Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 00:56:32 Player: SnowyImp Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (96) 480 Value Destroyed (4684) 4684 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (1229) 1229 TOTAL SCORE: 13713 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 754 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 298/300 Energy 98/100 System Corruption 30% Temperature Cool (30) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Advanced Powered Armor Point Defense System Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Myomer-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Cooling System Advanced Visual Processing Unit Quantum Capacitor Hardened Medium Armor Plating > --- WEAPON ----------- EM Tesla Construct/C > --- INVENTORY -------- Advanced Cryofiber Web Quantum Capacitor Hardened Medium Armor Plating Advanced Powered Armor [Rating: 126] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Beam Rifle Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 . . 4 . . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . 1 Utility 6 | . . . . . 2 . . 2 . . . 2 . . . . . Weapon 3 | . . . . . . . . 1 . . 1 . . . . . 1 Parts Attached 68 | 5 6 4 4 . 3 3 3 6 1 1 3 7 7 3 3 5 4 Power 2 | 1 . . . . 1 . . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 14 | 2 2 2 4 . 1 2 . . . . . 1 . . . . . Treads 2 | . . . . . . 2 . . . . . . . . . . . Leg 7 | 2 2 . 2 . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5 | . . 2 2 . 1 . . . . . . . . . . . . Utility 41 | . . 2 . . 1 . 2 6 . 1 3 6 7 3 2 5 3 Device 24 | . . 2 . . 1 . 1 3 . 1 . 4 2 3 1 3 3 Storage . | . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 1 . . . 2 . . . 2 . Hackware 6 | . . . . . . . 1 2 . . 3 . . . . . . Protection 6 | . . . . . . . . . . . . . 5 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 11 | 2 4 . . . . 1 1 . 1 . . . . . 1 . 1 Energy Gun 8 | 2 4 . . . . 1 . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 1 . . . 4 . . 1 . . Parts Lost 37 | . 4 . . . . 1 . 5 3 . 3 1 . . 1 1 18 Power 4 | . 1 . . . . . . 1 . . . . . . . . 2 Propulsion 7 | . 2 . . . . . . . . . 1 . . . . . 4 Utility 13 | . . . . . . . . 1 1 . 2 1 . . 1 1 6 Weapon 13 | . 1 . . . . 1 . 3 2 . . . . . . . 6 Highest Loss Streak 7 | . 4 . . . . 1 . 2 2 . 1 1 . . 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 65 65 85 85 67 65 45 59 37 36 43 45 47 47 47 46 39 Engine 1 | . 10 . . . . . . 1 6 6 1 . . . . . . Core 3 | . . . . . 3 9 8 4 . . 3 4 . 3 3 5 . Treads 2 | . . . . . . 11 3 3 . . . 1 2 5 . 2 1 Leg 3 | . 26 19 . . . . 5 1 5 . . . . . . . 1 Flight 2 | . . 8 28 28 24 4 . . . 6 5 2 2 . 2 . . Device 16 | . . 8 28 28 22 22 19 21 13 13 10 12 11 19 21 25 16 Processor 2 | . . . . . . . . 1 3 . . 1 5 5 5 5 9 Hackware 4 | . . . . . . . 7 9 . . 9 13 10 1 . . . Protection 1 | . . . . . . . . . . . . . 3 5 4 . . Energy Gun 4 | . 27 28 28 28 18 17 1 4 3 . . . . . . . . Energy Cannon 2 | . . . . . . . . 6 . . 1 5 5 1 3 . . Ballistic Cannon 1 | . . . . . . . . . . . 2 . . 3 1 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 8 11 8 8 8 14 14 17 30 17 13 33 56 83 71 60 48 54 Greatest Support 250 | 20 20 20 30 8 12 40 40 46 83 40 40 126 250 250 250 190 160 Greatest Overweight (x) 14 | . 1 . . . 1 1 2 . . . 1 14 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 4 4 4 5 5 5 5 4 4 Average Carried 3 | . 4 4 4 5 4 4 4 3 4 3 1 2 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 5 5 5 4 4 3 1 5 5 5 3 3 4 Scrap Engine Consumption 278 | . . . . . . . 