Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.19 @ 18:33:04 Player: ralann Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2323) 2323 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5396 Bonus ------- Follower Combat Kills 184 Friendly Fire -171 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Small Battery (100) Weapon Cycler ECM Suite Light Armor Plating Medium Insulated Plating Medium Insulated Plating EM Pulse Gun Particle Gun Minigun Gauss Rifle Gauss Rifle Gauss Rifle Mini Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Targeting Computer Weapon Shielding Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Small Battery Weapon Cycler ECM Suite Light Armor Plating Medium Insulated Plating Medium Insulated Plating EM Pulse Gun Particle Gun Minigun Gauss Rifle Gauss Rifle Gauss Rifle Mini Assault Cannon Mini Assault Cannon Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Datajack Mining Claw [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Heavy Missile Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . 1 . 1 . 1 Weapon 3 | . . . 1 1 1 Parts Attached 33 | 7 3 . 5 12 6 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 2 . Treads 5 | 2 . . 1 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 . 1 3 1 Device 3 | . 1 . . 2 . Storage 3 | 1 1 . . 1 . Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 16 | 2 1 . 2 6 5 Energy Gun 4 | 2 . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 2 1 Ballistic Cannon 1 | . . . . . 1 Launcher 6 | . 1 . 1 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 18 | . . . 1 . 17 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 5 | . . . 1 . 4 Weapon 9 | . . . . . 9 Highest Loss Streak 16 | . . . 1 . 16 To Critical Strikes . | . . . . . . Average Backups 16 | 1 8 13 14 18 23 Power 4 | . 2 4 4 2 5 Propulsion . | . . . . . . Utility 4 | . 3 4 4 4 5 Weapon 6 | 1 2 4 4 9 11 Tool/Special . | . . . . . . Unused Backups 26 | . 1 . 2 2 21 Power 9 | . . . 1 2 6 Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 10 | . 1 . 1 . 8 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 92 100 98 97 90 Engine 12 | . 12 12 10 16 13 Treads 17 | . 25 25 20 16 10 Device 11 | . 5 12 10 14 13 Storage 9 | . 12 12 10 8 7 Processor 9 | . 12 12 10 8 6 Protection 4 | . . . 9 . 6 Energy Gun 8 | . 22 12 12 2 . Ballistic Gun 6 | . . . . 14 15 Ballistic Cannon 1 | . . . . . 4 Launcher 12 | . 2 12 16 14 13 Peak Build Rating 39 | 7 9 9 14 31 39 Average Rating 20 | 5 8 9 13 28 35 On Entrance 11 | . 7 9 9 13 31 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 129 | 19 31 31 41 123 129 Greatest Support 46 | 40 40 40 40 46 46 Greatest Overweight (x) 42 | . . . 1 2 42 Average Overweight (x) . | . . . . 1 3 Largest Inventory Capacity 25 | 10 15 15 15 25 25 Average Capacity 18 | 9 12 15 15 22 25 Most Carried 25 | 5 13 13 15 25 25 Average Carried 16 | 1 8 13 14 18 23 Final Capacity 25 | 10 15 15 15 25 25 Final Carried 25 | 2 13 13 15 25 20 Class Distribution -------------------- 49% | Hacker-Bomber 34% | Hacker-Mutant 15% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Bomber | -8/Materials Hacker-Bomber | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1572 | 237 99 51 182 576 427 Remotely . | . . . . . . Salvage Created 2131 | 3 329 . 445 560 794 Parts 149 | . 26 1 41 37 44 Haulers Intercepted 4 | . . . 1 1 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 46 | . 8 . 11 13 14 Guns 18 | . 3 . 5 5 5 Cannons 1 | . . . . . 1 AOE 27 | . 5 . 6 8 8 Classes Destroyed 12 | 1 4 . 3 3 1 Worker 16 | 1 3 . 5 4 3 Builder 12 | . . . 3 4 5 Tunneler 3 | . 2 1 . . . Hauler 4 | . . . 1 1 2 Recycler 4 | . . . . 1 3 Watcher 9 | . 2 . 2 3 2 Swarmer 9 | . 2 . 2 5 . Grunt 25 | . 6 . 8 2 9 Duelist 2 | . . . . 1 1 Sentry 7 | . . . 2 4 1 Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Thug 1 | . . . . 1 . Best Kill Streak 9 | 1 9 1 7 9 7 Combat Bots Only 4 | . 4 . 4 4 3 Max Kills in Single Turn 6 | 1 2 1 4 4 6 Gunslinging . | . . . . . . Exploded 3 | . 1 . 2 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 504 | . 17 . 41 46 400 Missed 172 | . 7 . 9 19 137 Hits 332 | . 10 . 32 27 263 Projectile 332 | . 10 . 32 27 263 AOE 2 | . . . . . 2 Critical Strikes 9 | . . . 2 2 5 Damage Taken 2866 | . 93 . 447 259 2067 Core 859 | . 22 . 84 49 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . . . . 50 Ignored by Resistances 1809 | . 58 . 273 156 1322 Core Remaining (%) 90 | 100 . 91 79 91 . Volleys Fired 72 | . 19 . 