Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.14 @ 16:54:32 Player: viper Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1030) 1030 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2860 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Signal Interpreter Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Core Shielding Power Shielding > --- WEAPON ----------- EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Advanced Signal Interpreter [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 7 2 12 8 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads . | . . . . Leg 8 | 2 . 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 3 1 Device 1 | . . 1 . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun 5 | 1 . 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 3 14 Power 5 | . . 2 3 Propulsion 4 | . . . 4 Utility 3 | . . 1 2 Weapon 5 | . . . 5 Highest Loss Streak 8 | . . 3 8 Average Slot Usage (%) 89 | . 100 96 74 Engine 16 | . 25 17 11 Leg 20 | . 25 20 19 Device 6 | . . 10 5 Storage 9 | . 12 10 8 Processor 4 | . . 7 2 Protection 12 | . 12 12 13 Energy Gun 8 | . 12 9 6 Ballistic Gun 8 | . 12 10 2 Naked Turns . | . . . . Heaviest Build 34 | 15 20 23 34 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 6 | 4 . 2 6 Average Overweight (x) . | 2 . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 5 7 6 3 Average Carried 3 | 2 3 4 1 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 7 4 . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 778 | 251 35 171 321 Remotely . | . . . . Salvage Created 1375 | . 78 622 675 Parts 75 | . 5 41 29 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 2 10 11 Guns 16 | . 2 9 5 Cannons 5 | . . . 5 AOE 2 | . . 1 1 Classes Destroyed 8 | . 1 6 1 Worker 2 | . . 1 1 Builder 2 | . . 1 1 Hauler 1 | . . . 1 Watcher 2 | . . 2 . Grunt 14 | . 2 4 8 Brawler 2 | . . 1 1 Duelist 2 | . . 1 1 Sentry 5 | . . 4 1 Best Kill Streak 7 | . 2 4 7 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2025 | . 61 528 1436 Core 636 | . 6 62 568 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 97 84 . Volleys Fired 101 | . 6 50 45 Largest 2 | . 2 2 2 Hottest 107 | . 70 70 107 Shots Fired 176 | . 12 86 78 Gun 151 | . 12 86 53 Cannon 25 | . . . 25 Launcher . | . . . . Special . | . . . . Kinetic 88 | . 6 54 28 Thermal 30 | . 6 6 18 Explosive . | . . . . Electromagnetic 58 | . . 26 32 Robot Hit Streak 77 | . 5 54 77 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 150 | . 7 76 67 Core Hits 68 | . 4 31 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2387 | . 76 954 1357 Guns 1602 | . 76 844 682 Cannons 549 | . . . 549 Explosions 201 | . . 110 91 Melee . | . . . . Ramming 35 | . . . 35 Kinetic 780 | . 15 363 402 Thermal 501 | . 61 186 254 Explosive . | . . . . Electromagnetic 1071 | . . 405 666 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . . 1 8 Projectiles 8 | . . . 8 Explosions 1 | . . 1 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact 1 | . . . 1 Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 40 | . . 26 14 Shots 2 | . . 2 . Rammed 31 | . . . 31 Targets Rammed 31 | . . . 31 Kicked . | . . . . Crushed . | . . . . Highest Temperature 543 | . 216 152 543 Average Temperature 122 | . 118 41 187 Received Heat Transfer 1221 | . 54 177 990 Effects 18 | . . . 18 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 1 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 1032 | . 185 372 475 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 2 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 298 | . 70 260 298 Initial 25 | . . 20 25 Average 96 | . 29 95 159 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 94 66 Level 1 13 | . . 5 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 4 13 17 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 8 | . 8 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 2 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 18 | . 8 6 4 Successful 14 | . 7 3 4 Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 8 3 3 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 7 . 3 Record 1 | . . . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1197 | 114 170 545 368 Spaces Moved 542 | 52 109 249 132 Core 61 | 49 . . 12 Treads . | . . . . Legs 481 | 3 109 249 120 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 144 | 192 120 149 136 Slowest Speed 350 | 250 120 180 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 24 24 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 9 8 Melee . | . . . . Projectile 1 | . . . 1 AOE 16 | . . 9 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 763 | 63 137 344 219 Wait 51 | . 18 32 1 Move 539 | 51 108 248 132 Hop . | . . . . Pick Up 9 | 5 3 . 1 Fast Attach 14 | 6 . 4 4 Attach 11 | 1 1 5 4 Detach 1 | . . 1 . Swap 4 | . 1 3 . Drop 3 | . . 1 2 Fire 101 | . 6 50 45 Melee . | . . . . Ram 30 | . . . 30 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Power x1 148 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Discovered exit to Mines (range 16) 190 | -10/Materials | Identified exit to Materials 190 | -10/Materials | Discovered exit to Materials (range 13) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Hacker-Mutant 448 | -9/Materials | Repaired Aluminum Leg 666 | -9/Materials | Identified exit to Mines 666 | -9/Materials | Discovered exit to Mines (range 7) 696 | -9/Materials | Met 8R-AWN 701 | -9/Materials | Lost 3 parts (2p1u) 748 | -9/Materials | Identified exit to Materials 748 | -9/Materials | Discovered exit to Materials (range 4) 830 | -9/Materials | Entered another Materials area 830 | -8/Materials | Evolved 2 slots: Propulsion x2 1011 | -8/Materials | Lost 3 parts (1p1n1w) 1134 | -8/Materials | Lost 8 parts (1p3n2u2w) 1156 | -8/Materials | Core integrity fell below 50% 1184 | -8/Materials | Core integrity fell below 20% 1198 | -8/Materials | Core destroyed Last Messages --------------- 01167_ 9YR %N6Z:RRUG6S&=%NR 01173_ R-06 Scavenger collects Aluminum Leg. 01177_ Slammed into G-47 Trooper. 01177_ R-06 Scavenger collects Carbon-fiber Leg. 01177_ Slug penetrates Wall. 01178_ Slammed into G-47 Trooper. 01180_ Destabilizing: Core damaged (-27). 01180_ Penetrated by Slug. 01181_ R-06 Scavenger collects Wheel. 01181_ Slammed into G-47 Trooper. 01186_ G-47 Trooper knocked back. 01186_ Penetrated by Slug. 01187_ R-06 Scavenger collects Imp. Heat Sink. 01187_ Slammed into G-47 Trooper. 01197_ Slug penetrates Wall. 01198_ Slammed into G-47 Trooper. 01198_ Destabilizing: Core damaged (-22). 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" !%# ###+####+###### "R"?? | | ?????????????# !!####### #???# """?? | | ?????????????# ###???# #???#####?? | | ?????????????##### ######????# #?????????? | | ????????????##???###?????????# #?????????? | | ???????????????????????#?#?#?# #?????????? | | ?????????????#?#???#?????????# #?????????? | | ????????????#????#??#????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseFactoryInterpreter Manual? 0 Play Time 00:16:50 Cumulative 917.1 hours Start 2021.02.14 @ 16:42:12 End 2021.02.14 @ 16:54:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 692 Rogue 62 Adventurer 0 Explorer 630 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcafe9d1-1d19-4d7a-8a13-7780bc7cc47e