29 63 12 1 39 27 23 44 9 5 26 Constructs Created 17 | . . . . . . . 4 6 . 1 1 1 1 1 . . 2 Constructs Modified 88 | . . . . . . . 2 18 7 1 6 15 7 12 9 1 10 Class Distribution -------------------- 44% | Construct 21% | Mutant 21% | Hacker-Construct 7% | Commander-Mutant 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Construct | -5/Factory Hacker-Construct | -4/Factory Hacker-Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Matter Collected 2053 | 213 72 50 . . 39 61 30 166 72 . 622 54 379 113 85 59 38 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4937 | . 196 109 . . . 210 56 730 343 . 764 416 . . 808 596 709 Parts 208 | . 16 6 . . . 7 3 34 11 . 36 18 . 2 21 20 34 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 6 . . . . . 1 14 . Prevented 17 | . . . . . . . . . 1 . . . . . 16 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 88 | . 8 4 . . . 4 . 17 7 . 14 4 . . 10 8 12 Melee 3 | . . . . . . . . . 2 . . . . . . . 1 Guns 31 | . 8 3 . . . 2 . 6 3 . 9 . . . . . . Cannons 40 | . . . . . . . . 11 . . 4 4 . . 5 8 8 AOE 4 | . . . . . . . . . . . 1 . . . . . 3 Classes Destroyed 13 | . 2 . . . . 2 1 2 1 . 3 1 . . . . 1 Builder 2 | . . . . . . . . . . . 1 . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . 2 . . . . 1 Swarmer 28 | . 6 2 . . . . . 7 2 . 7 . . . . 1 3 Grunt 20 | . 2 2 . . . 1 . 5 2 . . 2 . . 2 1 3 Brawler 5 | . . . . . . . . . 1 . . . . . 2 2 . Duelist 6 | . . . . . . . . 1 . . . 1 . . 2 1 1 Sentry 12 | . . . . . . 2 . 2 1 . 2 1 . . 2 1 1 Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . 1 . . . . 2 . . . 2 2 . Programmer 8 | . . . . . . . . 2 1 . 3 . . . . . 2 Best Kill Streak 9 | . 5 2 . . . 1 1 4 3 . 6 2 . 1 9 6 7 Combat Bots Only 9 | . 5 2 . . . 1 . 4 4 . 5 2 . . 9 6 4 Max Kills in Single Turn 3 | . 1 1 . . . 1 1 1 1 . 3 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Hostile Shots Fired 1301 | . 64 24 . . . 22 . 160 42 . 134 64 . . 42 60 689 Missed 521 | . 16 8 . . . 7 . 72 16 . 54 11 . . 17 18 302 Damage Taken 14356 | . 457 158 . . . 231 . 1264 502 . 1630 1235 . 263 870 752 6994 Core 2026 | . 89 43 . . . 16 . 178 60 . 194 62 . 45 . 38 1301 Absorbed by Shields 745 | . . . . . . . . . . . . . . . 35 82 628 Regen/Repaired (Parts) 3960 | . . . . . . . 6 308 213 30 552 971 38 57 389 43 1353 Core Remaining (%) 80 | 100 . . . 47 . . 97 . . 72 80 . . . . 87 . Volleys Fired 289 | . 17 11 . . . 14 . 49 18 . 63 25 . . 22 30 40 Largest 3 | . 2 2 . . . 2 . 3 2 . 2 2 . . 1 1 2 Hottest 176 | . 112 112 . . . 112 . 176 99 . 130 153 . . 72 72 102 Shots Fired 447 | . 31 22 . . . 27 . 93 20 . 118 38 . . 22 30 46 Gun 229 | . 31 22 . . . 27 . 39 18 . 85 . . . . . 7 Cannon 214 | . . . . . . . . 54 2 . 33 38 . . 22 30 35 Launcher 4 | . . . . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 109 | . . . . . . . . 1 . . 108 . . . . . . Thermal 303 | . 31 22 . . . 27 . 92 20 . 10 34 . . . 30 37 Explosive 4 | . . . . . . . . . . . . . . . . . 4 Electromagnetic 31 | . . . . . . . . . . . . 4 . . 22 . 5 Robot Hit Streak 14 | . 7 6 . . . 7 . 10 14 . 7 6 . . 4 6 11 Robot Miss Streak 7 | . 5 3 . . . 1 . 5 4 . 7 3 . . 2 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Capacitor 22 | . . . . . . . . . . . . . . . 22 . . Shots Hit Robots 285 | . 19 15 . . . 21 . 64 21 . 63 26 . . 14 16 26 Core Hits 139 | . 11 5 . . . 6 . 29 16 . 28 7 . . 6 9 22 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 1 . . . 2 . . 1 . . . . . . . . Burn 4 | . 