Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 20:34:08 Player: delto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (850) 850 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 4786 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 43/100 System Corruption 5% Temperature Cool (1) Movement Flying (40) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Improved Signal Interpreter Core Analyzer Transmission Jammer (fused) Experimental Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Advanced Heat Sink Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Precision Shock Rifle > --- INVENTORY -------- Weight Redist. System Improved Terrain Scan Processor [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon High-powered Shotgun Energy Gun Precision Shock Rifle Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 2 | . . . . 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 60 | 8 . 23 . 11 7 6 . 5 Power 11 | 1 . 2 . 4 1 2 . 1 Engine 11 | 1 . 2 . 4 1 2 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 . 9 . 5 2 2 . 2 Treads 5 | 1 . 4 . . . . . . Leg 1 | . . . . . . 1 . . Wheel 6 | 1 . 1 . 1 2 1 . . Hover . | . . . . . . . . . Flight 10 | . . 4 . 4 . . . 2 Utility 15 | 3 . 3 . 2 3 2 . 2 Device 10 | 2 . 1 . 2 1 2 . 2 Storage 2 | 1 . 1 . . . . . . Processor 3 | . . 1 . . 2 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 2 . 9 . . 1 . . . Energy Gun 1 | . . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 . 5 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 4 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 28 | . . 4 . 14 . 8 . 2 Power 6 | . . . . 3 . 2 . 1 Propulsion 13 | . . 3 . 7 . 2 . 1 Utility 5 | . . . . 2 . 3 . . Weapon 4 | . . 1 . 2 . 1 . . Highest Loss Streak 9 | . . 1 . 9 . 4 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 100 99 100 84 32 40 23 27 Engine 9 | . 14 11 11 13 6 4 . . Treads 9 | . 14 20 . . . . . . Wheel 10 | . 14 20 . 1 1 6 . . Flight 10 | . . 3 44 28 . . . 2 Device 16 | . 28 13 22 26 12 10 7 8 Storage 3 | . . 8 . . . . . . Processor 3 | . . . . . 10 15 15 15 Ballistic Gun 13 | . 28 18 22 14 . . . . Launcher 1 | . . 3 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 27 | 14 10 27 15 20 15 11 1 6 Greatest Support 65 | 10 10 40 16 27 65 56 3 10 Greatest Overweight (x) 3 | 1 . 2 . . 3 3 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 5 10 5 5 5 5 5 5 Average Capacity 6 | 6 5 8 5 5 5 5 5 5 Most Carried 10 | 6 5 10 5 5 4 5 2 4 Average Carried 5 | 2 4 7 4 4 2 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 3 2 2 3 Class Distribution -------------------- 74% | Mutant 23% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Matter Collected 1372 | 214 . 573 184 187 . 177 . 37 Remotely . | . . . . . . . . . Salvage Created 905 | 24 . 683 . 198 . . . . Parts 92 | 2 . 67 . 23 . . . . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 3 | . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 2 . 2 Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 24 | . . 20 . 4 . . . . Guns 15 | . . 13 . 2 . . . . AOE 9 | . . 7 . 2 . . . . Classes Destroyed 11 | 1 . 8 . 2 . . . . Worker 6 | . . 5 . 1 . . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . 1 . . . . . . Operator 2 | . . 2 . . . . . . Watcher 6 | . . 4 . 2 . . . . Swarmer 12 | . . 10 . 2 . . . . Grunt 4 | . . 4 . . . . . . Brawler 2 | . . 2 . . . . . . Sentry 6 | . . 4 . 2 . . . . Best Kill Streak 6 | 1 . 6 . 3 . . . . Combat Bots Only 6 | . . 6 . 2 . . . . Max Kills in Single Turn 3 | 1 . 3 . 3 . . . . Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . 2 . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Hostile Shots Fired 357 | . . 103 18 68 1 143 . 24 Missed 136 | . . 37 7 27 . 56 . 9 Damage Taken 3490 | . . 984 109 753 16 1375 . 253 Core 1072 | . . 92 19 254 . 521 . 186 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 100 . 72 53 . . . . Volleys Fired 108 | 3 . 55 3 26 1 20 . . Largest 2 | 2 . 2 2 2 1 1 . . Hottest 55 | 40 . 53 50 50 55 55 . . Shots Fired 188 | 6 . 103 6 52 1 20 . . Gun 176 | 6 . 91 6 52 1 20 . . Cannon . | . . . . . . . . . Launcher 12 | . . 12 . . . . . . Special . | . . . . . . . . . Kinetic 155 | 6 . 91 6 52 . . . . Thermal . | . . . . . . . . . Explosive 12 | . . 12 . . . . . . Electromagnetic 21 | . . . . . 1 20 . . Robot Hit Streak 12 | 2 . 6 1 4 3 12 . . Robot Miss Streak 11 | 1 . 7 11 7 . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 122 | 3 . 