Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 20:33:41 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (360) 360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1565 Bonus ------- None Cogmind --------- Core Integrity 383/400 Matter 300/300 Energy 173/265 System Corruption 1% Temperature Danger (407) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (3) ------- Small Laser Beam Rifle Light EM Pulse Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Cargo Storage Unit Signal Interpreter Particle Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON ----------- Small Laser Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cargo Storage Unit Signal Interpreter Medium Laser Particle Cannon Improved Light Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 15 | 7 1 . 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 4 | 2 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 3 | 1 2 3 4 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 1 | . . 1 1 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 100 89 Engine 12 | . 14 14 11 Treads 1 | . . . 4 Leg 23 | . 28 28 17 Device 12 | . 14 14 11 Storage 12 | . 14 14 11 Processor 1 | . . . 2 Energy Gun 25 | . 28 28 22 Energy Cannon 4 | . . . 9 Peak Build Rating 14 | 7 7 7 14 Average Rating 7 | 5 7 7 9 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 21 | 15 15 13 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | 4 . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 3 3 8 Average Carried 3 | 1 2 3 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 3 3 7 Class Distribution -------------------- 64% | Mutant 25% | Gunner 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 360 | 270 10 . 80 Remotely . | . . . . Salvage Created 717 | 142 175 59 341 Parts 52 | 11 7 13 21 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 3 3 8 Guns 10 | . 1 3 6 Cannons 2 | . . . 2 AOE 2 | . 2 . . Classes Destroyed 7 | 2 1 . 4 Tunneler 4 | 3 . 1 . Recycler 2 | 1 1 . . Watcher 1 | . . . 1 Swarmer 9 | . 3 3 3 Grunt 2 | . . . 2 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 2 3 4 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 53 | . 3 11 39 Missed 12 | . 1 1 10 Hits 41 | . 2 10 29 Melee 1 | . . . 1 Projectile 40 | . 2 10 28 Critical Strikes 1 | . . . 1 Damage Taken 445 | . 53 83 309 Core 57 | . 8 32 17 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 68 | 23 12 8 25 Largest 3 | 2 2 2 3 Hottest 152 | 90 90 90 152 Shots Fired 127 | 29 24 16 58 Gun 114 | 29 24 16 45 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 81 | 23 12 8 38 Explosive . | . . . . Electromagnetic 46 | 6 12 8 20 Robot Hit Streak 7 | 2 7 2 7 Robot Miss Streak 6 | 3 5 6 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 69 | 13 13 5 38 Core Hits 26 | 4 5 4 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 . . 3 Burn 4 | 1 . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1095 | 233 239 63 560 Guns 739 | 166 165 63 345 Cannons 215 | . . . 215 Explosions 141 | 67 74 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 656 | 166 136 39 315 Explosive . | . . . . Electromagnetic 439 | 67 103 24 245 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | 8 . . . Projectiles . | . . . . Explosions 8 | 8 . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 38 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 407 | 200 150 240 407 Average Temperature 103 | 62 52 120 149 Received Heat Transfer 90 | . . . 90 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1882 | 470 285 111 1016 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 2 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 121 | 10 86 75 121 Initial 12 | . . 12 . Average 31 | 1 34 22 48 Influence Increases 457 | 20 101 75 261 Destroy 0b10 Robot/C 280 | . 60 60 160 Destroy 0b10 Robot/NC 35 | 20 5 5 5 Destroy Leader 72 | . 10 10 52 Successful Hack 22 | . 8 . 14 Disable Machine 30 | . 15 . 15 Destroy Structure 3 | . 3 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 344 | 20 70 106 148 Entered New Map 19 | . . 