1 1 . . . 2 . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . Melee Attacks 6 | . . . . . . . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . 6 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14471 | . 275 215 . . . 312 36 1988 482 . 2419 1740 . 37 1765 2457 2745 Guns 2732 | . 275 215 . . . 308 . 595 264 . 1027 . . . . . 48 Cannons 10172 | . . . . . . . . 1350 41 . 1127 1642 . . 1663 2256 2093 Explosions 1134 | . . . . . . . . . . . 259 98 . . 102 201 474 Melee 174 | . . . . . . . . . 174 . . . . . . . . Ramming 259 | . . . . . . 4 36 43 3 . 6 . . 37 . . 130 Kinetic 1549 | . . . . . . . . 25 . . 1524 . . . . . . Thermal 10519 | . 275 215 . . . 308 . 1920 305 . 889 1719 . . 102 2457 2329 Explosive 257 | . . . . . . . . . . . . . . . . . 257 Electromagnetic 1713 | . . . . . . . . . . . . 21 . . 1663 . 29 Impact . | . . . . . . . . . . . . . . . . . . Slashing 174 | . . . . . . . . . 174 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . 4 7 7 3 5 5 6 6 6 30 Average Corruption 4 | . . . . . . . . 2 5 7 2 3 5 5 6 6 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 119 | . . . . . . . . 14 14 4 1 1 13 27 16 9 20 Message Errors 26 | . . . . . . . . 2 5 1 . . 4 5 4 2 3 Matter Fused 37 | . . . . . . . . 5 4 2 1 . 5 12 3 1 4 Heat Flow Errors 10 | . . . . . . . . . 2 . . . 1 . 1 3 3 Energy Discharges 14 | . . . . . . . . 4 1 . . . 1 4 2 1 1 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . 1 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . . 1 . 1 . . 1 4 3 1 3 Data Loss (major) 8 | . . . . . . . . 1 . . . . . 2 3 . 2 Alerts 2 | . . . . . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1316 | . . . . . . . . 84 1 . 123 288 . . 145 322 353 Projectiles 1228 | . . . . . . . . 79 1 . 67 288 . . 145 295 353 Explosions 83 | . . . . . . . . . . . 56 . . . . 27 . Melee 5 | . . . . . . . . 5 . . . . . . . . . Knockbacks 4 | . . . . . . . . 1 . . 1 . . . . . 2 Impact 3 | . . . . . . . . 1 . . . . . . . . 2 Kinetic 1 | . . . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 382 | . . . . . . . . 13 . . 147 96 . . . 64 62 Shots 5 | . . . . . . . . . . . 2 1 . . . 1 1 Rammed 17 | . . . . . . 1 . 5 . . 1 . . 4 . . 6 Targets Rammed 54 | . . . . . . 1 8 12 1 . 1 . . 5 . . 26 Kicked 34 | . . . . . . . 7 7 1 . . . . . . . 19 Crushed 3 | . . . . . . . 1 . . . . . . 1 . . 1 Highest Temperature 524 | . 348 171 . . . 279 . 135 167 . 424 524 290 143 231 4 180 Average Temperature 120 | . 138 68 . . . 119 . 47 79 . 161 188 128 62 123 4 44 Received Heat Transfer 1707 | . 111 39 . . . 90 . 372 99 . 90 259 . . 54 . 593 Effects 11 | . . . . . . 1 . . . . 4 6 . . . . . Shutdowns 2 | . . . . . . . . . . . 1 1 . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 2 . . . . . Interference 3 | . . . . . . 1 . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . Total Turns 1 | . . . . . . . . . . . . . 1 . . . . Longest Duration 1 | . . . . . . . . . . . . . 1 . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 . . Parts Fried 10 | . . . . . . . . . . . . . . . 10 . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . Robots Melted 5 | . . 1 . . . 2 . . 2 . . . . . . . . Combat Hostiles 5 | . . 1 . . . 2 . . 2 . . . . . . . . Parts Melted 41 | . 2 3 . . . 6 . 13 14 . 2 1 . . . . . Heat Transferred 8483 | . 777 629 . . . 925 . 2502 1900 . 500 800 . . 100 200 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 1 1 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Peak Influence 733 | . 