67 1 31 1 19 . . Core Hits 73 | 1 . 48 . 17 . 7 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . Destroy 1 | 1 . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2699 | 25 . 1645 18 915 20 76 . . Guns 1671 | 25 . 1007 18 525 20 76 . . Cannons . | . . . . . . . . . Explosions 1028 | . . 638 . 390 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1575 | 25 . 1007 18 525 . . . . Thermal . | . . . . . . . . . Explosive 1028 | . . 638 . 390 . . . . Electromagnetic 96 | . . . . . 20 76 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 3 . 5 5 5 Average Corruption 4 | . . . . 3 . 4 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . . 8 1 1 Message Errors 2 | . . . . . . 2 . . Matter Fused 3 | . . . . . . 3 . . Energy Discharges 1 | . . . . . . 1 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . 16 . 101 . . . . Projectiles . | . . . . . . . . . Explosions 117 | . . 16 . 101 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 476 | . . 286 . 190 . . . . Shots 9 | . . 7 . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 35 | . . 6 2 35 . . . . Average Temperature 6 | . . 4 2 6 . . . . Received Heat Transfer 720 | . . 171 . 180 9 360 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Peak Influence 534 | 5 8 534 283 357 228 . . . Initial 208 | . 3 3 208 109 129 . . . Average 253 | . 4 321 227 227 166 . . . Maximum Alert Level 2 | . . 2 1 1 1 . . . Low Security (%) 29 | 100 100 9 . 37 81 . . . Level 1 56 | . . 61 100 62 18 . . . Level 2 14 | . . 29 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 2 . 4 1 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . 2 . . . . . . Assault . | . . . . . . . . . Garrison 4 | . . . . 4 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Distress Signals 2 | . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . . 29 5 25 6 11 . 5 Peak Tracking Total 6 | . . 5 5 6 4 5 . 4 Tactical Retreats 11 | . . 1 1 3 1 4 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Disabled 9 | . . 5 2 2 . . . . Max in Single Turn 2 | . . 2 2 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Machines Accessed 19 | . 2 6 . 4 3 . 4 . Terminals 10 | . 1 5 . 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 1 . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 44 | . 2 8 . 4 3 . 27 . Successful 39 | . 2 6 . 2 2 . 27 . Failed 5 | . . 2 . 2 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 1 4 . 2 . . 1 . Terminals 11 | . 1 6 . 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 2 . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 29 | . . 1 . . 1 . 27 . Record 12 | . . . . . 1 . 11 . Part Schematic 9 | . . . . . . . 9 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Alert Level 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 1 . . . Report Inventory 4 | . 1 1 . 1 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 4 . 1 . . . . Terminals 6 | . 1 4 . 1 . . . . Botnet 6 | . 1 4 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 6 | . 1 3 . 1 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 280 | . . . . . . . . 280 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Turns Passed 2779 | 68 94 1164 187 547 237 311 57 114 Spaces Moved 3481 | 46 115 849 545 957 374 279 113 203 Core 763 | 4 . . . 41 345 110 113 150 Treads 348 | . . 348 . . . . . . Legs 71 | . . . . . . 71 . . Wheels 723 | 42 115 344 . 95 29 98 . . Hover . | . . . . . . . . . Flight 1576 | . . 157 545 821 . . . 53 Fastest Speed 28 | 50 80 31 31 28 50 50 50 34 Average Speed 62 | 85 80 106 31 35 60 89 50 47 Slowest Speed 240 | 95 80 240 31 80 200 200 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . 1 1 2 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 3 25 66 72 45 8 41 75 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 4 | . . . 2 . . 1 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 167 | . . 124 . 43 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 167 | . . 124 . 43 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Total 3890 | 67 117 1005 556 1113 382 318 112 220 Wait 151 | . . 22 6 103 . 11 . 9 Move 3465 | 45 114 846 542 952 373 278 112 203 Hop 4 | . . 1 1 2 . . . . Pick Up 59 | 9 2 31 2 11 1 1 . 2 Fast Attach 18 | 4 . 2 . 2 5 2 . 3 Attach 20 | 3 . 4 . 5 2 4 . 2 Detach 3 | . . . . . . 2 . 1 Swap 22 | 1 . 17 . 4 . . . . Drop 40 | 2 1 27 2 8 . . . . Fire 108 | 3 . 