Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 19:47:09 Player: Xorko Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2412) 2412 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 5267 Bonus ------- High Alert Combat Kills 160 Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Flak Gun Gauss Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Medium Armor Plating Arc Projector Arc Projector Improved EM Pulse Cannon Ion Cannon Ion Cannon Gauss Rifle Shock Bomb Launcher Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 94 | 6 8 22 12 46 Power 8 | 1 1 2 . 4 Engine 6 | 1 . 2 . 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 24 | 2 3 4 4 11 Treads 4 | . 3 1 . . Leg 20 | 2 . 3 4 11 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 2 4 4 9 Device 6 | . 1 1 2 2 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 11 | . . 2 2 7 Artifact . | . . . . . Weapon 42 | 2 2 12 4 22 Energy Gun 14 | 1 1 6 2 4 Energy Cannon 5 | . . . . 5 Ballistic Gun 12 | 1 1 2 2 6 Ballistic Cannon 2 | . . . . 2 Launcher 9 | . . 4 . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 34 | . 2 2 . 30 Power 5 | . . 1 . 4 Propulsion 12 | . . 1 . 11 Utility 10 | . 1 . . 9 Weapon 7 | . 1 . . 6 Highest Loss Streak 18 | . 1 1 . 18 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 94 98 89 Engine 7 | . 13 5 9 6 Core 1 | . . 5 . . Treads 8 | . 23 14 . . Leg 20 | . 4 15 36 26 Device 7 | . 11 1 7 9 Storage 9 | . 14 11 9 6 Processor 6 | . . 11 9 7 Protection 6 | . . 7 9 8 Energy Gun 11 | . 8 18 9 7 Energy Cannon 1 | . . . . 3 Ballistic Gun 7 | . 19 2 8 6 Ballistic Cannon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 70 | 13 30 35 40 70 Greatest Support 60 | 20 40 60 40 45 Greatest Overweight (x) 6 | 1 . 1 . 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 3 11 14 14 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 4 15 15 15 . Class Distribution -------------------- 51% | Mutant 28% | Scavenger-Skirmisher 13% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1703 | 201 179 283 115 925 Remotely . | . . . . . Salvage Created 2594 | . 366 722 52 1454 Parts 149 | . 19 49 5 76 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 9 18 1 25 Guns 35 | . 9 12 1 13 Cannons 9 | . . . . 9 AOE 9 | . . 6 . 3 Classes Destroyed 11 | . 4 2 . 5 Worker 3 | . 1 1 . 1 Builder 3 | . . 2 . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 6 | . 1 2 . 3 Swarmer 12 | . 3 4 . 5 Grunt 22 | . 6 7 . 9 Sentry 12 | . . 7 1 4 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 5 7 1 6 Combat Bots Only 5 | . 3 5 1 5 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 580 | . 49 61 4 466 Missed 153 | . 12 19 . 122 Damage Taken 5430 | . 469 601 64 4296 Core 817 | . 27 76 14 700 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 89 81 97 . Volleys Fired 153 | . 31 37 7 78 Largest 3 | . 2 2 2 3 Hottest 184 | . 85 110 81 184 Shots Fired 350 | . 62 73 14 201 Gun 245 | . 62 64 14 105 Cannon 84 | . . . . 84 Launcher 21 | . . 9 . 12 Special . | . . . . . Kinetic 157 | . 47 5 7 98 Thermal 96 | . 2 31 6 57 Explosive 12 | . . 9 . 3 Electromagnetic 85 | . 13 28 1 43 Robot Hit Streak 19 | . 11 19 7 6 Robot Miss Streak 8 | . 2 2 7 8 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 201 | . 43 48 6 104 Core Hits 128 | . 24 35 3 66 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . . 1 . 5 Burn 2 | . . 1 . 1 Destroy 3 | . . . . 3 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4736 | . 433 1298 131 2874 Guns 2213 | . 433 632 131 1017 Cannons 1108 | . . . . 1108 Explosions 1415 | . . 666 . 749 Melee . | . . . . . Ramming . | . . . . . Kinetic 1430 | . 266 12 48 1104 Thermal 1325 | . 16 307 43 959 Explosive 760 | . . 630 . 130 Electromagnetic 1221 | . 151 349 40 681 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . 2 Average Corruption 1 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 8 . 6 Message Errors 4 | . . 1 . 3 Matter Fused 3 | . . 3 . . Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . 1 . . Parts Rejected 2 | . . 1 . 1 Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 79 | . . 32 . 47 Projectiles 20 | . . . . 20 Explosions 59 | . . 32 . 27 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 198 | . . 79 . 119 Shots 8 | . . 2 . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 644 | . 78 247 97 644 Average Temperature 123 | . 