17 17 19 Largest 5 | . 2 . 3 4 5 Hottest 169 | . 90 . 126 126 169 Shots Fired 220 | . 35 . 43 62 80 Gun 120 | . 26 . 22 34 38 Cannon 14 | . . . . . 14 Launcher 86 | . 9 . 21 28 28 Special . | . . . . . . Kinetic 86 | . . . . 34 52 Thermal 35 | . 18 . 17 . . Explosive 86 | . 9 . 21 28 28 Electromagnetic 13 | . 8 . 5 . . Robot Hit Streak 32 | . 10 . 9 12 32 Robot Miss Streak 3 | . 3 . 1 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 138 | . 22 . 25 36 55 Core Hits 160 | 1 25 . 42 37 55 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 2 . 3 Burn 3 | . 1 . 2 . . Destroy 2 | . . . . . 2 Blast 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7049 | 4 801 28 1518 1945 2753 Guns 1457 | . 204 . 236 390 627 Cannons 218 | . . . . . 218 Explosions 5308 | . 597 . 1248 1555 1908 Melee . | . . . . . . Ramming 66 | 4 . 28 34 . . Kinetic 1235 | . . . . 390 845 Thermal 524 | . 271 . 190 . 63 Explosive 5067 | . 478 . 1189 1555 1845 Electromagnetic 157 | . 52 . 105 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 1 5 . . . Message Errors 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 94 | . . . 9 45 40 Projectiles . | . . . . . . Explosions 94 | . . . 9 45 40 Melee . | . . . . . . Knockbacks 6 | . . 1 . . 5 Impact 1 | . . 1 . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 360 | . 26 . 124 22 188 Shots 15 | . 1 . 7 1 6 Rammed 7 | 1 . 2 4 . . Targets Rammed 10 | 2 . 3 5 . . Kicked . | . . . . . . Crushed 3 | 1 . 1 1 . . Highest Temperature 192 | . 156 169 130 175 192 Average Temperature 49 | . 56 97 39 45 52 Received Heat Transfer 1662 | . 54 . 213 153 1242 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . 4 . . Heat Transferred 1310 | . 568 . 642 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 90 | 100 100 100 100 49 100 Level 1 9 | . . . . 50 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 371 | 5 169 18 156 371 127 Initial 48 | . . 18 . 22 48 Average 49 | . 26 . 34 174 20 Influence Increases 2376 | 5 332 5 699 656 679 Destroy 0b10 Robot/C 1040 | . 160 . 340 260 280 Destroy 0b10 Robot/NC 245 | 5 35 5 60 65 75 Destroy Leader 328 | . 44 . 128 88 68 Allied During Kill 14 | . . . 14 . . Successful Hack 12 | . 12 . . . . Disable Machine 96 | . 4 . 20 36 36 Destroy Structure 551 | . 47 . 137 177 190 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 75 | . 30 . . 15 30 Influence Decreases 2361 | 5 266 71 624 585 810 Entered New Map 199 | . . 48 . 53 98 Time Decay 2044 | 5 266 23 594 532 624 Lost Part 98 | . . . 10 . 88 Lost Ally 20 | . . . 20 . . Squads Dispatched 7 | . . . 3 . 4 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . . . 3 . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . 2 . 2 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 13 . 20 24 21 Peak Tracking Total 6 | . 3 . 4 4 6 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 24 | . 1 . 5 9 9 Max in Single Turn 6 | . 1 . 1 5 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 4 . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 10 . 4 . . Successful 10 | . 6 . 4 . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 10 | . 10 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 6 . . . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 4 . . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter 130 | . . . 130 . . Retrieved Matter 218 | . . . 218 . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 1 . Highest-Rated Group 85 | . . 85 85 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 43 | . . . 34 9 . Total Damage 536 | . . . 430 106 . Kills 8 | . . . 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5940 | 161 952 696 1422 1058 1651 Spaces Moved 2435 | 107 551 433 649 322 373 Core 34 | 26 . . . . 8 Treads 2401 | 81 551 433 649 322 365 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 320 Average Speed 229 | 133 160 160 206 298 417 Slowest Speed 2150 | 160 160 160 240 320 2150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . 2 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 6 68 83 50 32 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 673 | . 54 . 167 233 219 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 672 | . 54 . 167 233 218 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2632 | 124 586 435 691 377 419 Wait . | . . . . . . Move 2430 | 106 550 432 648 321 373 Hop . | . . . . . . Pick Up 61 | 9 13 . 10 20 9 Fast Attach . | . . . . . . Attach 23 | 7 1 . 2 5 8 Detach . | . . . . . . Swap 13 | . 2 . 