Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.05 @ 14:45:21 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (1769) 1769 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 5758 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 290/300 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (6) --- Cooled VTOL Module > --- UTILITY (4) ------ Advanced Signal Interpreter Improved Actuator Array > --- WEAPON (3) ------- Great Axe Great Axe Great Axe > --- INVENTORY (4) ---- Improved Armor Integrity Analyzer Heavy Mace Great Maul Great Axe Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Flail Great Axe Spear > --- INVENTORY -------- Cooled VTOL Module Advanced Sensor Array Target Analyzer Improved Armor Integrity Analyzer Maneuvering Thrusters Improved Medium Armor Plating Heavy Mace Great Axe Great Axe Great Axe [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . 2 1 1 . . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . . . . 1 . . Parts Attached 90 | 6 8 2 12 16 17 13 13 3 Power 15 | 1 1 . 1 1 2 5 4 . Engine 8 | 1 1 . 1 . . 2 3 . Core 7 | . . . . 1 2 3 1 . Reactor . | . . . . . . . . . Propulsion 42 | 2 3 1 6 10 10 5 4 1 Treads 4 | . . . . . . . 3 1 Leg 11 | . 2 1 4 4 . . . . Wheel 3 | 2 1 . . . . . . . Hover 17 | . . . 2 6 5 4 . . Flight 7 | . . . . . 5 1 1 . Utility 14 | 1 2 . 2 3 1 1 4 . Device 3 | . . . . 2 . . 1 . Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . 2 1 . . 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . . 1 1 2 . Artifact . | . . . . . . . . . Weapon 19 | 2 2 1 3 2 4 2 1 2 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . 2 1 3 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 9 | . . . . 2 3 1 1 2 Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 24 | . 2 . 2 . 1 . 11 8 Power 4 | . . . . . . . 3 1 Propulsion 13 | . 2 . 1 . 1 . 5 4 Utility 4 | . . . . . . . 2 2 Weapon 3 | . . . 1 . . . 1 1 Highest Loss Streak 9 | . 2 . 1 . 1 . 9 7 Average Slot Usage (%) 82 | . 90 100 98 85 90 95 58 84 Engine 8 | . 14 14 11 1 . 1 7 12 Core 3 | . . . . 7 13 11 1 . Treads 2 | . . . . . . . 2 21 Leg 8 | . 10 28 18 3 . . . . Wheel 1 | . 11 . . . . . . . Hover 8 | . . . 2 27 31 30 2 . Flight 2 | . . . . . 2 4 5 6 Device 2 | . . . . 4 7 6 3 6 Storage 8 | . 14 14 11 9 7 6 6 5 Processor 12 | . 11 14 33 13 7 6 6 6 Protection 3 | . . . . . 3 6 5 5 Ballistic Gun 9 | . 21 28 21 4 . . . . Slashing Weapon 6 | . . . . 13 10 8 10 16 Piercing Weapon 1 | . . . . . 3 6 2 . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 13 29 29 29 29 42 63 64 64 Greatest Support 96 | 20 20 20 20 72 53 72 72 96 Greatest Overweight (x) 12 | 1 5 1 4 2 . 1 12 1 Average Overweight (x) . | . . 1 1 . . . 3 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 9 Most Carried 10 | 1 8 10 10 10 10 10 10 10 Average Carried 8 | . 5 8 8 8 9 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 4 Final Carried 10 | 1 8 10 10 8 10 10 10 4 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Matter Collected 1789 | 246 243 189 469 207 108 98 199 30 Remotely . | . . . . . . . . . Salvage Created 2551 | . 316 208 909 142 108 98 537 233 Parts 147 | . 18 13 58 8 3 9 25 13 Haulers Intercepted 5 | . 2 . 3 . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 20 13 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 54 | . 11 5 21 2 1 1 9 4 Melee 16 | . . . . 2 1 1 8 4 Guns 37 | . 11 5 21 . . . . . Classes Destroyed 15 | . 3 2 3 1 1 2 3 . Worker 1 | . . . . . . 1 . . Builder 2 | . . . . . 2 . . . Tunneler 1 | . . 1 . . . . . . Hauler 5 | . 2 . 3 . . . . . Recycler 1 | . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . Watcher 4 | . . . 2 . 1 1 . . Swarmer 24 | . 9 . 11 . 1 . 3 . Grunt 17 | . 2 4 6 . . . 1 4 Duelist 2 | . . . . . . . 2 . Sentry 8 | . . . 4 2 . . 2 . Programmer 1 | . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . Savage 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 5 | . 4 2 5 1 2 2 4 4 Combat Bots Only 5 | . 4 2 5 1 1 1 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Damage Taken 4964 | . 368 191 585 58 308 130 2042 1282 Core 1094 | . 54 29 122 . 34 8 611 236 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . 66 69 100 95 . . . Volleys Fired 99 | . 30 18 51 . . . . . Largest 2 | . 2 2 2 . . . . . Hottest 90 | . 90 46 46 . . . . . Shots Fired 198 | . 60 36 102 . . . . . Gun 198 | . 60 36 102 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 184 | . 46 36 102 . . . . . Thermal 7 | . 7 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 7 | . 7 . . . . . . . Robot Hit Streak 18 | . 4 11 18 . . . . . Robot Miss Streak 5 | . 5 2 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 210 | . 29 24 74 7 15 8 39 14 Core Hits 89 | . 15 11 36 2 4 3 13 5 Critical Hits 6 | . . . . . 2 1 2 1 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 4 | . . . . . 