Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 15:48:07 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (4176) 4176 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 8026 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 115 Friendly Fire -224 Cogmind --------- Core Integrity 412/700 Matter 179/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Long-range Tractor Beam > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (15) --- Micro Nuclear Core Improved Cesium-ion Thruster Improved Signal Interpreter Autogun Improved Assault Rifle High-powered Shotgun Enhanced Autogun Rocket Array Rocket Array Scythe Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Precision Grenade Launcher Rocket Array > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Medium Treads Medium Treads Improved Cesium-ion Thruster Large Matter Pod Improved Signal Interpreter Autogun Improved Assault Rifle High-powered Shotgun Enhanced Autogun Rocket Array Rocket Array Scythe Scythe [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Rocket Array Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 103 | 8 10 . 20 21 20 24 Power 9 | 1 1 . 2 3 . 2 Engine 5 | 1 1 . 1 2 . . Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 30 | 2 4 . 6 5 4 9 Treads 7 | . . . . . . 7 Leg . | . . . . . . . Wheel 21 | 2 4 . 6 5 4 . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 28 | 3 2 . 4 7 7 5 Device 7 | 2 1 . . . 3 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 19 | . . . 4 7 4 4 Artifact . | . . . . . . . Weapon 36 | 2 3 . 8 6 9 8 Energy Gun 1 | . . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 24 | 2 3 . 8 5 5 1 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . . 1 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . 3 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 2 . 4 Parts Lost 25 | . 2 . 3 8 6 6 Power 4 | . 1 . 1 1 . 1 Propulsion 7 | . . . 1 4 1 1 Utility 11 | . 1 . 1 1 5 3 Weapon 3 | . . . . 2 . 1 Highest Loss Streak 6 | . 1 . 1 6 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 100 98 84 82 92 Engine 4 | . 13 14 3 6 . . Core 4 | . . . 7 . 7 6 Treads 3 | . . . . . . 26 Wheel 22 | . 28 28 32 24 19 1 Device 10 | . 12 14 11 4 10 20 Storage 9 | . 14 14 11 9 7 7 Protection 14 | . . . 10 21 21 13 Ballistic Gun 17 | . 28 28 21 17 13 7 Naked Turns . | . . . . . . . Heaviest Build 69 | 14 30 30 39 48 69 52 Greatest Support 112 | 20 32 32 48 52 56 112 Greatest Overweight (x) 13 | 4 1 . 1 2 1 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 14 | 3 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 15 15 14 15 15 11 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 3525 | 255 513 32 648 852 770 455 Remotely 378 | . . . . . 200 178 Salvage Created 4699 | 42 486 . 1032 1160 1021 958 Parts 269 | 9 27 . 69 79 53 32 Haulers Intercepted 8 | . . . 2 3 . 3 Recyclers Shooed 5 | . 1 . 2 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 97 | . 11 . 20 18 23 25 Guns 70 | . 11 . 20 18 20 1 AOE 27 | . . . . . 3 24 Classes Destroyed 16 | 1 4 . 4 3 1 3 Worker 8 | . . . . 1 4 3 Builder 10 | . 2 . 1 5 1 1 Tunneler 3 | 3 . . . . . . Hauler 8 | . . . 2 3 . 3 Recycler 5 | . 1 . 2 . 1 1 Mechanic 4 | . . . . 1 . 3 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 22 | . 3 . 3 3 10 3 Grunt 55 | . 8 . 13 8 8 18 Brawler 1 | . . . 1 . . . Duelist 5 | . . . 1 2 . 2 Protector 1 | . . . . . . 1 Sentry 9 | . . . 2 4 2 1 Hunter 2 | . . . . 1 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 29 | 1 6 . 6 6 9 29 Combat Bots Only 20 | . 3 . 5 4 5 20 Max Kills in Single Turn 11 | 1 2 . 2 1 1 11 Gunslinging 1 | . 1 . . . . . Exploded 7 | . . . . . 1 7 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 736 | . 63 . 73 107 170 323 Missed 233 | . 17 . 17 19 52 128 Damage Taken 5767 | . 515 30 689 1359 1526 1648 Core 662 | . 130 10 98 136 114 174 Absorbed by Shields . | . . . . . . . Ignored by Resistances 74 | . . . . 