4 7 . Drop 19 | . 1 . 5 7 6 Fire 72 | . 19 . 17 17 19 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | 2 . 3 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 14) 162 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 547 | -10/Materials | Identified exit to Materials 547 | -10/Materials | Discovered exit to Materials (range 10) 874 | -10/Materials | Discovered exit to Materials (range 3) 987 | -10/Materials | Discovered exit to Materials (range 10) 1038 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Discovered exit to Mines (range 13) 1114 | -10/Materials | Entered Mines 1519 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1788 | -10/Mines | Discovered exit to Materials (range 6) 1810 | -10/Mines | Entered Materials 1810 | -9/Materials | Accompanied by 5 allies 1810 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1815 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2038 | -9/Materials | Identified exit to Mines 2038 | -9/Materials | Discovered exit to Mines (range 14) 2171 | -9/Materials | Build established: Hacker-Gunner 3070 | -9/Materials | Build established: Hacker-Bomber 3151 | -9/Materials | Identified exit to Materials 3151 | -9/Materials | Discovered exit to Materials (range 16) 3232 | -9/Materials | Entered another Materials area 3232 | -8/Materials | Accompanied by 1 ally 3232 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3984 | -8/Materials | Identified exit to Factory 3984 | -8/Materials | Discovered exit to Factory (range 16) 4290 | -8/Materials | Entered Factory 4290 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5891 | -7/Factory | Core integrity fell below 50% 5925 | -7/Factory | Core integrity fell below 20% 5933 | -7/Factory | Lost 16 parts (2p1n4u9w) 5941 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05915_ U-05 Engineer builds a Wall. 05915_ U-05 Engineer lays Concrete. 05917_ R-06 Scavenger collects Tractor Beam. 05917_ U-05 Engineer lays Concrete. 05918_ K-01 Serf collects debris. 05918_ U-05 Engineer builds a Wall. 05919_ U-05 Engineer lays Concrete. 05921_ R-06 Scavenger collects Lgt. Ion Engine. 05921_ U-05 Engineer lays Concrete. 05922_ K-01 Serf collects debris. 05922_ U-05 Engineer lays Concrete. 05924_ U-05 Engineer builds a Wall. 05925_ K-01 Serf collects debris. 05926_ U-05 Engineer builds a Wall. 05928_ Critical hit (Burn: +37). 05929_ U-05 Engineer builds a Wall. 05929_ U-05 Engineer lays Concrete. 05930_ U-05 Engineer builds a Wall. 05937_ U-05 Engineer lays Concrete. 05940_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ####??????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ??# #????????????????????????????????? | | # #????????????????????????????????? | | ???"" """ + #????????????????????????????????? | | ???"" """ # #????????????????????????????????? | | ????" ""??# #????????????????????????????????? | | ???? ????# #?????????? ?????????????????? | | ??????????# #??????"? ?????????????????? | | ??????????# #????? ?????? ?????????? | | ??????????# #??? ????? ???????? | | ??????????# #? ????? ???????? | | ??????????# #?#"" # ####? ??????? | | ??????????# ######### ######T ## ??????? | | ??????????# % #?????? | | ??????????# #?????? | | ??????????# #?????? | | ????????? # +????? | | ????????? # % #?????? | | ????????? # """" % #?????? | | ??????????## """"" #?????? | | ???????? # """""" #####+#########"###?????? | | ####+####### """"" # g= C #?????? | | ^ r # gY%% "#?????? | | ^ """""" # |= "#?????? | | """""" @ G#?????? | | """""" # ! "#?????? | | ^ """""" #] "#?????? | | ^ # u ! #?????? | | #################?????? | | ####+########+############################???????? | | ???????????# ?????????????## ??? ??????????? | | ???????????#???????????????? "" ????"""?????????? | | ????????????????????????????""" ?????""?????????? | | ????????????????????????????"R "???????????????? | | ????????????????????????????"?? ???????????????? | | ??????????????????????????????? "???????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab I Have A Map? Remodeling The More The Merrier You Again Challenges ------------ None Game ------ Seed ClaymoresControlGriptreads Manual? 0 Play Time 01:17:32 Cumulative 3.7 hours Start 2025.11.17 @ 19:28:58 End 2025.11.19 @ 18:33:04 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 0 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 25x17 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 1446fc5a-f41e-4c04-8e56-0319b6a73607