2 1 1 . Melee Attacks 131 | . . . . 8 38 12 54 19 Impact 5 | . . . . . . 1 4 . Slashing 73 | . . . . 8 27 2 17 19 Piercing 53 | . . . . . 11 9 33 . Sneak Attacks 15 | . . . . 3 4 4 4 . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 18 | . . . . 1 2 2 9 4 Damage Inflicted 5144 | . 411 360 1060 410 732 471 1176 524 Guns 1831 | . 411 360 1060 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 3313 | . . . . 410 732 471 1176 524 Ramming . | . . . . . . . . . Kinetic 1781 | . 361 360 1060 . . . . . Thermal 13 | . 13 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 37 | . 37 . . . . . . . Impact 180 | . . . . . . 102 78 . Slashing 1886 | . . . . 410 335 93 524 524 Piercing 1247 | . . . . . 397 276 574 . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 650 | . . . . 134 288 130 63 35 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 650 | . . . . 134 288 130 63 35 Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 180 | . 180 50 16 . 12 81 52 9 Average Temperature 19 | . 38 15 3 . 7 32 20 5 Received Heat Transfer 970 | . 30 75 138 18 48 30 427 204 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 6 | . . . . . . 4 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 37 | . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Peak Influence 441 | . 244 154 441 348 325 142 . . Initial 177 | . . 49 . 177 158 69 . . Average 163 | . 141 51 277 261 216 73 . . Maximum Alert Level 2 | . 1 . 2 1 1 . . . Low Security (%) 63 | 100 63 100 22 31 51 100 . . Level 1 32 | . 36 . 59 68 48 . . . Level 2 4 | . . . 17 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . 2 1 1 1 . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 2 1 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Distress Signals 7 | . 1 . 4 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 17 6 34 9 12 6 13 8 Peak Tracking Total 8 | . 8 2 7 4 5 3 5 4 Tactical Retreats 13 | . 2 1 . 1 4 . 5 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Traps Triggered 4 | . 2 . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Machines Disabled 2 | . 1 . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Machines Accessed 3 | . . . . 1 2 . . . Terminals 1 | . . . . . 1 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . . . . 6 5 . . . Successful 6 | . . . . 6 . . . . Failed 5 | . . . . . 5 . . . Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . . . . . 4 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 6 | . . . . 6 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . Scan Component 3 | . . . . 3 . . . . Repair 3 | . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . 1 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . Time 168 | . . . . 168 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 3 Highest-Rated Group 93 | . . . . . . . 93 93 Highest-Rated Ally 31 | . . . . . . . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . . . . 11 Total Damage 129 | . . . . . . . . 129 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Turns Passed 5427 | 35 523 777 799 331 443 473 1622 424 Spaces Moved 3314 | 32 326 472 376 170 558 660 480 240 Core 15 | 2 9 . . . . . 4 . Treads 344 | . . . . . . . 104 240 Legs 997 | . 161 472 336 28 . . . . Wheels 186 | 30 156 . . . . . . . Hover 1570 | . . . 40 142 555 660 173 . Flight 202 | . . . . . 3 . 199 . Fastest Speed 31 | 50 80 150 150 48 31 44 44 160 Average Speed 128 | 79 124 150 155 65 46 52 295 160 Slowest Speed 815 | 100 300 150 300 180 48 108 815 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 67 95 51 17 21 18 43 51 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . . 1 Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . 3 . . . . 2 1 Spaces Dug 9 | . . . . 1 7 1 . . Terrain Destroyed 9 | . . . . 1 7 1 . . Melee 9 | . . . . 1 7 1 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Total 4166 | 38 393 513 509 379 694 778 606 256 Wait 409 | . 15 13 45 172 73 72 19 . Move 3306 | 31 325 471 375 169 557 659 479 240 Hop . | . . . . . . . . . Pick Up 44 | 1 9 5 13 2 6 7 1 . Fast Attach 47 | 6 6 . 3 13 2 6 10 1 Attach 21 | . . . 3 3 10 1 2 2 Detach 10 | . . . . . 8 1 1 . Swap 22 | . 2 2 6 . 5 6 1 . Drop 59 | . 6 4 13 13 3 17 3 . Fire 99 | . 30 18 51 . . . . . Melee 101 | . . . . 7 30 9 42 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 48 | . . . . . . . 