44 30 . Core Remaining (%) 73 | 100 . 44 75 75 . . Volleys Fired 292 | 10 37 . 68 92 68 17 Largest 2 | 2 2 . 2 2 2 2 Hottest 81 | 40 40 . 48 50 53 81 Shots Fired 568 | 20 74 . 136 178 132 28 Gun 546 | 20 74 . 136 178 128 10 Cannon . | . . . . . . . Launcher 22 | . . . . . 4 18 Special . | . . . . . . . Kinetic 546 | 20 74 . 136 178 128 10 Thermal . | . . . . . . . Explosive 22 | . . . . . 4 18 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 3 12 . 15 11 10 11 Robot Miss Streak 10 | 3 3 . 2 5 10 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . 3 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 371 | 10 53 . 99 109 86 14 Core Hits 307 | 3 25 . 39 47 55 138 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 4 | . 1 . 3 . . . Destroy 4 | . 1 . 3 . . . Melee Attacks 6 | . . . . . 5 1 Impact . | . . . . . . . Slashing 6 | . . . . . 5 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11128 | 102 671 . 1583 1838 2066 4868 Guns 5984 | 102 671 . 1574 1838 1632 167 Cannons . | . . . . . . . Explosions 5135 | . . . . . 434 4701 Melee . | . . . . . . . Ramming 9 | . . . 9 . . . Kinetic 5984 | 102 671 . 1574 1838 1632 167 Thermal . | . . . . . . . Explosive 5135 | . . . . . 434 4701 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . 4 8 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 1 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . . 2 26 Projectiles . | . . . . . . . Explosions 28 | . . . . . 2 26 Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 367 | . . . 4 . 202 161 Shots 10 | . . . . . 3 7 Rammed 3 | . . . 3 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | . 20 . 4 271 274 . Average Temperature 92 | . 5 . 2 99 98 . Received Heat Transfer 1776 | . 225 . 303 477 342 429 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 984 | 15 341 60 510 396 535 984 Initial 243 | . 9 60 23 166 100 243 Average 254 | 6 177 60 219 271 289 412 Maximum Alert Level 3 | . 1 . 2 1 2 3 Low Security (%) 34 | 100 57 100 53 12 25 . Level 1 52 | . 42 . 39 87 44 75 Level 2 10 | . . . 7 . 30 5 Level 3 2 | . . . . . . 19 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 5 . 1 1 8 8 Investigation 6 | . 3 . 1 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 7 | . 2 . . . 2 3 Assault 3 | . . . . . . 3 Garrison 5 | . . . . . 3 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 11 | . 3 . 2 1 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 19 . 36 25 33 42 Peak Tracking Total 10 | . 6 . 4 4 4 10 Tactical Retreats 8 | . . . 5 . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 4 | . 1 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 10 | . . . 2 . 5 3 Max in Single Turn 2 | . . . 1 . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 21 | . 2 1 6 6 3 3 Terminals 17 | . 2 . 5 5 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 1 1 1 . Garrison Access . | . . . . . . . Total Hacks 48 | . 7 1 12 15 7 6 Successful 29 | . 2 1 7 11 4 4 Failed 19 | . 5 . 5 4 3 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 31 | . 7 . 8 11 4 1 Terminals 39 | . 7 . 9 13 4 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 3 2 3 . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 1 1 3 . 4 Part Schematic 1 | . . . . . . 1 Open Door 3 | . . 1 . . . 2 Alert Level 2 | . . . . 2 . . Unreport Threat 2 | . . . . 1 . 1 Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 2 2 2 . Insert Component 3 | . . . 1 1 1 . Analyze 3 | . . . 1 1 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 2 . 4 6 2 . Terminals 14 | . 2 . 4 6 2 . Assimilate 2 | . 1 . . 1 . . Botnet 12 | . 1 . 4 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 5 2 2 . Full Trace Events 5 | . 2 . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 1 1 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 1 1 1 . Part Schematics Acquired 3 | . . . 1 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 11 | . . . . 