253 203 . . 40 142 62 482 . . 613 435 94 357 . . 733 Initial 221 | . . 98 . . . 16 55 25 . . 119 221 94 . . . 157 Average 185 | . 122 122 . . 25 67 56 241 . . 302 271 74 94 . . 296 Maximum Alert Level 3 | . 1 1 . . . . . 2 . . 2 2 . 1 . . 3 Low Security (%) 55 | 100 71 78 . 100 100 100 100 43 . . 21 . 100 70 . . 48 Level 1 34 | . 28 21 . . . . . 35 . . 49 99 . 29 . . 25 Level 2 9 | . . . . . . . . 21 . . 29 . . . . . 18 Level 3 . | . . . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 1 . . 12 . . 3 . . 4 . . 5 Investigation 3 | . . . . . 1 . . . . . 1 . . . . . 1 Extermination 7 | . . . . . . . . 2 . . 2 . . 1 . . 2 Reinforcement 6 | . . . . . . . . 2 . . . . . 2 . . 2 Assault 2 | . . . . . . . . 1 . . . . . 1 . . . Garrison 7 | . . . . . . . . 7 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Distress Signals 11 | . 1 . . . . 3 . 3 . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 15 5 . . . 6 . 33 8 . 21 9 . 3 17 8 59 Peak Tracking Total 15 | . 7 3 . . . 3 . 6 7 . 7 3 . 3 9 6 15 Tactical Retreats 19 | . 1 1 . . . . . 2 2 . . . . . 2 1 10 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Traps Triggered 10 | . . . . . . . . 2 . . . 3 . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Machines Disabled 15 | . . . . . . . . 3 . . 4 3 . 4 1 . . Max in Single Turn 3 | . . . . . . . . 1 . . 3 2 . . 1 . . Garrison Access 3 | . . . . . . . . 1 . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Machines Accessed 25 | . 1 1 . . 2 1 5 5 . . 2 4 . 2 1 . 1 Terminals 7 | . 1 . . . 2 1 1 1 . . 1 . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . 1 . . . Repair Stations 3 | . . . . . . . . 2 . . 1 . . . . . . Recycling Units 8 | . . . . . . . 4 1 . . . 1 . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . . Total Hacks 55 | . 3 1 . . 9 3 8 13 . . 3 7 . 5 1 . 2 Successful 23 | . 2 1 . . 3 1 3 4 . . 1 4 . 3 1 . . Failed 32 | . 1 . . . 6 2 5 9 . . 2 3 . 2 . . 2 Catastrophic 6 | . . . . . 2 . 2 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 3 . 1 . 9 2 2 2 . . 2 1 . . . . . Terminals 21 | . 3 . . . 9 3 2 2 . . 2 . . . . . . Fabricators 5 | . . . . . . . . . . . . 3 . 2 . . . Repair Stations 6 | . . . . . . . . 5 . . 1 . . . . . . Recycling Units 16 | . . . . . . . 6 3 . . . 2 . 3 . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . 2 . . . . . Terminal Hacks 5 | . 1 1 . . 1 1 . . . . . . . . 1 . . Record 1 | . . . . . . . . . . . . . . . 1 . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . 2 . . . Network Status 3 | . . . . . . . . . . . . 1 . 2 . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . . . 4 . . 1 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . Refit 3 | . . . . . . . . 2 . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . . . 3 . . . . 1 . 1 . . . Retrieve Components 5 | . . . . . . . 3 . . . . 1 . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 2 1 4 3 . . 1 3 . 2 . . 1 Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 4 . . . . 3 . 8 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 1 . . . . . 1 . . . Machine Destruction 2 | . . . . . . . . 1 . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Total Allies 32 | . . . . 3 . . 9 . . . . . 20 . . . . Largest Group 20 | . . . . 3 3 2 9 9 . . . . 20 20 6 . . Highest-Rated Group 758 | . . . . 40 40 24 164 164 . . . . 758 758 232 . . Highest-Rated Ally 50 | . . . . 16 16 16 34 34 . . . . 50 50 46 . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . Ally Attacks 121 | . . . . . 