55 3 26 1 20 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 525 | -9/Materials | Discovered new exit (range 14) 946 | -9/Materials | Discovered new exit (range 14) 1327 | -9/Materials | Entered Mines 1343 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1361 | -9/Mines | Learned Materials security intel 1402 | -9/Mines | Assembled infested the area 1407 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1513 | -9/Mines | Discovered new exit (range 5) 1514 | -9/Mines | Entered Materials 1514 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1536 | -8/Materials | Build established: Scavenger-Sprinter 1635 | -8/Materials | Garrison activated, responded to threat 1824 | -8/Materials | Garrison activated, responded to threat 1983 | -8/Materials | Lost 9 parts (2p5n2w) 2054 | -8/Materials | Discovered new exit (range 15) 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -7/Factory | Lost 3 parts (1n2u) 2248 | -7/Factory | Build established: Mutant 2261 | -7/Factory | Discovered new exit (range 6) 2281 | -7/Factory | Identified exit to Lower Caves 2298 | -7/Factory | Entered Lower Caves 2442 | -7/Lower Caves | Core integrity fell below 50% 2472 | -7/Lower Caves | Learned Factory trap positions 2473 | -7/Lower Caves | Lost 4 parts (1p1n2u) 2481 | -7/Lower Caves | Encountered a Warlord checkpoint 2607 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2609 | -7/Lower Caves | Entered Data Miner 2609 | -7/Data Miner | Discovered new exit (range 6) 2619 | -7/Data Miner | Met Data Miner 2635 | -7/Data Miner | Learned location of Section 7 (-3) 2635 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2644 | -7/Data Miner | Received God Mode back door access code from Data Miner 2665 | -7/Data Miner | Identified exit to Proximity Caves 2666 | -7/Data Miner | Entered Proximity Caves 2731 | -6/Proximity Caves | Escorted by Enhanced Grunt 2745 | -6/Proximity Caves | Core integrity fell below 20% 2760 | -6/Proximity Caves | Found Prototype Device 2760 | -6/Proximity Caves | Identified Exp. Thermal Shield 2780 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02668_ Found 37 Matter. 02669_ Acquired Xenon Bombardment Thruster. 02670_ G5-GAJ(k) breaks down the debris. 02674_ System corrupted: Transmission Jammer fused. 02731_ Enhanced Grunt: "Protecting LRC-V3." 02744_ S-27 Virus destroyed. 02750_ Autogun fries itself beyond repair. 02751_ Acquired Lgt. Ion Engine. 02751_ S-27 Virus destroyed. 02754_ Enhanced Grunt destroyed. 02755_ Acquired VTOL Module. 02757_ VTOL Module fries itself beyond repair. 02759_ Acquired 30 matter. 02760_ Acquired Prototype Device. 02760_ Identified Exp. Thermal Shield. 02760_ VTOL Module destroyed. 02762_ Acquired Adv. Heat Sink. 02762_ Lgt. Ion Engine destroyed. 02772_ Acquired 3 matter. 02774_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####??????????#####??????????????????????????????? | | ####??????## ####???????????????????????????? | | ##?????# #####???????????????????????? | | #?????# #####???????????????????? | | ##????## %###s@ ##??????????????????? | | ######### % ## ##?????????????????? | | % ## #?????????????????? | | ## ###s ##?????????????????? | | #### ########## ## ## ####??????????????????? | | #??# ##????????# ## ## #?######??????????????? | | #??# #?????????# ### #? ???????????????? | | #??# #####?????# #?# ## # ????????????????? | | #### #?????# #?#=### # #?????????????????? | | ##### #?????# #?#%###### #?????????????????? | | #??# #?????# #?# %% #" #?????????????????? | | #??# ####??# #?# %! #?????????????????? | | # #??# ##?# ### ! ##?????????????????? | | # ##### #?# ## #?????#????????????? | | ## ### #?# ## % #### #????????????? | | ## ## ### #%* #????????????? | | ## % # #??????????? | | "#### ""# #??????????? | | #########??## ####? # #??????????? | | ##?###????????##?????# ????????????? | | ### ##### ###??????????????? ???????????? | | # #### #### ##??????????????????????????? | | # # #??????????????????????????? | | # ## # #??????????????????????????? | | ### ### " " " ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Resistance: TH 30 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian The Oracle Challenges ------------ None Game ------ Seed VortexReactionMultitool Manual? 0 Play Time 01:01:22 Cumulative 32.6 hours Start 2024.05.30 @ 17:58:54 End 2024.05.30 @ 20:34:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c93dbe6-4cb2-4033-a8d2-5cb2d3fe3459