Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 19:52:25 Player: Photonicus Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (213) 213 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1198 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 16 | 8 5 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 3 1 2 Treads . | . . . Leg 2 | . . 2 Wheel 4 | 3 1 . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 6 5 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 5 | . 4 1 Highest Loss Streak 6 | . 6 5 To Critical Strikes 1 | . 1 . Average Slot Usage (%) 86 | . 97 44 Engine 12 | . 13 8 Leg 3 | . . 16 Wheel 21 | . 26 . Device 12 | . 14 8 Storage 13 | . 14 11 Energy Gun 20 | . 25 . Naked Turns . | . . . Heaviest Build 50 | 15 50 46 Greatest Support 26 | 26 20 20 Greatest Overweight (x) 4 | 1 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 8 | 7 8 3 Average Carried 4 | 4 5 1 Final Capacity 20 | 8 20 20 Final Carried 7 | 7 3 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 356 | 270 46 40 Remotely . | . . . Salvage Created 372 | 169 203 . Parts 24 | 7 17 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . AOE 6 | . 6 . Classes Destroyed 7 | 3 4 . Worker 3 | 2 1 . Builder 2 | . 2 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 9 | 3 9 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 4 | 1 4 . Gunslinging . | . . . Exploded 4 | . 4 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1399 | 36 568 795 Core 586 | 36 147 403 Absorbed by Shields . | . . . Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 55 | 85 26 . Volleys Fired 39 | 12 27 . Largest 2 | 2 2 . Hottest 80 | 80 80 . Shots Fired 63 | 24 39 . Gun 58 | 24 34 . Cannon . | . . . Launcher 5 | . 5 . Special . | . . . Kinetic 10 | . 10 . Thermal . | . . . Explosive 5 | . 5 . Electromagnetic 48 | 24 24 . Robot Hit Streak 8 | 8 2 . Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | 19 12 . Core Hits 27 | 7 18 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 916 | 301 602 13 Guns 394 | 260 134 . Cannons . | . . . Explosions 509 | 41 468 . Melee . | . . . Ramming 13 | . . 13 Kinetic 23 | . 23 . Thermal 41 | 41 . . Explosive 468 | . 468 . Electromagnetic 371 | 260 111 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 20 | 1 19 . Projectiles . | . . . Explosions 20 | 1 19 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 144 | 36 108 . Shots 5 | 1 4 . Rammed 4 | . . 4 Targets Rammed 10 | . . 10 Kicked 6 | . . 6 Crushed . | . . . Highest Temperature 90 | 90 72 . Average Temperature 32 | 35 29 . Received Heat Transfer 384 | . 96 288 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | 100 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 227 | 25 227 87 Initial 87 | . 16 87 Average 42 | 6 42 76 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 94 100 Level 1 3 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 13 8 Peak Tracking Total 8 | . 7 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 204 | . 204 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 716 | 120 477 119 Spaces Moved 464 | 73 370 21 Core 9 | 9 . . Treads . | . . . Legs 21 | . . 21 Wheels 434 | 64 370 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 260 Average Speed 111 | 87 108 260 Slowest Speed 260 | 100 140 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 39 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . 36 . Melee . | . . . Projectile . | . . . AOE 36 | . 36 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 569 | 101 411 57 Wait 23 | . 1 22 Move 462 | 72 369 21 Hop . | . . . Pick Up 12 | 8 4 . Fast Attach 10 | 7 2 1 Attach 4 | . 2 2 Detach . | . . . Swap 2 | 1 1 . Drop 7 | 1 5 1 Fire 39 | 12 27 . Melee . | . . . Ram 4 | . . 4 Kick 6 | . . 6 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Repaired Wheel 315 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 511 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Core integrity fell below 50% 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 628 | -9/Materials | Lost 6 parts (1p1n4w) 705 | -9/Materials | Core integrity fell below 50% 713 | -9/Materials | Core integrity fell below 20% 717 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00623_ K-01 Serf collects debris. 00672_ Kicked S-10 Pest. 00675_ Kicked S-10 Pest out of the way. 00676_ W-16 Scout sends out distress signal. 00678_ Kicked S-10 Pest out of the way. 00678_ S-10 Pest destroyed. 00680_ Acquired 20 matter. 00681_ Seismic Detector destroyed. 00683_ Kicked S-10 Pest. 00683_ S-10 Pest destroyed. 00684_ Acquired 20 matter. 00685_ Kicked S-10 Pest out of the way. 00688_ Aluminum Leg destroyed. 00689_ Ion Engine destroyed. 00691_ Kicked G-47 Trooper out of the way. 00692_ Aluminum Leg destroyed. 00694_ Acquired Lgt. Assault Rifle. 00695_ Slammed into S-10 Pest. 00707_ Lgt. Assault Rifle destroyed. 00709_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????#?########???????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# """ """ #??????????????????????????? | | ????????????# """ """ #??????????????????????????? | | ????????????# """ """ #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #?????????????#????????????? | | ????????????# #??????????? ?????????????? | | ????????????# #????????? ???????????????? | | ????????????#####+#############/######+#?????????? | | ?????????????# ????????? | | ?????????????# = = =% ????????? | | ?????????????# =g ????????? | | ?????????????###########/######+#####????????????? | | ???????????????????# %@#??????????????????????? | | ???????????????????# s #??????????????????????? | | ???????????????????#""" #??????????????????????? | | ???????????????????#""" #??????????????????????? | | ???????????????????#""" #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralGaussHumpback Manual? 0 Play Time 00:12:34 Cumulative 57.6 hours Start 2022.03.23 @ 19:40:54 End 2022.03.23 @ 19:52:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 2 Adventurer 29 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b160c0c-eaa9-43d7-b2e0-97c7fcfc6e73