48 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 294 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 12) 542 | -10/Materials | Discovered new exit (range 12) 559 | -10/Materials | Entered Mines 570 | -10/Mines | Discovered new exit (range 11) 573 | -10/Mines | Learned location of Zion (-6) 656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 733 | -10/Mines | Assembled infested the area 738 | -10/Mines | Assisted by a Guerilla fighting off Assembled 926 | -10/Mines | Learned Materials trap positions 968 | -10/Mines | Learned location of Storage (-7) 1266 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1270 | -10/Mines | Found Prototype Device 1312 | -10/Mines | Discovered new exit (range 8) 1336 | -10/Mines | Entered Materials 1336 | -9/Materials | Evolved 2 slots: Utility x2 1337 | -9/Materials | Loaded intel: 24 trap records 1734 | -9/Materials | Discovered new exit (range 9) 1764 | -9/Materials | Discovered new exit (range 16) 2089 | -9/Materials | Discovered new exit (range 16) 2135 | -9/Materials | Entered another Materials area 2135 | -8/Materials | Evolved 2 slots: Propulsion x2 2221 | -8/Materials | Identified Exp. Sensor Array 2283 | -8/Materials | Discovered new exit (range 5) 2371 | -8/Materials | Repaired Exp. Sensor Array 2416 | -8/Materials | Repaired Gravmag System 2462 | -8/Materials | Repaired Gravmag System 2466 | -8/Materials | Identified exit to Factory 2466 | -8/Materials | Entered Factory 2466 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2898 | -7/Factory | Discovered new exit (range 10) 2902 | -7/Factory | Identified exit to Factory 2909 | -7/Factory | Entered another Factory area 2909 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3333 | -6/Factory | Discovered new exit (range 6) 3377 | -6/Factory | Identified exit to Lower Caves 3382 | -6/Factory | Entered Lower Caves 3441 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3506 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3589 | -6/Lower Caves | Core integrity fell below 50% 3641 | -6/Lower Caves | Lost 9 parts (2p4n2u1w) 3779 | -6/Lower Caves | Discovered new exit (range 6) 3809 | -6/Lower Caves | Identified exit to Lower Caves 4725 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5004 | -6/Lower Caves | Entered another Lower Caves area 5004 | -6/Lower Caves | Accompanied by 3 allies 5004 | -6/Lower Caves | Discovered new exit (range 12) 5068 | -6/Lower Caves | Build established: Scavenger-Mutant 5395 | -6/Lower Caves | Spotted B-75 Beast 5421 | -6/Lower Caves | Core integrity fell below 20% 5428 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05238_ Lgt. Angular Momentum Engine fries itself beyond repair. 05242_ Adv. Heat Sink fries itself beyond repair. 05243_ Flexi-carbon Leg fries itself beyond repair. 05243_ Lgt. Antimatter Reactor fries itself beyond repair. 05243_ Adv. Heat Sink fries itself beyond repair. 05245_ Flexi-carbon Leg fries itself beyond repair. 05250_ Adv. Heat Sink fries itself beyond repair. 05283_ Searching scrap... 05283_ Found Hvy. Plasma Cannon. 05283_ Found 32 Matter. 05288_ Acquired Med. Treads. 05289_ Acquired 10 matter. 05401_ Lgt. Treads destroyed. 05414_ Imp. Deuterium Engine destroyed. 05416_ Lrg. Storage Unit destroyed. 05416_ Hrd. Light Armor Plating destroyed. 05420_ Med. Treads destroyed. 05422_ Great Axe follow-up attack on B-75 Beast. 05425_ Med. Treads destroyed. 05425_ Great Axe follow-up attack on B-75 Beast. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????###???????????????? | | ??????????????????????### ??????????????? | | ????????????????????## ???????????????? | | ??????????????????## ?????????#?????? | | ????????????????### ?????????? ?????? | | ????????????????# ??????????? ????## | | ????????????????# #??????????? ??### | | ??????????????### #??????????# #?# | | ??????????????# #??????????# ### | | ??????????????# ???????????# ## | | ??????????????# ???????????? #?# | | ??????????????# BB #?????####????# #?#### | | ??????????????# BB #?????# ##???# #????? | | ??????????????# @ #?????# #??## ###### | | ??????????????####;#!s#?????# #### | | ?????????????????##!!s##??### ## | | ????????????????## /s;#### % # | | ????????????????# "" ## | | ????????????????# ## """" ## | | ???????????????# ## """ #? | | ???????????????####### ##! # " | | ?????????????????????####;##% # " | | ?????????????????????# #### = ## """" ## | | ?????????????????????# ## " ## | | ?????????????????????# ### # | | ?????????????????????## %## #?######## | | ??????????????????????# ### #????????# | | ??????????????????????# #? ## ??????# | | ??????????????????????# #?###? ?????# | | ?????????????????????? #????? #????# | | ????????????????????? ##????? ????? # | | ????????????????????# ##?????? # ???? ? | | ????????????????????###????????# # #?????? | | ????????????????????????????????#? ? #?????? | | ?????????????????????????????????? ?? ?????? | | ??????????????????????????????????? ???????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 15 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberTransmissionMantle Manual? 0 Play Time 00:31:43 Cumulative 120.1 hours Start 2021.04.05 @ 14:14:05 End 2021.04.05 @ 14:45:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 126 Adventurer 148 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84320078-3e3f-4098-a4fe-984a7d3b38b2