3 6 . 30 . . . . . 72 10 . . Total Damage 3282 | . . . . . 44 62 . 728 . . . . . 2110 338 . . Kills 27 | . . . . . 1 1 . 13 . . . . . 12 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 . . . . . 2 . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Turns Passed 8237 | 44 269 545 99 24 60 203 390 1506 556 128 505 796 503 989 562 304 754 Spaces Moved 7452 | 35 159 709 214 23 87 79 504 1083 523 233 506 569 346 766 603 273 740 Core 45 | 7 . . . . . . 21 . . . . 1 . . . . 16 Treads 2221 | . . . . . . 78 101 454 18 . . 138 191 766 9 97 369 Legs 1773 | 28 159 273 1 . . . 382 285 431 . . . . . . . 214 Wheels 858 | . . . . . . . . 343 . . . 87 . . 252 176 . Hover 170 | . . . . . . . . . 20 . . . . . 9 . 141 Flight 2385 | . . 436 213 23 87 1 . 1 54 233 506 343 155 . 333 . . Fastest Speed 34 | 50 120 37 37 37 34 114 35 77 54 54 54 54 123 123 87 87 50 Average Speed 83 | 106 122 68 37 37 53 167 48 98 90 54 54 62 123 123 88 87 71 Slowest Speed 750 | 120 190 120 90 37 117 170 165 130 130 54 108 750 123 123 123 87 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . 11 . 1 . . . . . . 7 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 34 97 58 8 10 23 75 25 70 42 12 13 96 17 73 37 28 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . 2 1 . . . . 2 1 . Spaces Dug 2 | . . . . . . . . . . . . . . . . . 2 Terrain Destroyed 238 | . . . . . . . . 13 1 . 55 29 . . 14 25 101 Melee . | . . . . . . . . . . . . . . . . . . Projectile 61 | . . . . . . . . 13 1 . 13 8 . . 5 13 8 AOE 177 | . . . . . . . . . . . 42 21 . . 9 12 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Was Fac Upp Upp Res Total 9089 | 39 201 730 231 36 99 123 653 1448 578 235 627 982 426 815 635 312 919 Wait 1085 | . 10 13 11 15 9 22 57 290 23 1 61 372 63 25 5 2 106 Move 7396 | 34 158 687 213 20 86 78 503 1082 522 232 492 565 345 765 602 272 740 Hop 20 | . . 10 . 1 . . . . . . 7 2 . . . . . Pick Up 34 | . 7 2 1 . 1 1 5 2 . . 1 4 3 6 . . 1 Fast Attach 43 | 5 2 2 2 . 2 2 2 3 1 . . 6 3 3 2 4 4 Attach 16 | . 1 . . . 1 1 1 2 . 1 3 1 2 . 2 1 . Detach 6 | . . . . . . . . . . . . 2 2 . . 2 . Swap 10 | . 3 2 2 . . . . 1 . . . . 2 . . . . Drop 58 | . 3 3 2 . . 4 12 7 . 1 . 5 6 11 2 . 2 Fire 289 | . 17 11 . . . 14 . 49 18 . 63 25 . . 22 30 40 Melee 6 | . . . . . . . . . 6 . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . . . . . 1 Kick 34 | . . . . . . . 7 7 1 . . . . . . . 19 Crush 17 | . . . . . . 1 1 4 . . . . . 5 . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 73 | . . . . . . . 65 . 7 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 195 | -10/Materials | Identified exit to Mines 290 | -10/Materials | Lost 4 parts (1p2n1w) 312 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 357 | -10/Mines | Met a Derelict bent on vengeance 364 | -10/Mines | Discovered new exit (range 6) 495 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 561 | -10/Mines | Learned Materials terminal intel 573 | -10/Mines | Core integrity fell below 50% 624 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 678 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 779 | -10/Mines | Discovered new exit (range 9) 820 | -10/Mines | Discovered new exit (range 6) 857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 857 | -10/Mines | Discovered new exit (range 5) 859 | -10/Mines | Entered Exiles 869 | -10/Exiles | Met 8R-AWN 875 | -10/Exiles | Met EX-HEX 885 | -10/Exiles | Met EX-BIN 889 | -10/Exiles | Aligned with FarCom system 890 | -10/Exiles | Given EX-Vault access code 898 | -10/Exiles | Opened EX-Vault 901 | -10/Exiles | Found Prototype Leg 901 | -10/Exiles | Identified Potential Leg 904 | -10/Exiles | Found Potential Leg 927 | -10/Exiles | Warned to stay clear of 0b10 Research branches 954 | -10/Exiles | Discovered new exit (range 14) 958 | -10/Exiles | Left Exiles lab with Potential Leg 958 | -10/Exiles | Entered Mines 959 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 962 | -9/Mines | Discovered new exit (range 13) 982 | -9/Mines | Entered Materials 982 | -8/Materials | Accompanied by 3 allies 982 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 983 | -8/Materials | Loaded intel: 12 terminal locations 994 | -8/Materials | Identified exit to Storage 1042 | -8/Materials | Entered Storage 1042 | -8/Storage | Accompanied by 2 allies 1238 | -8/Storage | Used back door to open Recycling access 1238 | -8/Storage | Discovered new exit (range 5) 1245 | -8/Storage | Entered Recycling 1245 | -8/Recycling | Found Scrap Engine 1459 | -8/Recycling | Discovered new exit (range 16) 1635 | -8/Recycling | Entered Factory 1635 | -6/Factory | Accompanied by 9 allies 1635 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1713 | -6/Factory | Repaired Hacking Suite 1753 | -6/Factory | Discovered new exit (range 10) 1836 | -6/Factory | Discovered new exit (range 15) 1945 | -6/Factory | Build established: Commander-Mutant 2276 | -6/Factory | Garrison activated, responded to threat 2337 | -6/Factory | Lost 3 allies 2366 | -6/Factory | Garrison activated, responded to threat 2617 | -6/Factory | Build established: Construct 2843 | -6/Factory | Found Prototype Processor 2844 | -6/Factory | Identified Exp. Targeting Computer 3099 | -6/Factory | Garrison activated, responded to threat 3107 | -6/Factory | Discovered new exit (range 11) 3141 | -6/Factory | Entered Lower Caves 3145 | -6/Lower Caves | Encountered a Warlord checkpoint 3253 | -6/Lower Caves | Learned Factory garrison access intel 3448 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3657 | -6/Lower Caves | Discovered new exit (range 7) 3697 | -6/Lower Caves | Entered another Lower Caves area 3818 | -6/Lower Caves | Discovered new exit (range 14) 3825 | -6/Lower Caves | Entered Factory 3825 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3826 | -5/Factory | Loaded intel: 4 garrison access locations 3866 | -5/Factory | Discovered new exit (range 10) 4248 | -5/Factory | Discovered new exit (range 16) 4330 | -5/Factory | Entered another Factory area 4330 | -4/Factory | Evolved 2 slots: Utility x2 4359 | -4/Factory | Build established: Hacker-Construct 4454 | -4/Factory | Discovered new exit (range 15) 4856 | -4/Factory | Found Prototype Processor 4856 | -4/Factory | Identified Exp. Terrain Scan Processor 5126 | -4/Factory | Sucked down chute 5126 | -4/Factory | Entered Waste 5127 | -4/Waste | Joined by Warlord forces that had cleared the area 5202 | -4/Waste | Found Adv. Powered Armor 5410 | -4/Waste | Discovered new exit (range 12) 5629 | -4/Waste | Entered Factory 5629 | -4/Factory | Accompanied by 20 allies 5709 | -4/Factory | Found Unknown Device 5709 | -4/Factory | Identified Quantum Capacitor 5712 | -4/Factory | Found Quantum Capacitor 5765 | -4/Factory | Discovered new exit (range 3) 6022 | -4/Factory | Build established: Construct 6399 | -4/Factory | Discovered new exit (range 16) 6411 | -4/Factory | Lost 9 allies 6618 | -4/Factory | Entered Upper Caves 6618 | -4/Upper