26 54 43 164 Received Heat Transfer 1665 | . 204 144 18 1299 Effects 34 | . . 3 . 31 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 12 | . . 3 . 9 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . 1 1 . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 . 3 Heat Transferred 2422 | . 37 790 111 1484 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 593 | . 192 593 262 468 Initial 186 | . . 22 186 119 Average 188 | . 56 242 228 213 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 57 | 100 100 29 26 60 Level 1 29 | . . 54 73 20 Level 2 12 | . . 16 . 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 3 . 11 Investigation 3 | . 1 1 . 1 Extermination 2 | . . . . 2 Reinforcement 7 | . . 2 . 5 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 4 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 15 24 4 39 Peak Tracking Total 6 | . 6 6 3 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . 3 1 11 Max in Single Turn 3 | . . 2 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 1 1 1 Terminals 1 | . 1 . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 18 | . 4 6 5 3 Successful 11 | . 1 5 4 1 Failed 7 | . 3 1 1 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . 6 5 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . 5 4 . Insert Component 5 | . . 3 2 . Analyze 4 | . . 2 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 2 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 2 2 . Part Schematics Acquired 4 | . . 2 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3083 | 64 573 819 254 1373 Spaces Moved 1324 | 43 279 355 164 483 Core 16 | 6 . . . 10 Treads 398 | . 206 192 . . Legs 910 | 37 73 163 164 473 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 166 | 112 149 172 120 192 Slowest Speed 350 | 120 160 190 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 42 36 24 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 136 | . . 103 . 33 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 121 | . . 103 . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1902 | 58 380 491 210 763 Wait 239 | . 51 51 11 126 Move 1320 | 42 278 354 163 483 Hop . | . . . . . Pick Up 56 | 10 11 13 7 15 Fast Attach 12 | . 1 4 2 5 Attach 31 | 6 1 4 1 19 Detach 4 | . . . 1 3 Swap 51 | . 6 14 9 22 Drop 36 | . 1 14 9 12 Fire 153 | . 31 37 7 78 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 12) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 624 | -10/Materials | Discovered new exit (range 10) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1418 | -9/Materials | Discovered new exit (range 13) 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -8/Materials | Discovered new exit (range 4) 1711 | -8/Materials | Entered Factory 1711 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1960 | -7/Factory | Build established: Scavenger-Skirmisher 2461 | -7/Factory | Lost 5 parts (1p3n1u) 2796 | -7/Factory | Garrison activated, responded to threat 3017 | -7/Factory | Core integrity fell below 50% 3076 | -7/Factory | Core integrity fell below 20% 3079 | -7/Factory | Discovered new exit (range 8) 3084 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 03052_ Destroyed Aluminum Leg. 03053_ Imp. Medium Armor Plating destroyed. 03055_ Slug penetrates G-47 Trooper. 03055_ G-47 Trooper destroyed. 03055_ Switching to secondary target: X-57 Shotgunner. 03058_ Slug penetrates X-57 Shotgunner. 03062_ Acquired 22 matter. 03066_ Acquired Lgt. Nuclear Core. 03068_ Gauss Rifle destroyed. 03071_ Acquired Aluminum Leg. 03071_ Hvy. Laser destroyed. 03071_ Imp. Light Armor Plating destroyed. 03072_ Acquired 44 matter. 03078_ Lgt. Nuclear Core destroyed. 03079_ EXIT=FOUND 03084_ Aluminum Leg destroyed. 03084_ Visual Processing Unit destroyed. 03084_ Critical hit (Blast). 03084_ Knocked back. Map ----- +----------------------------------------------------+ | ?????# # """ #???# ## # | | ?????# ""G"" # #????# ######### | | ?????+ " " # """ #????# | | ?????# " " !# ! """ #????# | | ?????# # / ! 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Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreSeismicOptics Manual? 0 Play Time 00:45:10 Cumulative 14.3 hours Start 2024.05.27 @ 19:04:22 End 2024.05.27 @ 19:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 24 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70bcd895-1dda-46d1-97de-d2924a806185