1 . 10 Largest Group 8 | . . . . 1 . 8 Highest-Rated Group 128 | . . . . 10 . 128 Highest-Rated Ally 31 | . . . . 10 . 31 Total Orders . | . . . . . . . Ally Attacks 48 | . . . . . . 48 Total Damage 585 | . . . . . . 585 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 4103 | 114 485 187 889 863 1040 525 Spaces Moved 2606 | 79 275 183 584 479 767 239 Core 17 | 15 . . . . . 2 Treads 211 | . . . . . . 211 Legs . | . . . . . . . Wheels 2378 | 64 275 183 584 479 767 26 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 93 85 86 86 Average Speed 104 | 85 95 100 98 104 98 156 Slowest Speed 700 | 250 105 100 115 130 115 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 64 48 48 47 22 39 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 43 | . . . . . 5 38 Terrain Destroyed 278 | . . . . . 47 231 Melee 5 | . . . . . 5 . Projectile . | . . . . . . . AOE 273 | . . . . . 42 231 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 3515 | 102 425 188 776 717 957 350 Wait 365 | . 82 . 68 97 78 40 Move 2600 | 78 274 182 583 478 766 239 Hop . | . . . . . . . Pick Up 64 | 6 13 3 13 14 7 8 Fast Attach 34 | 7 1 . 2 7 8 9 Attach 23 | . 1 . 5 8 3 6 Detach 4 | . . . 1 . 1 2 Swap 46 | 1 8 . 13 6 9 9 Drop 77 | . 9 3 20 15 12 18 Fire 292 | 10 37 . 68 92 68 17 Melee 6 | . . . . . 5 1 Ram 3 | . . . 3 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 510 | -10/Materials | Core integrity fell below 50% 563 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Entered Mines 750 | -10/Mines | Learned location of Zion (-6) 758 | -10/Mines | Discovered new exit (range 10) 768 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 787 | -10/Mines | Entered Materials 787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -9/Materials | Discovered new exit (range 13) 1441 | -9/Materials | Build established: Scavenger-Mutant 1579 | -9/Materials | Discovered new exit (range 3) 1676 | -9/Materials | Entered another Materials area 1676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1808 | -8/Materials | Lost 6 parts (1p2n1u2w) 2045 | -8/Materials | Build established: Mutant 2494 | -8/Materials | Discovered new exit (range 16) 2539 | -8/Materials | Entered Factory 2539 | -7/Factory | Evolved 2 slots: Utility x2 2677 | -7/Factory | Found Powered Armor 3175 | -7/Factory | Garrison activated, responded to threat 3499 | -7/Factory | Discovered new exit (range 5) 3579 | -7/Factory | Entered Storage 3678 | -7/Storage | Found Prototype Launcher 3678 | -7/Storage | Identified Rocket Array 3691 | -7/Storage | Found Rocket Array 3694 | -7/Storage | Found Rocket Array 3921 | -7/Storage | Met a pair of Derelict thieves 3979 | -7/Storage | First assault squad dispatched 3998 | -7/Storage | Garrison activated, responded to threat 4037 | -7/Storage | Destroyed 20 combat bots 4084 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4104 | -7/Storage | Self-destructed Last Messages --------------- 04084_ Y-54 Guardian destroyed. 04085_ Prc. Grenade Launcher destroyed. 04087_ Trooper 4h destroyed. 04087_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Schematic(Adv. Sensor Array) Downloading schematic... Adv. Sensor Array Rating: 5 Schematic downloaded. 04087_ Imp. Light Armor Plating destroyed. 04089_ The unstable cave ceiling collapses. 04091_ Aluminum Leg crushed. 04091_ Trooper 4g destroyed. 04093_ The unstable cave ceiling collapses. 04101_ Acquired 30 matter. 04101_ Trooper 4d destroyed. 04102_ Trooper 4e destroyed. 04104_ U-05 Engineer builds a Wall. 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Use The Force Challenges ------------ None Game ------ Seed SegregatorLightFlail Manual? 0 Play Time 01:00:22 Cumulative 28.6 hours Start 2024.06.16 @ 12:16:36 End 2024.06.16 @ 15:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 29 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2337bb4e-a13b-4e06-ad19-d7f4d5be1486