Caves | Accompanied by 6 allies 6665 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6705 | -4/Upper Caves | Lost 5 allies 6780 | -4/Upper Caves | Destroyed 9 combat bots 6904 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6977 | -4/Upper Caves | Found Alien Artifact 6977 | -4/Upper Caves | Identified Dimensional Node Initializer 6977 | -4/Upper Caves | Initialized slip node 7038 | -4/Upper Caves | Learned location of Quarantine (-2) 7165 | -4/Upper Caves | Discovered new exit (range 17) 7180 | -4/Upper Caves | Entered another Upper Caves area 7473 | -4/Upper Caves | Discovered new exit (range 10) 7484 | -4/Upper Caves | Entered Research 7484 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7485 | -3/Research | Identified exit to Armory 7673 | -3/Research | Spotted B-86 Titan 7895 | -3/Research | Cargo convoy interrupted 7899 | -3/Research | Spotted Executioner 8039 | -3/Research | Lost 6 parts (1n2u3w) 8070 | -3/Research | System corruption reached 10% 8146 | -3/Research | Found Fusion Bomb Launcher 8226 | -3/Research | Spotted B-86 Titan 8229 | -3/Research | Core integrity fell below 50% 8237 | -3/Research | Core integrity fell below 20% 8237 | -3/Research | System corruption reached 30% 8238 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- intact and functional. 08228_ System corrupted: Substantial component data lost. 08228_ P-80 Master resets P-80 Master, system corruption cleaned. 08230_ Discarded Myomer-Centrium Exoskeleton. 08230_ Scrap Engine damaged due to network destabilization (-8). 08233_ Scrap Engine destroyed. 08233_ T-07 Excavator destroyed. 08234_ ALERT: Rogue bot located, Programmers report to Research Zone 4B. 08235_ K-01 Serf collects debris. 08236_ Imp. Targeting Computer destroyed. 08236_ Critical hit (Blast). 08236_ Knocked back. 08237_ Acquired 5 matter. 08238_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###p####################??????? | | ???????????????????# p @ A +??????? | | ?????????????????### ##########??????? | | ?????????????????#BB ! ss##########??????? | | ?????????????????#BB != k ss/ #??????? | | ???????????????##### != s # #??????? | | ?????????????? != # ""#??????? | | ?????????????? p s ; ""#??????? | | ?????????????# *; Y"#??????? | | ?????????????### !%; ""#??????? | | ??????########?# =# ""#??????? | | ??????# #?# ############# # #??????? | | ??????# #?# ############# p # ! #??????? | | ??????# #?# # """"""" # p ###########?????? | | ??????# #?# # """"""" #px #?? ! #?????? | | ??????# #?# # """"" " # #? #?????? | | ??????# #?# #= # #? ]! #?????? | | ??????####+###?# # # # ]! #?????? | | ???????# #?# # # # #?????? | | ???????# ### # !/ + #?????? | | ???????# ###+######### # #?????? | | ???????# ### #?# #???????# # #?????? | | ???????# #?# ### #???????# #?#########?????? | | ??????########## ## #???????# #???????????????? | | ??????# ## # #???????+ +???????????????? | | ??????# # # #???????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 51 Energy Capacity 945 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 68 Targeting Accuracy 12 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Achiever Alien Tech Dangerous Findings Leap Before You Look We Are Legion \\IAMDERELICT Challenges ------------ None Game ------ Seed PortableSmallLog Manual? 0 Play Time 02:17:55 Cumulative 33.2 hours Start 2024.04.08 @ 22:20:07 End 2024.04.09 @ 00:56:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a973053e-1897-4695-80c3-612e6bf85639