrison | Triggered checkpoint 24056 | -4/Garrison | Lost 3 parts (2n1u) 24062 | -4/Garrison | Build established: Scavenger-Gunner 24223 | -4/Garrison | Discovered new exit (range 10) 24252 | -4/Garrison | Spotted B-90 Cyclops 24460 | -4/Garrison | Discovered new exit (range 15) 24511 | -4/Garrison | Triggered checkpoint 24550 | -4/Garrison | Lost 3 parts (1p1u1w) 24583 | -4/Garrison | Expanded RIF knowledge: Command Fork 24627 | -4/Garrison | Entered Research 24627 | -3/Research | Evolved 2 slots: Utility x2 24652 | -3/Research | Build established: Scavenger-Skirmisher 25053 | -3/Research | Build established: Scavenger-Gunner 25347 | -3/Research | Lost 3 parts (2u1w) 25374 | -3/Research | Destroyed 7 combat bots 25627 | -3/Research | First assault squad dispatched 25798 | -3/Research | System corruption reached 10% 25846 | -3/Research | Lost 16 parts (2p5n6u3w) 25925 | -3/Research | Build established: Scavenger-Skirmisher 26104 | -3/Research | Lost 6 parts (1p1n2u2w) 26321 | -3/Research | Lost 3 allies 26518 | -3/Research | Lost 4 parts (1n2u1w) 26863 | -3/Research | Core integrity fell below 50% 26961 | -3/Research | Lost 4 parts (1n1u2w) 27021 | -3/Research | Released all parts (18) 27028 | -3/Research | Core integrity fell below 20% 27042 | -3/Research | Lost 12 parts (2p4n4u2w) 27053 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 27021_ Released Imp. Trap Extractor. 27021_ Released Terrain Scan Processor. 27021_ Released Flexi-carbon Leg. 27021_ Released Quantum Rifle. 27021_ Acquired 20 matter. 27023_ U-05 Engineer builds a Wall. 27023_ U-05 Engineer suffers critical hit (Destroy). 27023_ U-05 Engineer destroyed. 27026_ Slug penetrates Wall. 27027_ IMHIPRYOPYS%T5HQM E&WZOIR RHP X&XAIS 27028_ Slug penetrates Garrison Access. 27028_ Slug penetrates Wall. 27029_ Penetrated by Slug. 27029_ Slug penetrates Wall. 27033_ Penetrated by Slug. 27035_ Slug penetrates Garrison Access. 27035_ Penetrated by Slug. 27040_ Slug penetrates P-80 Master. 27040_ Slug penetrates Wall. 27044_ |YV7RMKDF 8NCLE#0P1 Map ----- +----------------------------------------------------+ | ???????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ?????????????????????? +???????????????????? | | ??????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????## ############+######## | | ???????????????????????# | | ???????????????????????#T | | ????????????????????????# | | ????????????????????????# p | | ????????????????????????# p###+###### | | ????????????????????????# # ???# | | ?????????????????Y??????# # ?# | | ????????????????????????# # """ ## | | ????????????????????????# A # """ ## % | | ????????????????????????# # """ ## | | ????????????????????????# k# """ ## g """ | | ????????????????????????# # """ ## """ | | ????????????????????????# # ???? ## """ | | ????????????????????????# # ?????## %h^ ^ | | ????????????????????????# # ?????##% | | ????????????????????????# # ?? ??## | | ????????????????????????# ##???##### % | | ????????????????????????# ###??##### " | | ????????????????????????#@ # ! # """ | | ????????????????????????# # ! # % G | | ????????????????????????# # # """ | | ????????????????????????# # + " | | ????????????????????????+ # # % | | ????????????????????????# ########## w | | ????????????????????????+ # [ # w % | | ????????????????????????###### # #!##+## | | ????????????????????????????## ! # %#=!*!] | | ????????????????????????????##]* # =#[[[=! | | ????????????????????????????##]* + %/%=!]![ | | ????????????????????????????##* # ==#%*!=[ | | ????????????????????????????## = # !#!=%* | | ?????????????????????????????# # [=!=% | | ?????????????????????????????# # [ # ! | | ?????????????????????????????########## # | | ???????????????????????????????######## # | | ???????????????????????????????###?#### ####### | | ????????????????????????????????##?#?## ####### | | ???????????????????????????????#?#???## ####### | | ??????????????????????????????????#??## ####### | | ???????????????????????????????????#### ####### | | ?????????????????????????????????????## # | | ????????????????????????????????????### # ? | | ?????????????????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Coolant Potential 100 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 11 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 42 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Treads | -7/Factory | Hacked Rnf. Ion Engine | -7/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Railgun | -6/Zion | Archive Force Field | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive IFF Parser | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive EM Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Rnf. Ion Engine | x2 | -6/Factory Arm. Treads | x2 | -5/Factory Arm. Treads | x2 | -5/Factory Repaired ---------- Rnf. Ion Engine | 30% | -7/Factory Arm. Treads | 41% | -7/Factory Arm. Treads | 42% | -7/Factory Arm. Treads | 73% | -6/Factory Med. Treads | 16% | -5/Factory Arm. Treads | 5% | -5/Factory Arm. Treads | 55% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Monster Challenges ------------ None Game ------ Seed ReflexLongswordFlamer Manual? 0 Play Time 04:36:07 Cumulative 116.4 hours Start 2025.09.15 @ 22:26:52 End 2025.10.12 @ 22:57:38 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 0 Adventurer 45 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ccad432-d1a6-4556-96d6-366d575c537a