19 . Time Decay 315 | 20 70 87 138 Lost Part 10 | . . . 10 Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 6 3 12 Peak Tracking Total 3 | . 3 3 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 . 2 Successful 2 | . 1 . 1 Failed 2 | . 1 . 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 911 | 15 222 272 402 Optics 96 | . . . 96 Seismic 911 | 15 222 272 402 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1075 | 163 222 272 418 Spaces Moved 661 | 84 146 207 224 Core 16 | 15 . . 1 Treads 21 | . . . 21 Legs 624 | 69 146 207 202 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 116 120 120 132 Slowest Speed 350 | 250 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 29 67 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 10 | 8 2 . . Melee . | . . . . Projectile . | . . . . AOE 10 | 8 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 793 | 116 169 214 294 Wait 39 | 1 8 . 30 Move 658 | 83 145 206 224 Hop . | . . . . Pick Up 8 | 2 2 . 4 Fast Attach 11 | 7 . . 4 Attach 1 | . . . 1 Detach . | . . . . Swap 3 | . 1 . 2 Drop 5 | . 1 . 4 Fire 68 | 23 12 8 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 8) 386 | -10/Materials | Entered Mines 401 | -10/Mines | Met a Derelict bent on vengeance 630 | -10/Mines | Discovered new exit (range 10) 647 | -10/Mines | Learned 2 Materials zone layouts 658 | -10/Mines | Entered Materials 658 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1076 | -9/Materials | Self-destructed Last Messages --------------- 00994_ Dropped Aluminum Leg. 00998_ Acquired Corrupted Lgt. Treads. 00998_ Integrated Corrupted Lgt. Treads (+1). 00998_ Corrupted Lgt. Treads temporarily disabled. 01003_ System corrupted: Matter fused (-10). 01004_ Acquired 30 matter. 01016_ Dropped Med. Laser. 01023_ R-06 Scavenger collects Aluminum Leg. 01026_ R-06 Scavenger collects Med. Laser. 01030_ R-06 Scavenger collects Aluminum Leg. 01033_ R-06 Scavenger collects Heat Sink. 01044_ C-30 ARC bursts open, deploying its payload. 01044_ G-34 Mercenary unfolds itself. 01045_ G-34 Mercenary destroyed. 01055_ B-36 Bruiser destroyed. 01057_ R-06 Scavenger collects Corrupted Rnf. Ion Engine. 01071_ G-34 Mercenary misfires. 01073_ G-34 Mercenary suffers critical hit (Burn). 01076_ Overheating: System interference. 01076_ Lgt. EM Pulse Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ??????#????# """ # ####### | | ??????#????# """ + #?????? | | ??????#????# """ # #?????? | | ??????#????# # #?????? | | ??????#??############ ##????? | | ?????????# T # #????? | | ?????????# # #????? | | ?????????# """ """ + #????? | | ?????????# """ """ # #????? | | ?????????# """ """ # #????? | | ?????????# ## ####### | | ?????????# ## # # | | ?????????# ## # # | | ?????????############ + # | | ????????????????????# # """ # | | ????????????????????# # """ # | | ????????????????????# # """ # | | ???????????########## # # | | ????????#### # ####### | | ????????# + """"" # # # | | ????????# ## """"" # + ! # | | #??????# ## """"" #* # # | | ########+## +%= # """ # | | # ! # "" #[ # """ # | | +# # T" # # """ # | | # # "" # #@ # | | + """ """ # # ##g#### | | # """ """ ########## %! #??? | | # """ """ #????????# #??? | | # ########## #??? | | # + #??? | | #####################+###+##?? | | #????????????????# #?? | | ######????????????# """ #?? | | #????????????#""""" #?? | | #????????????#""""" #?? | | #????????????#""""" #?? | | !! #????????????# ""% #?? | | !! #????????????# % #?? | | #????????????# *!! #?? | | ###+###???????????###########?? | | #???????????????????????? | | +???????????????????????? | | #???????????????????????? | | "" #???????????????????????? | | "" #???????????????????????? | | "" #???????????????????????? | | "" ##??????????????????????? | | "" ""#?????????????????????? | | T"#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonRapidMask Manual? 0 Play Time 00:13:35 Cumulative 50.8 hours Start 2026.01.03 @ 06:19:39 End 2026.01.04 @ 20:33:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0938abb3-f083-4dcb-8c44-c84029ae9036